• Title/Summary/Keyword: 문화색채

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The Research on the Comparison of Warrior Role with the Three Kingdoms an the Theme in the Korea-and-China Games - to GUAN YU as the Center (한중게임 중 삼국지를 배경으로 한 무장(武將) 캐릭터에 대한 비교 연구 -관우(關羽)를 중심으로)

  • Ping, Sun-Shu;Lee, Dong-Lyeor
    • Journal of Digital Convergence
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    • v.12 no.4
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    • pp.461-466
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    • 2014
  • With the popularity of Japan's "Three Kingdoms" series of games, the Three Kingdoms became popular and gave birth to the Three Kingdoms game for the traditional cultural resources and cultural industries. At the same time generate economic benefits and promote the traditional culture of double effect. With Liu Bei, Guan Yu and other roles in the development of cultural industries in each particular historical figure internationalization appearance design to get attention in the digital arts industry. In this thesis, three kingdoms cultures and three kingdoms generals were analyzed based on classic novel Three Kingdoms (三国演义). Guan Yu, China and South Korea in appearing common in the game as the center. Take example of the role of Guan Yu's generals styling, clothing, weapons, color comparison, attempts to explore the international trend of historical figures game character.

Research on Impression Liu Sanjie from impression series by Zhang Yimou (장예모의 인상(印象) 시리즈 <인상유삼저>에 관한 연구)

  • WANG, Zhiquan
    • Trans-
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    • v.5
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    • pp.65-82
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    • 2018
  • What distinguishes Impression Liu Sanjie, directed by Zhang yimou from other stage performances lies in its use of space. Firstly, it breaks the regular way of performing in a limited theater space but instead, impression Liu sanjie bases the stage activities on the real nature scenery. Secondly, it promotes the local culture by combining the unique color effect of the particular nature scenery with its use of the scenery's natural space, with an aesthetic precision. In another word, Impression Liu Sanjie is not a simple performance set on the natural scenery but more of a promotion to the local culture, through the concept of "environment friend" between human and nature, which is brought by mixing the unique color of natural scenery and its natural space. This research analyzes the Impression Liu Sanjie's use of space basing on Proxemics by Edward T Hall. Impression Liu Sanjie adapts its character from a folk tale, employs the form of natural scenery performance, and at the same time to the largest extent throughout its creating process respects the local culture and its natural space. As a result, the performance presents the idea of "environmentally friendly".

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A Study on Expression of Contemporary Ceramic Decoration Using Pop Art (팝아트 기법을 활용한 현대 도자 장식 표현 연구)

  • Choi, Jung-Hwa;Choi, Yoon-Jung
    • Journal of Digital Convergence
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    • v.16 no.11
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    • pp.447-454
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    • 2018
  • The purpose of this study is to analyze the historical background and characteristics of pop art style and motif expressions in the works of artists by analyzing the theoretical study of pop art and analyze how the expression characteristics are applied to ceramic works. As a result of the analysis of the work, various images of everyday objects in popular culture are expressed in various ways such as bright and colorful colors, silk screen, lettering, photo montage, cartoon expression, object, collage, decoupage, It is believed that the art of ceramics will be created as a creative work that reinterprets the artistic value rather than reproducing the art based on the technique of pop art. I look forward to the development.

Development and application of Technology.Home Economics Teaching-Learning Lesson Plan on Clothing Lifes to Raise youth's awareness of traditional clothing culture (청소년의 전통 의생활 문화 인식 고취를 위한 가정과 교수.학습 과정안 개발 및 적용 -고등학교 1학년 '가정생활 문화의 변화' 단원을 중심으로-)

  • Ban, Youn-Ja;Kim, Nam-Eun;Lee, Hye-Ja
    • Journal of Korean Home Economics Education Association
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    • v.23 no.4
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    • pp.1-17
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    • 2011
  • We investigated youth's awareness of traditional clothing culture in order to promote it, and we developed and applied the Teaching-Learning process related to clothing life chapters. We analyzed 12 types of high school freshman textbooks under the revised $7^{th}$ national curriculum and selected 5 major subjects of learning 'traditional culture', 'History of Han-bok', 'colors of Han-bok', 'pattern & material of Han-bok', 'globalization of Han-bok' related to 'change of home life & culture' chapter. Also we developed 5-period Teaching-Learning Lesson Plan and 48-teaching materials(22 for students, 22 - for classes, 4 for teachers) and applied it to usual classes. The mean score of youth's awareness of traditional clothing culture in the post-test was significantly higher than in the pre-test. We concluded it was highly efficient in the youth's awareness of traditional clothing culture as right awareness about traditional clothing life culture, acceptance of foreign culture, positive attitude in traditional culture. Awareness about traditional clothing culture education was improved significantly, so we recognized importance of traditional culture education through it. We suggest that various themes on traditional culture should be developed and more reinforced. Also we need various traditional culture succession research as field of food life, house life and study Korea's cultural heritage.

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Screen Printing Designs using the Lotus as a Source of Inspiration and Selected Design Criteria by E. Paul Torrance (E.Paul Torrance 의 디자인 기준에 의하여 선택된 연화문(蓮花紋)을 응용한 스크린 프린팅 디자인 연구)

  • 한명숙;남기선
    • The Research Journal of the Costume Culture
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    • v.5 no.3
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    • pp.118-128
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    • 1997
  • 본 연구의 목적은 「Guiding Crieative Talent」의 저자이자 교수인 E.Pual Torrance에 의하여 제시된 디자인 기준(design criteria) 중에 3가지 디자인 기준을 선택하여, 스크린 프린팅기법에 의거, 일련의 디자인을 제작하는 것이다. 이 디자인 기준은 1958년, Torrance에 의하여 수행된 \"The Minnesota Tests of Creative Thinking\" 중 일부이다. 그는 \"창의적인 발상전개에 있어서 보다 더 주의를 요하는 것은 마지막 생산물(the products)이 아니라 그것의 과정(the process)인 것이다.\"라고 강조해 왔으며, 창의적 사고에 관한 개념을 제시해 왔다. 본 연구의 디자인은 그 창작의 착상의 모티브(motif)로써 연화문(蓮花紋)을 선택하여 다양한 디자인의 스크린 프린팅을 창작하였다. 12개의 디자인이 제작되었데, 그것은 Torrance에 의하여 제안된 약 20개의 기준(criteria) 가운데 저자가 디자인 착상에 있어서 최소한의 기본요소라 생각되어, 임의로 선택한 3가지 기준에 의하여 만들어졌다. :3가지 기준이란 1) 모티브(motif)의 수적증가(multiplication) 2) 모티브(motif)의 위치변화 3) 모티브(motif)의 모양변화이다. 전체적인 디자인과 테두리 디자인(border design)이 선택적으로 디자인 과정에 포함되었으며, 최종적으로 12개의 디자인이 선택, 1가지의 색채를 이용하여 스크린 프린팅에 의하여 제작되었다. 디자인 제작과정으로, Torrance의 각각의 디자인 기준에 의한 여러 장의 스케치를 그린 후, 그중 12개의 스케치를 임의로 선택하여 옷감위에 프린팅하였다. 디자인 제작 결과, 저자가 선택한 3개의 디자인 기준만으로도 다양한 수의 서로 다른 디자인 창작이 가능하였으며 본 연구에서는 1개의 디자인 기준을 선택 응용하였으나 보다 많은 디자인 기준을 선택하여 동시에 비교 연구하는 것도 필요하다고 본다. 그리고 1개 이상의 디자인 모티브(motif)를 함께 디자인 착상에 이용하는 것도 가능하다고 본다.

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Formative Character of Korean and Japanese Dress Design in Modern Fashion (현대 패션에 표현된 한국과 일본 전통 복식 디자인의 조형적 특성에 관한 연구)

  • Choi, In-Ryu;Lee, Seon-Hee
    • The Research Journal of the Costume Culture
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    • v.15 no.5
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    • pp.749-759
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    • 2007
  • As the traditional style is treated as one of the important themes in fashion recently, how to apply the formative character in Korean and Japanese traditional dress to modern fashion is searched through actual analysis of photograph material, Both design formative elements were confirmed by clothing and fashion department majors through visual data so that 20 pieces of them were selected as final analysis object. Korean traditional dress form in modern fashion emphasizes curvaceousness as plane division. On the other hand, that of Japanese shows straight line, layered, belt, big look through up & down connection style. Color in Korean traditional dress prefers white and original color and modern fashion displays the natural beauty through harmony of similar colors ; that of Japanese based on natural color such as persimmon color cherishes natural beauty and implicit moderation showing harmony of various original color with brilliance and neutral color. While texture in Korean traditional dress was fine and exquisite, that of Japanese preferred coarse and tactile ones. In motif, Korea was natural and geometric but Japanese variously used complex and geometric ones. Likewise, the result suggests that the formative character in Korean and Japanese modern fashion affects the modern dress format as new aesthetic sense and takes on more complicated and subtle aspect in basic form, not just use so far.

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Introducing the Another Viewpoint of Dir. Kim, giduk's Auterism in the Allegory (김기덕 감독의 알레고리적 영화작가정신 고찰)

  • Kim, Sunam
    • The Journal of the Korea Contents Association
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    • v.14 no.2
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    • pp.94-102
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    • 2014
  • Dir. Kim, Giduk's first work is (1996) which was created a new character and episode which disregard the main trand movie. His emotion in his film is over the reallife and common sense. His emotion is attached to the primitive feeling. He is called the tererist of Korean film culture. This thesis studys on the allegory of kim, Giduk's film world by Kim, Sunam's 'Korean auterism' which discusses dir.'s film work on the base of the background of filmmaker and his view of life. And also to represent film image he used space, water, color, repeated same meaning oposition by the usual image of rhetoric.

The Characteristics of Five-elements Color of Traditional Costume of Korean Basic Culture (한국 기층문화의 전통복식에 나타난 오방색 특성)

  • Kim, Ji-Young;Kim, Young-In
    • Journal of the Korean Society of Costume
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    • v.57 no.6 s.115
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    • pp.62-70
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    • 2007
  • The purpose of this study was to examine a unique characteristic of the colors of the costumes in Korean basic culture in the aim of seeking Five-elements color found in Korean civilian's costume culture. The scope of Korean basic culture was 32 items specified as an import intangible cultural asset in the side of religion and art for the majority of the Korean people. Within these limits, the colors of the dress, accessories, instruments were extracted by comparing with the naked eye in NCS Color System. The result of this investigation was that Red was yellowish red and high chromatic and deep tone within 4area. Blue was purplish blue and high chromatic and deep tone within 4area, similarly Red. Yellow was pure yellow and high chromatic and bright tone within 3area. Red and Blue in Korean basic culture were more primary color and more high brightness than Korean traditional colors. Religion and art fer Korean civilian revealing the Korean basic culture reflected impending real-life of Korean civilian who intend to overcome their desperate reality at using Five-elements color in their costume.

A Study on the Color Symbols of 'Blue' Embracing the Universe in Kim Whanki's Art Works (김환기 작품 속 우주를 품은 '청색'의 색채 상징성)

  • Park Boram
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.5
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    • pp.291-298
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    • 2023
  • The purpose of this study is to appreciate abstract art works in a deeper and richer way by analyzing and examining the blue symbols used in Hwanki's work "Universe". Research problems to realize the research purpose are as follows. First, what meaning and symbol does Whanki's work "Universe" contain, and second, what meaning and symbol does "blue" that embraces the universe contain. The method of this study is picture analysis through literature research. As a result of this study, Whanki's work "Universe" contains a cosmos that shows constant movement, circulation, and repetition as an introverted and performance expression of the universe, and the main symbol of "Blue" is a blue microcosm that repeatedly circulates heaven and the underworld.

Development of cultural product design based on Chochungdo by Shin Saimdang - Through the color expression of pop art - (신사임당의 초충도를 활용한 문화상품 디자인 개발 - 팝아트의 색채표현을 적용하여 -)

  • Song, Jaemin;Choi, Jongmyoung;Kim, Jiyoung
    • The Research Journal of the Costume Culture
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    • v.23 no.5
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    • pp.807-821
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    • 2015
  • The purpose of this study is to develop a design as a high value-added exportable industrial product by developing a cultural product, that can be accepted as having universal beauty by people in the Western cultural area. This is done by, re-analyzing it from a modern perspective after applying the color representation, used in pop art, to Shin Saimdang's Chochungdo (草蟲圖, insects on flowers) which clearly expresses Korea's national emotion and aesthetic consciousness. The research method depends upon developing cultural products such as scarfs, neckties, handkerchiefs, and folding fans, which are communicated in the global market The expressive technique of pop art is utilized after reconstructing the color sensation of pop art in the aesthetic dimension of the natural, physical, and formative beauty of Chochungdo based on the whole understanding of our country's genre of Chochungdo and Western pop art. With regard to the colors in the developed design, the basic colors were extracted and applied by selecting 10 pieces in the flower series, which were made with the silkscreen printmaking technique in the 1970s by Andy Warhol, a master in pop art. A work that integrates pop art, a global art trend, with Korean traditional culture is expected to highlight Korean traditional culture in the global cultural era.