• Title/Summary/Keyword: 모바일 서버

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Implementation of Embedded System for Vehicle Tracking and License Plates Recognition using Spatial Relative Distance (공간상관거리를 이용한 차량 추적과 번호판 자동 인식 임베디드 시스템 구현)

  • Kang, Jin-Suk;Choi, Yeon-Sung;Kim, Jang-Hyung
    • The KIPS Transactions:PartB
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    • v.10B no.4
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    • pp.411-418
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    • 2003
  • The proposed system in this paper uses a camera attached to a mobile device in order to inquire a car and track its location anywhere. To do this, the system recognizes and verifies license plates on the front and back of a cu. The plates are scanned by the camera attached to a mobile device. The technology enables us to detect a car registration number and to transmit the number along with the location of the device to a server through a wireless communication network. The information of a car obtained through the terminal is encoded and transmitted to a server in a remote place through a wireless communication network also. The car registration number and its location information are decoded and transmitted as a text to the server in a remote place. In order to track a user´s location through spatial relative distance estimated in real-time, the server uses the spatial and attribute information which are the most prior to the desired data value. With this property information, the right location can be calculated.

QR Code Based Mobile Dual Transmission OTP System (QR 코드를 이용한 모바일 이중 전송 OTP 시스템)

  • Seo, Se Hyeon;Choi, Chang Yeol;Lee, Goo Yeon;Choi, Hwang Kyu
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38B no.5
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    • pp.377-384
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    • 2013
  • In order to improve the security strength in the password based user authentication, in which the security vulnerability is increased while the same password is repeatedly used, the OTP(One-Time Password) system has been introduced. In the OTP systems, however, the user account information and OTP value may be hacked if the user PC is infected by the malicious codes, because the user types the OTP value, which is generated by the mobile device synchronized with the server, directly onto the user PC. In this paper, we propose a new method, called DTOTP(Dual Transmission OTP), to solve this security problem. The DTOTP system is an improved two-factor authentication method by using the dual transmission, in which the user performs the server authentication by typing the user account and password information onto the PC, and then for the OTP authentication the mobile device scans the QR code displayed on the PC and the OTP value is sent to the server directly. The proposed system provides more improved security strength than that of the existing OTP system, and also can adopt the existing OTP algorithm without any modification. As a result, the proposed system can be safely applied to various security services such like banking, portal, and game services.

Optimal TCP Segment Size for Mobile Contents Server Access over Wireless Links of Cellular Networks (이동통신망에서의 모바일 컨텐츠 서버 통신을 위한 최적의 TCP 세그먼트 길이)

  • Lee, Goo-Yeon;Jeong, Choong-Kyo;Kim, Hwa-Jong;Lee, Yong
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.12 s.354
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    • pp.31-41
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    • 2006
  • Internet access from mobile phones over cellular networks suffer from severe bandwidth limitations and high bit error rates over wireless access links. Tailoring TCP connections to best fit the characteristics of this bottleneck link is thus very important for overall performance improvement. In this work, we propose a simple algorithm in deciding the optimal TCP segment size to maximize the utilization of the bottleneck wireless TCP connection for mobile contents server access, taking the dynamic TCP window variation into account. The proposed algorithm can be used when the product of the access rate and the propagation time is not large. With some numerical examples, it is shown that the optimal TCP segment size becomes a constant value when the TCP window size exceeds a threshold. One can set the maximum segment size of a wireless TCP connection to this optimal segment size for mobile contents server access for maximum efficiency on the expensive wireless link.

An Inter-Working Method for Mobile Upbringing Game Using WAP Push Technology between WEB and WAP servers (WAP Push 기술을 애용한 모바일 육성 게임을 위한 WEB과 WAP 서버간의 연동 방법)

  • Hwang Doh-Yeun;Lee Nam-Jae;Kwak Hoon-Sung
    • The KIPS Transactions:PartB
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    • v.12B no.2 s.98
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    • pp.137-142
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    • 2005
  • Since wireless communication cost is relatively expensive, the mobile games using cellular phones or PDAs are mostly played after being downloaded unlike more updated types of phone-to-phone or online games. In particular, the upbringing games, in which garners foster virtual companion animals or vegetables as their avata, have been spotlighted. It is essential to supply variety of items for upbringing avatas. However, due to diverse tastes for avatas and limited storage of mobile terminals, game manias must download their desired items from homepages. In addition, game developers must inform users through SMS messages whenever a new item is created. To do so, they must link WEB server and WAP server to Call Back URL or ARS. This paper proposed a linkage method suitable for JAVA-based mobile phone operating system. The proposed method will consequently increase life cycle of a game and reinforce profitability.

A Distributed Proxy Server System for Wireless Mobile Web Service (무선 이동 웹 서비스를 위한 분산 프록시 서버 시스템의 설계 및 구현)

  • Lee, Hyuk-Joon;Kim, Dong-Won
    • The KIPS Transactions:PartC
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    • v.9C no.1
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    • pp.79-88
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    • 2002
  • Transcoding proxy strategy has been widely used as a means to reduce the delay in retrieving Web pages over wireless mobile data service networks. However, this strategy has the serious drawbacks of being a potential point of failure or a bottleneck of the service. We developed a distributed proxy server system in which multiple proxy servers are installed at geographically dispersed locations and share the workloads among them by serving mobile hosts only within assigned regions. A new handoff message protocol to enable handoffs between proxies as the mobile hosts move between regions is proposed. According to the proxy server handoff protocol, a client agent at the mobile horst requests a proxy server to start handoff processing by which two proxy servers synchronize distilled data belonging to a HTTP session that must be maintained across the handoff. Also, we introduce the architecture of the proxy server and the client agent that handles the proxy server handoff. Finally, we evaluate the proposed system through performance test.

Mobile GIS Application for Managing Flood Disaster in River Basin (하천유역 홍수재해관리를 위한 Mobile GIS 기술 적용)

  • Seo, Young-Min;Kim, Sung-Bum;Jang, Kwang-Jin;Jee, Hong-Kee;Lee, Soon-Tak
    • Proceedings of the Korea Water Resources Association Conference
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    • 2006.05a
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    • pp.1112-1115
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    • 2006
  • 모바일 GIS를 홍수재해관리 시스템에 도입하기 위한 목적은 홍수에 대비한 신속한 상황대처 통해 인명 및 재산피해를 최소화하는데 있다. 모바일 GIS 시스템 구축의 기본 방향은 하천유역에 대한 행정업무 및 정보화 업무의 효율성을 높여 현장업무에서 실시간으로 제공되는 수문정보 및 지형정보에 대한 다양한 컨텐츠를 주민들이 쉽게 접근하여 서비스를 제공받을 수 있도록 하고 현장 실무자가 하천 수위 및 유량을 관리하는 데 있어 즉각적인 조치를 가능하도록 하기 위한 것이다. 본 연구에서 이동 클라이언트와 홍수재해관리시스템 서버간의 무선통신채널은 AP(Access Point)를 통한 WLAN이나 CDMA망의 모바일 네트워크 또는 차세대 휴대인터넷 망을 대상으로 하였다. 홍수재해관리시스템은 ArcIMS, HTML, Java Script를 이용하여 구축하고 웹 서비스를 위해 마이크로소프트사의 IIS(Internet Information System) 사용하며, ArcIMS의 정상적인 구동을 위해 JRE(Java Runtime Environment)를 설치하도록 하였다. 주요 GIS 기능은 줌인, 줌아웃, 팬, 속성정보 검색, 거리측정, 버퍼링 기능 등이고 Layer는 침수위험건물, 대피건물, 침수지역 건물용도, 건물, 도로, 수계, 침수예상지역(100, 200년 빈도), 위성영상, DEM, 행정경계 등이 포함되도록 하였다. 시스템 구축에 사용될 데이터는 수리수문학적 데이터(유출량, 강우강도, 대상지역의 면적, Manning 계수 등)와 대상지역의 수치지도, DEM, 고해상 위성영상, 문헌조사와 현장조사를 통해 얻은 자료를 바탕으로 구성하도록 하였으며, 수리수문학적 데이터와 DEM 데이터를 바탕으로 침수지역 데이터를 생성하고 문헌조사와 현장조사를 통해 얻은 속성정보와 디지털 지도인 공간정보를 연결하기 위해 디지털 지도에서 건물 Layer, 도로 Layer, 등고선 Layer, 수계 Layer를 추출하여 ArcGIS에서 Coverage로 변환하여 위상관계를 설정한 후 다시 Shape 파일로 변환하여 속성정보와 연결시키도록 데이터베이스 구축방안을 제시하였다. 이와 같이 본 연구에서는 홍수재해 관리시스템에서 모바일 GIS를 적용하기 위하여 Pocket PC를 탑재한 이동 클라이언트인 PDA에 GPS 모듈을 확장하여 GPS 위성으로부터 위치정보를 획득하고 지리정보를 제공하는 모바일 GIS 서버간에 XML 기술을 이용하여 수문정보 및 지형정보 서비스를 제공하는 방안을 제시하였다.

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An IP-address Auto-configuration Technique using Address Reservation for a Mobile Ad hoc Networks (모바일 애드 흑 네트워크에서의 주소 예약을 이용한 IP주소 자동 설정 기법)

  • Kim Namhoon;Ahn Soyeon;Moon Kyeongdeok;Lee Younghee
    • Journal of KIISE:Information Networking
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    • v.31 no.6
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    • pp.659-672
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    • 2004
  • A Mobile Ad hoc Network (MANET) is a group of independent mobile computing nodes that consist of a multi-hop wireless network without a central administration or any infrastructure. Every node that wants to join a MANET must obtain an address for communication. Having a centralized DHCP server that provides addresses to nodes, we can easily and automatically obtain addresses. However, a MANET lacks any fixed infrastructure such as a DHCP server. We therefore propose a distributed address autoconfiguration approach for a MANET using a reserved address and optimistic Duplicated Address Detection (DAD). The reserved address helps to reduce the allocation latency, and the optimistic DAD guarantees the uniqueness of addresses and lessens communication overhead. We then suggest methods of handling network partition and network merging situations, and go on to evaluate our approach through simulations. The simulation result shows that our scheme guarantees the uniqueness of allocated address and considerably improves allocation latency and communication overheads.

An Efficient Dynamic Group Key Agreement for Low-Power Mobile Devices (저전력 모바일 장치에 적합한 효율적인 동적 그룹 키 동의)

  • Cho Seokhyang;Nam Junghyun;Kim Seungjoo;Won Dongho;Lee Hyejoo;Choi Jinsoo
    • The KIPS Transactions:PartC
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    • v.12C no.2 s.98
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    • pp.157-168
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    • 2005
  • Group key agreement protocols are designed to provide a group of parties securely communicating over a public network with a session key. The mobile computing architecture is asymmetric in the sense of computational capabilities of participants. That is, the protocol participants consist of the stationary server(application servers) with sufficient computational Power and a cluster of mobile devices(clients) with limited computational resources. It is desirable to minimize the amount of computation performed by each group member in a group involving low-power mobile devices such as smart cards or personal digital assistants(PDAs). Furthermore we are required to update the group key with low computational costs when the members need to be excluded from the group or multiple new members need to be brought into an existing group. In this paper, we propose a dynamic group key protocol which offers computational efficiency to the clients with low-power mobile devices. We compare the total communicative and computational costs of our protocol with others and prove its suity against a passive adversary in the random oracle model.

Synopsis based Mobile Search System (줄거리에 기반한 모바일 검색 시스템)

  • Kim, Byung-Ki;Cho, Gyung-Bin;Choi, So-Young;Kim, Yu-Seop;Kim, Jin;Ko, Young-Woong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.05a
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    • pp.897-900
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    • 2007
  • 모바일 단말기의 수요가 증가함에 따라 사용자들은 다양한 형태의 검색 시스템을 요구하고 있다. 모바일 환경에서는 키 입력 방식이 일반적인 개인용 컴퓨터와 상이하기 때문에 모바일 단말기의 특성에 적합한 검색 방식이 필요하다. 본 논문에서는 PDA와 같은 모바일 단말기에서 사용자가 원하는 TV 프로그램을 검색 할 수 있는 시스템을 설계 및 구현하였다. 전체 시스템은 검색 서버와 모바일 클라이언트로 구성되며, 클라이언트는 모바일 환경에서 검색어 입력을 효율적으로 할 수 있게 데이터베이스에 기반한 검색어 입력 방법을 사용하였다. 시스템의 유용성을 확인하기 위한 실험에서 이 시스템은 검색어 입력 방식과 드라마 검색 결과를 모두 만족하는 성능을 보여주었다.

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An Efficient Hierarchical Authentication Scheme through Brokers in Mobile IPv6 Networks (브로커를 통한 모바일 IPv6 네트워크의 효율적인 계층적 인증기법)

  • Jung, Ha-Gwon;Jeong, Jong-Pil
    • Journal of Internet Computing and Services
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    • v.12 no.4
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    • pp.15-26
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    • 2011
  • As quick and secure mobility service is becoming a critical issue in the ubiquitous environment. Internet Engineering Task Force (IETF) has done a lot of meaningful work in order to cope with the critical issues, which is a key technology of guaranteeing the legally and safely using of network resources, they has proposed Hierarchical Mobile IPv6 (HMIPv6) to complement for such problems as handover latency and signaling overhead in existing MIPv6. Most of the current research about HMIPv6 focuses on how to optimize the interactive processes between the HMIPv6 and AAA (Authentication, Authorization, Accounting) protocol. This paper describes a cost-effective hierarchical authentication scheme, which makes its focus on minimizing the authentication latency in AAA processing. In this scheme, a hierarchical AAA architecture is proposed, in which the AAA servers are deployed on the Mobility Anchor Point (MAP), the Root AAA server manages several Leaf AAA servers and the Brokers on behalf of the AAA server in home domain. The simulation results shows that the proposed scheme reduces the handoff and authentication latency evidently compared to the previous traditional authentication combination modeling.