• Title/Summary/Keyword: 보행 제어

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Implementation of an Intelligent Action of a Small Biped Robot (소형 2족 보행 로봇의 지능형 동작의 구현)

  • Lim Seun ho;Cho Jung san;Yi Soo-Yeong;Ahn Hee-Wook;Sung Young Whee
    • Journal of Institute of Control, Robotics and Systems
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    • v.10 no.9
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    • pp.825-832
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    • 2004
  • A small biped robot system is designed and implemented. The robot system consists of a mechanical robot body, a control system, a sensor system, and a user interface system. The robot has 12 dofs for two legs, 6 dofs for two arms, 2 dofs for a neck, so it has total 20 dofs to have dexterous motion capability. The implemented robot has the capability of performing intelligent actions such as playing soccer, resisting external forces, and walking on a slope terrain. In this paper, we focus on the robot's capability of playing soccer. The robot uses a color CCD camera attached on its head as a sensor for playing soccer. To make the robot play soccer with only one camera, an algorithm, which consists of searching, localization, and motion planning, is proposed and experimented. The results show that the robot can play soccer successfully in the given environments.

Development of 3D simulator for biped robot (이족 보행 로보트를 위한 3차원 모의 실험기의 개발)

  • 김민수;이보희;김진걸
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.928-931
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    • 1996
  • It is necessary to develop the simulator for the test of stability and torque before the walking experiment of biped robot, because a robot may be damaged in an actual experiment. This thesis deals with the development of three-dimensional simulator for improving efficiency and safety during development and experimentation. The simulator is composed of three parts-solving dynamics, rendering pictures and communicating with the robot. In the first part, the D-H parameter and parameter of links can be loaded from the file and edited in the program. The results are obtained by using the Newton-Euler method and are stored in the file. Through the above process, the proper length of link and driving force can be found by using simulator before designing the robot. The second part is organized so that the user can easily see a specific value or a portion he wants by setting viewing parameters interactively. A robot is also shown as a shaded rendering picture in this part. In the last part, the simulator sends each desired angle of joints to the robot controller and each real angle of joints is taken from the controller and passed to the second part. The safety of the experiment is improved by driving the robot after checking whether the robot can be actuatable or not and whether the ZMP is located within the sole of the foot or not for a specific gait. The state of the robot can be easily grasped by showing the shaded rendering picture which displays the position of the ZMP, the driving force and the shape of robot.

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Map-Matching Algorithm for MEMS-Based Pedestrian Dead Reckoning System in the Mobile Device (모바일 장치용 MEMS 기반 보행항법시스템을 위한 맵매칭 알고리즘)

  • Shin, Seung-Hyuck;Kim, Hyun-Wook;Park, Chan-Gook;Choi, Sang-On
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.11
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    • pp.1189-1195
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    • 2008
  • We introduce a MEMS-based pedestrian dead reckoning (PDR) system. A walking navigation algorithm for pedestrians is presented and map-matching algorithm for the navigation system based on dead reckoning (DR) is proposed. The PDR is equipped on the human body and provides the position information of pedestrians. And this is able to be used in ubiquitous sensor network (USN), U-hearth monitoring system, virtual reality (VR) and etc. The PDR detects a step using a novel technique and simultaneously estimates step length. Also an azimuth of the pedestrian is calculated using a fluxgate which is the one of magnetometers. Map-matching algorithm can be formulated to integrate the positioning data with the digital road network data. Map-matching algorithm not only enables the physical location to be identified from navigation system but also improves the positioning accuracy. However most of map-matching algorithms which are developed previously are for the car navigation system (CNS). Therefore they are not appropriate to implement to pedestrian navigation system based on DR system. In this paper, we propose walking navigation system and map-matching algorithm for PDR.

Mobility and Agility of Multi-legged Walking Robot System (다족 보행 로봇 시스템의 이동성 및 민첩성)

  • Shim, Hyung-Won;Lee, Ji-Hong
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.11
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    • pp.1146-1154
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    • 2008
  • This paper presents a method for the acceleration analysis of multi-legged walking robots in consideration of the frictional ground contact. This method is based on both unified dynamic equation for finding the acceleration of a robot's body and constraint equation for satisfying no-slip condition. After the dynamic equation representing relationship between actuator torques and body acceleration, is derived from the force and acceleration relationship between foot and body's gravity center, the constraint equation is formulated to reconfigure the maximum torque boundaries satisfying no-slip condition from given original actuator torque boundaries. From application of the reconfigured torques to the dynamic equation, interested acceleration boundaries are obtained. The approach based on above two equations, is adapted to the changes of degree-of-freedoms of legs as well as friction of ground. And the method provides the maximum translational and rotational acceleration boundaries of body's center that are achievable in every direction without occurring slipping at the contact points or saturating all actuators. Given the torque limits in infinite normsense, the resultant accelerations are derived as a polytope. From the proposed method, we obtained achievable acceleration boundaries of 4-legged and 6-legged walking robot system successfully.

Design of a Novel Gait Rehabilitation Robot with Upper and Lower Limbs Connections (상하지 연동된 새로운 보행재활 로봇의 설계)

  • Yoon, Jung-Won;Novandy, Bondhan;Christi, Christi
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.7
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    • pp.672-678
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    • 2008
  • This paper proposes a new rehabilitation robot with upper and lower limb connections for gait training. As humans change a walking speed, their nervous systems adapt muscle activation patterns to modify arm swing for the appropriate frequency. By analyzing this property, we can find a relation between arm swinging and lower limb motions. Thus, the lower limb motion can be controlled by the arm swing for walking speed adaptation according to a patent's intension. This paper deals with the design aspects of the suggested gait rehabilitation robot, including a trajectory planning and a control strategy. The suggested robot is mainly composed of upper limb and lower limb devices, a body support system. The lower limb device consists of a slider device and two 2-dof footpads to allow walking training at uneven and various terrains. The upper limb device consists of an arm swing handle and switches to use as a user input device for walking. The body support system will partially support a patient's weight to allow the upper limb motions. Finally, we showed simulation results for the designed trajectory and controller using a dynamic simulation tool.

Force Manipulability Analysis of Multi-Legged Walking Robot (다족 보행로봇의 동적 조작성 해석)

  • 조복기;이지홍
    • Journal of Institute of Control, Robotics and Systems
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    • v.10 no.4
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    • pp.350-356
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    • 2004
  • This paper presents a farce manipulability analysis of multi-legged walking robots, which calculates force or acceleration workspace attainable from joint torque limits of each leg. Based on the observation that the kinematic structure of the multi-legged walking robots is basically the same as that of multiple cooperating robots, we derive the proposed method of analyzing the force manipulability of walking robot. The force acting on the object in multiple cooperating robot systems is taken as reaction force from ground to each robot foot in multi-legged walking robots, which is converted to the force of the body of walking robot by the nature of the reaction force. Note that each joint torque in multiple cooperating robot systems is transformed to the workspace of force or acceleration of the object manipulated by the robots in task space through the Jacobian matrix and grasp matrix. Assuming the torque limits are given in infinite norm-sense, the resultant dynamic manipulability is derived as a polytope. The validity of proposed method is verified by several examples, and the proposed method is believed to be useful for the optimal posture planning and gait planning of walking robots.

Evaluation Study of a Human-sized Bipedal Humanoid Robot Through a Public Demonstration in a Science Museum (과학관에서의 대중 시연을 통한 인간크기 이족보행 휴머노이드 로봇의 평가 연구)

  • Ahn, Tae-Beom;Kang, E-Sok
    • Journal of Institute of Control, Robotics and Systems
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    • v.21 no.9
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    • pp.849-857
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    • 2015
  • Although human-sized bipedal humanoid robots have been developed as the ideal form of human-friendly robots, studies of humanoid robots from the user perspective and of actual interaction between humanoid robots and the public in daily environments are few. This paper presents a long-term public demonstration that encouraged interaction between a humanoid robot and unspecified individuals. We have collected a significant amount of subjective evaluation data from the public by performing a storytelling demonstration that enhanced people's empathy towards the robot. The evaluation model consists of the robot's human friendliness, which involves its impression on humans, interaction with humans, and imitation of human motions and the robot's human appearance which involves gender, age, height, and body type. This study shows that there is no significant difference in human-friendliness between gender groups (male and female), while there is a significant difference between age groups (children and adults). In human appearance, it appears that there is no significant difference between either gender groups or age groups, except for the case of the robot's height.

Analytic Solution for Stable Bipedal Walking Trajectory Generation Using Fourier Series (푸리에 급수를 이용한 이족보행로봇의 보행 궤적 해석해 생성)

  • Park, Ill-Woo;Back, Ju-Hoon
    • Journal of Institute of Control, Robotics and Systems
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    • v.15 no.12
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    • pp.1216-1222
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    • 2009
  • This article describes a simple method for generating the walking trajectory for the biped humanoid robot. The method used a simple inverted model instead of complex multi-mass model and a reasonable explanation for the model simplification is included. The problem of gait trajectory generation is to find the solution from the desired ZMP trajectory to CoG trajectory. This article presents the analytic solution for the bipedal gait generation on the bases of ZMP trajectory. The presented ZMP trajectory has Fourier series form, which has finite or infinite summation of sine and cosine functions, and ZMP trajectory can be designed by calculating the coefficients. From the designed ZMP trajectory, this article focuses on how to find the CoG trajectory with analytical way from the simplified inverted pendulum model. Time segmentation based approach is adopted for generating the trajectories. The coefficients of the function should be designed to be continuous between the segments, and the solution is found by calculating the coefficients with this connectivity conditions. This article also has the proof and the condition of solution existence.

Optimal Design of Klann-linkage based Walking Mechanism for Amphibious Locomotion on Water and Ground (수면 지면 동시보행을 위한 Klann 기구 기반 주행메커니즘 최적설계)

  • Kim, Hyun-Gyu;Jung, Min-Suck;Shin, Jae-Kyun;Seo, TaeWon
    • Journal of Institute of Control, Robotics and Systems
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    • v.20 no.9
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    • pp.936-941
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    • 2014
  • Walking mechanisms are very important for legged robots to ensure their stable locomotion. In this research, Klann-linkage is suggested as a walking mechanism for a water-running robot and is optimized using level average analysis. The structure of the Klann-linkage is introduced first and design variables for the Klann-linkage are identified considering the kinematic task of the walking mechanism. Next, the design problem is formulated as a path generation optimization problem. Specifically, the desired path for the foot-pad is defined and the objective function is defined as the structural error between the desired and the generated paths. A process for solving the optimization problem is suggested utilizing the sensitivity analysis of the design variables. As a result, optimized lengths of Klann-linkage are obtained and the optimum trajectory is obtained. It is found that the optimized trajectory improves the cost function by about 62% from the initial one. It is expected that the results from this research can be used as a good example for designing legged robots.

Pedestrian Detection Algorithm using a Gabor Filter Bank (Gabor Filter Bank를 이용한 보행자 검출 알고리즘)

  • Lee, Sewon;Jang, Jin-Won;Baek, Kwang-Ryul
    • Journal of Institute of Control, Robotics and Systems
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    • v.20 no.9
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    • pp.930-935
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    • 2014
  • A Gabor filter is a linear filter used for edge detectionas frequency and orientation representations of Gabor filters are similar to those of the human visual system. In this thesis, we propose a pedestrian detection algorithm using a Gabor filter bank. In order to extract the features of the pedestrian, we use various image processing algorithms and data structure algorithms. First, color image segmentation is performed to consider the information of the RGB color space. Second, histogram equalization is performed to enhance the brightness of the input images. Third, convolution is performed between a Gabor filter bank and the enhanced images. Fourth, statistical values are calculated by using the integral image (summed area table) method. The calculated statistical values are used for the feature matrix of the pedestrian area. To evaluate the proposed algorithm, the INRIA pedestrian database and SVM (Support Vector Machine) are used, and we compare the proposed algorithm and the HOG (Histogram of Oriented Gradient) pedestrian detector, presentlyreferred to as the methodology of pedestrian detection algorithm. The experimental results show that the proposed algorithm is more accurate compared to the HOG pedestrian detector.