• Title/Summary/Keyword: 메모리 크기 및 대역폭 감소

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A New Embedded Compression Algorithm for Memory Size and Bandwidth Reduction in Wavelet Transform Appliable to JPEG2000 (JPEG2000의 웨이블릿 변환용 메모리 크기 및 대역폭 감소를 위한 새로운 Embedded Compression 알고리즘)

  • Son, Chang-Hoon;Song, Sung-Gun;Kim, Ji-Won;Park, Seong-Mo;Kim, Young-Min
    • Journal of Korea Multimedia Society
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    • v.14 no.1
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    • pp.94-102
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    • 2011
  • To alleviate the size and bandwidth requirement in JPEG2000 system, a new Embedded Compression(EC) algorithm with minor image quality drop is proposed. For both random accessibility and low latency, very simple and efficient hadamard transform based compression algorithm is devised. We reduced LL intermediate memory and code-block memory to about half size and achieved significant memory bandwidth reductions(about 52~73%) through proposed multi-mode algorithms, without requiring any modification in JPEG2000 standard algorithm.

IBDI (Internal Bit-Depth Increase)와 메모리 압축 기술

  • Jeon, Byeong-Mun
    • Broadcasting and Media Magazine
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    • v.15 no.4
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    • pp.123-134
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    • 2010
  • 차세대 비디오 코덱인 HEVC (High Efficiency Video Coding)는 높은 코딩 성능과 상대적으로 낮은 처리 복잡도를 제공하기 위해 표준화 과정을 통해 여러 가지 코딩 툴들을 검증하고 있다. 이 중 메모리압축기술은IBDI 적용에 따른 참조 메모리 크기 및 메모리 대역폭 증가를 줄이거나 또는 8 비트 연산일지라도 초고해상도를 다루는 HEVC 특성상 ME, MC 과정에서 발생하는 메모리 대역폭을 줄이기 위해 고안된 기술이다. 본 기고는 다양한 메모리 압축 기술들을 소개하고 코딩 성능 측면, 계산 복잡도 측면, 그리고 메모리 대역폭 감소 측면에서 각 기술들을 비교하고 향후 메모리 압축 기술의 전개방향에 대해 설명하고자 한다.

Multi-mode Embedded Compression Algorithm and Architecture for Code-block Memory Size and Bandwidth Reduction in JPEG2000 System (JPEG2000 시스템의 코드블록 메모리 크기 및 대역폭 감소를 위한 Multi-mode Embedded Compression 알고리즘 및 구조)

  • Son, Chang-Hoon;Park, Seong-Mo;Kim, Young-Min
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.46 no.8
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    • pp.41-52
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    • 2009
  • In Motion JPEG2000 encoding, huge bandwidth requirement of data memory access is the bottleneck in required system performance. For the alleviation of this bandwidth requirement, a new embedded compression(EC) algorithm with a little bit of image quality drop is devised. For both random accessibility and low latency, very simple and efficient entropy coding algorithm is proposed. We achieved significant memory bandwidth reductions (about 53${\sim}$81%) and reduced code-block memory to about half size through proposed multi-mode algorithms, without requiring any modification in JPEG2000 standard algorithm.

A Simple and Efficient Antialiasing Method with the RUF buffer (RUF 버퍼를 이용한 간단하고 효율적인 안티알리아싱 기법)

  • 김병욱;박우찬;양성봉;한탁돈
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.3_4
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    • pp.205-212
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    • 2003
  • In this paper, we propose a simple and efficient hardware-supported antialiasing algorithm and its rendering scheme. The proposed method can efficiently reduce the required memory bandwidth as well as memory size compared to a conventional supersampling when rendering 3D models. In addition, it can provide almost the same high quality scenes as supersampling does. In this paper, we have introduced the RUF (Recently Used Fragment) buffer that stores some or whole parts of a fragment or two more the merged results of fragments that recently used in color calculation. We have also proposed a color calculation algorithm to deteriorate the image quality as referencing the RUF buffer. Because of the efficiency presented in the proposed algorithm, the more number of sampling points increases the more memory saving ratio we can gain relative to the conventional supersampling. In our simulation, the proposed method can reduce the amount of memory size by 31% and the memory bandwidth by 11% with a moderate pixel color difference of 1.3% compared to supersampling for 8 sparse sampling points.

Noise Reduction and Edge Enhancement Method and Architecture for Mobile Devices Supporting High Resolution Video (고해상도 영상을 지원하는 휴대용 기기의 잡음 감소와 윤곽 강조 방법 및 구조)

  • Lee, Keum-Seok;Jeon, Byeung-Woo
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.10d
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    • pp.502-505
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    • 2006
  • 본 논문은 고해상도의 영상을 처리하는 이동기기 등에 사용되는 SoC(System On a Chip)에 구현이 용이한 효과적인 화질 향상 (잡음감소와 윤곽강조) 을 위한 방법과 구조에 대한 것이다. 최근 이동기기의 발전과 진화에 따라 여러 형태의 이동기기가 개발되고 있는데 그 중 최근 인기를 끌고 있는 포터블 미디어 플레이어 (PMP)나 HD(Hight Definition)급 camcorder 등이 고해상도의 영상을 처리하는 이동기기로 분류될 수 있다. 이러한 이동기기에서 고해상도 영상에 대한 화질 향상을 기존의 복잡한 방법을 사용해 처리한다면 메모리 대역폭이나 하드웨어 크기 등의 증가로 이동기기에서 구현하는데 어려움이 따른다. 이에 본 논문에서는 이러한 이동기기에서의 고해상도의 화질 향상을 입력영상의 종류에 따라 선택적으로 메모리 대역폭 사용 없이 하드웨어 크기를 최소화하여 FPGA (field programmable gate array)나 ASIC (application specific integrated circuit)으로 구현이 용이하도록 하는 방법과 구조에 대해 설명하고 실제 영상을 가지고 실험한 결과로 주관적 화질 향상 효과를 가져 온 것을 확인할 수 있었다.

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Dynamic Rank Subsetting with Data Compression

  • Hong, Seokin
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.4
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    • pp.1-9
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    • 2020
  • In this paper, we propose Dynamic Rank Subsetting (DRAS) technique that enhances the energy-efficiency and the performance of memory system through the data compression. The goal of this technique is to enable a partial chip access by storing data in a compressed format within a subset of DRAM chips. To this end, a memory rank is dynamically configured to two independent sub-ranks. When writing a data block, it is compressed with a data compression algorithm and stored in one of the two sub-ranks. To service a memory request for the compressed data, only a sub-rank is accessed, whereas, for a memory request for the uncompressed data, two sub-ranks are accessed as done in the conventional memory systems. Since DRAS technique requires minimal hardware modification, it can be used in the conventional memory systems with low hardware overheads. Through experimental evaluation with a memory simulator, we show that the proposed technique improves the performance of the memory system by 12% on average and reduces the power consumption of memory system by 24% on average.

A New Predictive EC Algorithm for Reduction of Memory Size and Bandwidth Requirements in Wavelet Transform (웨이블릿 변환의 메모리 크기와 대역폭 감소를 위한 Prediction 기반의 Embedded Compression 알고리즘)

  • Choi, Woo-Soo;Son, Chang-Hoon;Kim, Ji-Won;Na, Seong-Yu;Kim, Young-Min
    • Journal of Korea Multimedia Society
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    • v.14 no.7
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    • pp.917-923
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    • 2011
  • In this paper, a new prediction based embedded compression (EC) codec algorithm for the JPEG2000 encoder system is proposed to reduce excessive memory requirements. The EC technique can reduce the 50 % memory requirement for intermediate low-frequency coefficients during multiple discrete wavelet transform (DWT) stages compared with direct implementation of the DWT engine of this paper. The LOCO-I predictor and MAP are widely used in many lossless picture compression codec. The proposed EC algorithm use these predictor which are very simple but surprisingly effective. The predictive EC scheme adopts a forward adaptive quantization and fixed length coding to encoding the prediction error. Simulation results show that our LOCO-I and MAP based EC codecs present only PSNR degradation of 0.48 and 0.26 dB in average, respectively. The proposed algorithm improves the average PSNR by 1.39 dB compared to the previous work in [9].