• Title/Summary/Keyword: 무선 단말기

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Relay Protocol in DSRC System (DSRC 시스템에서 릴레이 프로토콜)

  • Choi Kwang-Joo;Choi Kyung-Won;Cho Kyong-Kuk;Yoon Dong-Weon;Park Sang-Kyu
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.9 s.351
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    • pp.32-39
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    • 2006
  • 5.8GHz DSRC(Dedicated Short Range Communications) is a short to medium range communications service that supports both public safety and private operations in roadside to vehicle and vehicle communication. However the 5.8GHz frequency may cause the shadowing effect or communication blocking problem when there is an obstacle or another vehicle between RSE (Road Side Equipment) and OBE (On Board Equipment). In this paper, to solve this problem of the 5.8GHz DSRC, we propose a relay protocol based on the standard of DSRC radio communication between RSE and OBE in the 5.8GHz band made by TTA (Telecommunication Technology Association). By using the proposed relay protocol to DSRC system and intervehicle communication, we also consider a fixed relay protocol and mobile relay protocol. We expect to apply this relay protocol for the DSRC intervehicle communication and video communication between drivers and safe distance among vehicles in the near future.

An Effective Routing of Zone Routing Protocol for Mobile Ad Hoc Networks (MANET을 위한 존 라우팅 프로토콜의 효율적인 경로 설정)

  • Chu, Seong-Eun;Kim, Jae-Nam;Kang, Dae-Wook
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.11b
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    • pp.1547-1550
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    • 2002
  • MANET은 전형적인 무선 네트워킹과는 다른 새로운 무선 네트워킹 파라다임으로써 기존 유선 망의 하부 구조에 의존하지 않고 이동 호스트틀로만 구성된 네트워크이다. Ad Hoc망에서 통신을 하기 위해서는 출발지 노드에서 목적지 노드까지 데이터 전송을 위한 라우팅에 관한 문제이다. Ad Hoc망에서는 모든 단말기의 위치변화가 가능하기 때문에 경로설정에 어려움이 따른다. 노드간에 정보를 보내고자 할 때 노트가 인접한 상태가 아니면 정보를 직전 보낼 수 없고 여러 중간 노드들을 거쳐서 정보를 보내는 다중-홉 라우팅 방식을 사용해야 한다. 따라서 중간 노드들은 패킷 라우터의 역할을 해야하는데 무선 통신 자체가 좁은 대역폭과 한정된 채널을 가지고 전송 범위가 제한되는 문제가 있다. 또한 노트 자체의 이동성과 전력 소모 등으로 인한 이탈은 망 위상을 수시로 변화시키므로 노트간에 정보를 전송하는데 가장 종은 경로는 수시로 변경될 수 있으므로 많은 어려움이 따르게 된다. 본 논문에서는 이러한 문제의 해결방안으로 경로유지 과정에서 Ad Hoc망 내의 노드들은 이동성의 특성으로 인해 현재 사용되는 경로 보다 더 짧고 효율적인 경로가 발생하고 중간 노트가 이동 될 때 새로운 경로로 갱신하여 솔기없는 최적의 경로를 유지할 수 있는 방법을 제안한다. 제안 방법은 ZRP의 IERP에서 감청모드를 통하여 사공중인 경로보다 최적의 경로를 감지하여 새로운 경로로 갱신하는 방법과 중간 노드가 이동하여 경로가 깨진 경우 부분적으로 경로를 복구하는 방법을 제시하여 항상 최적화된 경로를 유지함으로써 Ad Hoc망의 위상변화에 대한 적응성을 높일 수 있도록 한다. SQL Server 2000 그리고 LSF를 이용하였다. 그리고 구현 환경과 구성요소에 대한 수행 화면을 보였다.ool)을 사용하더라도 단순 다중 쓰레드 모델보다 더 많은 수의 클라이언트를 수용할 수 있는 장점이 있다. 이러한 결과를 바탕으로 본 연구팀에서 수행중인 MoIM-Messge서버의 네트워크 모듈로 다중 쓰레드 소켓폴링 모델을 적용하였다.n rate compared with conventional face recognition algorithms. 아니라 실내에서도 발생하고 있었다. 정량한 8개 화합물 각각과 총 휘발성 유기화합물의 스피어만 상관계수는 벤젠을 제외하고는 모두 유의하였다. 이중 톨루엔과 크실렌은 총 휘발성 유기화합물과 좋은 상관성 (톨루엔 0.76, 크실렌, 0.87)을 나타내었다. 이 연구는 톨루엔과 크실렌이 총 휘발성 유기화합물의 좋은 지표를 사용될 있고, 톨루엔, 에틸벤젠, 크실렌 등 많은 휘발성 유기화합물의 발생원은 실외뿐 아니라 실내에도 있음을 나타내고 있다.>10)의 $[^{18}F]F_2$를 얻었다. 결론: $^{18}O(p,n)^{18}F$ 핵반응을 이용하여 친전자성 방사성동위원소 $[^{18}F]F_2$를 생산하였다. 표적 챔버는 알루미늄으로 제작하였으며 본 연구에서 연구된 $[^{18}F]F_2$가스는 친핵성 치환반응으로 방사성동위원소를 도입하기 어려운 다양한 방사성의 약품개발에 유용하게 이용될 수 있을 것이다.었으나 움직임 보정 후 영상을 이용하여 비교한 경우, 결합능 변화가 선조체 영역에서 국한되어 나타나며 그 유

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An Adaptive Contention Windows Adjustment Scheme Based on the Access Category for OnBord-Unit in IEEE 802.11p (IEEE 802.11p에서 차량단말기간에 혼잡상황 해결을 위한 동적 충돌 윈도우 향상 기법)

  • Park, Hyun-Moon;Park, Soo-Hyun;Lee, Seung-Joo
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.47 no.6
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    • pp.28-39
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    • 2010
  • The study aims at offering a solution to the problems of transmission delay and data throughput decrease as the number of contending On-Board Units (OBU) increases by applying CSMA medium access control protocol based upon IEEE 802.11p. In a competition-based medium, contention probability becomes high as OBU increases. In order to improve the performance of this medium access layer, the author proposes EDCA which a adaptive adjustment of the Contention Windows (CW) considering traffic density and data type. EDCA applies fixed values of Minimum Contention Window (CWmin) and Maximum Contention Window (CWmax) for each of four kinds of Access Categories (AC) for channel-specific service differentiation. EDCA does not guarantee the channel-specific features and network state whereas it guarantees inter-AC differentiation by classifying into traffic features. Thus it is not possible to actively respond to a contention caused by network congestion occurring in a short moment in channel. As a solution, CWminAS(CWmin Adaptation Scheme) and ACATICT(Adaptive Contention window Adjustment Technique based on Individual Class Traffic) are proposed as active CW control techniques. In previous researches, the contention probabilities for each value of AC were not examined or a single channel based AC value was considered. And the channel-specific demands of IEEE 802.11p and the corresponding contention probabilities were not reflected in the studies. The study considers the collision number of a previous service section and the current network congestion proposes a dynamic control technique ACCW(Adaptive Control of Contention windows in considering the WAVE situation) for CW of the next channel.

An Index Allocation Method for the Broadcast Data in Mobile Environments with Multiple Wireless Channels (멀티무선채널을 갖는 모바일 환경에서 브로드캐스트 데이타를 위한 인덱스 할당 방법)

  • 이병규;정성원;이승중
    • Journal of KIISE:Information Networking
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    • v.31 no.1
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    • pp.37-52
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    • 2004
  • Broadcast has been often used to disseminate the frequently requested data efficiently to a large volume of mobile units over a single or multiple channels. Since the mobile units have limited battery power, the minimization of the access time for the broadcast data is an important problem. There have been many research efforts that focus on the improvement if the broadcast techniques by providing indexes on the broadcast data. In this paper, we studied an efficient index allocation method for the broadcast data over multiple physical channels, which cannot be coalesced into a single high bandwidth channel. Previously proposed index allocation techniques either require the equal size of index and data or have a performance degradation problem when the number of given physical channels is not enough. These two problems will result in the increased average access time for the broadcast data. To cope with these problems, we propose an efficient tree- structured index allocation method for the broadcast data with different access frequencies over multiple physical channels. Our method minimizes the average access time for the broadcast data by broadcasting the hot data and their indexes more often than the less hot data and their indexes. We present an in-0e0th experimental and theoretical analysis of our method by comparing it with other similar techniques. Our performance analysis shows that it significantly decrease the average access time for the broadcast data over existing methods.

Adaptive Error Control Scheme for Supporting Multimedia Services on Mobile Computing Environment (이동 컴퓨팅 환경에서 멀티미디어 서비스 지원을 위한 적응적 에러 제어 기법)

  • Jeon Yong-Hun;Kim Sung-Jo
    • The KIPS Transactions:PartC
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    • v.13C no.2 s.105
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    • pp.241-248
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    • 2006
  • Mobile computing has such characteristics as portability, wireless network, mobility, etc. These characteristics cause various problems to mobile terminals like frequent disconnection, high error rate, and varying network status. These problems motivate us to develop an adaptive error control mechanism for supporting multimedia service in mobile computing environment. In this paper, we propose the Adaptive Error Control(AEC) scheme using client's buffer size and current error rate. After categorizing the status into four groups according to client's buffer size and current error rate, this scheme applies an appropriate error control scheme to each status. In this scheme, thresholds of buffer size and error rate are determined by the data transmission time, play rate and average VOP size, and by the probability of error for a sequence of packets. The performance of proposed scheme is evaluated by flaying MPEG-4 files on an experimental client/server environment, respectively. The results show that error correcting rate is similar to other schemes while the time for correcting error reduce a little. In addition, the size of data for correcting error is decreased by 23% compared with FEC and Hybrid FEC, respectively. Theses results demonstrate that the proposed scheme is more suitable in mobile computing environment with small bandwidth and varying environment than existing schemes.

Determining Uses and Gratifications for the Mobile Games (이용 충족관점에서의 모바일게임 플레이어 유형과 특성 분석에 관한 연구)

  • Han, Kwang-Hyun;Lee, Han-Chul;Kim, Tae-Ung
    • Information Systems Review
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    • v.9 no.2
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    • pp.15-39
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    • 2007
  • Mobile games have emerged as the most innovative entertainment technology, adding new revenue streams, taking advantage of the potential of wireless applications and service offerings. Mobile games, like any other types of computer game, offer a unique value for users in providing an exciting digital experience in virtual worlds. In this paper, we attempt to investigate the demographic factors which play critical roles in determining the level of playing times; classify mobile gamers based on their motives for playing games; and empirically test differences in their demographic factors and mobile game usage. Statistical results show that significant differences in playing times exist, depending upon their age, gender, mobile device, mobile phone usage, mobile game experiences, and preferred games genres. Applying Factor analysis, we have identified Escape, Social interaction, Challenge and Competition, Fantasy, Diversion and Relaxation, Ease of Accessibility as key motivators for playing mobile games. Additional cluster analysis shows that the categorization of gamers, according to their usage habits and the key motivators for playing, can be made as follows: Multi-gamers, Communication-focused gamers and Mobile active-gamers. Further correlation of these grouping with socio-economic data shows the significant differences in gaming habits and patterns of mobile phone use.

A Proposal for Mobile Gallery Auction Method Using NFC-based FIDO and 2 Factor Technology and Permission-type Distributed Director Block-chain (NFC 기반 FIDO(Fast IDentity Online) 및 2 Factor 기술과 허가형 분산원장 블록체인을 이용한 모바일 갤러리 경매 방안 제안)

  • Noh, Sun-Kuk
    • Journal of Internet Computing and Services
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    • v.20 no.6
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    • pp.129-135
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    • 2019
  • Recently, studies have been conducted to improve the m-commerce process in the NFC-based mobile environment and the increase of the number of smart phones built in NFC. Since authentication is important in mobile electronic payment, FIDO(Fast IDentity Online) and 2 Factor electronic payment system are applied. In addition, block-chains using distributed raw materials have emerged as a representative technology of the fourth industry. In this study, for the mobile gallery auction of the traders using NFC embedded terminal (smartphone) in a small gallery auction in which an unspecified minority participates, password-based authentication and biometric authentication technology (fingerprint) were applied to record transaction details and ownership transfer of the auction participants in electronic payment. And, for the cost reduction and data integrity related to gallery auction, the private distributed director block chain was constructed and used. In addition, domestic and foreign cases applying block chain in the auction field were investigated and compared. In the future, the study will also study the implementation of block chain networks and smart contract and the integration of block chain and artificial intelligence to apply the proposed method.

A Study on the Purchase Decision Structure of Mobile Multimedia Service (이동 멀티미디어 서비스에 대한 구매의사 결정구조에 관한 연구)

  • Nam Dae-kyeong;Jeon Hyo-ri;Choi Mun-kee
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.7B
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    • pp.499-506
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    • 2005
  • In this paper, mobile multimedia service is defined as a service which is used for Internet or multimedia contents without regard to place in the mobile or wireless environment. The purpose of this paper is to search consumer's purchase decision factors by means of literature review and expert's opinion and to analyze a purchase decision structure and its weight. Some implications were found. Firstly, mobile multimedia service purchase factors relating to cost and quality are more important than external causes. Secondly, cost is more important than quality, that is different from result of mobile telecommunication and high-speed Internet service. Thirdly, direct effect such as pertinent charging and terminal price is more important than indirect effect such as pricing differentiation. Finally, main features of service such as mobility and contents are more important than additional characteristics such as personalized service.

A Study on a Robust Clustered Group Multicast in Ad-hoc Networks (에드-혹 네트워크에서 신뢰성 있는 클러스터 기반 그룹 멀티캐스트 방식에 관한 연구)

  • Park, Yang-Jae;Lee, Jeong-Hyun
    • The KIPS Transactions:PartC
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    • v.10C no.2
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    • pp.163-170
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    • 2003
  • In this paper we propose a robust clustered croup Multicast in Ad-hoc network. The proposed scheme applies to weighted clustered Algorithm. Ad-hoc network is a collection of wireless mobile hosts forming a temporary network without the aid of any centralized administration or reliable support services such as wired network and base station. In ad hoc network routing protocol because of limited bandwidth and high mobility robust, simple and energy consume minimal. WCGM method uses a base structure founded on combination weighted value and applies combination weight value to cluster header keeping data transmission by scoped flooding, which is the advantage of the exiting FGMP method. Because this method has safe and reliable data transmission, it shows the effect to decrease both overhead to preserve transmission structure and overhead for data transmission.

High-speed Intra Prediction Method for H.264/AVC (H.264/A VC의 고속 인트라 예측 방법)

  • Yun Hong-Jun;Seo Young-Ho;Choi Hyun-Jun;Kim Dong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.7
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    • pp.1172-1179
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    • 2006
  • Recently, the H.264/AVC, which was standardized jointly by ISO/IEC and ITU-T, has been expanding its applications in various areas. This standard includes many advanced component techniques compared to the existing MPEG techniques. Intra prediction which is to predict the spatial data in an intra frame in one of them. But it has a serious defect that it needs large amount of calculation. To overcome this defect, this paper proposed a method to reduce about 60% of the amount of calculation with only O.02dB of image quality degradation. This method determines the calculation directly without much pre-calc cluation process by referring the left block(s) and upper blocks(s) that were processd already. Comparing to the exi sting methods, its image quality degradation is so small that it is expected to be used in many areas. Especially in the wireless appliances such as DMB phone which has restricted power source, we expect it would be used efficiently.