• Title/Summary/Keyword: 메시지 통신

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Distributed Binding Update Scheme for Fast Handoff in Non-Nested Network Mobility Environment (비 중첩 네트워크 이동성 환경에서 빠른 핸드오프를 위한 분산 바인딩 갱신 기법)

  • Kim, Hoon;Song, Ui-Sung
    • The Journal of Korean Association of Computer Education
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    • v.10 no.5
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    • pp.81-88
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    • 2007
  • To support the movement of a mobile network consisting of several mobile nodes, the IETF NEMO working group proposed NEMO basic support protocol using bi-directional tunneling between the home agent and the mobile router. Since NEMO basic support protocol is based on bi-directional tunneling, all communications to and from mobile nodes are suffer from inefficient routing all the cases. To solve the routing inefficiency problem, several proposals are proposed. However, those proposals results in new problems, such as binding update storm and changes in existing protocol. Especially, binding update storm problem may cause the delay in binding update, this subsequently causes the difficulty for a real time service and the handoff delay on the movement of mobile network. In this paper, we propose a new binding update scheme which reduces binding update latency and the handoff delay through the distribution of the transmission time of binding update messages. The performance of the proposed scheme is also evaluated to demonstrate its efficiency. Simulation results show that the proposed scheme can efficiently reduce the binding update latency.

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Information Transfer Method of Dangerous Road Condition (도로 위험 상황의 전송 방법)

  • An, Soo-Jin;Kim, Young-Wook;Han, Min-Hong
    • Journal of the Korea Society of Computer and Information
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    • v.12 no.1 s.45
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    • pp.189-197
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    • 2007
  • Developed safety system which transfers danger information to rear cars for accident prevention when drivers detect a accident, a dropping or a freezing during driving on the high way. To prevent an accident, each vehicles mount OBU which is made up of a GPS unit and a transmitter-receiver and the trace of road is always renewed and saved in OBU per a regular past distance. When the driver see dangerous situation, transfer a danger pattern and a trace information by pressing button. All cars which receive information compare the received data with the original data. And then, only cars which are located at the rear in a regular distance respond and occur a warning. Performed a road test at the rate of $30{\sim}50$ kilometer a hour using two test cars which saved about 120meter's space between them were mounted OBU which had 447Mhz transceiver. As a result of the experiment, communication between test cars had no problem. Accordingly, it can use a safety driving device because driver can notice a danger situation and set themselves ready for it using this system in advance.

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Integrated Structural Design Operation by Process Decomposition and Parallelization (프로세스 분할 병행에 의한 통합 구조설계 운용)

  • Hwang, Jin-Ha;Park, Jong-Hoi
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.21 no.1
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    • pp.113-124
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    • 2008
  • Distributed operation of overall structural design process, by which product optimization and process parallelization are simultaneously implemented, is presented in this paper. The database-interacted hybrid method, which selectively takes the accustomed procedure of the conventional method in the framework of the optimal design, is utilized here. The staged application of design constraints reduces the computational burden for large complex optimization problems. Two kinds of numeric and graphic processes are simultaneously implemented by concurrent engineering approach in the distributed environment of PC networks. The former is based on finite element optimization method and the latter is represented by AutoCAD using AutoLISP programming language. Numerical computation and database interaction on servers and graphic works on independent clients are communicated through message passing. The numerical experiments for some steel truss models show the validity and usability of the method. This study has sufficient adaptability and expandability, in that it is based on general methodologies and industry standard platforms.

A Development of Remote Control System using PDA based WINDOWS CE .NET (WINDOWS CE .NET 기반의 PDA를 이용한 원격제어시스템 개발)

  • Yang, Won-Seok;Lee, Yoo-Sang;Jeon, Jae-Wuk;Moon, Il-Hyeon;Jeon, Chang-Wan;Ahn, Dal;Lim, Jong-Sik;Choi, Kwan-Sun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.8 no.6
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    • pp.1480-1490
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    • 2007
  • This study implemented a remote control system using PDA based on WINDOWS CE. NET. In existing remote control systems, the user generally controls remote objects and obtain data using a computer, which is a local system connected to the internet, and the remote objects are connected to server computers. In order to control remote objects, the user has to have a computer, a space to use the Internet, and wired internet. The system proposed in this study uses an embedded board as a server and PDA as a client. Thus, the user can control remote objects at any place as long as wireless internet is available. In addition, because an embedded board is used as a server, the system has the characteristics of high performance and low power consumption. The proposed system provides not only remote control environment using PDA but also conventional control environment using a computer as a client. In case PDA is not available, remote objects still can be controlled from any place as long as there are wired internet and a computer.

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Design and Implementation of IMAP Server Supporting E-mail Address Internationalization(EAI) in a Mobile Environment (모바일 환경에서 다국어 전자 우편 주소 지원을 위한 IMAP 서버 설계 및 구현)

  • Lee, Jin-Kyu;Kim, Kyongsok
    • KIPS Transactions on Computer and Communication Systems
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    • v.4 no.10
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    • pp.343-348
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    • 2015
  • Due to the need for multilingual e-mail address, EAI Working Group of the IETF has created a wide range of standards associated with e-mail address internationalization(EAI) since 2006. One of the authors and colleagues designed and implemented the mail server, SMTPUTF8, that supports EAI RFC protocols. SMTPUTF8 mail server is composed of new SMTP and POP3 servers supporting EAI RFC protocols. However, SMTPUTF8 did not include a new IMAP server supporting EAI RFC protocol. Recently many people are using smart phones to read and send e-mail messages in a mobile environment. IMAP server is more useful than POP3 server in a mobile environment. Therefore, in this paper, the authors have designed and implemented IMAP server and client app that complies with the IMAP standard (RFC) published by EAI WG of IETF to support multilingual e-mail address. This IMAP server is added to the SMTPUTF8 mail server so that users can access e-mail messages via IMAP client app in a mobile environment.

An Inter-Working Method for Mobile Upbringing Game Using WAP Push Technology between WEB and WAP servers (WAP Push 기술을 애용한 모바일 육성 게임을 위한 WEB과 WAP 서버간의 연동 방법)

  • Hwang Doh-Yeun;Lee Nam-Jae;Kwak Hoon-Sung
    • The KIPS Transactions:PartB
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    • v.12B no.2 s.98
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    • pp.137-142
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    • 2005
  • Since wireless communication cost is relatively expensive, the mobile games using cellular phones or PDAs are mostly played after being downloaded unlike more updated types of phone-to-phone or online games. In particular, the upbringing games, in which garners foster virtual companion animals or vegetables as their avata, have been spotlighted. It is essential to supply variety of items for upbringing avatas. However, due to diverse tastes for avatas and limited storage of mobile terminals, game manias must download their desired items from homepages. In addition, game developers must inform users through SMS messages whenever a new item is created. To do so, they must link WEB server and WAP server to Call Back URL or ARS. This paper proposed a linkage method suitable for JAVA-based mobile phone operating system. The proposed method will consequently increase life cycle of a game and reinforce profitability.

A Study on the Real-Time Certificate Status Verification System Using VDN (VDN을 이용한 실시간 인증서 상태 검증 시스템의 관한 연구)

  • Lee, Kwang-Hyoung;Kim, Hyun-Chul
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.7 no.5
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    • pp.858-865
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    • 2006
  • A certificate that is issued by the certification authority can be revoked within the period of validity by various reasons such as the loss of private key, disqualification or the change in key. Therefore, the certificate status verification must precede prior to use Currently, the CRL or the OCSP methods are used in most cases. But the CRL system can't guarantee the present status of the certificate, and the OCSP generates heavy network traffic by checking or requesting certificate status in real-time using high-capacity messages. In this paper, we propose a system that requests the certificate verification by creating VDN for user identity information. Through this system, the certification authority will be able to guarantee the certificate's status in real-time, and solve the problem of the sewer and network overload by verifying and finding user identity information from VDN, Based on the results, we propose a real-time certificate status verification system which can improve the speed of the verification. We confirmed the improvement in speed by testing and comparing it with the existing methods.

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Multiagent-based Intellignet Electronic Commerce System (다중에이저트 기반의 지능형 전자상거래 시스템)

  • Lee, Eun-Seok;Lee, Jin-Goo
    • The KIPS Transactions:PartC
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    • v.8C no.6
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    • pp.855-864
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    • 2001
  • With the increasing importance and complexity of EC (Electronic Commerce) across the Internet, the need and expectation for intelligent software agents to support both consumers and suppliers through the whole process of EC are growing rapidly. To realize the intelligent EC. a multiagent based EC system. which includes foundational technologies such as the establishment of standard product ontology the definition of message and negotiation protocol and brockering, is required. In this paper we propose an intelligent EC System named ICOMA(Intelligent electronic CO mmerce system based on Multi-Agent) as an open infrastructure of multiagent-based EC. Concretely we have proposed. designed and implemented an architecture of multiagent-based EC system including 6-types of agents message protocol for inter-agent negotiation, personalized produst retrieval and filtering., We have confirmed the effectiveness of the system through experiments.

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An Algorithm For Load-Sharing and Fault-Tolerance In Internet-Based Clustering Systems (인터넷 기반 클러스터 시스템 환경에서 부하공유 및 결함허용 알고리즘)

  • Choi, In-Bok;Lee, Jae-Dong
    • The KIPS Transactions:PartA
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    • v.10A no.3
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    • pp.215-224
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    • 2003
  • Since there are various networks and heterogeneity of nodes in Internet, the existing load-sharing algorithms are hardly adapted for use in Internet-based clustering systems. Therefore, in Internet-based clustering systems, a load-sharing algorithm must consider various conditions such as heterogeneity of nodes, characteristics of a network and imbalance of load, and so on. This paper has proposed an expanded-WF algorithm which is based on a WF (Weighted Factoring) algorithm for load-sharing in Internet-based clustering systems. The proposed algorithm uses an adaptive granularity strategy for load-sharing and duplicate execution of partial job for fault-tolerance. For the simulation, the to matrix multiplication using PVM is performed on the heterogeneous clustering environment which consists of two different networks. Compared to other algorithms such as Send, GSS and Weighted Factoring, the proposed algorithm results in an improvement of performance by 55%, 63% and 20%, respectively. Also, this paper shows that It can process the fault-tolerance.

High Level Object Oriented Real-Time Simulation Programming and TMO Scheme (High Level 객체 지향에서 실시간 시뮬레이션 프로그램과 TMO 설계)

  • Song, Sun-Hee;Ra, Sang-Dong
    • The KIPS Transactions:PartA
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    • v.10A no.3
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    • pp.199-206
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    • 2003
  • The object-oriented (OO) distributed real-time (RT) programming movement started in 1990´s and is growing rapidly at this turn of the century. Distributed real-time simulation is a field in its infancy but it is bounded to receive steadily growing recognition for its importance and wide applicability. The scheme is called the distributed time-triggered simulation scheme which is conceptually simple and easy to use but widely applicable. A new generation object oriented (OO) RT programming scheme is called the time-triggered message triggered object(TMO) programming scheme and it is used to make specific illustrations of the issues. The TMO structuring scheme is a general-style components structuring scheme and supports design of all types of component including hard real time objects and non real time objects within one general structure.