• Title/Summary/Keyword: 디지털 언어

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A Study on the Use of Language in Internet (인터넷상에서의 언어사용에 관한 연구)

  • 조찬식
    • Journal of the Korean Society for Library and Information Science
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    • v.35 no.4
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    • pp.177-196
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    • 2001
  • Internet, the heart of information network in information society, functions as a major communication tool, and the use of language through internet has become an unavoidable reality. In that context, this study builds a theoretical base on the use of language in internet, analyzes inappropriate use of language in internet in terms of 'sound', 'grammar', and 'meaning'; discusses, based on the findings, 'digital thinking', 'user transition', and 'netiquette and information education'.

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An Analysis of the Uses of External Representations in Matter Units of 7th-Grade Science Digital Textbooks Developed Under the 2015 Revised National Curriculum (2015 개정 교육과정에 따른 중학교 1학년 디지털교과서의 물질 단원에서 나타난 외적 표상의 활용 실태 분석)

  • Song, Nayoon;Hong, Juyeon;Noh, Taehee
    • Journal of the Korean Chemical Society
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    • v.64 no.6
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    • pp.416-428
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    • 2020
  • This study analyzed the uses of external representations presented in the matter units of the 7th-grade science digital textbooks developed under the 2015 revised national curriculum. The level, form, presentation, and interactivity of external representations presented in 5 types of digital textbooks were analyzed. As for the level, the macroscopic level of representations was mainly presented. The macroscopic level and microscopic level of representations were presented together in the particle description. As for the form, visual-verbal and visual-nonverbal representations were usually presented across the board. Very few audial-verbal and audial-nonverbal representations were presented. Visual-verbal and audial-verbal representations were mostly presented in formal form, and visual-nonverbal representations were mostly presented in illustration without movement. The presentation of representations was analyzed in three aspects. First, visual-verbal and visual-nonverbal representations were mainly presented together and none of audial-verbal and visual-nonverbal representations were presented together. When the representations of the audial-verbal, visual-nonverbal, and visual-verbal were presented together, some of the information presented in audial-verbal representations was repeatedly presented in the visual-verbal representations. Second, audial-nonverbal representations not related to learning content were presented along with other representations. Third, there were few cases of arranging visual-verbal and visual-nonverbal representations on the next pages. Audialverbal and visual-nonverbal representations were always presented synchronized. As for the interactivity, the manipulation level was mainly presented in the main area, and the feedback level was mainly presented in the activity area. The adaptation level and the communication level of interactivity were presented very few. Based on the results, the implications for the direction of constructing digital textbooks were discussed.

디지털 저작권권리 (DRM)와 Rights Language

  • 박정희;성평식
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 2003.05a
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    • pp.23-26
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    • 2003
  • 인터넷의 발달은 전통적인 자연 발생적인 시장에 의한 상거래를, 기술에 의한 안전하면서 세계 시장을 쉽게 접근할 수 있는 전자상거래 구조를 제공하고 있다. 현재 전자상거래의 대상은 실물에 대한 상거래와 디지털 컨텐츠에 대한 상거래로 크게 분류할 수 있으며, 실물에 대한 상거래는 전통적 상거래 방식이 컴퓨터로 바뀐 상황이라고 볼 때, 디지털컨텐츠에 대한 상거래 즉, D-Commerce에 대한 상거래의 개념이 도래하고 있다. 디지털 컨텐츠의 상거래에 필요한 요소 기술에 대한 연구, 그리고 특히 새로운 유통 비즈니스 모델에 대한 연구가 필요하다. 디지털 컨텐츠는 생성, 가공, 유통, 분배 둥의 측면에서 많은 장점을 갖는 반면, 복사를 여러 번해도 원본의 품질에 손상 없이 쉽게 복사 될 수 있다는 것이 디지털 저작권 보호에 커다란 문제점으로 대두되고 있다. 디지털 저작권권리(Digital Rights Management: DRM)은 디지털 콘텐츠의 보호와 적절한 유통체계를 설립하여 안전하게 상거래를 할 수 있게 하기 위한 새로운 기술이다. XrML은 권리(Right)를 명시하는 언어로써 디지털 컨텐츠와 그에 따른 서비스들을 사용할 수 있는 권리와 조건들을 명시해준다. XrML은 현재 디지털 저작권권리(Digital Rights Management: DRM)에 가장 많이 쓰이고 있는 Rights Language이다. XrML은 ContentGuard가 개발한 DRM 서술 언어로 전 세계 산업계 표준으로 추진하기 위하여 파트너 회사 확대, 기능 확장, 무료/공개 형식으로 보급을 추진하고 있다.

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Multilingual Registry for MPEG-21 RDD (MPEG-21 RDD를 위한 다중언어 레지스트리)

  • 정상원;오원근
    • Proceedings of the IEEK Conference
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    • 2003.07d
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    • pp.1467-1470
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    • 2003
  • 이 논문은 디지털 콘텐츠의 권리표현을 위한 용어사전인 MPEG-21 RDD 의 내용과 구조에 대해 설명한 다음, 영어로 표현된 RDD용어를 제 3의 언어로 번역하는 데에서 생기는 상호운용성의 문제점을 해결하기 위한 방법으로서 다중 언어 RDD 레지스트리를 제안하였다. 또, 제안된 레지스트리의 기능과 구조를 설명한 다음 시스템의 설계 구현내용을 기술하였다.

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차세대 혁명 'XML 비즈니스' 급부상

  • Korea Database Promotion Center
    • Digital Contents
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    • no.9 s.76
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    • pp.12-13
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    • 1999
  • 인터넷 이용이 세계적으로 확산되면서 인터넷의 기반이라 할 수 있는 프로그래밍 언어도 날로 발전하고 있다. 그 중 기존 인터넷 표준 언어인 HTML이 XML이라는 차세대 언어로 대체되고 있다. 현재 XML은 전자상거래를 비롯해 DBMS, ERP, 전자도서관, 지식관리시스템, 정보검색시스템 등 거의 모든 분야에 걸쳐 활용되는 등 비즈니스 가치가 높아지고 있다. XML과 관련한 정보 기술업계의 대응에 대해 살펴봤다.

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Understanding Language Learning Strategies, Language Learning Beliefs, and English Listening Achievement of Korean Undergraduate Students (대학생들의 언어학습전략, 언어학습믿음과 영어듣기성취 이해)

  • Cho, Hyewon
    • Journal of Digital Convergence
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    • v.16 no.3
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    • pp.37-45
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    • 2018
  • The purpose of this study was to understand language learning strategies use, language learning beliefs, and listening achievement of Korean EFL learners. The participants was sixty-nine university students who enrolled in blended learning classes for English listening. Data was collected and analyzed to see if there were any differences in strategies and beliefs between students who improved their listening test score and those who did not. The results showed that students showing improvement at the post-test used more language learning strategies and had a high level of motivation. Statistically significant correlation was found between motivation and strategies such as cognitive and meta-cognitive strategies.

A Study on the Cognitiveness of Pre-Language Therapists for Language Therapy Using Smart Media (스마트미디어 활용 언어치료에 대한 언어치료전공 대학생의 인식조사)

  • Lee, Eun Kyoung;Ahn, Soo Young;Park, Sun Hee
    • Journal of Digital Convergence
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    • v.16 no.3
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    • pp.469-476
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    • 2018
  • This study investigates the common perception of the use of preliminary language rehabilitation as a basic study to demonstrate the usefulness of media utilisation in language therapy. Based on the previous research, data were collected for 150 preliminary language rehabilitation workers and 142 questionnaires were used for data analysis. The study found that the perception of media usage in pre-language rehabilitation was necessary for language development and was also positive about the treatment. The use of media has been recognised as helpful in promoting attention, cognitive and creativity development. Also, the use of media as a treatment tool was agreed to, but it was recognized that the rules for utilizing the media were necessary and needed to know the proper site or program. Therefore, it was suggested that the development of sites and programs that can be used for language therapy is necessary.

Development of Language Rehabilitation Program Using the Smart Device-based Application (스마트 기기 기반 언어재활 프로그램 개발)

  • Hwang, Yu Mi;Park, Kinam;Jung, Young Hee;Pyun, Sung-Bom
    • Journal of Digital Convergence
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    • v.17 no.10
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    • pp.321-327
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    • 2019
  • The purpose of this study is to develop a smart device-based Language Rehabilitation Program (LRP) to improve communication ability for the patients with language disability. The content of the LRP includes a variety of semantic categories and grammatical elements and consists of 17 semantic categories, 29 tasks and 3780 items to improve comprehension/production ability at word level, semantic category level, sentence level and discourse level. We developed LRP as a Windows-base management program and an Android-base language rehabilitation application. LRP was developed into an application for smart devices, providing real-time delivery of training contents, measurement and database of training task results, and patient progress and monitoring. A follow-up study will be conducted on the verification of the language rehabilitation effect using LRP by patients with language disability.

Design & Implementation of a Multimedia communication Grid (멀티미디어 통신 그리드의 설계 및 구현)

  • Kim, Il-Min
    • Journal of Digital Contents Society
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    • v.8 no.1
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    • pp.27-33
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    • 2007
  • Grid is a distributed computing model for next to the WWW computing model. Java language is developed for distributed computing and is being commonly used for WWW applications. Java can also be used for designing and implementing Grid systems. We introduced the basic concepts of Grid and implemented a new computing grid system. We test proper distributed applications on the multimedia grid system and analyzed the execution results. The execution results showed that the grid performance was much better than the legacy systems.

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A Study on Relation between Indexicality of Digital Cinema and Evolution of Cinematic Language (디지털 시네마의 지표성과 영화언어의 진화와의 관계에 관한 연구)

  • Jeong, Minah
    • Journal of the Korea Convergence Society
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    • v.9 no.7
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    • pp.185-191
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    • 2018
  • The digital technologies brought a structural transformation to cinema, have lead a change in the way of existence of an assembly of images called cinema, and have shared expression methods with new-media. To look into how in terms of cinema style of the film era and the digital era are different, this article will focus on the matter of 'indexicality.' From the point of view of perceptive realism the discourses on digital image deconstruct the dichotomy between illusionism and classical realism. Therefore the actuality of an image does not depend on only indexicality but has much to do with how the viewers fundamentally perceive the image. In this age of digital cinema it does not matter to distinct a composite-image from a reality-image. This article inquires the relation of indexicality, the world and digital images in digital cinema on the level of reception, and reconsider in terms of image production.