• Title/Summary/Keyword: 멀티미디어 회의 시스템

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Audio Transformation Filter for Multimedia I/O Server (멀티미디어 입출력 서버를 위한 오디오 변환 필터)

  • Cho, Byoung-Ho;Jang, Yu-Tak;Kim, Woo-Jin;Kim, Ki-Jong;Yoo, Ki-Young
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.6
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    • pp.580-587
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    • 2000
  • In this paper, we present a design method of a digital filter converting humming voice melody into MIDI data and a method of adapting it to a distributed multimedia I/O server. MuX uses device-independent DLMs(Dynamic Linking Module) for the inteliace with various I/O devices, and has wave-form audio DLM and MIDI DLM for audio interfaces. In order to expand the audio device interfacing ability of MuX system, we have designed and implemented a filter transforming human voice into MIDI messages. As the methods to input MIDI data are expanded to human voice in addition to MIDI files and MIDI instrument, someone who is not good at playing instruments can also generate the MIDI data, which enables our media interfaces to be used in various applications.

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Unifying User Requests for Multimedia Storage Systems (멀티미디어 저장 시스템을 위한 사용자 요청 통합)

  • Hwang, In-Jun
    • Journal of KIISE:Databases
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    • v.29 no.1
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    • pp.15-26
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    • 2002
  • Most work on multimedia storage systems has assumed that client will be serviced using a round-robin strategy. The server services the clients in rounds and each client is allocated a time slice within that round. Furthermore, most such algorithms are evaluated on the basis of a tightly coupled cost function. This is the basis of well-known algorithm such as FCFS, SCAN, SCAN-EDF, etc. In this paper, we describe a scheduling module called Request Unifier(RU) that takes as input, a set of client request, and a set of constraints on the desired performance such as client waiting time or maximum disk bandwidth, and a cost function. It produces as output a Unified Read Request(URR), telling the storage server which data items to read and when these data items to be delivered to the clients. Given a cost function, a URR is optimal if there is no other URR satisfying the constraints with a lower cost. We present three algorithms in this paper that can accomplish this kind of request merging and compare their performance through an experimental evaluation.

Hypertext Model Extension and Dynamic Server Allocation for Database Gateway in Web Database Systems (웹 데이타베이스에서 하이퍼텍스트 모델 확장 및 데이타베이스 게이트웨이의 동적 서버 할당)

  • Shin, Pan-Seop;Kim, Sung-Wan;Lim, Hae-Chull
    • Journal of KIISE:Databases
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    • v.27 no.2
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    • pp.227-237
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    • 2000
  • A Web database System is a large-scaled multimedia application system that has multimedia processing facilities and cooperates with relational/Object-Oriented DBMS. Conventional hypertext modeling methods and DB gateway have limitations for Web database because of their restricted versatile presentation abilities and inefficient concurrency control caused by bottleneck in cooperation processing. Thus, we suggest a Dynamic Navigation Model & Virtual Graph Structure. The Dynamic Navigation Model supports implicit query processing and dynamic creation of navigation spaces, and introduce node-link creation rule considering navigation styles. We propose a mapping methodology between the suggested hypertext model and the relational data model, and suggest a dynamic allocation scheduling technique for query processing server based on weighted value. We show that the proposed technique enhances the retrieval performance of Web database systems in processing complex queries concurrently.

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Multi-purpose System for Transmitting Images/voices Based on MPEG-4 Streaming (MPEG-4 스트리밍 기반의 다목적 영상/음성 전송 시스템)

  • 박성욱;황수철;박종욱
    • Journal of Korea Society of Industrial Information Systems
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    • v.6 no.2
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    • pp.47-53
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    • 2001
  • Real-time multimedia transmit services like internet broadcasting, web-based education, chatting, conference, circumference observation etc. by using internet are given a great deal of weight on most recently internet services. In these way, various internet services are presented and there applications are also gradually spreaded because of improvement MPEG and streaming processing techniques. But currently internet service is a development of system which has independent function of above services. And a research and development of system which have a multipurpose internet service are insufficiency. In this paper, we design and develop system(RealCam SUN A/V) for transmitting images and voices based on MPEG4 streaming. As a result of our research, it made possible to transmit images with 15 frame/sec in 160×120 frame size at 56Kbps and 30 frame/sec in 640×480 frame size at 512Kbps. And also we can apply this system as multipurpose function to circumference observation and internet broadcasting etc., by transmitting voices, images and control signal simultaneously.

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WWW Based Learning Contents Modeling for the Implementation of a Distance Learning System (원격학습시스템 구현을 위한 WWW 기반 학습자료 모델링)

  • 조성목
    • Journal of the Korea Society of Computer and Information
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    • v.3 no.2
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    • pp.125-130
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    • 1998
  • One of the most urgent problems facing 21 century might seem to be a preparation for an advanced education against an information society and have relation to a new information supporting system in teaching as well as leaning. Nevertheless, our educational circumstances have a lot of problems because an effective information supporting contents for teaching and leaning is insufficient. Especially, we've never been making every effort to develope educational contents providing students with a type of information and knowledge database even though the education which come into use internet has been raising a social issue. Therefore, we propose a model of learning contents for supporting www based distance learning system.

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A Useful Method on Effective Primary English Education Based on Multimedia Contents and Video Conference (효율적인 초등학교 영어 학습을 위한 멀티미디어 컨텐츠와 Video Conference의 이용 방안 연구)

  • Kim, Yong-Sin;Kim, Jeong-Rang
    • Journal of The Korean Association of Information Education
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    • v.4 no.1
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    • pp.120-128
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    • 2000
  • Even though we basically regard spoken English like listening and speaking rather than written language as an important principle in Elementary Education of English, actually students are being taught English only by imitating what they heard and watched through audio or video tapes in the scene of elementary school. Of course, it is successful to learn English focused on a spoken language not in EFL(English as a foreign language) but in ESL(English as a second language) circumstance. Therefore, we provide products of multimedia contents in order to give opportunities which can make use of English in the classroom through the Web in this paper. In addition to it, we write this paper on method to strengthen motivation for learning language even out of the classroom by putting English to practical use through video conference system or E-mail exchange.

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Extended BSD Socket API Supporting Kernel-level RTP (커널 레벨 RTP를 지원하는 확장 BSD 소켓 API)

  • Choi Mun-Seon;Kim Kyung-San;Kim Sung-Jo
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.6
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    • pp.326-336
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    • 2006
  • Due to the evolution of wired and wireless communication technologies and the Internet, multimedia services such as Internet broadcast and VOD have been prevalent recently. RTP is designed to be suitable for transmission of real-time multimedia data on the Internet by IETF While a variety of applications have utilized different RTPs implemented as a library, embeddedRTP is RTP-based kernel-level protocol that resolved performance issues of this kind of RTPs. This paper proposes the ExtendedERTP protocol based on existing embeddedRTP. This new protocol resolves a couple of issues such as packet processing overhead and buffer requirement and combines its APIs with BSD socket APIs which have been widely utilized in network applications. This paper demonstrates that this integration makes it possible to transmit real-time multimedia data through the accustomed interface of BSD socket APIs with nominal extra overhead. This paper also proposes a scheme for improving packet processing time by 15$\sim$20% and another scheme for reducing memory requirement for packet processing to about 3.5%, comparing with those of embeddedRTP.

A Handover Method Based on the Position Information of a Mobile Terminal (이동 단말기의 위치 정보를 이용한 핸드오버 방법)

  • 이종찬;박상준
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.41 no.11
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    • pp.57-66
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    • 2004
  • It is widely accepted that the coverage with high user densities in mobile multimedia environments can only be achieved with small cell such as micro- and pico-cell. The smaller cell size causes frequent handovers between cells and a decrease in the permissible handover processing delay. This may result in the handover failure, in addition to the loss of some packets during the handover. In these cases, re-transmission is needed in order to compensate errors, which triggers a rapid degradation of throughput. In this paper, we propose a new handover scheme in the next generation mobile communication systems, in which the handover setup process is done in advance before a handover request by predicting the handover cell based on mobile terminal's current position and moving direction. Simulation is focused on the handover failure rate and packet loss rate. The simulation results show that our proposed method provides a better performance than the conventional method.

A Mobile Multimedia System for IP-based Convergence Networks (IP 기반 통합망에서의 모바일 멀티미디어 시스템)

  • Kim Won-Tae
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.4 s.346
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    • pp.1-12
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    • 2006
  • In this paper we propose an efficient mobile multimedia communication protocol, mobile terminal software platform and mobile VoIP application for IP-based convergence networks. The Proposed mobile multimedia communication protocol is called as ST-MRSVP (Split tunnel based Mobile Resource reServation Protocol) which integrates split tunnel based Mobile IP and RSVP in order to support hish speed mobility. Since mobile terminal platform supports QoS (Qualify of Service) with keeping seamless mobility, mobile QoS supporting modules are developed and interworked together by means of shared memory mechanism. Testbed is composed of a core-network embedding the proposed protocols and wireless LAN-based access networks. We verify functionality and performance of the proposed techniques by using various mobility test over the testbed. As a result, the proposed architecture can reduce the handover delay time with QoS support under 30% comparing with the standard mechanisms and support voice quality as good as CDMA phone.

Realtime Multimedia e-Learning system research by using expanded SCORM (SCORM 표준 확장을 이용한 실시간 멀티미디어 e-Learning 시스템 연구)

  • Kim, Jung-Hyun;Hwang, Doo-Hong;Lee, Joo-Hwan;Kim, Won-Il
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.1
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    • pp.51-59
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    • 2011
  • In this paper, we propose the standardized idea for learning environment of e-Learning 2.0 (originated from Web 2.0 paradigm) to overcome limitations of current passive e-Learning environment. Because current LMS/ LCMS which manages e-learning systems has the limitation of providing various interactive elements when people use video contents to study, it lacks real-timeness and interactivity between teacher-learner and learner-learner in the operation of video contents and has difficulty in measuring accurate progress rate of learners in the process of teaching-learning. Therefore, we designed multimedia contents(both-way learning requisite) to overcome limitations of current e-Learning system and to maximize the effect of learning of learners so that it makes possible to interact between learners and teachers in realtime. For this, this thesis designs the standardized idea based on expanded SCORM standard which is now used for manufacturing LMS/LCMS, and according to ideas we have proposed, it implements e-learning multimedia environment.