1 |
Zhang Du ying, Evaluation of historical simulation game based on Three Kingdoms story, 2009.
|
2 |
Pu Zong xun Impact of Video games Three Kingdoms on the South Korean game industry . 2013.
|
3 |
Zhong Song Analysis of the martial arts equipment for the Three Kingdoms 2012.
|
4 |
Liu Ying Study of Three-dimensional game character in the theme of Chu culture and history. 2012.
|
5 |
Liu Zhao hui Preliminary Cultural Implications of Shu Han generals image group in Three Kingdoms. 2009.
|
6 |
Wang Xue, Wang Shu Consumption in Postmodern History Context-spirit examine of video games in historical themes, 2006.
|
7 |
Hou Shou Jin Application of Chinese traditional culture in the role-playing game. 2009.
|
8 |
Zhang Cheng ming, Modern acceptance and transformation of classic work Three Kingdoms--from novel, comic to content of game 2012.
|
9 |
Cui Ying shu, Korea culture,China culture and Japan culture reflected in images of games, 2005.
|
10 |
Li Zheng hua Learn to use the official phase of the Three Kingdoms game to analyze character 2009.
|
11 |
Cui Ying shu, In the context of the production of historical fiction--as the background story of the creation of the Three Kingdoms game 2011.
|