• Title/Summary/Keyword: 무용프로그램

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Comparison of Design and Implementation for Distributed Active Objects based on RMI and CORBA environment (RMI와 CORBA 환경하의 분산 액티브 객체의 설계 및 구현에 대한 비교 분석)

  • Lee, Do-Hak;Kim, Shik;Hyun, Mu-Yong
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.11
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    • pp.2721-2731
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    • 1997
  • Distributed programming can be greatly simplified by language support for distributed communication. Many web-browsers now offer some form of active objects and the number and types of them are growing daily in interesting and innovative ways. Java applets are well known as one kind of active object related to web-browser. This paper focuses in distributed active objects which is one kind of active objects that can communicate with other active objects located in different machines across the Internet. Java RMI and CORBA IDL are two major programming environments for distributed active objects which are non compatible with each other. To make discussion concrete, we introduce a single application as implemented on two environments : the HORM, adopting RMI mechanism, and the OrbixWeb2.0.1, adopting CORBA specification, respectively. Binding, inheritance, polymorphism, object passing and callbacks across the machine boundary in distributed programming environments are issued. The results show that some differences in the implementation of distributed active objects can have a significant impact on how distributed applications are structured. The comparison between two implementations on the programming environments will be the basis for building the translation system between HORB to OrbixWeb and vice versa.

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RFID System with 125KHz Using EM4095 (EM4095를 이용한 125KHz 무선인식 시스템)

  • Shin, Tae-Kyu;Jo, Heung-Kuk
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.05a
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    • pp.91-94
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    • 2009
  • RFID is application field is very wide. For example, There is parking administration system, bookkeeper administration system etc. Such application system must do priority Carrier wave choice according to application purpose. If in case of Carrier frequency is low, awareness distance is short and Carrier frequency is high, awareness distance is very long. This uses in case awareness object is fast-moving. And it must be Tag's supply and demand's that is smooth. Even if development of system is completed, if Tag's purchase is difficult, developing item is not need. In this paper, we shows RFID system using EM4095 chip that is using 125KHz by carrier wave. EM4095 is high effectiveness chip of the low-power and circuit is very simple. It is possible to read with being write as that connect 4 lines with MCU. MCU used Atmega128. As result, we explained circuit and control programs for each part, and show Tag's ID reception that use Reader by picture.

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A Strategy to Strengthen the Competitiveness of Front Office of Professional Football for Promoting Spectators - Focused on Internal Marketing - (프로축구 관중증대를 위한 사무국의 경쟁력 강화 방안 - 내부마케팅을 중심으로 -)

  • Jeong, Yun-Duk;Kim, Young-Ran
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.3
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    • pp.169-180
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    • 2019
  • The purpose of this study was to draw theoretical and practical implications applicable to the field through structural equation modeling of internal marketing, organizational trust, customer orientation and job performance to promote spectators of professional football. In order to achieve the aim of this study, we surveyed 12 S. Korea professional football clubs' employees(216 effective sample). Seven hypotheses were verified using frequency analysis, correlation analysis, reliability analysis, confirmatory factor analysis, path analysis and structural equation modeling through SPSS and AMOS statistics. The results are as follows. First, internal marketing had a positive effect on customer orientation. Second, internal marketing had a positive effect on job satisfaction. Third, internal marketing had a positive effect on organizational trust. Fourth, organizational trust had a positive effect on customer orientation. Fifth, organizational trust had a positive effect on job satisfaction. Sixth, organizational trust was found to partially mediate relationship between internal marketing and customer orientation. Seventh, organizational trust was found to partially mediate relationship between internal marketing and job satisfaction.

A Study on the Activation of Cartoon for the elderly in Culture and Art Education : Focused on the Case Analyses of Participants (문화예술교육에 있어서의 노인만화 수업 활성화 방안 연구 -참여 노인들의 사례분석을 중심으로-)

  • Kwon, Kyoung-min;Yang, Jung-bin
    • Cartoon and Animation Studies
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    • s.47
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    • pp.171-191
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    • 2017
  • In recent years, artistic programs considering both physical and psychological changes in old age have been implemented in various fields. These programs include participatory activities such as painting, play, singing, photography, dance, cartoon animation and so on. It is known that culture and art education programs lead people to emotional growth and social interaction. In particular, culture and art education for the elderly tends to affect positively on the quality of life. However, there are still lack of teaching methods and curriculums in the filed. It is considered that cartoon has a great potential as a teaching method of culture and art education for elderly. This study aims to discuss ways to vitalize the role of cartoon using the qualitative data of four elderly participants in culture and art education programs. The case study analyses reveled that cartoon program for the elderly not only plays a role to make their daily lives more enthusiastic but also provides a social passage to communicate to world. The Cartoon program designed for the elderly was a tool to reveal their inner world to others, and shed new light on their past memories, and long for the precious moments in life. At the same time, it was a meaningful time to lessen the depth of loneliness in old age, and even to heal their physical disability and emotional conflicts. The hardest part of drawing an cartoon was when it did not turn out as they wished. Based on the study results, the researchers explored the therapeutic usefulness of cartoon for the elderly, and discussed the ways to activate it in the field of elderly welfare.

Effects of Balletfit on the Body Shape (발레핏(Balletfit)프로그램이 체형 변화에 미치는 효과 연구)

  • LEE, Jaesun
    • Trans-
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    • v.4
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    • pp.111-134
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    • 2018
  • The purpose of this study is to understand the principles of Balletfit and its program structure and to establish Balletfit's effects on body shape change and postural correction. Interview, the most commonly used method of qualitative research, was chosen as the research method. Ten Balletfit class participants, who have attended private lessons twice per week, for three to six months period of time, were selected. These participants were chosen from participants of private lessons instead of group lessons for in-depth insights. The research was limited to a small group of participants and therefore, it is difficult to standardize the result. Also, because this study is based on the opinions of the participants, not by a posture measuring device, the accuracy of the result is limited as well. The followings are the conclusion of this research. First, the participation motive was either internet research or acquaintance's recommendation. Secondly, the effort to change the body shape. After experiencing Balletfit classes, the participants became aware of their body and made an effort to recover their posture by holding the stomach tight and sitting up correctly. Thirdly, their posture became ideal. Most participants became aware of what an ideal posture is and as their body became ideal, the participants also recovered their health by becoming aware of their inner and outer body. Lastly, they tend to prefer beautiful body line. After the experience, all participants became interested in the body line and preferred to build a beautiful body line with correct postures. The most significant effect of Balletfit was the body line. Therefore, the experience of Balletfit develops the inner and outer body awareness and also can be consider to effect the change of the body shape. Balletfit will become a satisfying exercise for modern people, who desire a beautiful, healthy body.

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An Analysis of the Relationship between Self-Esteem and Leisure Satisfaction and Quality of Life in the Elderly Women's Participation of a Ballet Program (고령여성의 발레운동 참여에 따른 자아존중감과 여가만족 및 삶의 질의 관계 분석)

  • Park, Seon-Hee
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.6
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    • pp.161-170
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    • 2020
  • The purpose of this study is to examine satisfaction at using leisure time and quality of life in the elderly women's participation of a ballet program. A questionnaire survey was conducted with 148 elderly women registering for 10 dance academies in G Metropolitan City in relation to self-esteem, leisure satisfaction, and quality of life. After data processing, the following conclusions were drawn. The results of correlation and regression analysis between self-esteem and leisure satisfaction and quality of life were as follows. Positive self-esteem had positive effects on all sub-factors of leisure satisfaction and quality of life. Negative self-esteem had negative effects on social satisfaction of leisure satisfaction and health and psychological factors of quality of life. The results of research model fit and hypothesis testing between self-esteem and leisure satisfaction and quality of life were as follows. Self-esteem had positive effects on leisure satisfaction and quality of life and high leisure satisfaction had significant effects on quality of life factors. In conclusion, the elderly women's participation in the ballet program improved their self-esteem and significantly positive effects on their leisure satisfaction and quality of life. It is, therefore, suggested that the elderly's ballet exercise through constant physical activity will prevent diseases and promote health in their old age.

Profiles of Overexcitabilities for Korean High School Gifted Students According to Gender and Domain of Study (한국 고등학교 영재 학생들의 성별과 전공에 따른 과민흥분성에 대한 프로파일)

  • Moon, Jeong-Hwa;Montgomery, Diane
    • Journal of Gifted/Talented Education
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    • v.15 no.1
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    • pp.1-10
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    • 2005
  • Overexcitaility (OE) as a concept that is related to developmental potential, has been shown to differ by intelligence, gender, involvement in school programs and artistic interest in American populations of students. Overexitability, used to describe the five ways that people might experience developmental potential for emotional growth, are emotional, intellectual, imaginational, sensual, and psychomotor. Little is known about the profiles of groups of gifted learners outside of studies conducted in the United States. In order to better understand the emotional needs of Korean students, the purpose of this study was to determine the overexcitability profiles of students enrolled in four high schools, each with a different domain focus: math and sciences, visual and performing arts, and foreign languages. 341 subjects of this study completed the Overexcitability Questionnaire II. Multivariate Analysis of Variance (MANOVA) was conducted to determine statistical differences. The results showed that Mean scores of psychomotor, sensual and imaginational are highest in the Art High School, intellectual is highest in the Science High School and emotional is highest in the Foreign Language High School. There were significant differences among the schools. Each major also showed significant difference. The results showed that mean score of psychomotor is highest in the Dance major, sensual, imaginational and emotional are highest in the Drama majore and intellectual is highest in the Science major. The results showed that the mean scores of psychomotor, imaginational and intellectual are higher in the male students than female students. On the other hand the mean scores of sensual and emotional are higher in the female students than in the male students.

The Impact of Service Quality(Performance Work, Price, Physical Environment) on Customer Satisfaction, Trust, and Intention to Re-attend Ballet Performances : US Localization of K-ballet Content (발레공연의 서비스 품질(작품, 가격, 물리적 환경)이 만족, 신뢰, 재 관람의도에 미치는 영향: K-발레 콘텐츠 미국 현지화를 중심으로)

  • Kim, Kwangjin
    • The Journal of the Korea Contents Association
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    • v.21 no.10
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    • pp.149-162
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    • 2021
  • This study aims to conduct an empirical analysis on the impact of service quality (performance work, price, physical environment) on customer satisfaction, trust and intention to re-attend ballet performances. Another focus of the research is to examine the structural effect of satisfaction and trust on customer's intention to re-attend. This study surveyed 240 adults (Americans) who have physically attended ballet performances from 2019 to 2020. Applying the structural equation modeling analysis using the software SmartPLS, this study investigates 240 valid responses obtained from a global research institute in a mid-August 2020 survey. The findings of the analysis are as follows. (1) Performance work is positively correlated with customer satisfaction, while price and physical environment do not affect customer satisfaction. (2) Performance work is positively correlated with customer trust. However, price and physical environment haven't been observed to affect customer trust. (3) Customer satisfaction is positively correlated with customer trust. (4) Performance work, price and physical environment do not affect customer's intention to re-attend ballet performances. (5) Customer satisfaction is positively correlated with customer intention to re-attend performances. (6) Customer trust is positively correlated with the intention to re-attend performances.

Exploring Meaning for Change of Social Awareness of Art Activity (예술활동의 사회적 인식변화를 위한 의미 탐색)

  • Seo, Sang-Gyu;Oh, Kwang-Suk;Sin, Dae-Sik;Hong, Sea-Hee;Sung, Gun-Jae;Jung, Ha-Ni
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.5
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    • pp.167-173
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    • 2019
  • This study aimed to point out the social meaning of acting and art and the change of perception according to the time change. The research method was based on qualitative research through literature review. Based on the findings of this study, the following conclusions should be made. Acting is an art directly linked to the life of an individual. Therefore, the life of an individual is an activity that sublimates his or her life into art through acting. Every activity that we do in our daily life is acting, which is directly related to our talents. In other words, a talented person is recognized as a good actor, and a person with a lack of talent plays the role of an extra person. However, talent is influenced by effort and is also influenced by a given environment. That is, an individual's talent is not fixed but can be changed according to the situation. Education is the area that deals with the possibility of changing these talents. Education has been operating in a variety of ways, but with regard to acting, it has long been centered on apprenticeship education. However, as the 20th century began, systems gradually began to emerge, and in recent years, countries have developed into different educational systems. Therefore, it is necessary to practice the development and operation of various education programs so that the acting and the art are naturally applied in everyday education process and can be applied in daily life.

Documentation of Intangible Cultural Heritage Using Motion Capture Technology Focusing on the documentation of Seungmu, Salpuri and Taepyeongmu (부록 3. 모션캡쳐를 이용한 무형문화재의 기록작성 - 국가지정 중요무형문화재 승무·살풀이·태평무를 중심으로 -)

  • Park, Weonmo;Go, Jungil;Kim, Yongsuk
    • Korean Journal of Heritage: History & Science
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    • v.39
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    • pp.351-378
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    • 2006
  • With the development of media, the methods for the documentation of intangible cultural heritage have been also developed and diversified. As well as the previous analogue ways of documentation, the have been recently applying new multi-media technologies focusing on digital pictures, sound sources, movies, etc. Among the new technologies, the documentation of intangible cultural heritage using the method of 'Motion Capture' has proved itself prominent especially in the fields that require three-dimensional documentation such as dances and performances. Motion Capture refers to the documentation technology which records the signals of the time varing positions derived from the sensors equipped on the surface of an object. It converts the signals from the sensors into digital data which can be plotted as points on the virtual coordinates of the computer and records the movement of the points during a certain period of time, as the object moves. It produces scientific data for the preservation of intangible cultural heritage, by displaying digital data which represents the virtual motion of a holder of an intangible cultural heritage. National Research Institute of Cultural Properties (NRICP) has been working on for the development of new documentation method for the Important Intangible Cultural Heritage designated by Korean government. This is to be done using 'motion capture' equipments which are also widely used for the computer graphics in movie or game industries. This project is designed to apply the motion capture technology for 3 years- from 2005 to 2007 - for 11 performances from 7 traditional dances of which body gestures have considerable values among the Important Intangible Cultural Heritage performances. This is to be supported by lottery funds. In 2005, the first year of the project, accumulated were data of single dances, such as Seungmu (monk's dance), Salpuri(a solo dance for spiritual cleansing dance), Taepyeongmu (dance of peace), which are relatively easy in terms of performing skills. In 2006, group dances, such as Jinju Geommu (Jinju sword dance), Seungjeonmu (dance for victory), Cheoyongmu (dance of Lord Cheoyong), etc., will be documented. In the last year of the project, 2007, education programme for comparative studies, analysis and transmission of intangible cultural heritage and three-dimensional contents for public service will be devised, based on the accumulated data, as well as the documentation of Hakyeonhwadae Habseolmu (crane dance combined with the lotus blossom dance). By describing the processes and results of motion capture documentation of Salpuri dance (Lee Mae-bang), Taepyeongmu (Kang seon-young) and Seungmu (Lee Mae-bang, Lee Ae-ju and Jung Jae-man) conducted in 2005, this report introduces a new approach for the documentation of intangible cultural heritage. During the first year of the project, two questions have been raised. First, how can we capture motions of a holder (dancer) without cutoffs during quite a long performance? After many times of tests, the motion capture system proved itself stable with continuous results. Second, how can we reproduce the accurate motion without the re-targeting process? The project re-created the most accurate motion of the dancer's gestures, applying the new technology to drew out the shape of the dancers's body digital data before the motion capture process for the first time in Korea. The accurate three-dimensional body models for four holders obtained by the body scanning enhanced the accuracy of the motion capture of the dance.