• Title/Summary/Keyword: 메모리(memory)

Search Result 3,881, Processing Time 0.03 seconds

Dynamic Rank Subsetting with Data Compression

  • Hong, Seokin
    • Journal of the Korea Society of Computer and Information
    • /
    • v.25 no.4
    • /
    • pp.1-9
    • /
    • 2020
  • In this paper, we propose Dynamic Rank Subsetting (DRAS) technique that enhances the energy-efficiency and the performance of memory system through the data compression. The goal of this technique is to enable a partial chip access by storing data in a compressed format within a subset of DRAM chips. To this end, a memory rank is dynamically configured to two independent sub-ranks. When writing a data block, it is compressed with a data compression algorithm and stored in one of the two sub-ranks. To service a memory request for the compressed data, only a sub-rank is accessed, whereas, for a memory request for the uncompressed data, two sub-ranks are accessed as done in the conventional memory systems. Since DRAS technique requires minimal hardware modification, it can be used in the conventional memory systems with low hardware overheads. Through experimental evaluation with a memory simulator, we show that the proposed technique improves the performance of the memory system by 12% on average and reduces the power consumption of memory system by 24% on average.

A Quantitative Analysis for An Efficient Memory Allocation (효과적인 메모리 할당을 위한 정량적 분석)

  • Hong, Yun-Shik
    • The Transactions of the Korea Information Processing Society
    • /
    • v.5 no.9
    • /
    • pp.2395-2403
    • /
    • 1998
  • Memory allocation problem has two independent goals: minimization of number of memories and minimization of number of registers in one memory Our concern is the ordering of the bindings during memory allocation. We formulate and analyze three different memory allocation algorithms b) changing their binding order. It is shown that when we combine these subtasks and solve them simultaneously by heuristic cost function significant savings (up to 20%) can be obtained in the total area of memories.

  • PDF

The Study of the Implementation of the Boot System Using CF(Compact Flash) memory card 2. Implementation of the Boot Loader (CF(Compact Flash)메모리 카드를 이용한 부트 시스템 구현에 관한 연구 2. 부트로더의 구현)

  • 이광철;김영길
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.8 no.1
    • /
    • pp.115-122
    • /
    • 2004
  • This paper describe the implementation or the boot loader for the boot system using of memory card. This boot roader consist of the system initialization, CF card checking, CF memory card checking, file system and the program relocator. This boot loader increase the system stability with program consistency checking algorithm in the read phase from the CF memory card. And this system have the compatibility in CF memory card file system, so system manufacturing productivity increase.

An Audio Comparison Technique for Verifying Flash Memories Mounted on MP3 Devices (MP3 장치용 플래시 메모리의 오류 검출을 위한 음원 비교 기법)

  • Kim, Kwang-Jung;Park, Chang-Hyeon
    • Journal of the Institute of Electronics Engineers of Korea CI
    • /
    • v.47 no.5
    • /
    • pp.41-49
    • /
    • 2010
  • Being popularized the use of portable entertainment/information devices, the demand on flash memory has been also increased radically. In general, flash memory reveals various error patterns by the devices it is mounted, and thus the memory makers are trying to minimize error ratio in the final process through not only the electric test but also the data integrity test under the same condition as real application devices. This process is called an application-level memory test. Though currently various flash memory testing devices have been used in the production lines, most of the works related to memory test depend on the sensual abilities of human testers. In case of testing the flash memory for MP3 devices, the human testers are checking if the memory has some errors by hearing the audio played on the memory testing device. The memory testing process like this has become a bottleneck in the flash memory production line. In this paper, we propose an audio comparison technique to support the efficient flash memory test for MP3 devices. The technique proposed in this paper compares the variance change rate between the source binary file and the decoded analog signal and checks automatically if the memory errors are occurred or not.

Page Replacement Algorithm for Improving Performance of Hybrid Main Memory (하이브리드 메인 메모리의 성능 향상을 위한 페이지 교체 기법)

  • Lee, Minhoe;Kang, Dong Hyun;Kim, Junghoon;Eom, Young Ik
    • KIISE Transactions on Computing Practices
    • /
    • v.21 no.1
    • /
    • pp.88-93
    • /
    • 2015
  • In modern computer systems, DRAM is commonly used as main memory due to its low read/write latency and high endurance. However, DRAM is volatile memory that requires periodic power supply (i.e., memory refresh) to sustain the data stored in it. On the other hand, PCM is a promising candidate for replacement of DRAM because it is non-volatile memory, which could sustain the stored data without memory refresh. PCM is also available for byte-addressable access and in-place update. However, PCM is unsuitable for using main memory of a computer system because it has two limitations: high read/write latency and low endurance. To take the advantage of both DRAM and PCM, a hybrid main memory, which consists of DRAM and PCM, has been suggested and actively studied. In this paper, we propose a novel page replacement algorithm for hybrid main memory. To cope with the weaknesses of PCM, our scheme focuses on reducing the number of PCM writes in the hybrid main memory. Experimental results shows that our proposed page replacement algorithm reduces the number of PCM writes by up to 80.5% compared with the other page replacement algorithms.

Analysis of the Influence of the Conflict Management Policy of the Transactional Memory on the System Performance and Bus Traffic (시스템 성능 및 버스 트래픽에 대한 트랜잭셔널 메모리의 충돌 관리 정책 영향 분석)

  • Kim, Young-Kyu;Moon, Byungin
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.37B no.11
    • /
    • pp.1041-1049
    • /
    • 2012
  • The transactional memory was proposed to solve the problems of the conventional lock-based synchronization methods in the shared memory multiprocessor system. Various implementation methods for putting the high performance transactional memory to practical use have been continuously studied. However, these studies focus only on the commercialization and performance enhancement of the transactional memory. Besides, there have been few studies to analyze the system overhead of the transactional memory according to the conflict management policy. Thus this paper classifies hardware transactional memory, which is one kind of transactional memories, into four types according to the conflict management policy, and then compares and analyzes their performance and system bus traffic through their modeling and simulation. In addition, the most effective conflict management policy for the hardware transactional memory is presented through these comparison and analysis.

Development of Flash Memory Management Algorithm (플래쉬 메모리 관리 알고리즘 개발)

  • Park, In-Gyu
    • Journal of the Institute of Electronics Engineers of Korea CI
    • /
    • v.38 no.1
    • /
    • pp.26-45
    • /
    • 2001
  • The Flash memory market: is an exciting market that has quickly over the last 10 years. Recently Flash memory provides a high-density. truly non-volatile, high performance read write memory solutions, also is characterized by low power consumption, extreme ruggedness and high reliability. Flash memory is an optimum solution for large nonvolitilc storage operations such as solid file storage, digital video recorder, digital still camera, The MP3 player and other portable multimedia communication applications requiring non-volatility. Regardless of the type of Flash memory, Flash media management software is always required to manage the larger Flash memory block partitions. This is true, since Flash memory cannot be erased on the byte level common to memory, but must be erased on a block granularity. The management of a Flash memory manager requires a keen understanding of a Flash technology and data management methods. Though Flash memory's write performance is relatively slow, the suggested algorithm offers a higher maximum write performance. Algorithms so far developed is not suitable for applications which is requiring more fast and frequent accesses. But, the proposed algorithm is focused on the justifiable operation even in the circumstance of fast and frequent accesses.

  • PDF

An Efficient Spatial Index Technique based on Flash-Memory (플래시 메모리 기반의 효율적인 공간 인덱스 기법)

  • Kim, Joung-Joon;Sim, Hee-Joung;Kang, Hong-Koo;Lee, Ki-Young;Han, Ki-Joon
    • Journal of Korea Spatial Information System Society
    • /
    • v.11 no.2
    • /
    • pp.133-142
    • /
    • 2009
  • Recently, with the advance of wireless internet and the frequent use of mobile devices, demand for LBS(Location Based Service) is increasing, and research is required on spatial indexes for the storage and maintenance of spatial data to provide efficient LBS in mobile device environments. In addition, the use of flash memory as an auxiliary storage device is increasing in order to store large spatial data in a mobile terminal with small storage space. However, the application of existing spatial indexes to flash-memory lowers index performance due to the frequent updates of nodes. To solve this problem, research is being conducted on flash-memory based spatial indexes, but the efficiency of such spatial indexes is lowered by low utilization of buffer and flash-memory space. Accordingly, in order to solve problems in existing flash-memory based spatial indexes, this paper proposed FR-Tree (Flash-Memory based R-Tree) that uses the node compression technique and the delayed write operation technique. The node compression technique of FR-Tree increased the utilization of flash-memory space by compressing MBR(Minimum Bounding Rectangle) of spatial data using relative coordinates and MBR size. And, the delayed write operation technique reduced the number of write operations in flash memory by storing spatial data in the buffer temporarily and reflecting them in flash memory at once instead of reflecting the insert, update and delete of spatial data in flash-memory for each operation. Especially, the utilization of buffer space was enhanced by preventing the redundant storage of the same spatial data in the buffer. Finally, we perform ed various performance evaluations and proved the superiority of FR-Tree to the existing spatial indexes.

  • PDF

공유 메모리를 갖는 다중 프로세서 컴퓨터 시스팀의 설계 및 성능분석

  • Choe, Chang-Yeol;Park, Byeong-Gwan;Park, Seong-Gyu;O, Gil-Rok
    • ETRI Journal
    • /
    • v.10 no.3
    • /
    • pp.83-91
    • /
    • 1988
  • This paper describes the architecture and the performance analysis of a multiprocessor system, which is based on the shared memory and single system bus. The system bus provides the pended protocol for the multiprocessor environment. Analyzing the processor utilization, address/data bus utilization and memory conflicts, we use a simulation model. The hit ratio of private cache memory is a major factor on the linear increase of the performance of a shared memory based multiprocessor system.

  • PDF

Evaluation of the Data Migration between CPU Memory and GPU Memory for a NVIDIA Pascal GPU Using Unified Memory (통합 메모리를 사용하는 NVIDIA 파스칼 GPU에서의 CPU 메모리와 GPU 메모리 간 데이터 통신 분석)

  • Shin, Philkyue;Hong, Seongsoo
    • Proceedings of the Korean Society of Computer Information Conference
    • /
    • 2018.07a
    • /
    • pp.7-10
    • /
    • 2018
  • 통합 메모리는 CPU 메모리와 GPU 메모리 간의 데이터 통신을 개발자에게 투명하게 내재적으로 수행하는 소프트웨어 런타임 환경으로 개발자에게 CPU 메모리와 GPU 메모리가 통합된 하나의 메모리로 보이게 해준다. 통합 메모리는 장점에도 불구하고 아직 널리 사용되지 못하고 있는데 그 이유는 내재적으로 수행되는 데이터 통신의 오버헤드가 큰 것으로 알려져 있기 때문이다. 하지만 이 데이터 통신이 구체적으로 어떻게 이루어지고 오버헤드는 어떻게 발생하는지 분석한 연구는 아직 존재하지 않는다. 우리는 NVIDIA 사의 최신 GPU 마이크로아키텍처 중 하나인 파스칼을 사용하는 GPU를 대상으로 하여, 통합 메모리를 사용할 시 데이터 통신이 이루어지는 조건과 GPU 응용의 수행시간에 데이터 통신이 끼치는 영향을 실험을 통해 분석한다. 실험 결과 통합 메모리의 오버헤드는 두 가지 원인 때문에 발생한다. 첫째, 통합 메모리를 사용하면 CPU 또는 GPU가 데이터에 접근할 때마다 이 데이터는 CPU 또는 GPU 메모리로 옮겨지고 옮겨진 데이터는 제거된다. 따라서 재사용할 데이터도 제거되어 추가적인 데이터 통신이 발생하고, 이 데이터 통신의 지연시간은 GPU 응용의 수행시간에 더해진다. 둘째, 통합 메모리를 사용하면 데이터 통신과 커널들이 서로 다른 스트림에 할당되어도 동시에 수행되지 못한다. 따라서 GPU 응용의 수행시간은 동시에 수행되던 데이터 통신과 커널의 수행시간만큼 증가한다.

  • PDF