• Title/Summary/Keyword: 분산 컴퓨팅

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Design and Evaluation of a Fuzzy Logic based Multi-hop Broadcast Algorithm for IoT Applications (IoT 응용을 위한 퍼지 논리 기반 멀티홉 방송 알고리즘의 설계 및 평가)

  • Bae, Ihn-han;Kim, Chil-hwa;Noh, Heung-tae
    • Journal of Internet Computing and Services
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    • v.17 no.6
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    • pp.17-23
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    • 2016
  • In the future network such as Internet of Things (IoT), the number of computing devices are expected to grow exponentially, and each of the things communicates with the others and acquires information by itself. Due to the growing interest in IoT applications, the broadcasting in Opportunistic ad-hoc networks such as Machine-to-Machine (M2M) is very important transmission strategy which allows fast data dissemination. In distributed networks for IoT, the energy efficiency of the nodes is a key factor in the network performance. In this paper, we propose a fuzzy logic based probabilistic multi-hop broadcast (FPMCAST) algorithm which statistically disseminates data accordingly to the remaining energy rate, the replication density rate of sending node, and the distance rate between sending and receiving nodes. In proposed FPMCAST, the inference engine is based the fuzzy rule base which is consists of 27 if-then rules. It maps input and output parameters to membership functions of input and output. The output of fuzzy system defines the fuzzy sets for rebroadcasting probability, and defuzzification is used to extract a numeric result from the fuzzy set. Here Center of Gravity (COG) method is used to defuzzify the fuzzy set. Then, the performance of FPMCAST is evaluated through a simulation study. From the simulation, we demonstrate that the proposed FPMCAST algorithm significantly outperforms flooding and gossiping algorithms. Specially, the FPMCAST algorithm has longer network lifetime because the residual energy of each node consumes evenly.

Tag Trajectory Generation Scheme for RFID Tag Tracing in Ubiquitous Computing (유비쿼터스 컴퓨팅에서 RFID 태그 추적을 위한 태그 궤적 생성 기법)

  • Kim, Jong-Wan;Oh, Duk-Shin;Kim, Kee-Cheon
    • The KIPS Transactions:PartD
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    • v.16D no.1
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    • pp.1-10
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    • 2009
  • One of major purposes of a RFID system is to track moving objects using tags attached to the objects. Because a tagged object has both location and time information expressed as the location of the reader, we can index the trajectory of the object like existing spatiotemporal objects. More efficient tracking may be possible if a spatiotemporal trajectory can be formed of a tag, but there has not been much research on tag trajectory indexes. A characteristic that distinguishes tags from existing spatiotemporal objects is that a tag creates a separate trajectory in each reader by entering and then leaving the reader. As a result, there is a trajectory interruption interval between readers, in which the tag cannot be located, and this makes it difficult to track the tag. In addition, the point tags that only enter and don't leave readers do not create trajectories, so cannot be tracked. To solve this problem, we propose a tag trajectory index called TR-tree (tag trajectory R-tree in RFID system) that can track a tag by combining separate trajectories among readers into one trajectory. The results show that TR-tree, which overcomes the trajectory interruption superior performance than TPIR-tree and R-tree.

A Longitudinal Study on Customers' Usable Features and Needs of Activity Trackers as IoT based Devices (사물인터넷 기반 활동량측정기의 고객사용특성 및 욕구에 대한 종단연구)

  • Hong, Suk-Ki;Yoon, Sang-Chul
    • Journal of Internet Computing and Services
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    • v.20 no.1
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    • pp.17-24
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    • 2019
  • Since the information of $4^{th}$ Industrial Revolution is introduced in WEF (World Economic Forum) in 2016, IoT, AI, Big Data, 5G, Cloud Computing, 3D/4DPrinting, Robotics, Nano Technology, and Bio Engineering have been rapidly developed as business applications as well as technologies themselves. Among the diverse business applications for IoT, wearable devices are recognized as the leading application devices for final customers. This longitudinal study is compared to the results of the 1st study conducted to identify customer needs of activity trackers, and links the identified users' needs with the well-known marketing frame of marketing mix. For this longitudinal study, a survey was applied to university students in June, 2018, and ANOVA were applied for major variables on usable features. Further, potential customer needs were identified and visualized by Word Cloud Technique. According to the analysis results, different from other high tech IT devices, activity trackers have diverse and unique potential needs. The results of this longitudinal study contribute primarily to understand usable features and their changes according to product maturity. It would provide some valuable implications in dynamic manner to activity tracker designers as well as researchers in this arena.

An Efficient and Transparent Blockchain-based Electronic Voting and Survey System (효율성과 투명성을 확보한 블록체인 기반 전자투표 및 설문조사 시스템)

  • Kim, HyeonA;Na, YeonJu;Lee, JaeYun;Jeong, YuRi;Kim, Hyung-Jong
    • Journal of the Korea Society for Simulation
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    • v.30 no.4
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    • pp.9-19
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    • 2021
  • Electronic voting has been recognized as an alternative to complement the limitations of existing paper voting. At the same time, security concerns are being raised. This paper presents a blockchain-based electronic voting and survey system that can guarantee reliability. Our smart contract was created using Solidity on Ethereum which is a blockchain-based distributed computing platform, and the system was implemented in connection with the Javascript based user interface. In addition, in order to protect the personal information of participants, the system is generating hash of the personal data and storing the hash of users for the contract data. Since we exploited different kinds of languages for the system, we derived items of functionality testing and presented the functionality testing result. Moreover, we made use of the Chrome's performance evaluation functionality to see the response time of the blockchain-based system. In addition, we compared the performance with the system which has the same functionality on database. The contribution of this research is design and implementation of blockchain-based electronic voting system and presentation of the functionality and performance simulation result.

Introduction to Soil-grondwater monitoring technology for CPS (Cyber Physical System) and DT (Digital Twin) connection (CPS 및 DT 연계를 위한 토양-지하수 관측기술 소개)

  • Byung-Woo Kim;Doo-Houng Choi
    • Proceedings of the Korea Water Resources Association Conference
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    • 2023.05a
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    • pp.14-14
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    • 2023
  • 산업발전에 따른 인구증가, 기후위기에 따른 가뭄 및 물 부족심화, 그리고 수질오염 등은 2015년 제79차 UN총회의 물 안보측면에서 국제사회의 물 분야 위기관리를 위해 2030년을 지속가능한 발전 목표(Sustainable Development Goals)로 하였다. 또한, 현재 물 산업은 빠르게 성장하고 있으며, 2016년 세계경제포럼(World Economic Forum) 의장 클라우스 슈밥(Klaus Schwab)부터 주창된 제4차 산업혁명로 인해 현재 물 산업의 패러다임 또한 급속히 변화하고 있다. 이는 컴퓨터를 기반으로 하는 CPS(Cyber Physical System) 및 DT(Digital Twin) 연계 분석방식의 혁신을 일컫는다. 2002년경에 DT의 기본개념이 제시되었고, 2006년경에는 Embedded System에서의 DT와 같은 개념으로 CPS의 용어가 등장했다. DT는 현실세계에 존재하는 사물, 시스템, 환경 등을 S/W시스템의 가상공간에 동일하게 모사(Virtualization) 및 모의(Simulation)할 수 있도록 하고, 모의결과를 가상시스템으로 현실세계를 최적화 체계 구현 기술을 말한다. DT의 6가지 기능은 ① 실제 데이터(Live Data), ② 모사, ③ 분석정보(Analytics), ④ 모의, ⑤ 예측(Predictions), ⑥ 자동화(Automation) 이다. 또한, CPS는 대규모 센서 및 액추에이터(Actuator)를 가지는 물리적 요소와 이를 실시간으로 제어하는 컴퓨팅 요소가 결합된 복합시스템을 말한다. CPS는 물리세계에서 발생하는 변화를 감지할 수 있는 다양한 센서를 통해 환경인지 기능을 수행한다. 센서로부터 수집된 정보와 물리세계를 재현 및 투영하는 고도화된 시스템 모델들을 기반으로 사이버 물리공간을 인지·분석·예측할 수 있다. CPS의 6가지 구성요소는 ① 상호 운용성(Interoperability), ② 가상화(Virtualization), ③ 분산화(Decentralization), ④ 실시간(Real-time Capability), ⑤ 서비스 오리엔테이션(Service Orientation), ⑥ 모듈화(Modularity)이다. DT와 CPS는 본질적으로 같은 목적, 내용, 그리고 결과를 만들어내고자 하는 같은 종류의 기술이라고 할 수 있다. CPS 및 DT는 물리세계에서 발생하는 변화를 감지할 수 있으며, 토양-지하수 센서를 포함한 관측기술을 통해 환경인지 기능을 수행한다. 지하수 관측기술로부터 수집된 정보와 물리세계를 재현 및 투영하는 고도화된 시스템 모델들을 기반으로 사이버 물리공간 및 디지털 트윈 공간을 인지·분석·예측할 수 있다. CPS 및 DT의 기본 요소들을 실현시키는 것은 양질의 데이터를 모니터링할 수 있는 정확하고 정밀한 1차원 연직 프로파일링 관측기술이며, 이를 토대로 한 수자원 관련 빅데이터의 증가, 빅데이터의 저장과 분석을 가능하게 하는 플랫폼의 개발이다. 본 연구는 CPS 및 DT 기반 토양수분-지하수 관측기술을 이용한 지표수-지하수 연계, 지하수 순환 및 관리, 정수 운영 및 진단프로그램 개발을 위한 토양수분-지하수 관측장치를 지하수 플랫폼 동시성과 디지털 트윈 시뮬레이터 시스템 개발 방향으로 제시하고자 한다.

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Log Collection Method for Efficient Management of Systems using Heterogeneous Network Devices (이기종 네트워크 장치를 사용하는 시스템의 효율적인 관리를 위한 로그 수집 방법)

  • Jea-Ho Yang;Younggon Kim
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.3
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    • pp.119-125
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    • 2023
  • IT infrastructure operation has advanced, and the methods for managing systems have become widely adopted. Recently, research has focused on improving system management using Syslog. However, utilizing log data collected through these methods presents challenges, as logs are extracted in various formats that require expert analysis. This paper proposes a system that utilizes edge computing to distribute the collection of Syslog data and preprocesses duplicate data before storing it in a central database. Additionally, the system constructs a data dictionary to classify and count data in real-time, with restrictions on transmitting registered data to the central database. This approach ensures the maintenance of predefined patterns in the data dictionary, controls duplicate data and temporal duplicates, and enables the storage of refined data in the central database, thereby securing fundamental data for big data analysis. The proposed algorithms and procedures are demonstrated through simulations and examples. Real syslog data, including extracted examples, is used to accurately extract necessary information from log data and verify the successful execution of the classification and storage processes. This system can serve as an efficient solution for collecting and managing log data in edge environments, offering potential benefits in terms of technology diffusion.

An exploratory study on Social Network Services in the context of Web 2.0 period (웹 2.0 시대의 SNS(Social Network Service)에 관한 고찰)

  • Lee, Seok-Yong;Jung, Lee-Sang
    • Management & Information Systems Review
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    • v.29 no.4
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    • pp.143-167
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    • 2010
  • Diverse research topics relating to Social Network Services (SNS) such as, social affective factors in relationships among internet users, social capital value of SNS, comparing attributes why users are intending to participate in SNS, user's lifestyle and their preferences, and the exploratory seeking potential of SNS as a social capital need to be focused on. However, these researches that have been undertaken only consider facts at a particular period of the changing computing environment. In accordance with this indispensability, the integrated view on what technical, social and business characteristics and attributes need to be acknowledged. The purpose of this study is to analyze the evolving attributes and characteristics of SNS from Web 1.0 to Mobile web 2.0 through the Web 2.0 and Mobile 1.0 period. Based on the relevant literature, the attributes that drive the changing technological, social and business aspects of SNS have been developed and analyzed. This exploratory study analyzed major attributes and relationships between SNS and users by changing the paradigms which represented each period. It classified and chronicled each period by representing paradigms and deducted the attributes by considering three aspects such as technological, social and business administration. The major findings of this study are, firstly, the web based computing environment has been changed into the platform attribute for users in the aspect of technology. Users can only read, listen and view information through the web site in the early stages, but now it is possible that users can create, modify and distribute all kinds of information. Secondly, the few knowledge producers of web services have been changed into a collective intelligence by groups of people in the aspect of society. Information authority has been distributed and there is no limit to its spread. Many businesses recognized the potential of the SNS and they are considering how to utilize these advantages toward channel of promotion and marketing. Thirdly, the conventional marketing channel has been changed into oral transmission by using SNS. The market of innovative mobile technology such as smart phones, which provide convenience and access-ability toward customers, has been enlarged. New opportunities to build friendly relationship between business and customers as a new marketing chance have been created. Finally, the role of the consumer has been changed into the leading role of a prosumer. Users can create, modify and distribute information, and are performing the dual role of customer and producer.

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A Study on the Serialized Event Sharing System for Multiple Telecomputing User Environments (원격.다원 사용자 환경에서의 순차적 이벤트 공유기에 관한 연구)

  • 유영진;오용선
    • Proceedings of the Korea Contents Association Conference
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    • 2003.05a
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    • pp.344-350
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    • 2003
  • In this paper, we propose a novel sharing method ordering the events occurring between users collaborated with the common telecomputing environment. We realize the sharing method with multimedia data to improve the coworking effect using teleprocessing network. This sharing method advances the efficiency of communicating projects such as remote education, tele-conference, and co-authoring of multimedia contents by offering conveniences of presentation, group authoring, common management, and transient event productions of the users. As for the conventional sharing white board system, all the multimedia contents segments should be authored by the exclusive program, and we cannot use any existing contents or program. Moreover we suffer from the problem that ordering error occurs in the teleprocessing operation because we do not have any line-up technology for the input ordering of commands. Therefore we develop a method of retrieving input and output events from the windows system and the message hooking technology which transmits between programs in the operating system In addition, we realize the allocation technology of the processing results for all sharing users of the distributed computing environment without any error. Our sharing technology should contribute to improve the face-to-face coworking efficiency for multimedia contents authoring, common blackboard system in the area of remote educations, and presentation display in visual conference.

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A Study on the Component-based GIS Development Methodology using UML (UML을 활용한 컴포넌트 기반의 GIS 개발방법론에 관한 연구)

  • Park, Tae-Og;Kim, Kye-Hyun
    • Journal of Korea Spatial Information System Society
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    • v.3 no.2 s.6
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    • pp.21-43
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    • 2001
  • The environment to development information system including a GIS has been drastically changed in recent years in the perspectives of the complexity and diversity of the software, and the distributed processing and network computing, etc. This leads the paradigm of the software development to the CBD(Component Based Development) based object-oriented technology. As an effort to support these movements, OGC has released the abstract and implementation standards to enable approaching to the service for heterogeneous geographic information processing. It is also common trend in domestic field to develop the GIS application based on the component technology for municipal governments. Therefore, it is imperative to adopt the component technology considering current movements, yet related research works have not been made. This research is to propose a component-based GIS development methodology-ATOM(Advanced Technology Of Methodology)-and to verify its adoptability through the case study. ATOM can be used as a methodology to develop component itself and enterprise GIS supporting the whole procedure for the software development life cycle based on conventional reusable component. ATOM defines stepwise development process comprising activities and work units of each process. Also, it provides input and output, standardized items and specs for the documentation, detailed instructions for the easy understanding of the development methodology. The major characteristics of ATOM would be the component-based development methodology considering numerous features of the GIS domain to generate a component with a simple function, the smallest size, and the maximum reusability. The case study to validate the adoptability of the ATOM showed that it proves to be a efficient tool for generating a component providing relatively systematic and detailed guidelines for the component development. Therefore, ATOM would lead to the promotion of the quality and the productivity for developing application GIS software and eventually contribute to the automatic production of the GIS software, the our final goal.

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