• Title/Summary/Keyword: 모방

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Analysis of aerodynamic noise at inter-coach space of high speed trains based on biomimetic analogy (생체모방공학을 적용한 고속철 차간 공간의 공력소음 연구)

  • Han, Jae-Hyun;Kim, Tae-Min;Kim, Jung-Soo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2011.10a
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    • pp.711-716
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    • 2011
  • Today, high-speed trains enjoy wide acceptance as fast, convenient and environment-friendly means of transportation. However, increase in the speed of the train entails a concomitant increase in the aerodynamic noise, adversely affecting the passenger comfort. At the train speed exceeding 300 km/h, the effects of turbulent flows and vortex sheddding are greatly amplified, contributing to a significant increase in the aerodynamic noise. Drawing a biomimetic analogy from low-noise flight of owl, a method to reduce aerodynamic noise at inter-coach space of high-speed trains is investigated. The proposed method attempts to achieve the noise reduction by modifying the turbulent flow and vortex shedding characteristics at the inter-coach space. To determine the aerodynamic noise at various train speeds, wind tunnel testing and numerical CFD (Computational Fluid Dynamics) simulation for the basic inter-coach spacing model are carried out, and their results compared. The simulation and experimental results reveal that there are discrete frequency components associated with turbulent air flow at constant intervals in the frequency domain

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Pastiche of Western Traditional Costume in Japanese Avant-Garde Fashion (일본 아방가르드 패션에 표현된 서구 전통복식의 혼성모방)

  • Yim, Eun-Hyuk
    • The Research Journal of the Costume Culture
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    • v.19 no.5
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    • pp.970-980
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    • 2011
  • As a type of intimate architecture, fashion has always mediated the dialogue between clothes and the body, or fashion and figure. This study seeks to inquire the current aesthetic consciousness of the body and dress in Japanese avant-garde fashion and intends to research the features and meanings in the pastiche of Western sartorial convention in Japanese avant-garde fashion in order to examine the changing aesthetic attitude in postmodern fashion. The study investigates subjects of the fashion collections of the turn of the twenty-first century, when pastiche strategies frequently appeared in Japanese avant-garde fashion, through the methodology of literature research and case analysis. The results of the study are as follows: by developing the strategy of pastiche, Japanese avant-garde fashion exposes the defectiveness of the Western idea of the idealized and standardized body for mass productions, thus freeing design from its traditional confinement to the human body. Drawing on the re-conceptualization of the sartorial convention of Western tradition, Japanese avant-garde fashion designers tend to experiment with extreme exaggeration in form, refusing to subscribe to the traditional Western values built on the balance and symmetry of the body. Through the combination of the past and the present as well as the inner-wear as outerwear strategy, the historical pastiche challenges convention and symbolism, which results in the discord between signifiant and signifi$\acute{e}$ of clothing.

국가간에 기술혁신수검속도측정에 관한 연구: 한국, 미국, 일본, 중국을 중심으로

  • 권성혁;조상섭
    • Proceedings of the Korea Technology Innovation Society Conference
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    • 2005.10a
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    • pp.184-198
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    • 2005
  • 본 연구는 우리나라를 중심으로 볼 때, 중요한 국가 간에 기술혁신의 수렴존재와 기술혁신의 수렴기간에 관한 실증연구를 목적으로 하였다. 분석결과를 요약하면 다음과 같다. 첫째, 선형적인 기술혁신의 확산을 가정한 결과로 볼 때, 분석대상국가간에 분석대산 국가 간에 기술혁신의 확산이 이루어지고 있지 않았다. 둘째, 보다 직접적인 기술혁신존재 및 확산기간을 측정한 결과 선형을 가정한 AR(1)모형에서 추정한 계수 값이 일본과 한국의 경우를 제외하고는 정상적인 형태로 나타났다. 셋째, 모수적 추정과 선형의 경우가 비모수적 추정과 비선형의 경우보다 기술혁신에 따른 수렴기간이 길게 나타났다. 특히 일본과 우리나라의 경우에는 선형을 가정하는 경우에는 기술혁신에 따른 수렴현상이 나타나지 않은 반면, 비선형인 경우에는 수렴현상이 나타났다. 마지막으로 미국과 우리나라의 기술혁신에 따른 수렴기간이 우리나라와 중국의 기술혁신에 따른 수렴기간보다 길게 나타났다. 따라서 기술혁신확산 및 수렴기간이 장기적인 경우 선형적인 기술혁신존재검증을 어렵게 할 수 있다는 가능성을 보여준다. 연구결과 정책적 시사점은 두 가지로 요약될 수 있다 첫째, 우리나라의 경우에 기술혁신수준이 중국이 쉽게 모방할 수 있는 정도로 매우 낮다고 볼 수 있다. 둘째, 우리나라에 대한 중국의 기술혁신 모방에 대한 정책적 시사점으로는 우리나라 기술혁신의 주기가 짧으면서 자주 일어나야한다.

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Copying Theory in Translating Games: Based on the Game 'League of Legends' (게임 번역에서의 외래어 사용에 대하여: 게임 '리그 오브 레전드'를 중심으로)

  • Won, Ho-Hyeuk;Gu, Bon-Hyeok;Kim, Hyoung-Youb
    • Journal of Korea Game Society
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    • v.18 no.1
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    • pp.135-148
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    • 2018
  • In this study, we suggest that Copying Theory suggested by Pym could be effective in translating games. Languages used in games are based on English because of the history of games mainly developed in America. When people are playing games, people pursue effective communication. Because of this, they transform translated words into simple forms or original foreign languages to communicate each other for effective communication, The usage of English in game translation and communication support the idea that Copying strategy could be effective in translating games.

Development and Evaluation of the Biomimetic Actuator based on Bacterial Cellulose (박테리아 셀룰로오스 기반 생체모방 작동기 개발 및 평가)

  • Kim, Si-Seup;Kee, Chang-Doo
    • Journal of the Korean Society for Precision Engineering
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    • v.29 no.3
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    • pp.302-306
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    • 2012
  • Bacterial cellulose based actuator with large displacement was developed for biomimetic robots. Bacterial cellulose has 3D nanostructure with high porosity which was composed of the nanofibers. Freeze dried bacterial cellulose was dipped into ionic liquid solution such as 1-butyl-3-methylimidazolium(BMIMCl) to enhance the actuation performance due to increase the ionexchange capacity and ionic conductivity. And Poly(3,4-ethylenedioxythiophene)-poly (styrnenesulfonate)(PEDOT:PSS) was used for the electrodes of both side of bacterial cellulose actuator by dipping and drying method. The FT-IR and XRD were conducted to examine the electrochemical changes of developed bacterial cellulose actuator. The biomimetic caudal fin was designed using bacterial cellulose actuator and PDMS to verify the possibility for biomimetic robot. The step and harmonic response were conducted to evaluate the performance of developed biomimetic actuator.

Combining Imitation Learning with Reinforcement Learning for Efficient Manipulation Policy Acquisition (물체 조작 정책의 효율적 습득을 위한 모방 학습과 강화 학습의 결합)

  • Jung, EunJin;Lee, SangJoon;Kim, Incheol
    • Proceedings of the Korea Information Processing Society Conference
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    • 2018.10a
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    • pp.759-762
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    • 2018
  • 최근 들어 점차 지능형 서비스 로봇들이 인간의 실생활 속으로 들어옴에 따라, 로봇 스스로 다양한 물체들을 효과적으로 조작할 수 있는 지식을 습득하는 기계 학습 기술들이 매우 주목을 받고 있다. 전통적으로 로봇 행위 학습 분야에는 강화 학습 혹은 심층 강화 학습 기술들이 주로 많이 적용되어 왔으나, 이들은 대부분 물체 조작 작업과 같이 다차원 연속 상태 공간과 행동 공간에서 최적의 행동 정책을 학습하는데 여러가지 한계점을 가지고 있다. 따라서 본 논문에서는 전문가의 데모 데이터를 활용해 보다 효율적으로 물체 조작 행위들을 학습할 수 있는 모방 학습과 강화 학습의 통합 프레임워크를 제안한다. 이 통합 프레임워크는 학습의 효율성을 향상시키기 위해, 기존의 GAIL 학습 체계를 토대로 PPO 기반 강화 학습 단계의 도입, 보상 함수의 확장, 상태 유사도 기반 데모 선택 전략의 채용 등을 새롭게 시도한 것이다. 다양한 성능 비교 실험들을 통해, 본 논문에서 제안한 통합 학습 프레임워크인 PGAIL의 우수성을 확인할 수 있었다.

Design of Bio-Inspired Morpho Butterfly Structures for Optical Sensor Applications (광학 센서 응용을 위한 모르포 나비 날개 모방 구조 설계)

  • Kim, Hyeon Myeong;Lee, Gil Ju;Kim, Min Seok;Kim, Kyu Jung;Song, Young Min
    • Journal of the Korean Society for Precision Engineering
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    • v.33 no.5
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    • pp.357-362
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    • 2016
  • Various species of insects display vivid colors, widely known as 'structural color' due to their optical interference. Morpho butterflies are famous for their brilliant iridescent colors, which arise from the photonic-nanostructures of optical interference on their wings. In this paper, we outline the results of a comparative study of the optical properties of bio-inspired Morpho butterfly structures with the widely known Distributed Bragg Reflector (DBR), conducted using a rigorous coupled-wave analysis (RCWA) method for the two structures. Almost analogous tendencies were observed for both Morpho and DBR structures. With variation in the surrounding media, however, Morpho structures showed an obvious peak shift while no significant changes were observed in DBR, which can be applicable.

Process for the Architectural Application of Biomimicry (생체모방의 건축적 적용을 위한 프로세스)

  • Kim, Jong-Moo;Kang, Chul-Hee;Yoon, Heakyung
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.34 no.12
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    • pp.77-84
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    • 2018
  • Biomimicry architecture has been highlighted in recent years for the innovative ideas from the nature have provided main developments in many areas. The related studies in Korean architecture is entering the first step and are needed close attentions for its vitalizations. This study starts with the acknowledgement of necessity to establish the architectural application process. First of all, it is named as a 'Passive Cycle' if a problem-solving or a project has been through the analysis of process complexity and biomimicry application process in other areas. Then, the basic frame is structured as a 'Process-Cooperation,' which integrates process complexation with process circulation. The cooperative relationship starts from the beginning of the design with not only professionalists related with architecture but also ones in various areas when it is issued a difficult problem or high environmental performance not found in common architectural design processes. To make the architectural application good progress, the characteristics of bio-mimetic architectural applications are categorized as three areas; the expected effect, the application level, and application method. As a result, the organic complexity should be prioritized to have bio-mimetic application effectively while accessing the principles. Therefore, the process for the architectural application of biomimicry is suggested as 'Organic Cycle-Cooperation.'

Reinforcement Learning of Bipedal Walking with Musculoskeletal Models and Reference Motions (근골격 모델과 참조 모션을 이용한 이족보행 강화학습)

  • Jiwoong Jeon;Taesoo Kwon
    • Journal of the Korea Computer Graphics Society
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    • v.29 no.1
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    • pp.23-29
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    • 2023
  • In this paper, we introduce a method to obtain high-quality results at a low cost for simulating musculoskeletal characters based on data from the reference motion through motion capture on two-legged walking through reinforcement learning. We reset the motion data of the reference motion to allow the character model to perform, and then train the corresponding motion to be learned through reinforcement learning. We combine motion imitation of the reference model with minimal metabolic energy for the muscles to learn to allow the musculoskeletal model to perform two-legged walking in the desired direction. In this way, the musculoskeletal model can learn at a lower cost than conventional manually designed controllers and perform high-quality bipedal walking.

A Study on the Imitation and Transformation of Gugok-Wonlim Culture through Management of the Myungam Jeong Sik's Muyi-Gugok in Sancheong (명암(明庵) 정식(鄭拭)의 산청 무이구곡(武夷九曲) 원림경영을 통해 본 구곡문화의 모방과 변용)

  • Rho, Jae-Hyun
    • Journal of the Korean Institute of Traditional Landscape Architecture
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    • v.33 no.3
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    • pp.84-94
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    • 2015
  • This study is to examine how the admiration for Chutzu(朱子)'s achievement while he was preaching his policies after renouncing the world in Wuyi-Gugok(武夷九曲), Mt. Wuyi and Joseon-style transformation culture were unfolded and developed through Gugok management cases such as position, name, poetic diction, Jungsa(精舍) architecture and engraving of Muyi-Gugok set in Mt. Gugok, Snacheong. The results were as follows: Myungam(明庵) Jeong Sik(鄭拭, 1683~1746)'s Muyi-Gugok, which consists of Suhongkyo(垂虹橋, gok 1) - Oknyeobong(玉女峰) - Nhongwhaldam(弄月潭) - Nacwhadam(落花潭) - Daeeunbyeong(大隱屛) - Gwangpyungryea(光風瀨) - Jaewhaldae(霽月臺) - Gorooam(鼓樓巖) - Wharyongpok(臥龍瀑, gok 9) is the representative case where Chutzu's Wuyi-Gugok was exactly copied and fulfilled to the Joseon Dynasty. In a large frame, Gugok Wonlim culture, Myungam's Muyi-Gugok management has a will of succession of Dotong(道統) through admiration for Chutzu in a rigid way. Another name of Mt. Gugok is Mt. Muyi and Gugok's name is Muyi-Gugok and the residence existed between gok 4 and gok 5. In addition, the name of Jeongsa for Gugok management is also 'Muyi Jeongsa(武夷精舍)' and Gugok name and contents of Poetry are also similar and all of these are clear evidence that Myungam tries to copy Chutzu's Wuyi-Gugok to Mt. Gugok. Also, Gugok set before Myungam were located in Mt. Gugok and among them, verified four Gugok names are corresponded to those of Chutzu's Wuyi-Gugok and it tells that conforming behavior as one of admiration ways for Chutzu already arrived at Mt. Gugok before Myungam and this was an oppotunty to widen Mt. Gugok Muyi-Gugok's tradition and horizon. Also, considering that Myungam's gok 6, Gwangpyungryea and gok 7, Jewoldae are names from 'Gwangpungjewol(光風霽月)' Based on Chutzu's poem and they are closely related to Joseon's classical scholar spirit, they are associated with Joseon-style transformation of Chutzu's Muyi-Gugok. Meanwhile, gok 5 'Daeeunbyeong' was transformed to 'Nangaam(爛柯巖)' in gok 5 - "Deoksan-Gugok(德山九曲) of Jooko(竹塢) Ha Beom-Woon(河範運, 1792~1858) and those characters's engravings are handed down. In "Pome of Deoksan Gugok" transformed from Myungam's Muyi-Gugok, respect and admiration for Chutzu is weaken while Ha Beom-Woon admires Nammyeong(南冥) Cho shik(曺植, 1501~1572), a symbolic character of himself's school and from this, a movement to promote partisan unity is identified. After Myungam died, Muyi-Gugok in Mt. Gugok was transformed from a space to succeed Chutzu's Dotonga to one to commemorate the memory of ancient sages, but, it is a typicality case that widen the spectrum of Joseon's Gugok-Wonlim culture through Muyi-Gugok's imitation and transformation.