• Title/Summary/Keyword: 문화패턴

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Changes in Extraction Pattern and field of Bamboo Leaf Powder at Different Extraction Conditions (추출조건에 따른 죽엽분말의 추출패턴과 수율변화)

  • 이경은;오남순;박원종;류기형
    • Food Industry And Nutrition
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    • v.9 no.1
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    • pp.46-52
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    • 2004
  • 최근 생활수준의 향상으로 식생활의 서구화와 식품의 제조 및 가공기술의 발달로 장기저장 식품 및 인스턴트식품의 이용도가 현저히 증가하고 있으며 이를 위한 식품첨가물에 대한 관심도 높아지고 있다. 식문화가 바뀌면서 당뇨병, 고혈압, 동맥 경화증 등의 성인병 질환이 급증하고 (1,2) 이러한 만성병의 증가로 식품과 질병과의 연계성에 관한 관심이 급격히 증가하고 있다. 이러한 경향에 따라 식물성 원료의 생리활성 성분에 대한 관심이 높아지고 국내ㆍ외적으로 생리활성 성분을 함유한 신소재 식물들을 원료로 이용하려는 시도가 많이 이루어지고 있다(3,4). (중략)

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A Study to Improve the Rinkage between Apparel Industry and a University Education on Clothing Construction -Focus on Process of Pattern Making- (의복구성학 교육내용 및 교육방법 개선을 위한 의류산업 현장의 환경변화에 관한 연구 -패턴제작을 관한 연구-)

  • 이정순;한경희
    • The Research Journal of the Costume Culture
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    • v.7 no.6
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    • pp.116-128
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    • 1999
  • The purpose of this study is to improve the rinkage between apparel industy and a university education on clothing construction. The random survey was carried out on 207 patternists, working at 64 apparel companies. In this study such factors as the individual characteristics, the method of pattern making, work, and an educational institution of pattern making were investigated. The results of this study are as follow : 1. Male workers are mainly thirties and forties who graduated high school with 5 years experience or more. Female workers are mostly twenties who graduated junior college with 5 years experience or less. 2. In a way of working, male patternists tend to perform pattern making by using drafting method while female patternists generally choose apparel CAD system for grading and marking.

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A Study on Developing Hat Patterns for Korean Young Women -for Women in Their Twenties- (우리 나라 여성을 위한 모자 패턴의 개발 연구 -20대 여성을 중심으로-)

  • 안미령;오순희
    • The Research Journal of the Costume Culture
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    • v.6 no.4
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    • pp.175-187
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    • 1998
  • Hats are an important part of the fashion accessory business and Their importance is increasing year by year. Their importance is increasing not only as a means of accessory ut also as a means of sportswear due to the leisure-sports boom of the 90's. As hats are becoming more and more popular and ready-made, demand for comfortable and easy-fitting hats are increasing. Being an piece of apparel, fitting is very important factor in hats as well s in other forms of clothing. But many hat-wears complain of dissatisfaction of fitting of their hats. In addition to this, another problem is hat most hat designs have been flown in from the West without inspection of their fits. Designs to fit the Koran face and head have not been developed properly. This study is based on the need for the development of a well-fitting hat pattern design for Korean young women. After taking actual measurements of 170 young womens, a size system was organized for developing patterns for different size groups.

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Implementation and Application of a Web-based Courseware for Learning Elementary School Sociology ′Cultural property and Museum′ (초등학교 사회과 ′문화재와 박물관′ 학습을 위한 웹기반 코스웨어의 구현 및 적용)

  • 정희열
    • Proceedings of the Korea Multimedia Society Conference
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    • 2001.11a
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    • pp.799-806
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    • 2001
  • 정보화 사회에서는 자기 학습력 신장이 강조되고 있다. 초등사회과 교육에서 자기 학습력을 신장시키기 위해서는 다양한 학습자료의 제공을 통해 개개인의 특성에 맞게 탐구할 수 있는 탐구능력의 육성이 중요하다. 본 논문은 웹 기반 코스웨어를 개발 제작하고 이를 수업에 활용함으로써 개별학습이나 탐구학습에서 바람직한 효과를 거두는데 그 목적이 있다. 본 시스템은 단순히 텍스트와 정지된 그림만을 보여주는 기존의 웹을 활용한 학습과는 달리 Flash를 이용하여 학습자와 상호작용하여 많이 일어나도록 게임학습 위주로 구현하였으며, ASP를 이용하여 자료실, 게시판을 만들어 학습자 상호간에 적극적인 인터페이스가 이루어지도록 하였다. 연구대상은 초등학교 4학년 학생이며, 웹 기반 코스에서 활용 집단과 전통적인 방식의 학습 집단으로 구분하여 연구하였다. T검정과 분산분석을 통해 성적의 변화패턴에 차이가 있다는 것을 알 수 있었다. 이는 '문화재와 박물관' 단원을 학습하는데 있어 웹 기반 코스웨어를 활용한 학습자의 흥미와 호기심을 유발시켜 학습의욕과 교수 학습 방법을 개선하는데 기여하리라 기대되며, 전통적인 방식의 학습보다 효과적이라는 결론이다.

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A Study on the Wool Knitted Jacket Pattern Development Suited for a Middle-Aged Woman's Body Shape (중년 여성의 체형 특성에 적합한 양모 소재 니트 재킷 패턴 개발)

  • Han, Jin-Yee;Choi, Jin-Hee
    • The Research Journal of the Costume Culture
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    • v.15 no.2 s.67
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    • pp.299-310
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    • 2007
  • The purpose of this study was to develop wool knitted Jacket pattern suited for Middle-aged women's body shape. The usable data of first and second wearing test were coded for further statistical analysis including descriptive statistics(frequency and one way- ANOVA test, Student-Newman-Keuls Multiple Range Test) by using SPSSWIN 12.0. The results were as follows: 1. It was found that first evaluation for the appearance test on fitness, pattern B were better than the rest of them. 2. It was found that second evaluation for the test, jacket B with milano were better than the rest of them. Therefore, it should be designed as possible as considering the physical characteristics of knitted materials. 3. It was found that third evaluation for the test, it is necessary that knitted jacket follow a similar size tolerance such as a woven jacket.

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Observation of Textile Design from 2005~2009 Fashion Collection and Development of Pattern Design - Focused on Conversational Design - (2005~2009년 콜렉션에서 선보인 텍스타일 디자인 고찰 및 패턴 디자인 개발 - 컨버세이셔널 디자인을 중심으로 -)

  • Kim, Chil-Soon;Pak, Ji-Eun
    • The Research Journal of the Costume Culture
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    • v.18 no.6
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    • pp.1179-1193
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    • 2010
  • For a good design, it is important to understand consumers and trend of textile and fashion design. Previous researches on textile pattern design with CAD have been done. They have studied on Korean traditional floral motives/hand painting or some geometric patterns. Few studies have been done on conversational design. Therefore the purpose of study was to observe types of textile pattern design for the recent fiver years and determine fabric pattern trends, especially on the conversational motifs. The types of patterns were analysed with professional panels from the 2005~2009 collection sources, using SPSS program. This study was also develop textile patterns creating using CAD. We conducted design process on motif creating, repeat, and mapping jobs, using textile special design program Prima vision and Photoshop CS3.

A Study on the Style of Textile Pattern Design Identifying Italian Fashion Brand (이태리 패션 브랜드의 브랜드 아이덴티티(Brand Identity)와 관련한 텍스타일 패턴 디자인 개발 유형에 관한 연구)

  • 이은옥
    • The Research Journal of the Costume Culture
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    • v.9 no.1
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    • pp.127-140
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    • 2001
  • The purpose of this study is to examine the effect of the style of textile pattern design on the process of building the fashion brand identity. In so doing, the study analyzes the color, style, and layout of the motive, and the drawings of the patter of textile of top seven Italian fashion brands which present in presented eight fashion design collections during the 1997∼2000 period. The results of the analysis show that the seven brands exhibit their unique characteristics of the color, style, and layout of the motive, and the drawings of the pattern of textile. The results can be interpreted in a way that their distinct features oft textile pattern design indeed contribute toward the establishment of their unique brand image and brand identity. The results of this study suggests that to initiate the top fashion brand, the fashion industry should develop its own unique style of textile pattern design.

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An Analysis of Pattern-Related Works of Designer's Brand in Korea - for Draping - (국내 디자이너브랜드 업체의 패턴업무 실태 분석 - 입체재단을 중심으로 -)

  • 신장희;나수임
    • The Research Journal of the Costume Culture
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    • v.11 no.2
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    • pp.208-218
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    • 2003
  • The purpose of the study is to identify the designers' and the patterner's pattern making, draping and the use of dress form in domestic companies of designer's brand to present basic information for effective pattern works. It turned out that the designer brand companies at home use flat pattern and draping at the same time rather than draping only The effects of the use of draping lies in unique designs and elastic materials, which seems proper phenomena for the current design trend such as high duality and diversification. But, draping has such problems that the pattern takes long time to be finished and that the staffs don't acquire well the needed skills due to the lack of draping education. To secure the high added value of fashion, it is required to develop education programs for new skills and to apply draping actively. Also, it requires an educational system in which practice oriented skills are cultivated, and efficient investment into apparel business.

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A Study on Chintz Pattern Design (친츠 패턴 디자인에 관한 연구)

  • 김칠순;정희승
    • The Research Journal of the Costume Culture
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    • v.11 no.4
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    • pp.513-524
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    • 2003
  • The purpose of this study was to trace the development of Chintz pattern design through fashion history, and to focus on its application in modern times with special emphasis on filtered Chintz patterns. Chintz patterns use such motives as tree, animal, bird, and geometrical shapes, etc.. It reached the peak of its popularity with William Morris. His influence continued from the end of the 19th century through to the 20th century. Modern Chintz designs have been modified and diversified in different cultures through time, and such diversification & changes can be easily found in modern fashion. From previous studies and other related sources, we found that Chintz patterns were revived in modern fashion trends with some modification. We also discovered the importance of chintz pattern designs in ethnic and retro trends. Thus in conclusion, this study revealed the significance, flexibility, and lasting popularity of Chintz pattern designs in fashion history.

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A Study on the Pattern-making for Korean Glove - Focusing on Pattern-making for Glove - (한국인을 위한 장갑 패턴 고찰 (2) - 장갑 원형 설계를 중심으로 -)

  • Ryu, Kyoung-Ok
    • The Research Journal of the Costume Culture
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    • v.17 no.6
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    • pp.981-991
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    • 2009
  • The purpose of this study was to develop the pattern-making for Korean glove. To develop the pattern-making for glove this study comprehensive list of candidate hand data was reviewed and the manufacturers(career over th 15 years) were interviewed on the method of glove. The results of regression analysis(hand data) were as follows (unit: cm): wrist thumb tip length = middle finger length + 3.22, hand bread = 1.25 $\times$ middle finger length + 2.18, middle finger breadth at dist = 0.23 $\times$ index finger circumference + 0.4, maximum hand circumference = 3.15 $\times$ index finger circumference + 4.13, middle finger circumference = 0.91 $\times$ index finger circumference + 0.47, maximum hand thickness = 0.69 $\times$ index finger circumference -0.02. Hand measurements for glove pattern-making were developed: There were palmar hand length, hand circumference, index finger circumference and middle finger length.

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