• Title/Summary/Keyword: 머리 상해

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Auditory shaping _Conveying shape information using auditory images (도형을 그리는 소리: 소리를 이용한 형태정보의 전달 가능성 탐색)

  • Park, Young-Hyun;Han, Kwang-Hee
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.506-512
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    • 2006
  • 시각적인 정보전달이 어려운 상황에서의 대상인식, 혹은 시각장애인의 대상인식에 있어서 소리는 어느 정도의 역할을 할 수 있을까? 이 연구는 소리를 통해 대상의 형태정보를 전달하기 위해 진행되었다. 하나의 음(musical tone)을 음높이와 음색, 지속시간을 조정한 후, 머리전달함수(Head-Related Transfer Function: HRTF)를 이용하여 수평선, 수직선, 대각선, 곡선의 형태로 운동하는 3-D 사운드 형태소로 만들었다. 그리고 이들의 연속적인 조합을 통해 단순한 도형에서부터 복잡한 도형, 이들 2차원상의 도형을 단면으로 하는 3차원상의 도형들까지 그려내는 소리자극을 구성하였다. 성인 대학생을 대상으로 한 실험에서, 이렇게 만들어진 청각이미지(auditory image)를 듣고 표상된 형태를 여러 개의 시각적인 이미지들(visual images) 중에서 선택하는 과제를 실시하였는데, 실험 결과는 평균 78%의 정확율을 보였다. 이는 소리를 이용한 형태정보 전달의 가능성이 있음을 시사하는 것이며, 이러한 시도는 청각 인터페이스의 응용범위를 확장하는데 도움이 될 것이다.

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Comparison of head mouse system based on gyro and opto sensors with Quick glance using vision system (각속도 및 광 센서를 이용한 헤드 마우스와 영상을 이용한 Quick glance의 비교)

  • Park, Min-Je;Kim, Soo-Chan
    • Proceedings of the IEEK Conference
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    • 2009.05a
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    • pp.270-272
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    • 2009
  • 본 연구에서는 자동차 사고나 뇌졸중 등에 의해 경추 이하의 마비나 손, 발 등의 움직임은 자유롭지 않은 사람들의 컴퓨터 사용을 돕고자 손이나 발을 이용하지 않고 머리의 움직임과 눈의 깜박임만으로 컴퓨터 마우스 제어가 가능한 장치를 제안하였다. 마우스의 좌우, 상하 이동은 각속도 센서를 이용하여 머리의 움직임으로 유발하고, 클릭과 더블 클릭은 광 센서를 시야를 방해하지 않는 위치에 장착하여 감지할 수 있도록 하였다. 제안한 마우스를 Quick Glance를 이용한 것과 비교해 보고 문자를 입력함에 있어 dasher을 이용하는 것과 윈도우에서 제공하는 화상키보드를 이용하는 것을 비교해 보았다. 공간 이동 능력과 이벤트 검출을 비교한 실험에서는 좌우, 상하 이동은 기존 마우스와 비교하여 속도 면에서는 큰 차이는 없었으나, 정확도가 조금 떨어지는 이유로 인하여 소요시간이 $3{\sim}4$배 정도 더 필요하였다. 그러나 Quick glance와 비교결과에서는 약 14%정도 빠랐고 dasher을 이용하여 문자를 입력함에 있어서도 약 32% 이상 빠르게 문자를 입력할 수 있었다. 실험 결과 눈이 쉽게 피로해지는 Quick glance를 이용하는 것보다 제안한 마우스를 사용하는 것이 더 효과적이었다.

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Pollination Effect and Nesting Behavior of Osmia cornifrons on 'Hongro', Early and 'Fuji', Late-season Apple Cultivars (중생종 '홍로'와 만생종 '후지'사과에서 머리뿔가위벌(Osmia cornifrons)의 영소활동 특성과 화분매개효과)

  • Lee, Kyeong Yong;Lee, Jung Ae;Yoon, Hyung Ju
    • Korean journal of applied entomology
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    • v.60 no.1
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    • pp.123-133
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    • 2021
  • In order to use Osmia cornifrons more effectively in apples, we investigated the pollination effect and nesting activity of O. cornifrons on 'Hongro', the middle-season cultivar, and 'Fuji', the late-season cultivar. There was a significant difference in the nesting activity and pollination effect of O. cornifrons depending on the apple cultivar. The nesting activity, rate of trap nesting, and reproduction in 'Fuji' were 2.5, 1.5, and 3.8 times greater than in 'Hongro', respectively. The pollination effect according to cultivar 'Fuji' was 1.6 times greater than that of 'Hongro' in the central fruit set. In terms of the quality of fruit, the asymmetry index of 'Fuji' was 2.5 times lower than that of 'Hongro', and the number of apple seeds of 'Fuji' was 1.9 times greater than that of 'Hongro'. The main reason for this result was the air temperature. The activity of O. cornifrons was most affected by air temperature (R2 = 0.578). It is expected that the nesting activity and pollination effect are great in 'Fuji' (17.4-24.1℃) when the temperature during the blooming period is higher than that of 'Hongro' (12.5-20.2℃). Our study provides important information on stable apple production for apple cultivators, and can be used as an evidence for changes in flora and insect fauna caused by climate change.

The Symbolism of Korean 'Gat' and the Etymology of 'Hat' (영어 'Hat'가 된 한국 '갓' 의 상징성)

  • Hyo Jeong Lee;Youngjoo Na
    • Science of Emotion and Sensibility
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    • v.25 no.4
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    • pp.3-20
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    • 2022
  • The origins of the world-recognized Korean gat can be traced back to Gojoseon, and the jades for the sangtu and gwanja come from Hongshan culture. This study examines the etymology of the hat, the symbolism of the gat and the jade comb, and the history of the development of the accessories for the hat. The research methods of literature review, investigation of relics and murals, and analysis of cases of pronunciation changes were used. Most of the relics excavated from the Hongshan are identical to those excavated from Korea. The Byun-Khan people wore a triangle-shaped conical hat (the byun), which was shaped to fit the protruding sangtu hairstyle, with a foldable brim that, if pulled downward, changed the hat to a gat. The Chu sangtu, a pointed top-knot hairstyle, is uniquely found among Northeast Asian peoples, and it is an ethnic symbol for Koreans. Until the modern period, many Koreans wore their hair in the sangtu style, indicating their descent from the sky. Jade combs shaped like birds and clouds from the Hongshan period emphasized the religious nature and ceremony of hair styling at that period. The word hat is widely used to refer to gat all over the world. The pronunciation of ㄱg, ㅎh. and ㅋq/kh are closely related to each other, and the ancient pronunciation ㄱg gradually evolved to ㅎh or ㅋq/kh. The English 'Hat' and Korean 'Gat' were transformed from the middle-ancient sound 'gasa > gosa > got' of the crown 'gwan, gokkal'. This creative hair style culture that started from the Hongshan culture continued to be fashionable during the Gojoseon Dangun period, and the decoration techniques for hats and accessories were inherited over time and continuously developed. Along with the method of making gat, creative hair-related parts, such as manggeons, donggot pins, gwanja buttons, and fine combs were developed over the course of a thousand years.

Improvement of 3D Sound Using Psychoacoustic Characteristics (인간의 청각 특성을 이용한 입체음향의 방향감 개선)

  • Koo, Kyo-Sik;Cha, Hyung-Tai
    • The Journal of the Acoustical Society of Korea
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    • v.30 no.5
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    • pp.255-264
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    • 2011
  • The Head Related Transfer Function (HRTF) means a process related to acoustic transmission from 3d space to the listener's ear. In other words, it contains the information that human can perceive locations of sound sources. So, we make virtual 3d sound using HRTF, despite it doesn't actually exist. But, it can deteriorate some three-dimensional effect by the confusion between front and back directions due to the non-individual HRTF depending on each listener. In this paper, we proposed the new algorithm to reduce the confusion of sound image localization using human's acoustic characteristics. The frequency spectrum and global masking threshold of 3d sounds using HRTF are used to calculate the psychoacoustical differences among each directions. And perceptible cues in each critical band are boosted to create effective 3d sound. As a result, we can make the improved 3d sound, and the performances are much better than conventional methods.

Extraction of Brain Boundary and Direct Volume Rendering of MRI Human Head Data (MR머리 영상의 뇌 경계선 추출 및 디렉트 볼륨 렌더링)

  • Song, Ju-Whan;Gwun, Ou-Bong;Lee, Kun
    • Journal of KIISE:Computing Practices and Letters
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    • v.8 no.6
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    • pp.705-716
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    • 2002
  • This paper proposes a method which visualizes MRI head data in 3 dimensions with direct volume rendering. Though surface rendering is usually used for MRI data visualization, it has some limits of displaying little speckles because it loses the information of the speckles in the surfaces while acquiring the information. Direct volume rendering has ability of displaying little speckles, but it doesn't treat MRI data because of the data features of MRI. In this paper, we try to visualize MRI head data in 3 dimensions as follows. First, we separate the brain region from the head region of MRI head data, next increase the pixel level of the brain region, then combine the brain region with the increased pixel level and the head region without brain region, last visualizes the combined MRI head data with direct volume rendering. We segment the brain region from head region based on histogram threshold, morphology operations and snakes algorithm. The proposed segmentation method shows 91~95% similarity with a hand segmentation. The method rather clearly visualizes the organs of the head in 3 dimensions.

Incomplete Brachiocephalic Trunk in a Korean Water Deer (한국고라니의 불완전한 상완머리동맥)

  • Ahn, Dong-Choon;Tae, Hyun-Jin;Park, Byung-Yong;Sim, Jeoung-Ha;Kim, Jong-Taek;Kim, In-Shik
    • Journal of Veterinary Clinics
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    • v.28 no.5
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    • pp.526-529
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    • 2011
  • The brachiocephalic trunk (Bct) branches from the aortic arch (Aa) and consists, in ruminants, of the common trunk of the left subclavian artery (LSb), the bicarotid artery (Bc) or left and right common carotid artery (LCc and RCc), and the right subclavian artery (RSb). This pattern differs from the primitive mammalian Aa pattern due to the fact that the analogs of the LCc and LSb migrate cranially and merge with the common trunk of the RCc and RSb in the embryonic stage. A Bct having a septal remnant that consisted of the tunica media was observed in a female Korean water deer (Hydropotes inermis argyropus), which was deemed to have resulted from an incomplete merging of the vessel walls between a carnivoran-type Bct and an incomplete LSb. This is the first report of an abnormal Bct in a Korean water deer.

Improvement of Head Related Transfer Function to Create Realistic 3D Sound (현실감있는 입체음향 생성을 위한 머리전달함수의 개선)

  • Koo, Kyo-Sik;Cha, Hyung-Tai
    • Journal of the Korean Institute of Intelligent Systems
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    • v.18 no.3
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    • pp.381-386
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    • 2008
  • Virtual 3D audio methods that create 3D sound effects are researched highly for multimedia devices using 2 speakers or headphone. The most typical method to create 3D effects is a technology through use of head related transfer function (HRTF) which contains the information that sound arrives from a sound source to the ears of the listener. But it can decline some 3D effects by cone of confusion between front and back directions due to the non-individual HRTF depending on each listener. In this paper, we propose a new method to use psychoacoustic theory that creates realistic 3D audio. In order to improve 3D sound, we calculate the excitation energy of each symmetric HRTF and extract the ratio of energy of each bark range. Informal listening tests show that the proposed method improves the front-bach sound localization characteristics much better than the conventional methods.

3D Sound Diffusion Control Using Wavelets (웨이블릿을 이용한 입체음향의 확산감 제어)

  • 김익형;정의필
    • Journal of the Institute of Convergence Signal Processing
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    • v.4 no.4
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    • pp.23-29
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    • 2003
  • In this paper, we propose an idea for the improved 3-D sound system using conventional stereo headphones to obtain a better sound diffusion from the mono-sound recorded at an anechoic chamber. We use the HRTF(Head Related Transfer Function) for the sound localization and the wavelet filter bank with time delay for the sound diffusion. And we test the modified HRTF with the various sampling rate. We investigate the effects of the 3-D sound depending on the length of time delay at lowest frequency band. Also the correlation coefficient of the signals between the left channel and the right channel is measured to identify the sound diffusion. At last we obtain the diffusion sound using Cool Edit for reverberation.

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