• Title/Summary/Keyword: 발견학습

Search Result 865, Processing Time 0.029 seconds

A Study on the method Education of Basic Floral Design (베이직 플라워 디자인 기초교육 방법)

  • Wang, Kyung Hee;Chung, Jin Hee
    • Journal of the Korean Society of Floral Art and Design
    • /
    • no.45
    • /
    • pp.47-56
    • /
    • 2021
  • It was applied by making the models such as the prior learning (e-learning), modeling by manual, learner's practice, 1:1 teaching coaching, self evaluation, coaching behavior assessment(primary, secondary), and self-directed practice. First, the cognitive practice education through the prior learning is very essential in the practice of floral design. Second, the practice class of floral design is a class where the professor generally set an example first, and the learners followed. Third, this study was to prepare the checklist, reflect it through the self evaluation, and prepare the evaluation form in accordance with the element, principle, and technical parts of floral design about the finished works. Fourth, contrary to the existing class completing within the class hour, the practice class is a process of trying to do self-directed practice, returning to home. Fifth, this study was to evaluate the works the learner made once again through the sketching and photographing by placing the work process of portfolio at the last step. To conclude, this study has found that such series of process through six steps on the practice form by the learner only would be excellent teaching learning model to improving the basic capacity of floral design. Accordingly, the development of teaching materials related to this and adaptation in the field in the future is considered as it will be very helpful to the learners' self-directed learning.

Design and Implementation of Web Based Instruction Based on Constructivism for Self-Directed Learning Ablity (구성주의 이론에 기반한 자기주도적 웹 기반 교육의 설계와 구현)

  • Kim Gi-Nam;Kim Eui-Jeong;Kim Chang-Suk
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2006.05a
    • /
    • pp.855-858
    • /
    • 2006
  • First of all, Developing information technology makes it possible to change a paradigm of all kinds of areas, including an education. Students can choose learning goals and objects themselves and acquire not the accumulation of knowledge but the method of their learning. Moreover, Teachers get to be adviser, and students play a key role in teaming. That is, the subject of leaning is students. Constructivism emphasizes the student-oriented environment of education, which corresponds to the characteristics of hypeimedia. In addition, Internet allows us to make a practical plan for constructivism. Web Based Internet provides us with a proper environment to make constructivism practice md causes an education system to change. Sure Web Based Instruction makes them motivated to learn more, they can gain plenty of information regardless of places or time. Besides, they are able to consult more up-to-date information regarding their learning use hypermedia such as an image, audio, video, and test, and effectively communicate with their instructor through a board, an e-mail, a chatting etc. A school and instructors have been making effort to develop a new model of a teaching method to cope with a new environment change. In this thesis, with 'Design and Implementation of Web Based Instruction Based on Constructivism', providing online learner-oriented and indexed video lesson, learners can get chance of self-oriented learning. In addition, learners doesn't have to cover all contents of a lesson but can choose contents they want to have from a indexed list of a lesson, and they ran search contents they want to have with a 'Keyword Search' on a main page, which can make learners improve learner's achievement.

  • PDF

Application of Serious Games for Effective Construction Safety Training (건설안전교육 효율성 향상을 위한 기능성게임 적용에 대한 연구)

  • Son, JeongWook;Shin, Seung-Woo;Yi, June-Seong
    • Korean Journal of Construction Engineering and Management
    • /
    • v.15 no.1
    • /
    • pp.20-27
    • /
    • 2014
  • Construction safety training has mostly relied on one-way transference of instructors' knowledge to trainees through traditional media such as textbooks and lecture slides. However, safety knowledge could be more effectively acquired in experiential situations. The authors proposed a serious game to provide a comprehensive safety training environment. Trainees who assume the roles of safety inspectors in the game explore a virtual construction site to identify potential hazards and learn from the contents of feedback created by the game as a result of trainees' input. The paper reports details of the game design and development process. The test results indicated that trainees were motivated to refresh their safety knowledge, increased their learning interests, and enjoyed the learning process. In addition, trainees showed positive attitudes towards using the game scoring as a way of evaluating their safety knowledge. The test results encouraged the continuous development of the game.

The Relationships among High School Students' Conceptual Understanding of Molecular Structure and Cognitive Variables (분자 구조에 대한 고등학생들의 개념 이해도와 인지 변인의 관계)

  • Noh, Tae-Hee;Seo, In-Ho;Cha, Jeong-Ho;Kim, Chang-Min;Kang, Suk-Jin
    • Journal of The Korean Association For Science Education
    • /
    • v.21 no.3
    • /
    • pp.497-505
    • /
    • 2001
  • In this study, the relationships among students' conceptual understanding of molecular structure and cognitive variables were investigated for 165 high school students. After they had learned 'High School Chemistry II' for two semesters, the tests of conception concerning molecular structure, spatial visualization ability, logical thinking ability, mental capacity, and learning approach were administered. The results indicated that students' conceptual understanding of molecular structure was not sound, and several misconceptions were found. The scores of the conception test were significantly correlated with all the cognitive variables studied. Multiple regression analyses were conducted to examine the predictive influences of students' cognitive variables on their conceptual understanding. Meaningful learning approach was the most significant predictor and were followed by logical thinking ability, rote learning approach, and mental capacity. However, spatial visualization ability did not have the predictive power.

  • PDF

Learning Heuristics for Tactical Path-finding in Computer Games (컴퓨터 게임에서 전술적 경로 찾기를 위한 휴리스틱 학습)

  • Yu, Kyeon-Ah
    • Journal of Korea Multimedia Society
    • /
    • v.12 no.9
    • /
    • pp.1333-1341
    • /
    • 2009
  • Tactical path-finding in computer games is path-finding where a path is selected by considering not only basic elements such as the shortest distance or the minimum time spend but also tactical information of surroundings when deciding character's moving trajectory. One way to include tactical information in path-finding is to represent a heuristic function as a sum of tactical quality multiplied by a weighting factor which is.. determined based on the degree of its importance. The choice of weighting factors for tactics is very important because it controls search performance and the characteristic of paths found. In this paper. we propose a method for improving a heuristic function by adjusting weights based on the difference between paths on examples given by a level designer and paths found during the search process based on the CUITent weighting factors. The proposed method includes the search algorithm modified to detect search errors and learn heuristics and the perceptron-like weight updating formular. Through simulations it is demonstrated how different paths found by tactical path-finding are from those by traditional path-finding. We analyze the factors that affect the performance of learning and show the example applied to the real game environments.

  • PDF

Organizational commitment and organizational creativity: The moderating effect of training motivation (정서적 몰입과 조직 창의성의 관계: 학습동기의 조절효과)

  • Shin, Soo-Young
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.19 no.10
    • /
    • pp.206-213
    • /
    • 2018
  • For sustainable management under uncertainty, organizations should explore factors influencing organizational creativity. This research examined affective commitment as the factor expected to increase organizational creativity. Clarifying the relationship between affective commitment and organizational creativity, we consider training motivation as a moderator. The participants in this empirical study were 472 employees and 64 firms' CEO to confirm hypotheses that training motivation make strengthen the positive relationship between affective commitment and organizational creativity. Results showed that organizational creativity was associated with affective commitment. Moreover, there was a moderating effect of training motivation on the relationship between organizational commitment and organizational creativity. This study attempted to avoid common method bias by using different sources such as CEO's response and employees' response. The implications for future research are discussed, including exploring the mechanism of organizational creativity and practice.

Machine Learning based on Approach for Classification of Abnormal Data in Shop-floor (제조 현장의 비정상 데이터 분류를 위한 기계학습 기반 접근 방안 연구)

  • Shin, Hyun-Juni;Oh, Chang-Heon
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.21 no.11
    • /
    • pp.2037-2042
    • /
    • 2017
  • The manufacturing facility is generally operated by a pre-set program under the existing factory automation system. On the other hand, the manufacturing facility must decide how to operate autonomously in Industry 4.0. Determining the operation mode of the production facility itself means, for example, that it detects the abnormality such as the deterioration of the facility at the shop-floor, prediction of the occurrence of the problem, detection of the defect of the product, In this paper, we propose a manufacturing process modeling using a queue for detection of manufacturing process abnormalities at the shop-floor, and detect abnormalities in the modeling using SVM, one of the machine learning techniques. The queue was used for M / D / 1 and the conveyor belt manufacturing system was modeled based on ${\mu}$, ${\lambda}$, and ${\rho}$. SVM was used to detect anomalous signs through changes in ${\rho}$.

A Study on Improvement Plan for Senior Education in Korea -Based on Lifelong Learning for the Elderly in Japan- (우리나라의 노인교육 발전 방안 모색 -일본의 고령자 생애학습을 기반으로-)

  • Lee, Jin Ah
    • Journal of Digital Convergence
    • /
    • v.16 no.6
    • /
    • pp.37-44
    • /
    • 2018
  • In the situation where various social problems are raised due to rapid aging, how to send a long period of old age is emerging as an important issue. As the life span is extended, education for the elderly is attracting attention as a means of sending meaningful and effective old age that is about over 20years longer than before. This study aims to analyse the current status and characteristics of elderly education as lifelong learning in Japan where has already entered a super-aged society. This is because it will be expected to find meaningful lessons and implication for the development of education for the elderly in Korea, which is becoming more important. In order to complete this purpose, the literature review was conducted based on the data and reports published by the Ministry of Health, Labour and Welfare and Ministry of Education, Culture, Sports, Science and Technology of Japan which are institutions related to education for the elderly. Through this, the practical and policy support for the elderly education development in Korea was suggested. In specific, diversification of lifelong learning contents and execution places, expansion of out-reach education, and fostering coordinators were provided.

Developing Teachers' Professionalism -Focusing on Korean Cases- (교사 전문성 향상 방안 연구 -한국의 학습 커뮤니티 사례-)

  • Na, Hyeok-Jin
    • Industry Promotion Research
    • /
    • v.5 no.1
    • /
    • pp.53-62
    • /
    • 2020
  • This study reviewed the structural and operational systems of two professional learning communities in Korean society and analyzed their strengths and weaknesses: the Association of Korean History Teachers and the Communities of Elementary School Classroom Management. In order to analyze these cases, Robey's organizational change model was used as a theoretical frame. Two research methods were mainly employed for this study: literature review and on-site interviews. The analysis found several strengths (easy accessibility, led by teachers' initiative and autonomous will, abundant and practical teaching solutions) and weaknesses (financial burden, lack of theoretical background, sporadic participants). In conclusion, this study suggests three strategies for an educational leader who has an important role in developing a teacher's professionalism: 1) Make an institutional effort to stimulate teachers' motivation to learn, 2) Create a strong network of university professors and other experts for career advice, 3) Build a synthesized and consolidated system.

An analysis of the 2016 government guidelines for teaching of Japan and the outline of the 2015 revised curriculum of Korea (2016년에 공표한 일본의 학습지도요령과 2015 개정 교육과정 총론의 구성 분석)

  • Kim, JaMee;Lee, WonGyu
    • The Journal of Korean Association of Computer Education
    • /
    • v.20 no.4
    • /
    • pp.1-14
    • /
    • 2017
  • The purpose of this study was to compare the composition of the government guidelines for the educational curriculum of Japan announced in 2016 with the outline of the 2015 revised educational curriculum of Korea. To compare the composition of the national level curricula of the two countries, the composition systems and content details were analyzed along with the trends of emphasis placed on informatics education. The analysis indicated that as for the Japanese government's guidelines, it was suggested that the causes of revisions, and purposes and methods of fulfilling goals be added, and thus the appropriateness of the guidelines was emphasized. As for Korea's revised curriculum, a gap caused by segmental development of the outline and details of the curriculum were found in addition to errors in curricular composition and direction setting which were carried out without consideration to the transition time required or changes of subjects. To ensure sufficiency of the curricular contents and education reflecting the situations of each time phase, the necessity to improve the overall curricular framework was suggested. This study holds significance as it provides the introspective insight that the goals and directions of education cannot be set properly when the curricular framework is established without recognition of the contents.