• Title/Summary/Keyword: 물리기반 시뮬레이션

Search Result 394, Processing Time 0.027 seconds

Design for Receive Unit of System Packet Interface Level 4 Phase 2 (System Packet Interfae Level 4 Phase 2의 수신부 설계)

  • 박노식;손승일;이범철
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2004.05b
    • /
    • pp.642-646
    • /
    • 2004
  • 시스템 패킷 인터페이스 4레벨 2단계(System Packet Interface Leve1 4 Phase 2)는 10Gbps 이더넷 응용뿐만 아니라, OC-192 대역폭의 ATM 및 POS를 통한 패킷 또는 셀 전송을 위한 물리계층과 링크계층 소자간의 인터페이스이다. 본 논문에서는 시스템 패킷 인터페이스 4레벨 2단계(SPI-4.2)에 대한 연구와 C언어를 이용한 성능평가를 토대로 모듈을 VHDL언어를 이용하여 설계하였다. 성능평가시 확인된 짧은 패킷이 유입되었을 때 PCW와 다음 PCW의 거리를 16바이트 이상을 유지하기 위해 ICW가 삽입되어 많은 오버헤드를 발생시켰다. 작은 패킷이 유입되었을 때 오버헤드를 최소화하기 위해 ICW생성을 최대한 제한하게 설계하여 짧은 패킷 유입시의 오버헤드를 감소하는 SPI-4.2 인터페이스 수신부 모듈을 설계하였다. 설계한 모듈은 라인당 720Mbps를 지원하여 총 대역폭이 11.52Gb/s의 전송률을 나타내어 더욱 안정적으로 패킷을 인터페이스 할 수 있다. XilinxISE 5.1i 툴을 이용하여 VHDL언어로 설계하였고, Model_SIM 5.6a를 이용하여 시뮬레이션 하였다. SPI-4.2 인터페이스 모듈은 기가비트/테라비트 라우터, 광학 크로스바 스위치 및 SONET/SDH 기반의 수신 시스템에서 라인카드로 사용할 경우 적합할 것으로 사료된다.

  • PDF

Comparative Studies of Optimization Models for Dynamic Bandwidth Management of Virtual Paths in ATM Networks (ATM 네트워크에서 가상경로의 동적 대역 관리를위한 최적화 모델의 비교)

  • Song, Jin-Hwa;Kim, Yeong-Hwi;Gang, Chung-Gu
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.26 no.1
    • /
    • pp.53-63
    • /
    • 1999
  • ATM 네트워크에서 다양한 트래픽을 특성과 QoS 요구사항을 갖는 멀티미디어 서비스의 종단간 품질을 만족시키면서 망 자원을 효율적으로 이용하기 위해서는 가상경로(virtual path : VP) 의 적절한 배치 및 대역 할당을 통한 논리적 망의 구성, 호 접속 시의 종적 경로 설정, 그리고 그와 연계된 효율적인 동적 대역 관리가 필수적으로 요구된다. 본 논문에서는 새로운 호가 시도될 때 논리적 망의 설계에서 설정된 가상경로의 대역으로 호의 품질 요구사항을 만족 시킬수 없거나 또는 미리 설정해 놓은 가상경로연결(VP Connection) 이 존재하지 않을 경우에 물리적 링크의 잔여용량을 기반으로 적절한 가상경로를 선택하여 용량을 재조정하기 위한 최적 관리 모델로서 MHR (Minimum Hop Route), MCR(Maximum Capacity Route), 그리고 MRCR (MaxMin Residual Capacity Route)방식을 제안하고 이에 대한 최적화 정식을 제안하였다. 제안된 각 최적화 모델에 대한 해를 노드의 수가 m인 네트워크에서 O(m2)의 복잡도로 구할 수 있는 알고리즘을 제시하고 시뮬레이션을 통해 제안된 최적화 모델이 망의 성능에 미치는 영향을 평균 호 차단률 평균 이용 링크의 수 , 그리고 노드 쌍간의 호 차단률의 분산등에 의해 망 운용의 효율성과 공평성등을 비교분석하였다.

Hydrological Modeling for Estimation of Runoff in Unmeasured Mountainous Area: Application to the Var Sub-Catchment, France (미계측 산간지역의 유량추정을 위한 수문 모델링: 프랑스 Var 소유역에 적용)

  • Ji Yun Jang
    • Proceedings of the Korea Water Resources Association Conference
    • /
    • 2023.05a
    • /
    • pp.256-256
    • /
    • 2023
  • 집중호우는 전 세계적으로 큰 기후변화 문제 중 하나다. 극심한 집중호우의 빈도수는 지구 온난화로 인해 지난 세기 중반 이후부터 점차 증가하고 있으며 그로인한 인적 및 물적인 피해 또한 증가하고 있다. 이러한 손상을 방지하기 위해서는 적절한 설계 홍수량을 계산하는 것이 중요하다. 최근에는 미계측지역의 유출량 추정 시 분포형 강우-유출 모델을 이용한다. 분포형 모델의 가장 큰 장점은 소유역의 분할 과정을 거칠 필요 없이 유역에서 무작위 점의 유출을 시뮬레이션 할 수 있다는 것이다. 본 연구에서는 2000년 11월 니스에 발생했던 강우를 기반으로 Var 유역의 소유역이자 미계측 지역인 프랑스 니스의 Ubac Vallone의 유출량 및 유출계수를 지형 데이터 등의 물리적 인자와 분포형 강우-유출모델인 MIKE SHE를 이용하여 추정하였다. 또한, 입력되는 인자의 상대적 중요성을 파악하기 위해 민감도 분석을 수행하였다. 본 연구에서는 각 인자에 대한 상대민감도 분석을 바탕으로, 유출량에 상대적으로 큰 영향을 미치는 인자를 제안하였다. 연구 결과, 50년, 100년 및 162년 빈도별 확률강우량에 따른 유출량을 추정하였으며, 162년의경우 총 유출량은 124,384.8m3, 최대 유출량 1.512m3/s, 유출계수 0.53으로 나타났다. 총 유출량과 첨두유량에 대한 상대 민감감도 분석 결과, 수리전도도가 1.5로 첨두유량과의 민감도가 높게 나타났으며, 대수층의 수평방향 수리전도도는 0.48로 총 유출량과의 민감도가 높게 나타났다

  • PDF

The Configuration of Real-time Streaming Service Using Sensor (센서를 이용한 실시간 스트리밍 서비스 구성 방안)

  • Hong, Sung-Hwa
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2022.05a
    • /
    • pp.524-526
    • /
    • 2022
  • Considering QoS only considering real-time multimedia service, it is possible to adjust the number of terminals and ensure them appropriately, but this study considers complex services considering real-time multimedia service and general data service. Since the amount of physical network resources is limited, the guarantee of the desired QoS can not be achieved unless the appropriate CAC is done. However, given the traffic profile and QoS spec of the entire network resource and the current service being provided, and the traffic profile and QoS spec of the newly requested service, it is quite difficult to determine exactly whether the new service request is acceptable from this. To do this, it is necessary to study in various directions from mathematical analysis to various simulations and statistical research based on data obtained from actual network operation.

  • PDF

A Name-based Service Discovering Mechanism for Efficient Service Delivery in IoT (IoT에서 효율적인 서비스 제공을 위한 이름 기반 서비스 탐색 메커니즘)

  • Cho, Kuk-Hyun;Kim, Jung-Jae;Ryu, Minwoo;Cha, Si-Ho
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.19 no.6
    • /
    • pp.46-54
    • /
    • 2018
  • The Internet of Things (IoT) is an environment in which various devices provide services to users through communications. Because of the nature of the IoT, data are stored and distributed in heterogeneous information systems. In this situation, IoT end applications should be able to access data without having information on where the data are or what the type of storage is. This mechanism is called Service Discovery (SD). However, some problems arise, since the current SD architectures search for data in physical devices. First, turnaround time increases from searching for services based on physical location. Second, there is a need for a data structure to manage devices and services separately. These increase the administrator's service configuration complexity. As a result, the device-oriented SD structure is not suitable to the IoT. Therefore, we propose an SD structure called Name-based Service-centric Service Discovery (NSSD). NSSD provides name-based centralized SD and uses the IoT edge gateway as a cache server to speed up service discovery. Simulation results show that NSSD provides about twice the improvement in average turnaround time, compared to existing domain name system and distributed hash table SD architectures.

Time Synchronization Scheme of Cyber-Physical Systems for Military Training Systems (국방 훈련체계용 가상물리시스템 시간 동기화 기법)

  • Hong, Seok-Joon;Lee, Woo-Yeob;Joe, In-Whee;Kim, Won-Tae
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.41 no.12
    • /
    • pp.1814-1823
    • /
    • 2016
  • LVC(live-virtual-constructive) integrated training system is a representative cyber-physical system. Each systems in a LVC system has different time domain, resolution and operation methods. So, it is very important to integrate different middlewares as a common middleware for heterogeneous systems using inter-working GWs. Especially, since the LVC system uses different time, it is necessary to study the method for guaranteeing causality and time synchronization among the events from different systems. In this study, we propose an time synchronization scheme to integrate the virtual and constructive system which use the simulation time of HLA (High Level Architecture)/ RTI (Run Time Infrastructure) into the live system based on the OMG DDS (Data Distribution Service). We propose a precise time synchronization scheme based on HLA time management and clock federate between participants and federates which are the communication objects of DDS and HLA/RTI respectively. In addition, we verified that time is well-synchronized among heterogeneous systems using the suggested scheme by implementing and demonstrating simulation applications on each middleware.

(A Study on the Control Mechanism for Network Survivability in OVPN over IP/GMPLS over DWDM) (DWDM기반의 OVPN에서 네트워크 생존성을 위한 제어 메커니즘 연구)

  • Cho Kwang-Hyun;Jeong Chang-Hyun;Hong Kyung-Dong;Kim Sung-Un
    • Journal of the Institute of Electronics Engineers of Korea TC
    • /
    • v.42 no.9 s.339
    • /
    • pp.85-96
    • /
    • 2005
  • A ' Virtual Private Network (YPN) over Internet' has the benefits of being cost-effective and flexible. However, given the increasing demands for high bandwidth Internet and for reliable services in a 'VPN over Intemet,' an IP/GMPLS over DWDM backbone network is regarded as a very favorable approach for the future 'Optical VPN (OVPN)' due to the benefits of transparency and high data rate. Nevertheless, OVPN still has survivability issues such that a temporary fault can lose a large amount of data in seconds, moreover unauthorized physical attack can also be made on purpose to eavesdrop the network through physical components. Also, logical attacks can manipulate or stop the operation of GMPLS control messages and menace the network survivability of OVPN. Thus, network survivability in OVPN (i.e. fault/attack tolerant recovery mechanism considering physical structure and optical components, and secured transmission of GMPLS control messages) is rising as a critical issue. In this Paper, we propose a new path establishment scheme under shared risk link group (SRLG) constraint for physical network survivability. And we also suggest a new logical survivability management mechanism by extending resource reservation protocol-traffic engineering extension (RSVP-TE+) and link management protocol (LMP). Finally, according to the results of our simulation, the proposed algorithms are revealed more effective in the view point of survivability.

An Economic Ripple Effect Analysis of Domestic Supercomputing Modeling and Simulation (슈퍼컴퓨팅 모델링 및 시뮬레이션의 산업연관분석 기반 경제적 파급효과 분석)

  • Kim, Myungil;Park, Sung-Uk;Kim, Jaesung
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.17 no.11
    • /
    • pp.340-347
    • /
    • 2016
  • Since the 1970s, manufacturing has been one of the key driving forces that has led to Korea's economic growth. However, this growth rate has been reduced significantly since the 2000s, and shows that revenues and employment are steadily decreasing. In addition, while manufacturing investment in Korea has dropped sharply, the United States, Germany, Japan, and other major countries have increased investment in manufacturing. These countries have promoted manufacturing innovation strategies that include the convergence of information and communications technologies (ICT) and manufacturing. For manufacturing innovation, it is important for time and cost savings required for product development to be achieved by changes in the production process, especially product design. Modeling and simulation (M&S) is a process that replaces physical product design, mockup making, and testing, with virtual product creation (modeling) and engineering analysis (simulation). In this paper, we analyze the economic ripple effect of supercomputing M&S using an input-output model technique based on the input-output tables published by the Bank of Korea. When we set the M&S budget (about US$16 million for the last 10 years) of the Korea Institute of Science and Technology Information (KISTI) as input coefficients, the effect on production inducement, value-added inducement, and employment inducement was analyzed to be US$24 million, US$13.4 million, and 267, respectively.

An FSI Simulation of the Metal Panel Deflection in a Shock Tube Using Illinois Rocstar Simulation Suite (일리노이 록스타 해석환경을 활용한 충격파관 내 금속패널 변형의 유체·구조 연성 해석)

  • Shin, Jung Hun;Sa, Jeong Hwan;Kim, Han Gi;Cho, Keum Won
    • Transactions of the Korean Society of Mechanical Engineers A
    • /
    • v.41 no.5
    • /
    • pp.361-366
    • /
    • 2017
  • As the recent development of computing architecture and application software technology, real world simulation, which is the ultimate destination of computer simulation, is emerging as a practical issue in several research sectors. In this paper, metal plate motion in a square shock tube for small time interval was calculated using a supercomputing-based fluid-structure-combustion multi-physics simulation tool called Illinois Rocstar, developed in a US national R amp; D program at the University of Illinois. Afterwards, the simulation results were compared with those from experiments. The coupled solvers for unsteady compressible fluid dynamics and for structural analysis were based on the finite volume structured grid system and the large deformation linear elastic model, respectively. In addition, a strong correlation between calculation and experiment was shown, probably because of the predictor-corrector time-integration scheme framework. In the future, additional validation studies and code improvements for higher accuracy will be conducted to obtain a reliable open-source software research tool.

Efficient Treatment of Clumping and Stiffness for Wet Hair and Fur Simulation (젖은 헤어와 털 시뮬레이션을 위한 효율적인 응집력과 강성 처리)

  • Kim, Jong-Hyun;Lee, Jung
    • Journal of the Korea Computer Graphics Society
    • /
    • v.23 no.1
    • /
    • pp.9-16
    • /
    • 2017
  • Simulating the clumping and stiffness of wet hair or fur is a challenging problem. The dynamics of wet hair or fur is characterized by the clumping and stiffness at the tip, which is easily seen in running animals or headbanging scenes. Existing methods address these phenomenon within pre-set scenarios. But there is no consensus on the method of depicting the details of wet hair. Hence, the present paper proposes a new method of modeling the clumping and stiffness of wet hair or fur. Previous studies focused on modeling the absorption of water into hair or fur, whereas this paper highlights a realistic simulation of wet hair. Unlike dry hair strands, wet hair strands adjacent to one another are subjected to the clumping force and gather together, while at the same time becoming stiff as the saturation of water increases. The proposed method builds on the surface tension model based on SPH (smoothed particle hydrodynamics) to simulate the clumping force and to adjust the hair elasticity by giving stiffness constraints. The present method enables a realistic simulation of wet hair by maintaining the clumping force of the wet hair even in dynamic motions, and by simulating the stiffness of hair in line with water saturation.