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EWMA control charts for monitoring three parameter regions (3개의 모수영역을 모니터링하는 EWMA 관리도)

  • Yukyung, Kim;Jaeheon, Lee
    • The Korean Journal of Applied Statistics
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    • v.35 no.6
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    • pp.725-737
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    • 2022
  • In the standard assumption of statistical process monitoring (SPM) under consideration, the in-control region of the control parameter of quality characteristic consists of a single point. However, if small deviations from the ideal situation may not be of practical importance, the parametric space can consist of three regions: In-control, indifference, and out-of-control. In this paper, we propose two exponentially weighted moving average (EWMA) charting procedures applicable to the situation with three parameter regions, and compare the efficiency of the proposed procedures with the Shewhart chart and the cumulative sum (CUSUM) chart.

An Upshift Improvement in the Quality of Forklift's Automatic Transmission by Learning Control (학습제어를 이용한 지게차 자동변속기 상향 변속품질 개선)

  • Jung, Gyuhong
    • Journal of Drive and Control
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    • v.19 no.2
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    • pp.17-26
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    • 2022
  • Recently, automatic transmissions caused a good improvement in the shift quality of a forklift. An advanced shift control algorithm, which was based on TCU firmware, was applied with embedded control technology and microcontrollers. In the clutch-to-clutch shifting, one friction element is released and the other friction element is activated. During this process, if the release and application timings are not synchronized, an overrun or tie-up occurs and ultimately leads to a shift shock. The TCU, which measures only the speed of the forklift, inevitably applies the open-loop shift control. In this situation, the speed ratio does not change during the clutch fill. The torque phase occurs until the clutch is disengaged. In this study, an offline shift logic of the learning control was proposed. It induced a synchronous shift when the learning control progressed. During this process, the reference current trajectory of the release clutch was corrected and applied to the next upshift. We considered the results of the overrun/tie-up characteristics of the upshift performed immediately before. The vehicle test proved that the deviation in shift quality, which was caused by the difference in the mechanical characteristics of the clutch, could be improved by the learning control.

A Study on the Production of 2D Pixel Game Objects Using Basic Shape (기본도형을 활용한 2D Pixel 게임 오브젝트 제작연구)

  • KIM, Do-Kyung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.07a
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    • pp.213-215
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    • 2022
  • 현재 게임들에서 Retro 풍이 일면서 다시 2D그래픽이 주목을 받고 있는 현상이 발생하고 있다. 물론 과거에도 2D 그래픽풍의 게임이 없었던 것은 아니나 근래에 들어서는 그 양상이 좀 더 진화되어 유저들에게 어필을 하고 있어 주목이 되고 있다. 현재 출시된 멀티 플랫폼 게임 엔진 중 게임 개발사에서 많이 사용 중인 엔진은 Unity3D 엔진이다. 본 논문에서는 Unity3D 엔진을 이용한 2D게임 그래픽 제작에 대해 논하고자 한다. 유니티 엔진은 C#, 자바스크립트로 코드를 작성할 수 있다는 이유로 C#과 모노 기반 코드로 개발되었다고 알려져 있었다. 실제로 엔진의 런 타임 부분은 C++과 마이크로소프트 닷넷 API, 에디터 프로그램은 C#으로 개발되었다. 스크립트는 유니티 내에서 바로 수정은 하지 못하고 Mono Develop등 유니티를 지원하는 스크립트 에디터에서 수정할 수 있다. 이에 본 논문에서는 멀티 플랫폼 게임 엔진을 이용한 2D 게임 그래픽인 Pixel Art 구현을 제안 하고자한다. 이를 통해서 다양한 멀티 플랫폼 기반의 게임 설계 및 개발에 도움이 되었으면 한다. 어떤 요소들이 2D게임을 선택하는 데에 있어 영향을 끼치는가에 대해서 알아보고, 세부항목에 따른 기본 도형을 이용한 게임 오브젝트 제작의 특징과 그 이유가 사용자에게는 어떤 의미를 가지는가에 대한 것을 알 수 있다.

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Stoppard's Theatrical Metaphors in Arcadia (스토파드의 극적 메타포 -『이상향』을 중심으로)

  • Park-Finch, Heebon
    • Journal of English Language & Literature
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    • v.55 no.4
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    • pp.619-639
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    • 2009
  • In his 1993 stage play, Arcadia, Tom Stoppard appropriates scientific theories to dramatize the difficulty in predicting the future and in describing the past. Arcadia tracks the archaeological efforts of two present-day literary critics, Hannah Jarvis and Bernard Nightingale, as they attempt to piece together the events that occurred at a large country house called Sidley Park, from 1809 to 1812. While employing a variety of historical and cultural references to the changes taking place in British landscape gardening around the early nineteenth century, the play also turns around the intuitive-romantic versus rational-classical dichotomy represented by Hannah, and present in its discussion of science and the recoverable/irrecoverable past. Stoppard's use of chaos theory as a metaphor for the difficulties faced by those involved in biographical/bibliographical literary research suggests that unsubstantiated assumption can result in the construction of its subject, rather than in its recovery. This paper explores the way in which Stoppard uses scientific concepts, particularly the chaos theory, as a metaphor for human life and behaviour, and how he successfully describes the dilemmas and contradictions of life in so doing. Influences from his famous British predecessors, George Bernard Shaw and Oscar Wilde, are evident, but Stoppard transcends both playwrights and crafts a dramatic style distinctively his own. The combination of wit, comedy, intellectual depth, intriguing ideas, literary allusions, scientific concepts, metaphors, and cultural references, all combine to make Arcadia a dramatic edifice that will stand the test of time.

Design Methodology of Yard Layout in Port Container Terminal (컨테이너터미널의 장치장 레이아웃 설계방법)

  • Choi Yong-Seok;Ha Tae-Young
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2004.11a
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    • pp.183-188
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    • 2004
  • This paper presents a method for designing layout on the yard and evaluating alternative designs of the layout by applying simulation. The design method is based on the concepts of the conventional port container terminal with yard layout, In general, yard design of the container terminal is consists of the two major parts. One is to divide yard area between the number of sections and the number of runs and the other is to decide the number of equipment that is the yard truck and yard crane. In the past days, this design was depended on the experience of the terminal operator and the reproduction of the conventional terminal layout because it is a very complex decision problem. In this paper, we suggest the method of yard design as a conceptual procedure and estimate the efficiency of the container crane and the optimal number of equipment using simulation. In the experiment results, the number of sections and runs on yard area, the number of yard truck per container crane and the number of yard crane per run are decided. In addition, the traffic flow among blocks on yard layout is estimated in terms of rate.

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Analysis of Daily Distress Symptoms: Threshold Estimation after Isolating the Distress Group (매일의 불편감 증상점수의 분석: 불편감 증후군의 탐색과 증상 변화추세의 검정)

  • Lee, Won-Nyung;Song, Hae-Hiang
    • The Korean Journal of Applied Statistics
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    • v.23 no.1
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    • pp.123-138
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    • 2010
  • After selecting a group of women with premenstrual syndrome based on daily distress scores of 28 days, one needs to estimate threshold for the change of symptoms, which would be useful for the clinician's diagnosis in hospitals. However, a test of whether a change has occurred has to precede the estimation of the threshold. In this paper, we apply parametric and nonparametric testing methods to an example data obtained from a group of women. Nonparametric method does not assume any distributional form of distress scores and parametric testing method is based on the normal distributions of linear regression lines. Therefore, the optimal situation of both methods would be different and we will assess it with a simulation study.

Word Segmentation in Handwritten Korean Text Lines based on GAP Clustering (GAP 군집화에 기반한 필기 한글 단어 분리)

  • Jeong, Seon-Hwa;Kim, Soo-Hyung
    • Journal of KIISE:Software and Applications
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    • v.27 no.6
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    • pp.660-667
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    • 2000
  • In this paper, a word segmentation method for handwritten Korean text line images is proposed. The method uses gap information to segment words in line images, where the gap is defined as a white run obtained after vertical projection of line images. Each gap is assigned to one of inter-word gap and inter-character gap based on gap distance. We take up three distance measures which have been proposed for the word segmentation of handwritten English text line images. Then we test three clustering techniques to detect the best combination of gap metrics and classification techniques for Korean text line images. The experiment has been done with 305 text line images extracted manually from live mail pieces. The experimental result demonstrates the superiority of BB(Bounding Box) distance measure and sequential clustering approach, in which the cumulative word segmentation accuracy up to the third hypothesis is 88.52%. Given a line image, the processing time is about 0.05 second.

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Mobile Commerce Brand Identity Strategy by SNS Text mining

  • Yeo, Hyun-Jin
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.10
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    • pp.255-260
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    • 2020
  • In this paper, I propose an efficient brand identity strategy by topic modeling the Instagram posts, one of SNS(Social Network Service) having more than 1billion world-wide and 500 million daily users. Since the 92% age groups of the Instagram is 18~50 years old (59% 18~29y and 33% 30~49), I set research analysis target three mobile commerce sites to dress and cosmetics sales sites that sale apparels cosmetics and gadgets that recently opened and have operated marketing on diverse channel including SNS. By topic modeling SNS posts for 6 months after launching the site that tagged each m-commerce site brand name or company name, I validate companies' brand identity strategy works effectively and suggest moderation of strategy for brand image. As a result, I found one of three mobile commerce site has different brand image by users and need different identity set up.

A Game Framework Development for Smart TV (스마트 TV용 게임 프레임워크 개발)

  • Lee, Sung-Hyun;Rhee, Dae-Woong
    • Journal of Korea Game Society
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    • v.15 no.1
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    • pp.135-144
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    • 2015
  • Smart TV has been the most popular communication device since 2010. It is the multi-functional device conjugated a variety of features such as Apps, Web surfing, viewing VOD and so on. However, the contents and development tools for smart TV are still relatively small and research for game contents development tools is also insufficient. In this study, we are to design and develop a framework for developers to make Smart TV game contents easily. The STGF (Smart TV Game Framework) we developed is made up of 3 managers such as input manager, screen data process manager, and game status process manager. We verified the usefulness of STGF through developing "Pentomiro" App launched commercially in 2013. With STGF development time would be expected to be reduced, because we spend little time in basic development steps such as input, output, and data processing and error correction processing.

Performance as a factor in the Contemporary Fashion Show - focus on the Paris and London collections Since the 1990s - (현대 패션쇼에 나타난 퍼포먼스적 요소 - 1990년 이후 파리, 런던 컬렉션을 중심으로 -)

  • 장안화;박민여
    • Journal of the Korean Society of Costume
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    • v.51 no.4
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    • pp.71-80
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    • 2001
  • Since the beginning of the 90's, Fashion shows appear to be a type of performance form of art combining with other areas to visually entertain the viewers. This can be explained by the modern tendency to escape from society which requires formality and complicated lifestyles. Fashion shows take place in a scene Influenced by the idea of post-modernism which redefines the definition of space. A church, old factory, unoccupied ground, subway stations, or even place like a waste disposal are used as a setting. The stage set is no longer the T shape run way and the procinium arch has disappeared. The gap between audience and stage has diminished and theatrical element is added to the fashion performance by using viewers living and working environments as setting of the show. The human relation with machine based on the cutting edge technology such as the stage automation, robots and mist making sprinkler system introduces new elements with spontaneity and detailed planning in the stage performance. Music also plays an Important role in attracting viewers. The sound track covers house music to techno music. Instead of music being abstract, folks orchestral music, choirs, piano. even live concert performed by pop artist provide the liveliness of the fashion show. And the catwalk itself is a performance. Model needs to be well trained as the capable talent who can handle sensitive gestures, facial expressions, dancing and choreography. The improvisatorial interaction between audience and model lead to audience participation. Models now range from pop star, ordinary people, handicapped people, to elderly and so on. John Galliano introduced the theatrical factors for the fashion show and Alexander Mcqueen approached the fashion show as the visual art of communication. Hussein Chalayan utilized high technology skewing futurism as if in a magic show. Today the Fashion show tends to be a total performance which includes audience participation, impromptu, and that break the limitation that fashion shows previously had. This will lead the fashion industry in opening new horizon of its own.

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