• Title/Summary/Keyword: 모둠학습

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Development of Grouping Tool for Effective Collaborative Learning (효과적인 협동학습을 위한 모둠 구성 도구 개발)

  • Lee, KyungHee;Ko, Juhyung;Jwa, Chanik;Cho, Jungwon
    • Journal of Digital Convergence
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    • v.16 no.7
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    • pp.243-248
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    • 2018
  • The most important factor for collaborative learning to be effective is the selection of tools that constitute groups. Grouping is to facilitate collaborative learning, learners form groups based on various characteristics. If a group of students fails to form properly due to the selection of the wrong tools, problems can arise where complaints from students can lead to lectures and the effects of learning. In this paper, we have implemented a group of configuration tools that considered improving learning effects and diagnosing bulling tendency. We have proposed a group composition tool that can take into consideration the learning effect and also diagnose the tendency of the bullring by constructing the group according to the teacher's preference by inputting the class preference and the student's grade through the sociometry survey. We expect that the teacher will be able to grasp the students' friendship in advance and cope with the bulling that can happen in the class, as well as the cooperative learning that can lead the class to improve the learning effect.

A Design of Grouping and Evaluation Supporting System for Collaborative Learning (협동학습을 위한 모둠구성.평가 지원 시스템 설계)

  • Im, Gi-Bo;Kim, Kap-Su
    • 한국정보교육학회:학술대회논문집
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    • 2005.08a
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    • pp.228-237
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    • 2005
  • 본 연구에서는 협동학습의 사전평가, 모둠구성, 사후평가, 점수결과처리의 단계에서 교사의 업무 부담을 혁신적으로 덜어 주고 높은 교육적 효과를 가져다 줄 수 있는 협동학습 지원 시스템을 설계하였다. 본 시스템의 특징은 첫째, 협동학습에서 사전 사후평가의 채점 및 점수산출과정과 모둠구성단계를 자동화함으로서, 수업준비와 결과처리의 부담과 시간을 줄일 수 있는 시스템을 설계하였다. 둘째, 다양한 종류의 협동학습에서 활용 가능하도록 학습자의 성별, 성향, 성적 등의 포괄적인 모둠구성 기준을 사용할 수 있도록 하였다. 셋째, 사전평가, 과정평가, 형성평가, 자기평가, 모둠평가 등의 다양한 평가방법을 이용할 수 있도록 구성하였다.

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Design and Implementation of the Course Environment for Supporting Collaboration Activities (과제 중심 협동학습 지원 환경의 설계 및 구현)

  • Jung, Mi-sil;Choi, Eun-Man
    • The KIPS Transactions:PartA
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    • v.11A no.3
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    • pp.217-226
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    • 2004
  • This paper describes an experiment of concrete and specific group work learning system based on the traditional Jigsaw group work learning model. Jigsaw model has two groups of students such as random group and expert group so that a course can make progress on explaining and lecturing all members of class after each student can be a member of expert group of course topic. We design and implement Web-based training system to support collaboration and Interaction among students of a course based on Jigsaw model The Web- based learning system makes each group going up to the expert level of a course subject by supporting various study menu and provides equal opportunity of improving social abilities such as leadership, communication skill, trust, and trouble-settling by taking part in collaboration activities.

Development of the ICT Consumer Education Program for the Second Grade of Middle School Students (중학교 2학년 기술 가정교과 '청소년과 소비생활' 단원의 ICT활용 교육프로그램 개발)

  • Jong, Yoo-Se;Lee, Yon-Suk
    • Journal of Korean Home Economics Education Association
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    • v.19 no.2
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    • pp.77-101
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    • 2007
  • The purposes of this study were to develop ICT consumer education program for the second grade middle school students using in the Home Economics and Technology class and to test the effect of this program in terms of learning the knowledge and forming the attitude to be a wise consumer. The contents of a middle school Home Economics curriculum and 10 different textbooks were analyzed. Based on these analyses 5 ICT lesson plans on consumer education were developed. The second grade middle school students as an experimental group participated in 5 ICT consumer education classes during the middle school Home Economics and Technology classes. The control group of students who had same condition with the experimental group were taught by traditional instructional methods. After experiment, the changes in knowledge and attitude to be a wise consumer of both groups were analyzed using Analysis of Covariance. The significant improvements of knowledge and attitude of it were found among the experimental group of students compared with control group of students. Thus the conclusion is that the ICT consumer education program conducted in this study was found to be more effective than traditional one in terms of learning the knowledge and forming the attitude to be a wise consumer.

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On-line Assesment System for Improving of Learning by Group inVocational High School (전문계 고교에서 모둠별 학습 강화를 위한 온라인 평가 시스템)

  • Cho, Sin-Won;Lee, Sun-Young;Lee, Se-Hoon;Lee, Jung-Hyun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2009.01a
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    • pp.147-152
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    • 2009
  • 정보 컴퓨터 분야의 실무현장에서 요구하는 인재는 바로 문제해결력과 프로젝트 수행능력을 갖춘 현장적 합성 연재라 하겠다. 본 논문에서는 정보 컴퓨터 분야의 전문계 고교에서 문제해결력과 프로젝트 수행능력을 갖춘 인력을 양성하기 위한 프로젝트식 모둠별 협력 학습 교육과정을 제안하고, 학습을 직접적으로 지원할 수 있는 온라인 평가 시스템을 설계 및 구현한다. 제안하는 시스템을 통해 진행되는 모둠별 학습을 체계적으로 관리할 수 있으며, 향후 같은 교육과정을 이수하는 학습자에게 사례 데이터베이스로서의 역할을 수행할 수 있을 것이다. 또한, 실무능력을 향상시키기 위한 외부전문가의 교과과정 참여를 이끌고 시간 공간적인 제약을 제안하는 시스템을 통해 극복할 수 있을 것이며, 각 진행 단계마다 평가되는 결과를 즉각적이고 다양한 형태로 피드백 해줌으로 해서 학습자는 동기부여와 학습강화 효과를 얻을 수 있다.

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수학교과 지도를 위한 동기유발 방법 연구

  • Lee, Dong-Ro;Lee, Sang-Bock;Oh, Kwang-Sik
    • 한국데이터정보과학회:학술대회논문집
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    • 2005.10a
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    • pp.49-57
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    • 2005
  • 지금의 교실 수업은 토론학습에 익숙한 학생들로 수업에 흥미를 가지는 수업에 관심을 많이 갖고 있으며 수준별 수업을 통한 심화.보충형과 특별 보충과정으로 학생 지도를 하고 있다. 교실마다 수학 학습을 기피하는 현상이 두드려지고 있으며 개인별 수준 차가 더욱 심한 상태라서 학생들에게 동기를 유발하여 수학에 대한 학습 의욕을 고취하고 교실 밖의 학습자를 교실내로 흡수하기 위한 방법론으로 모둠별 돌림수학, 수준별 모둠 구성을 통해 박수를 치기, 구구단을 이용한 학습과 수학 모둠 노래를 통하여 학습동기를 유발하는 학습 모형을 소개한다. 그리고 수행평가나 포트폴리오, 수학 감상문을 통해 동기 유발이 가능한 실제 학습을 개발하여 공교육의 내실화와 창의력을 유발하는 자아실현의 일환으로 신선한 교실 수업의 보탬이 되었으면 한다.

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Effects of Geography Class Using Taboo Games on Student's Learning (터부 게임을 활용한 지리수업이 학습에 미치는 영향)

  • Choi, Jung-Sook;Cho, Chul-Ki
    • Journal of the Korean association of regional geographers
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    • v.20 no.2
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    • pp.230-244
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    • 2014
  • This study is to analyze the effects of geography class using taboo games on developing student's ability to think. After playing taboo games in which students explain keyword without using presented taboo words, worksheets of participants were analyzed with interviews to demonstrate what kind of thinking skills are working. The results of the analyses are as follows. First, while divergent thinking is applied to students who explain keyword in taboo games, convergent thinking is applied to students who listen to and guess them. Second, as groups play a role as explainer or answerer in turn, they can learn divergent and convergent thinking together. Third, students seem to improve high-order thinking ability like decision-making, critical thinking, metacogniton through taboo games. Fourth, students have a tendency to use a variety of direct and/or indirect experiences (especially, from media) as well as cross curricular knowledge in order to explain keyword without using taboo words.

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The Influence of the Inclusive Leader on Group Interactions in Science Inquiry Experiments (과학실험수업에서 포용적 리더가 모둠의 상호작용에 미치는 영향)

  • Park, Joo-Young;Seong, Suk-Kyoung;Choi, Byung-Soon
    • Journal of The Korean Association For Science Education
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    • v.30 no.1
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    • pp.124-139
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    • 2010
  • The purpose of this study was to understand the influence of the inclusive leader on group interactions in scientific inquiry experiments emphasizing group interactions. For this purpose, the students' verbal interaction patterns in groups with inclusive leaders were compared with those of groups with normal leaders and the inclusive leaders' influence on the progress of group interactions was analyzed extensively. This study focused on interactions of four small groups of seventh graders, with two having inclusive leaders and two having normal leaders. Students were involved in seven science classes for three weeks and students' interactions in each class were observed and recorded using video/audio. The data recorded was transcribed. Analysis of verbal interaction patterns showed that the small group with the inclusive leader had a more positive atmosphere and highly structured interactions. Results of the study showed that interactions of small groups with inclusive leaders were sustained for longer times, since the inclusive leaders initiated and expanded interactions. The inclusive leaders behaved with consideration of the feelings of other members in sharing their roles or facing critical situations. In addition, although they sometimes gave pressured other members to get them to participate, the pressure did not discourage their interaction as opposed to the emotional pressure that normal leaders would exert. The inclusive leaders were pleased with small-group interactions and activities. They considered the feelings of the other members and respected others' opinions. Such characteristics of inclusive leaders preserved a positive atmosphere and produced more high-level interactions. Thus, the groups that inclusive leaders had influenced had a pleasant and significant learning experience. Educational implications of characteristics of the inclusive leader and the organization of groupings were drawn.

The Inquiry of Change of Mathematical Beliefs and Attitude in Elementary Cooperative Learning Class. (협동학습에서의 초등학생 수학적 신념 및 태도 변화 연구)

  • 서관석;안진수
    • School Mathematics
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    • v.5 no.4
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    • pp.541-553
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    • 2003
  • The purposes of this study are to look into the changing processes of mathematical beliefs and attitudes of the students and to propose the plans how to manage cooperative learning, what can contribute to cognitive affective domains of mathematics learning in applying STAD-based cooperative loaming to mathematics class. So we, the researchers performed cooperative learning in the fifth grade of elementary school and did the exams of mathematical beliefs and attitudes, interviews, supplementary Questions. And students showed meaningful changes in 'the need of cooperative learning', 'critical thinking', 'the acceptance of thoughts of others'. Meanwhile, there were possibilities what all the members of one group can't recognize their errors in STAD, so we proposed 'Tongsinsa'. And we presented concrete methods how to reconstruct groups and somethings to consider when students are not satisfied with the group activities.

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Development of a Remote Cooperative Studying System for ICT Using Education (ICT 활용 교육을 위한 원격지 학급간 협동 학습 시스템)

  • Jeong, Young-Sik;Lee, Young-Hyun;Kim, Hong-Rae;Kim, Myeong-Ryeol
    • The Journal of Korean Association of Computer Education
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    • v.5 no.2
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    • pp.101-109
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    • 2002
  • A remote cooperative studying system based on the Internet consists of a matching system of connecting remote class room with the others, a community system of making practical cooperative study by student's various. compensation and interaction, and a report system of sharing studying results and evaluating of studying achievements for individuals, groups and class. Especially I divide a course of cooperative studying into six parts; pre-preparation stage, group organization stage, interaction stage, result consultation stage, evaluation stage and follow-up stage. Because this system supply various interaction and responsible activity of groups, teachers naturally have confidence of education using ICT and students have basic ICT and the community-sense

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