• Title/Summary/Keyword: 무선 단말기

Search Result 1,105, Processing Time 0.028 seconds

Design of HSE Management System in a Shipyard using object-oriented Component-Based Development Method (ooCBD방법론을 적용한 조선소의 HSE관리시스템 설계)

  • Oh, Hyun-Soo;Chang, Seong-Rok;Kim, Dong-Joon
    • Journal of the Korean Society of Marine Environment & Safety
    • /
    • v.19 no.1
    • /
    • pp.71-77
    • /
    • 2013
  • Smart work has been gaining more popularity recently. Smart work means that employees perform their works anytime and anywhere as utilizing the information and communication technology. It can be divided into four categories; the mobile office, the home office, the work-at-center and the tele-cooperation. Among them, the mobile office based on tablet personal computers(PCs) or smart phones, employees can exchange information with tablet PCs or smart phones via mobile radio communication networks and portable terminals. Smart devices such as tablet PCs and smart phones help to access intranet system for requests, approvals, information search whenever employees need. This mobile office system for real-time HSE managing can contribute to improve the productivity and work efficiency in a shipyard. In this study, the main goal is to design the specialized mobile application for the HSE management system on the shipbuilding industry. The mobile application including 10 functions is designed based on ooCBD(object-oriented Component Based Development) methodology.

Efficient Data Distribution Method in a Wireless P2P Network (무선 P2P 네트워크에서 Peer 사이의 효율적 자료 분배 방법에 대한 연구)

  • Kang, Seung-Seok
    • Journal of the Korea Society for Simulation
    • /
    • v.15 no.4
    • /
    • pp.97-105
    • /
    • 2006
  • Popular content stored within the Internet may be convenient to download via modern 3G connections, but costly due to a fee charged by telecommunication providers on the basis of the amount of data transferred. This paper presents a network in which several mobile devices, called the peers, cooperate to download their assigned portion of the content using a 3G connection in order to reduce the overall cost. Then, the peers exchange their assigned portion of the content with other peers via a wireless ad hoc network and the peers reconstruct the whole content using the exchanged portion. This paper focuses on the per-peer based distribution method, and presents the performance comparison with a similar method, called the per-packet distribution method. Both methods are designed to reduce packet collisions while content is exchanged. The simulation result indicates that the per-peer based method outperforms the per-packet based method, and approximately 90% of the telecommunication cost is saved with as few as 10 peers.

  • PDF

Projection Facade and Game System for Multi-Audience Participation using Smart Devices (스마트 기기를 활용한 다중 관람자 참여형 프로젝션 파사드 및 게임 시스템)

  • Jang, Seungeun;Tang, Jiamei;Kim, Sangwook
    • The Journal of the Korea Contents Association
    • /
    • v.13 no.7
    • /
    • pp.1-8
    • /
    • 2013
  • As yet the use of 3D projection mapping facade has been limited to advertising and performance in the outside. And interactive elements are lacking. In this paper, propose a interaction system which control of projection mapping facade for multi-audience participation using smart devices. The system can be interaction for the multi-façade. And single or multiple can participate in the game. A user test based on the result confirmed an effectiveness of the proposed method. This research showed a practical method in which interaction of projection facade system can be used to user devices. The results of this study can be used as a base module for projection facade interaction system. In addition, It can be utilized for converged content development such as performances, games, education and various applications services.

A Study on the FSK Synchronization and MODEM Techniques for Mobile Communication Part I :Design of Quadrature Detector for FSK Demodulation. (이동통신을 위한 FSK동기 및 변복조기술에 관한 연구 I부. FSK 복조를 위한 Quadrature Detector 설계)

  • Kim, Gi-Yun;Choe, Hyeong-Jin
    • Journal of the Institute of Electronics Engineers of Korea TC
    • /
    • v.37 no.3
    • /
    • pp.1-8
    • /
    • 2000
  • This paper presents a simulation model of the Quadrature detector to demodulate FSK signal, which is widely used in wireless paging system for its simple hardware implementation and economics of It fabrication. Quadrature detecter has nonlinear phase characteristic for changes linear changes of input signal frequency. So until now Quadrature detector system analysis remained a difficult problem and performance analysis has not been carried out adequately On these backgrounds, this paper presents the FSK signal demodulation process using Quadrature detector and optimal performance derived from digital simulation technique. First, PSN(Phase Shift Network) which is composed of analog RLC tank circuit is transformed into its equivalent digital transfer function using First-order-hold theorem. Though the demodulated outputs of the Quadrature detector for 4FSK are 4-level signals, only 2 comparators are used and it is shown that optimal performance can be obtained by choosing operation parameter Q value and threshold level decision which are proposed herein.

  • PDF

Error Concealment Method considering Distance and Direction of Motion Vectors in H.264 (움직임벡터의 거리와 방향성을 고려한 H.264 에러 은닉 방법)

  • Son, Nam-Rye;Lee, Guee-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.34 no.1C
    • /
    • pp.37-47
    • /
    • 2009
  • When H.264 encoded video streams are transmitted over wireless network, packet loss is unavoidable. Responding on this environment, we propose methods to recover missed motion vector in the decoder: At first, A candidate vector set for missing macroblock is estimated from high correlation coefficient of neighboring motion vectors and missing block vectors the algorithm clusters candidate vectors through distances amongst motion vectors of neighboring blocks. Then the optimal candidate vector is determined by the median value of the clustered motion vector set. In next stage, from the candidate vector set, the final candidate vector of missing block is determined it has minimum distortion value considering directions of neighboring pixels' boundary. Test results showed that the proposed algorithm decreases the candidate motion vectors $23{\sim}61%$ and reduces $3{\sim}4sec$ on average processing(decoding) time comparing the existing H.264 codec. The PSNR, in terms of visual quality is similar to existing methods.

MLKA Scheme Based on Periodic Ranging Code Group for Detecting Abnormal AT in WiBro System (WiBro시스템에서 주기적 레인징 코드를 이용한 다중 레벨 Keep - Alive 알고리즘)

  • Lee, Sook-Jin;Kim, Whan-Woo
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.32 no.6A
    • /
    • pp.600-607
    • /
    • 2007
  • In this paper, we propose a MLKA (Multi-Level Keep-Alive) algorithm based on PRCG (Periodic In this paper, we propose a MLKA (Multi-Level Keep-Alive) algorithm based on PRCG (Periodic Ranging Code Group), in which periodic ranging codes are divided into groups. The AP (Access Point) performs this algorithm when a periodic ranging code arrives at the AP in a WiBro (Wireless Broadband Internet) system. In order to increase the traffic radio bandwidth resource efficiency in this system, we propose the multi-level keep-alive algorithm for finding abnormal AT (Access Terminal). From simulation results, it is verified our proposed MLKA algorithm based on PRCG can provide higher traffic radio resource efficiency compared to message-driven keep-alive algorithms.

A Fairness Guarantee Scheme for Wired and Wireless Heterogeneous Networks (유무선 혼합 네트워크를 위한 TCP Fairness 보장 기법)

  • Kim, Seong-Chul;Cho, Yong-Bum;Moon, Il-Young;Cho, Sung-Joon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • v.9 no.2
    • /
    • pp.549-552
    • /
    • 2005
  • Multiple wireless devices in wired and wireless heterogeneous networks communicate with counterparts via a single access point (AP). In this case, the AP becomes a bottleneck of the network, therefore buffer overflows occur frequently and result in TCP performance degradation. In this paper, a new algorithm that prevents buffer overflows at AP and enhances TCP fairness is proposed. Depending on the buffer usage of AP, the new algorithm adaptively controls each TCP senders' transmission rate, prevents buffer overflows and thus guarantees improved TCP fairness. It is proved that the algorithm makes better of TCP throughput and fairness by preventing buffer overflows.

  • PDF

A Synchronization Technique for Android Multivision Applications with Multiple Smart Devices (안드로이드 기반의 다중 기기에서의 동영상 동시 재생을 위한 동기화 기법)

  • Kim, Ganghyeon;Yun, Junho;Lee, Bupjae;Kim, Daeyoung
    • Journal of KIISE
    • /
    • v.42 no.1
    • /
    • pp.1-6
    • /
    • 2015
  • Smart electronics are now widely used in everyday life, but the size of the screen of such devices is still too small to fully enjoy multimedia content. Therefore, if the display is comprised of multiple views produced by multiple smart devices, then the screen output size can increase. However, a time delay between the devices can generate a discordance in the video and sound. This paper compares two synchronization techniques that can be used to minimize such a time delay, and proposes a synchronization technique in which, the timing of the screen for each device is calculated by synchronizing the playback time, using the timing information transferred from the control device, and periodically adjusting the playback timing forward or backward. When multimedia content is reproduced using multiple views from multiple smart devices, we can minimize the time delay, regardless of the network quality or the differences in the devices used for this technique.

An Improvement of Fast Handoff Protocol using Modified Local Registration in Mobile Computing Environment (이동 컴퓨팅 환경에서 수정된 지역 위치등록을 이용한 고속 핸드오프 프로토콜 개선)

  • Han, Seung-Jin;Choe, Seong-Yong;Lee, Jeong-Hyeon
    • The KIPS Transactions:PartC
    • /
    • v.9C no.2
    • /
    • pp.267-276
    • /
    • 2002
  • By using wireless terminal, User that want to transmit multimedia traffic as well as simple text and voice have a tendency to increase. This paper proposes a fast handoff protocol that is suitable transmission for real-tim of multimedia traffic by using modified local registration. The proposed protocol solves the Triangle Routing Protocol that is one of existing opened issues without modifying protocol of CN, and we propose the method that MN is able to received a packet by real-time, even if MN is being handoff. We compare fast handoff protocol proposed in this paper with existing method n the registration cost and data packet transmission cost. As a result, we showed that fast handoff protocol proposed in this paper outperforms existing method.

Wi-Fi-Based Low-Complexity Floor Number Determination Method Based for Multistory Buildings (다층 건물을 위한 Wi-Fi 기반의 저 복잡도 층간 위치 측위 기법)

  • Shi, Jian;Li, Xiang;Jung, Honggyu;Kim, Jinoh;Shin, Yoan
    • Transactions of the Korean Society of Mechanical Engineers A
    • /
    • v.38 no.2
    • /
    • pp.149-156
    • /
    • 2014
  • Floor number determination has attracted considerable attention because many applications require accurate floor number information for providing better localization services in multistory buildings. This paper describes a Wi-Fi-based, low-complexity floor number determination method for multistory buildings. In our scheme, with the exception of floor ID and received signal strength of each WAP, detailed information on the wireless access point (WAP) coordinates is not needed. The multi-wall-floor model is used for the simulation and analysis. The simulation results show that the floor determination accuracy is nearly 100 given an adequate deployment density of WAPs on each floor. The results also show that the proposed method provides a good estimate of floor number even when only a few WAPs are implemented on each floor. Specifically, the proposed method can work under extreme conditions, i.e., where there are no WAPs on a floor.