• Title/Summary/Keyword: 모바일 단말기

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Developing Avatar Converter by using existing Contents in Mobile Contents Development (모바일 컨텐츠 개발에서 기존의 컨텐츠를 최대한 이용하기 위한 아바타 변환기 개발 연구)

  • Park, Dae-Hyuck;Kang, Eui-Sun;Hong, Maria;Lee, Keun-Soo;Lim, Young-Hwan
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.1 s.39
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    • pp.243-250
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    • 2006
  • Mobile device has the same service as PC with the development of mobile technology, such as game, internet, economic service. This paper we play the games in Mobile Device which were popular in Pentium 1 PC, and then develop Avatar Converter by summarizing Automating Elements. In other words, we propose a method that can accelerate developing speed of Mobile Contents by recycling existing resource. The main function of Avatar Converter is that transform existing architecture with dividing logic and resource which can play in mobile by considering restriction items. It can accelerate developing speed by transforming common logic and resource in various contents development for kinds of mobile company.

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Tiled Image Compression Method to Reduce the Amount of Memory Needed for Image Processing in Mobile Devices (모바일 단말기에서 이미지 처리에 필요한 메모리 사용량을 줄이기 위한 타일화 이미지 압축 기법)

  • Oh, Hwang-Seok
    • Journal of Korea Game Society
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    • v.13 no.6
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    • pp.35-42
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    • 2013
  • A new compressed image format is proposed to use a large size of image in mobile games without the constraints of hardware specifications such as memory amount, processing power, which encodes each block of a large size image in scan line order. Using the experiments, we show the effectiveness of proposed method compared with a general PNG in terms of compression ratios and required memory in decoding processes. Also, the loading delay can be reduced by decoding only the displaying area of a large image in run-time.

A Mobile Service Method of S&T Information Content for Ubiquitous Environment - focused on KISTI's Scent of Science Service - (유비쿼터스 환경을 위한 과학기술 콘텐츠의 모바일 서비스 방안 - KISTI의 과학향기 사례를 중심으로 -)

  • Hyun, mi-hwan;Lee, choong-mo;Kim, sun-tae;Kim, ji-young;Yae, yong-hee
    • Proceedings of the Korea Contents Association Conference
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    • 2008.05a
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    • pp.469-472
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    • 2008
  • Although wireless devices ar the most suitable for ubiquitous environment, they have restrictive capacities when using internet services than desktop environment. Considering different system features of mobile devices such as small display and limited input capability, an alternative scheme to access the Web efficiently is required. In the paper, we propose a mobile service method of S&T information content to support ubiquitous environment though the case study of KISTI's Scent of Science content service based on mobile.

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A Study on the Application for WIPI Terminal of ENC Image Information (전자해도 이미지 정보의 WIPI 단말기 적용 기법 연구)

  • Ahn, Sung-Hwan;Jung, Sung-Hun;Choi, Hong-Seok;Yim, Jae-Hong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.67-70
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    • 2005
  • As the demand of sea leisure increases recently, interest is converged sea safety and offer of quick and systematic information according to weather environment that change rapidly. Use of Electronic Navigational Chart(ENC) in the sea in offer of geography information through Mobile terminal was gone to level that run in PDA environment in domestic by bulky good physician data information and complicated processing way of island in the sea expression in sea, and is loaded in obligatory sailing equipment of ship yet and is used. In this paper, we develop server system that take charge index for offer of quick information through Restrictive resource management and Caching Technique, image conversion and database construction and fast search to service various marine leisure informations of Weather Data and so on and image information of ENC in the sea to Mobile portable phone terminal efficiently.

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Design of a Vertex Program Virtual Machine on Mobile Platform (모바일 환경을 위한 정점 프로그램 가상머신 설계)

  • Kim, Tae-Young
    • Journal of the Korea Computer Graphics Society
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    • v.11 no.2
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    • pp.56-63
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    • 2005
  • 모바일 환경에서 고급 그래픽스 기술을 적용하고자 하는 시도로 최근 3D 그래픽 엔진을 탑재한 단말기가 출시되고 있다. 이 단말기는 OpenGL ES 1.x 을 기준으로 고정된 파이프라인을 통해 그래픽 연산을 처리하고 있으므로 사용자가 다양한 그래픽 표현을 수행하는데 제약이 따른다. 최근 PC 환경의 그래픽 엔진에서는 고정 기능의 파이프라인이 아닌 프로그래밍 가능한 파이프라인을 제공하여 기존 고정 파이프라인에서 불가능했던 유연한 그래픽스 기술을 제공하고 있다. PC환경의 프로그래밍 가능한 파이프라인은 DirectX 와 OpenGL ARB Extension 그래픽 라이브러리에 의해 제공되고 있지만, 모바일 환경에서는 이를 지원하기 위한 관련 제품이 아직 출시되지 않고 있는 상태이다. 본 논문에서는 OpenGL ARB Extension 1.0 을 근거로 정점 프로세싱 과정을 프로그래밍 가능한 파이프라인 구조로 동작하도록 하는 모바일용 정점 프로그램 가상머신을 제시한다.

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Design and Implementation of a Proxy-based Mobile Grid Services Framework (프록시 기반의 모바일 그리드 서비스 프레임워크 설계 및 구현)

  • Kim, Min-Gyu;Park, Si-Yong;Lee, Bong-Hwan
    • Journal of Internet Computing and Services
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    • v.8 no.3
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    • pp.85-98
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    • 2007
  • In distributed computing paradigm, mobile surrogate systems have not gained wide acceptance because of security concerns that have not been suitably addressed yet. Currently even the widely used Grid middleware, Globus, does not have a host authentication mechanism, which makes it hard to provide high performance Grid computing capabilities to mobile clients. In this paper, a mobile Grid service framework is designed and implemented in order to provide Grid services to mobile host such as PDA. The surrogate host-based system allows mobile hosts to be provided with Grid services while moving. The implemented mobile Grid services system has been applied to mobile healthcare system which utilizes Grid computing for ECG signal processing. The presented system framework can be used as a secure enterprise mobile healthcare system for hospital physicians.

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Trends and Outlooks of Mobile Handset on Convergence (컨버전스 진전에 따른 이동통신단말기 동향과 전망)

  • Han, Eok-Su;Sin, Yong-Hui;Jeong, Dong-Heon
    • Electronics and Telecommunications Trends
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    • v.23 no.2 s.110
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    • pp.69-79
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    • 2008
  • 지난 수 년간 이동통신 시장은 그야말로 급격한 변화와 성장을 경험하였다. 특히 휴대폰 시장은 이미 성숙기를 지나 교체수요 시장으로 선회하고 있으며, 기술적 측면에서는 2.5세대(CDMA 1x, GPRS), 3세대(EV-DO, W-CDMA), 3.5세대(HSDPA)로 빠르게 이동하고 있다. 최근 이동통신단말기 분야에서 일어나고 있는 변화의 핵심 요소로 이동통신단말기 산업과 모바일 인터넷 콘텐츠 산업과의 융합 현상을 들 수 있다. 예를 들어 Google의 Android(플랫폼), 마이크로소프트의 Windows Mobile(mobile OS) 등 이 큰 관심을 끌고 있으며, 스마트폰 시장의 형성과 터치스크린폰의 확대 등이 예견되고 있다. 본 고에서는 이러한 융합 현상에 따른 이동통신단말기 산업 및 시장의 일반적 현황을 소개하고, 이동통신단말기와 직접 관련된 단말기의 외관적 요소, User Interface, Mobile OS 및 Platform 등을 중심으로 최근 동향 및 향후 진화방향에 대해 살펴본다.

Vehicle Diagnostic System using Mobile Handset (모바일 핸드셋을 이용한 자동차 진단)

  • Park, Dong-Gyu;Uh, Yoon;Kim, Seong-Yeob;Song, Up-Jo;Kim, Su-Gyu;Lee, Do-Hoon
    • Journal of Korea Multimedia Society
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    • v.10 no.10
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    • pp.1338-1346
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    • 2007
  • Beyond a simple voice service, the advances in performance and resolution of mobile handsets provides us various features in the field of mobile services. Also, advances in the human-machine interface, electronics and embedded system technologies have created the foundation for a dramatic shift in the way the vehicles are diagnosed and maintained. In this paper, we will show the vehicle diagnostic system using the mobile handset based on the OBD-II (On Board Diagnostics version II) protocol. After 2005, OBD-II standard is obligatory for all vehicles selling in Korea. Our research topics are OBD-II protocol converter for the mobile handset and the vehicle diagnostics system on WIPI(Wireless Internet Platform for Interoperability) mobile platform, which is the standard mobile platform in Korea.

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Design and Implementation of Mobile VNC System for GUI Control and Monitoring of Remote Computer (원격 컴퓨터의 GUI 제어와 모니터링을 위한 Mobile VNC 시스템 설계 및 구현)

  • Chon Hee-ja;Seo Jung-Hee;Park Hung-Bog
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.5
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    • pp.912-919
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    • 2005
  • The Growth in wireless Internet has made Networking possible at anytime and anywhere. So mobile devices like cellular phone and PDA are now used in various fields. In particular, the mobility of mobile devices has a great advantage in remote control. This paper designed and implemented a Mobile VNC system that transmitted the screen image of a remote computer, control the remote computer GU and monitor all by cellular phone. The proposed system consists of a Mobile Viewer un on the cellular phone, VNC Server m on a number of remote computers and a VNC Monitor. For communication between the VNC Server and the Mobile Viewer the MRFB protocol is used. The screen image transmitted to the Mobile Viewer is encoded in the PNG format supported by SK-VM, the Java execution environment of the Cellular phone. According to implementation results, the image is about $2KB\~8KB$. According to the 65 times transmission test, the average frame per second is 4.93fps in the emulator and a real cellular phone takes 0.8fps. Therefore, the proposed system is more efficient than existing systems.

Guide Map and Outline Map Searching System Based on Mobile (모바일 기반의 안내도 및 약도 검색 시스템)

  • Ryu, Jong-Min;Jwa, Jeong-Woo;Jin, Heui-Chae;Kim, Do-Hyeun
    • Journal of Korea Spatial Information System Society
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    • v.8 no.3
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    • pp.77-87
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    • 2006
  • Recently the mobile terminals using GPS offer find-way service. But for obtaining the simple small-map, this system is very additional expensive. Accordingly it is impossible to provide this service using the general mobile terminals which almost all of the people have. Therefore, in this paper we design and develop the mobile outline map and guide map to solve the problems of the existed find-way service in the mobile environments. This system supports the mobile guide service of the destination without the additional cost on mobile terminal based on WIPI at any time and any where. And mobile service providers are able to advertise for neighborhood stores of the searching destination using this system.

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