• Title/Summary/Keyword: 리디자인

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A Study of Design Elements of Setting-up, a Traditional craft skills (전통공예기술 짜임의 디자인요소 연구)

  • NamGoong, Sun;Jeong, Su-Kyoung;Lee, Yu-Ri;Hong, Jung-Pyo;Kim, Tai-Ho
    • Science of Emotion and Sensibility
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    • v.13 no.4
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    • pp.677-686
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    • 2010
  • This study intends to provide the data to extract the elements that influence users' preference from "setting-up," a Traditional craft skills, and apply it to design and use it, so as succeed to the traditional values by connecting the Traditional craft skills with design and to establish a design-supporting system that can meet contemporary users' desire. In this light, this study, as a basic research, selects a sense of beauty and functional quality as a standard for applying setting-up to design and conducts an experiment to extract the elements of design that are important in setting-up. An analysis of factors based on the experiment reveals that in terms of a sense of beauty and functional quality, typical quality, creativity, historicalness, productivity, safeness are derived as elements that influence setting-up. And an analysis of meaningfulness tells that each element of Panjac Setting-up and Yeongui Setting-up is the most meaningful. This result shows that it is important to know the relationship with elements extracted as emotional elements, which can be useful as an index for establishing a design-supporting system that can serve as a guideline in designing through applying to design.

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A Process of Digital Design using Web-based CRM(eCRM) (웹기반 CRM(eCRM)을 이용한 디지털디자인 프로세스)

  • 이유리;양종열;정성환;오민권;이옥희
    • Archives of design research
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    • v.14 no.4
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    • pp.109-116
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    • 2001
  • In recent years, the advent of information technology has transformed the way design is done and how companies manage information about their customers. The availability of large volume of data on customers, made possible by new information technology tools, has created opportunities as well as challenges for businesses to apply the data and gain competitive advantage. Under these conditions, eCRM solution through web data mining tools can provide the hidden information(need or preference) and we can understand customer better, while a systematic information management effort can channel the information into effective digital design contents strategies. Therefore, in this study, after reviewing web data mining and eCRM definition and developing a research program, guidelines for digital design contents are provided through the eCRM solution program we developed.

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A Study on the Improvement of User Centered Public Service Design - focused on Sung-Nam local tax bills (수요자 중심의 공공서비스 디자인 개선방안 - 성남시 지방세 고지서 디자인 개선안을 중심으로)

  • Park, Jinhee
    • Journal of Digital Convergence
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    • v.14 no.3
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    • pp.381-389
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    • 2016
  • I conducted this study, trying to improve the methods of Sung-Nam city local tax bills, which was based on my previous study where I suggested methods into developing redesign of tax bills. Local tax bills are labeled to be very intricate and puzzling experience to tax payers. To resolve this issue, several local governments have redesigned their tax bills for citizens; however, it was not effective. Therefore I apply the methods to protect their privacy on tax bills and provide checks on their pay bills. Also I design to distinguish between different taxes and change into a better layout for their legibility and better understanding on tax bills. From my previous study, I utilized suggestions into Sung-Nam local tax bills which changed flaws into improvements and easier understanding of the tax payers. I believe the improvements in Sung Nam local tax bills will pursue the public interest of the community through public service design innovations.

A Study on Redesign of Office Panel System (사무용 패널 시스템 리디자인 개발)

  • Shin, Eung-Sun
    • Journal of the Korea Furniture Society
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    • v.23 no.2
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    • pp.195-206
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    • 2012
  • Since of 2000s, Office furniture have been much changes in the design as the expanding demand for the diversity and variability of office space. Especially, OA System Furniture including Panel System were developed by the shape and configuration considering the members' communication and teamwork. However, It is limited to the situation for the leading manufacturer of office furniture, Most small business cope with a negative policy because development personnel and expense. Thus, Accounted for the majority of the office furniture manufacturing, Small and medium-sized furniture manufacturers are needed measures of development that reflect these realities, rapid and practical. This study suggests redesign in a way that a small and medium-sized furniture manufacturers to overcome the limited design development environment and rapidly respond to changing market conditions. And this study has an intend to develop the Office Panel System.

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Advance of Adhesion property by Degreasing process Improvement in Au Electroplating (전해 금도금 탈지공정 개선을 통한 도금밀착성 향상)

  • Kim, Yu-Sang;Jeong, Gwang-Mi
    • Proceedings of the Korean Institute of Surface Engineering Conference
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    • 2016.11a
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    • pp.167.2-167.2
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    • 2016
  • 금(Au) 및 금의 합금도금은 주로 극히 얇고 색상만 나타내는 정도의 장식용으로 많이 사용되고 있으나 단순한 장식품뿐만 아니고 스마트폰, 정보통신 서버, 전자기기, 자동차, 전지용에도 널리 사용되고 있다. 특히 로켓공업이나 인공위성의 와곽부, 엔진에는 필수적이다. 현재 미국의 금도금액 85%는 전자부품과 인공위성(NASA) 등의 공업용에 사용되고 있다. 금도금의 이용가치는 주로 내식성이며 전기저항이 작고 열전도성이 뛰어나 전기접전부에 필수적으로 사용해야만 한다. 또한 2007년 유럽의 RoHS규정에 의해 피부에 접촉하는 팔찌, 귀걸이, 목걸이, 반지 등의 디자인 액세서리 제품에 있어서도 종래의 6가 크롬이나, 납, 수은, 카드뮴 사용이 금지되었다. 종래의 산성, 알칼리성, 중성 금도금에서는 주로 시안(Cyan) 기반의 전처리 탈지액이 사용되고 있어 작업환경에도 유해하며 생산성 감소로 이어지고 있다. 이에 전해 금도금 전처리 탈지공정을 개선함으로써 품질불량 20%감소와 함께 작업환경 개선으로 생산성 30%향상을 기대할 수 있다.

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Retail Changes in the Optical Sector : Empirical evidence from Italian Retailers (광학분야에서 소매 판매의 변화 ; 이태리 소매의 경험적 증거)

  • Padova, Maria Angela;Kim, Douk-Hoon
    • Journal of Korean Ophthalmic Optics Society
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    • v.8 no.2
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    • pp.153-162
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    • 2003
  • The transformation of the Italian retailing has permitted, in the last ten years, a quick modification of the strategic groups' weight at a distributive level. Such change regards the redesign of the competitive assets that sees as protagonist both the main foreign big multiple chains and the Italian retailing, characterized by small dependent enterprises. The analysis is focused on the solutions that independent retailers are adopting in order to strengthen their competitive ability in relation to the aforementioned prospective entrance of foreign distributors in the domestic market. In particular, the most commonly adopted strategic alternative are analysed, in an attempt to characterize the development models that can emerge. The paper presents a case of possible successful solution adopted by some independent retailers for a competitiveness recovery without sacrificing the enterprise's property and autonomy.

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A Study on the Tangible Interface Design System -With Emphasis on the Prototyping & Design Methods of Tangibles - (실체적 인터페이스 디자인 시스템에 관한 연구 - 텐저블즈의 설계 및 프로토타입 구현을 중심으로 -)

  • 최민영;임창영
    • Archives of design research
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    • v.17 no.2
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    • pp.5-14
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    • 2004
  • Introducing human capacities of control and sensation which have been overlooked into Human-Computer Interaction(HCI), Ubiquitous computing, Augmented Reality and others have been researched recently. New vision of HCI has embodied in Tangible User Interface(TUI). TUI allows users to grasp and manipulate bits with everyday physical object and architectural surface and also TUI enables user to be aware of background object at the periphery of human perception using ambient display media such of light, sound, airflow and water movement. Tangibles, physical object which constitutes TUI system, is the physical object embodied digital bit. Tangibles is not only input device but also the configuration of computing. To get feedback of computing result, user controls the system with Tangibles as action and the system represents reaction in response to User's action. User appreciates digital representation (sound, graphic information) and physical representation (form, size, location, direction etc.) for reaction. TUI's characters require the consideration about both user's action and system's reaction. Therefore we have to need the method to be concerned about physical object and interaction which can be combined with action, reaction and feedback.

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A Study on the Evaluation of the Environment-Friendly Features in Brand Apartments (브랜드 아파트의 친환경적 요소평가에 관한 연구)

  • Choi, Yu-Ri;Hwang, Yeon-Sook
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2006.11a
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    • pp.215-218
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    • 2006
  • The attention of brand apartment is flourishing along with growing concerns about resident's health and their housing. This study examined the environment-friendly features on six brand apartments in Kangnam area in Seoul since 2000. The findings were as follows: The environment-friendly features of most brand apartments are in satisfactory level. The environment-friendly parking lot and greenzone were satisfactory on the viewpoint of ecology. From the perspective of relationship between housing and environment there was lack of the consideration of locality issues. However, from the perspective of health and comfortability there was lack of indoor planting.

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디지털 영상/음향 콘텐츠 교육을 위한 AVID Tralning Center 구축

  • 김대수
    • Proceedings of the Korea Contents Association Conference
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    • 2003.11a
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    • pp.23-40
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    • 2003
  • 6. ATC 성공사례 및 국내 현황 중앙대학교 AVID Training Center 1).사 업 명 AVID 미디어 공인 교육 센타 (AVID Tanning Center) 2003년 6월 서울 지역 유일하게 활동시작 2). 사 업 내 용 - 산업용 디지털 콘텐츠의 개발 - 생산 및 리 소스확보 - 디자인. 애니메이션. 영화. 게임 등 콘텐츠 제작에 필요한 다양한 디지털 이미지 음향등 산업용 콘텐츠를 산학협력에 의해 확보 - 공동활용체계 구축으로 디지털 콘텐츠 산업의 경쟁력 강화 - 디지털 콘텐츠 유통 및 전문인력 양성 콘텐츠의 국내 외 유통기반 구축 - 저작권 보호 관련기술의 표준화 지원 및 기술개발 사업지원 - 디지털 영화 제작 산업디자인, 사진, 게임, 디지털 콘텐츠의 기획 -콘텐츠 제작 관련 교육을 통한 콘텐츠 제작자의 저변 확대 - 디지털 콘텐츠 분양 정보 공동체 조성 - 디지털 콘텐츠 경영정보, 마케팅 정보의 공유 - 디지털 콘텐츠 산업 통계 및 지표 연구, 지역별 특성 연구 지원 - 디지털 콘텐츠 산업 관련 정보 네트워크 구축 제공

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