• Title/Summary/Keyword: 문화 예술교육

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The Effects of Cultural Arts on the improvement of happiness index of Seoul citizens (문화예술이 서울시민의 행복지수 향상에 미치는 영향 분석)

  • Bae, Inkyung
    • Journal of Digital Convergence
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    • v.16 no.11
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    • pp.89-96
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    • 2018
  • In modern society, efforts to improve quality of life and happiness are emphasized compared to the past when economic growth was emphasized. The government has been implementing various policies to realize the happiness of the people through culture. The purpose of this study is to investigate the effect of Cultural Arts on the improvement of the happiness index of Seoul citizens by dividing them into demand (enjoyment) and supply side by setting Cultural Arts as independent variable, unlike existing limited surveys or literature surveys, under the control of change, the temporal range was set for more than 10 years and then analyzed quantitatively by panel analysis. The results showed that the demand for cultural arts affects positively on the improvement of happiness index of Seoul citizens, but the supply of cultural arts had a meaningless effect. In order to improve the happiness index of the citizens of Seoul through supply, it is necessary to supplement the existing space and to promote cultural demand through differentiated cultural arts programs aimed at diverse classes but also the policy implication that cultural indifference groups and active participation of cultural underprivileged groups should be increased.

The necessity of the NCS curriculum introducing & Convergence for culture and arts management at a four-year college (4년제 대학에서 문화예술경영 NCS 교육과정도입과 융합의 필요성)

  • Choi, Jeong-Il;Rhoon, Hae-Choon
    • Journal of the Korea Convergence Society
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    • v.8 no.2
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    • pp.205-212
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    • 2017
  • The purpose of this study is to examine the necessity of introduction of NCS curriculum for culture and arts management at four - year college and whether NCS education is helpful for employment and acquiring certification. For this purpose, we set up the research model "Culture Arts Management NCS Education, Necessity of NCS curriculum introducing at 4-year universities, Help in employment and business performance" and surveyed. As a result, Chronbach's Alpha coefficients were calculated as 0.821, 0.807, and 0.830 and the internal consistency was secured. The validity analysis of the measured variables was also calculated above the reference value(0.5). And it was found that both intensive validity and discriminant validity were secured. As a result of the hypothesis test, the standardization coefficients were 0.608 and 0.977, and both hypotheses showed positive (+) relationship. Therefore, each research hypothesis was highly correlated.

A Study on the Activation of Cartoon for the elderly in Culture and Art Education : Focused on the Case Analyses of Participants (문화예술교육에 있어서의 노인만화 수업 활성화 방안 연구 -참여 노인들의 사례분석을 중심으로-)

  • Kwon, Kyoung-min;Yang, Jung-bin
    • Cartoon and Animation Studies
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    • s.47
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    • pp.171-191
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    • 2017
  • In recent years, artistic programs considering both physical and psychological changes in old age have been implemented in various fields. These programs include participatory activities such as painting, play, singing, photography, dance, cartoon animation and so on. It is known that culture and art education programs lead people to emotional growth and social interaction. In particular, culture and art education for the elderly tends to affect positively on the quality of life. However, there are still lack of teaching methods and curriculums in the filed. It is considered that cartoon has a great potential as a teaching method of culture and art education for elderly. This study aims to discuss ways to vitalize the role of cartoon using the qualitative data of four elderly participants in culture and art education programs. The case study analyses reveled that cartoon program for the elderly not only plays a role to make their daily lives more enthusiastic but also provides a social passage to communicate to world. The Cartoon program designed for the elderly was a tool to reveal their inner world to others, and shed new light on their past memories, and long for the precious moments in life. At the same time, it was a meaningful time to lessen the depth of loneliness in old age, and even to heal their physical disability and emotional conflicts. The hardest part of drawing an cartoon was when it did not turn out as they wished. Based on the study results, the researchers explored the therapeutic usefulness of cartoon for the elderly, and discussed the ways to activate it in the field of elderly welfare.

Evaluation of Policy Support for School Arts and Culture Education : Application of Dunn's Policy Analysis Criteria (학교문화예술교육 지원사업 성과에 관한 평가: Dunn의 정책분석 기준 적용)

  • Yoon, Jeong Ok;Kwon, Jaeyoon;Park, Jane;Kim, Ji Young
    • Proceedings of the Korea Contents Association Conference
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    • 2018.05a
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    • pp.527-528
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    • 2018
  • 이 연구의 목적은 학교문화예술교육 지원사업 성과에 관한 평가를 통하여 정책과 제도의 개선방향을 제시하는 것이다. 이를 위하여 미국정책학회의 표준에 기초하여 정책평가의 접근방법을 반영하였으며 Dunn(1981)의 정책분석기준에 근거하여 효과성, 형평성, 대응성을 평가하였다. 그 결과 학교무용예술교육은 공교육내에서 가치 있는 효과를 내고 있었으나 형평성은 미비한 실정이며 대응성은 충족하지 못하는 것으로 나타났다. 이를 토대로 집행의 관점에서 방향성과 개선점을 시사하였다.

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Traditional Aesthetics of Dunhuang Frescoes Visualized in Chinese Animation - Focusing on - (중국 애니메이션에서 구현된 둔황벽화의 전통 예술성 - <하충국, 2013>를 중심어로 -)

  • Yao, Zong-bin;Hwang, Min-sik;Lee, Hyun-Seok
    • Proceedings of the Korea Contents Association Conference
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    • 2017.05a
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    • pp.61-62
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    • 2017
  • 둔황 벽화는 4세기부터 14세기에 거쳐 제작된 중국전통 회화 예술의 한 종류이다. 본 논문은 둔황 벽화의 예술성이 애니메이션에서 어떻게 연출되며 중국의 전통 문화와 어떠한 관련성이 있는지 살펴보고자 한다. 이를 위한 연구 전개는 첫째, 둔황 벽화와 중국 애니메이션에 대한 이론적 고찰, 둘째, 둔황벽화를 소재로 한 애니메이션 <하충국, 2013>을 대상으로 사례 분석하여 둔황 벽화의 예술적 특성이 전통 애니메이션을 통해 어떻게 표현되었는지 분석하고자 한다. 이를 통해, 고대의 예술성과 문화가 애니메이션 형식으로 제작되며, 중국의 문화역사에 대한 효과적인 교육적 기능을 하게 됨을 알 수 있다.

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A Study on Methods to Improve Qualification for Dance Teacher and Subject System: Focused on Cases of Acquiring Certificate for Secondary School Teacher and Arts & Culture Education Instructor (무용교원자격 및 교과 제도 개선 방안 연구: 중등학교 정교사 자격 및 문화예술교육사 취득 사례를 중심으로)

  • Hong, Aeryung;Kim, Jiyoung;Park, Jaekeun
    • 한국체육학회지인문사회과학편
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    • v.58 no.2
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    • pp.363-372
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    • 2019
  • This study examined current system of qualification for dance teacher and curriculums along with their actual state, and sought to suggest methods to improve system of qualification for teacher among secondary school dance teachers by type and curriculums. Firstly, through literature analysis, the study examined systems and methods related with acquiring certificate for the current secondary school teacher (2nd grade) and for culture & art teacher for physical education (2nd grade) at the time when preliminary teachers qualified as secondary school dance teacher turned out. And then, using instrumental case study, it analyzed main issues and discourses by examining the cases in which they acquired qualification for secondary school teacher and qualification for dance teacher. Building on this, the study suggested how to improve systems in regard to qualification for dance teachers among regular teachers of secondary school, acquisition path, method and curriculum.

A Study on the Aesthetic Emotion and Creativity of 'Objet Animation' -Focused on the analysis of 'Objet' type of cultural arts education outcomes- ('오브제(Object) 애니메이션'의 미학적 정서와 창의성에 관한 연구 -문화예술교육 결과물의 '오브제(Object)' 유형 분석을 중심으로-)

  • Kim, Hyun-Young;Kim, Jae-Woong
    • Cartoon and Animation Studies
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    • s.50
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    • pp.43-73
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    • 2018
  • This is a study on 'Objet' in animation culture art education. Research on the use of Objet in modern art is actively under way. From Cubism to Dadaism, Surrealism, Futurism and Pop art, it is no exaggeration to say that the Objet is stepping with modern art. In addition, Objet has a remarkable value in the field of visual arts expressing 'motion' such as kinetic art, video art, media art, and animation. However, there are not many cases of classifying and studying the types of Objets used in artworks. Therefore, this researcher has been influenced by the surrealism discourse and prepared six types of Objets type analysis framework. And the research focused on 'the aesthetic emotion and educational aspect of creativity improvement' of Objet animation was conducted. The type analysis framework is named as a drawing Objet, Objet of existence, a morphine Objet, epidermis Objet, assigned Objet and assemblage Objet and this type is presented and analyzed with case image. The data used in this study was focused on the outcome of Objet animation that were trained for non-experts in culture and arts education. This aesthetic emotion refers to Freud's desire for life (Eros) as Attraction, and desire for death (Thanatos) as Uncanny (fearful unfamiliarity) and explains the conflicting concept with the Animism, the indigenous religion. Next, educational aspects of Objet animation creativity improvement in relation to the term 'functional fixedness' was discussed as described by Gestalt psychologist Karl Duncker (1903-1940). Overcoming the functional fixedness is a phenomenon that is fixed only to the functional aspects of things and can't be changed. In this study, the educational aspect of creativity improvement was demonstrated as a case of overcoming the functional fixedness through 'Objet Animation' culture and art education. Ultimately, this study is to prove the aesthetic emotion and creativity of the Objet animation by analyzing Objet types. Furthermore, it is meaningful to suggest direction when using 'Objet Animation' in culture and arts education.

Youth Audience Development in the Non-face-to-Face Era: An Action Research of National Theater Company's (비대면 시대의 청소년 관객개발 - 국립극단 어린이청소년극 <영지> 실행연구 -)

  • Jung, Yong Sung;Chang, WoongJo
    • Korean Association of Arts Management
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    • no.56
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    • pp.217-242
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    • 2020
  • At a moment in which the entire culture and arts field is in crisis due to the Covid-19 pandemic, the audience development strategies practiced by arts organizations require significant adaptation. In this paper we consider the theater for young audiences, Youngji, produced by the TYA(Theater for Young Audiences) Research Center(TYARC) of the National Theater Company of Korea (NTCK). We examine how an arts organization develops youth audiences and creates a participatory culture when normal non-face-to-face engagement is not possible. We applied an Action Research methodology to our research filed, which allowed us to track continuous change based on the evolving practices and contingencies of one arts sector organization. Using Brown and Novak-Leonard's (2011) audience involvement spectrum, Koste's (1995) concept of creative drama, and Moore's (1993) transactional distance theory, we explored the possibility of active audience development by analyzing the ways in which NTCK's arts education has adapted its approach to audience development. We find that, even in this non-face-to-face era, it is possible to effectively develop youth audiences through a dramatic play that continues from play to drama.