• Title/Summary/Keyword: 물체의 운동

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Correction of Rotated Frames in Video Sequences Using Modified Mojette Transform (변형된 모젯 변환을 이용한 동영상에서의 회전 프레임 보정)

  • Kim, Ji-Hong
    • Journal of Korea Multimedia Society
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    • v.16 no.1
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    • pp.42-49
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    • 2013
  • The camera motion is accompanied with the translation and/or the rotation of objects in frames of a video sequence. An unnecessary rotation of objects declines the quality of the moving pictures and in addition is a primary cause of the viewers' fatigue. In this paper, a novel method for correcting rotated frames in video sequences is presented, where the modified Mojette transform is applied to the motion-compensated area in each frame. The Mojette transform is one of discrete Radon transforms, and is modified for correcting the rotated frames as follows. First, the bin values in the Mojette transform are determined by using pixels on the projection line and the interpolation of pixels adjacent to the line. Second, the bin values are calculated only at some area determined by the motion estimation between current and reference frames. Finally, only one bin at each projection is computed for reducing the amount of the calculation in the Mojette transform. Through the simulation carried out on various test video sequences, it is shown that the proposed scheme has good performance for correcting the rotation of frames in moving pictures.

Motion of a Cylindrical Object due to Seabed Soil Friction (해저면 토양마찰력에 의한 원통형 물체의 운동)

  • 최경식;강신영;곽한우
    • Journal of Ocean Engineering and Technology
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    • v.6 no.1
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    • pp.19-28
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    • 1992
  • The motion of a cylindrical object resting on shallow seabed due to wave forces and soil friction is studied. Given environmental conditions such as wave characteristics and seabed soil properties, the equations of motion are derived and the corresponding reponses of the cylinder in two dimensional plane, i.e., translational and rotational displacements, accelerations, are calculated. The motion is substantially restrained by the penetration of a cylinder into seabed and the parametric study focuses on finding out a minimum penetration depth which makes the cylinder motionless.

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Time-Domain Analysis on Motion Response of Adjacent Multiple-Bodies in Waves (파랑 중 근접한 다중 물체의 운동응답에 대한 시간영역 해석)

  • Kim, Kyong-Hwan;Kim, Yong-Hwan
    • Journal of the Society of Naval Architects of Korea
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    • v.45 no.1
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    • pp.63-72
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    • 2008
  • This study considers the motion response of multiple adjacent floating bodies in waves. As a method of solution, a three-dimensional Rankine panel method is adopted in time domain. For the validation of the developed numerical method, the motions of two adjacent Series 60 hulls and ship-barge model are estimated. The computational results are compared with other numerical and experimental analyses, showing favorable agreement.

The effect of art expertise and awareness of artists' intention on the patterns of eye movement during perception of abstract paintings with implied motion (미술에 대한 전문성과 화가의 표현 의도에 관한 자각이 운동성을 묘사한 추상화 지각 시 안구 운동 패턴에 미치는 영향)

  • Kim, Ji-Eun;Shin, Eun-Hye;Kim, Chai-Youn
    • Korean Journal of Cognitive Science
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    • v.25 no.3
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    • pp.259-276
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    • 2014
  • Artists such as Duchamp and Balla tried to portray moving objects on static canvases by superimposing snapshots of moving objects. Previously, our group showed the influence of prior experience on brain responses within a motion-sensitive area MT+ to abstr act paintings with or without implied motion. In the present study, we went further to investigate whether the differential MT+activation between observers is originated from differential eye movement patterns. Prior experience was defined operationally with major in art. In addition, we examined whether perceiver's awareness of artist's intention concerning the implied motion, as well as expertise in art, affects the way he/she views the artwork. Results showed that the number and the duration of fixation on the abstract paintings tended to differ between participants based on art major. The awareness of artist's intention was not related to such differences. In contrast, observers' awareness of artist's intention of implying motion affected eye movement patterns in specific regions of the abstract paintings where the motion was portrayed. In other words, observers with awareness focused more on the parts of paintings portraying motion and moved their eyes in the direction corresponding to the direction of moving objects than observers without awareness. Expertise was not related to such specific eye movement patterns. The present study implies that art expertise and awareness of artist's intention play differential roles in observers' perception of paintings with implied motion. Namely, it suggests that expertise is related to the overall perception of paintings, while awareness of implied motion is related to perception of the specific spatial information in those paintings.

A Real-Time Stereoscopic Image Conversion Method Using Motion Parallax (운동 시차를 이용한 실시간 입체 영상 변환 방법)

  • Choi, Chul-Ho;Kwon, Byong-Heon;Choi, Myung-Ryul
    • The KIPS Transactions:PartB
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    • v.10B no.4
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    • pp.359-366
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    • 2003
  • We propose a real-time stereoscopic image conversion method that can generate stereoscopic image with different perspective depth using motion parallax from 2-D image and offer realistic 3-D effect regardless of the direction and velocity of the moving object in the 2-D image. The stereoscopic image is generated by computing the motion parallax between adjacent two 2-D images using the proposed method for motion detection, region segmentation and depth map generation. The proposed method is suitable for real-time stereoscopic conversion processing on various image formats. It has been verified the proposed method by comparing between the stereoscopic image of the proposed method and that of MTD.

Motion Parameter Estimation Using Hough Space Transform (Hough 영역 변환을 이용한 운동 변화량 추정)

  • Chien, Sung-Il;Kim, Jong-Woo
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.27 no.11
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    • pp.92-102
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    • 1990
  • A new method for determining the motion parameters (scale, rotation, translation) of 2-D image is introduced. It employs Hough transform that maps the straight lines in the input image to the points in the Hough space (HS). This method makes use of the relations between the motion of an object in input image and the translations of peak points in the HS and thus derives relating equations about motion parameters especially when scale changes are involved. The derived equations make is efficient and simple to estimate motion parameters of input image, even if the scale parameter of input image is varied. Performance of this approach on an aircraft image is provided in detail in the presence of noise.

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Physically-Based Simulation of Chinese Top (물리 기반 차이니즈탑 시뮬레이션)

  • 송병수;김은주;유관우
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.04a
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    • pp.907-909
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    • 2004
  • 에어포일(airfoil)이 공기속을 지날 때 양력이 발생한다. 공간상을 비행하는 물체에는 중력, 추력, 양력, 항력의 네 가지 힘이 작용한다. 본 논문에서는 항공역학의 연구결과를 바탕으로 차이니즈탑이란 물체가 회전하면서 수직상승과 호버링 그리고 하강하는 동안의 운동형태를 사실적이면서도 실시간으로 구현한다. 그 결과는 게임이나 비행 시뮬레이션에 응용할 수 있다.

A New Control Model for Vergence Movement on a Stereo Head-Eye Robot (스테레오 헤드아이 로봇의 버전스 눈운동을 위한 새로운 제어 모델)

  • 김희정;유명현;이성환
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.04b
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    • pp.547-549
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    • 2000
  • 버전스 눈동자 운동은 사람과 스테레오 시각을 가진 척추동물로 하여금 양안에 의해 응시점이 맞추어진 관심있는 물체까지의 떨어진 거리를 인식할 수 있도록 해준다. 이러한 버전스 눈동자 운동을 양안 헤드아이 로봇에 구현하기 위해서, 우리는 disparity flow와 flux를 이용하는 제어 모델을 개발하였다. 실험 및 결과 분석은 본 모델이 다양한 환경에서의 버전스 눈동자 운동을 효율적으로 제어할 수 있음을 보여준다. 인식-행동 주기가 실시간 프레임율에 근접하게 되면, disparity flow와 flux의 정확도는 증가되고 헤드아이 로봇의 버전스 눈운동을 더욱 정밀하게 제어하는 것이 가능해질 것이다.

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Image/Sound Synchronization for Simulating Sound from Colliding Objects (충돌음 자동생성을 위한 영상/음향 동기화 기술 개발)

  • 김재우;김용완;김현빈
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 1998.11a
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    • pp.168-171
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    • 1998
  • 멀티미디어 기술의 발달로 그래픽을 포함한 영상데이터의 사용이 급증하고 있다. 멀티미디어 및 가상현실 응용 시스템은 그래픽을 포함한 영상과 음향이 동기화 되어 제공될 경우 사용자의 현장감과 몰입감을 증대시킬 수 있다. 본 논문에서는 가정용 비디오를 통하여 입력되는 일련의 영상데이타로부터 관심있는 물체의 운동을 추적함으로 물체가 발생시키는 충돌음을 공간적으로 동기화 하여 생성하는 이미지 기반 영상/음향 동기화 기술의 개발에 관하여 논의한다. 대용량의 영상데이터에 대하여 실시간으로 음향을 동기화시키는 것은 현재 기술로 불가능하며, 본 논문에서는 영상과 음향의 공간적 동기화 기술에 대하여 기술한다.

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