• Title/Summary/Keyword: 디지털 세계

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A Study on Utilization Methods and Problems according to Metaverse Platform Analysis (메타버스 플랫폼 분석에 따른 활용방안 및 문제점에 관한 연구)

  • Shim, Youn Sook
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.6
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    • pp.855-860
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    • 2022
  • Today, the metaverse is understood as a concept in which the boundaries between the real and the virtual are blurring and the economic, social, and cultural activities of the real and virtual worlds are interconnected. In this study, we intend to examine the current status of the metaverse platform at home and abroad. Through this, if we can confirm the current location of the metaverse platform in Korea, we will try to identify the field of metaverse application suitable for the domestic situation. In addition, we will try to find ethical problems among the problems of the metaverse that developed rapidly. This will serve as a basis for finding solutions when using the Metaverse platform in the future.

The Study Design of Ceramic Ornaments (도자기 장신구 감성디자인 연구)

  • Kim, Sung-Min
    • Journal of Digital Convergence
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    • v.11 no.2
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    • pp.391-396
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    • 2013
  • As recently highlighted the importance of relationships between people and products, and is a pure functional sensibility in pursuit of the trend. Sensibility factor is an important part in the process of looking to purchase consumer products that suit your sensibilities. The purpose of this study is to look at the possibility of seeing the role and future of the industry to diversify the culture of the ceramic ornaments design sensibility that purpose. Variety of emotional design ceramic ornaments and cultural industries to identify market design induced by craft as cultural products that can stand up to the global process development. Ceramic ornaments of historical, cultural, design, value can be utilized in a variety of cultural industries to offer emotional design ceramic ornaments, ceramic ornaments product design to contribute to the development plan for the purpose.

Internet Ethics for Mobile SNS Era (모바일 SNS 시대의 인터넷 윤리)

  • Kim, Young-Hun
    • Journal of Digital Convergence
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    • v.11 no.2
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    • pp.1-8
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    • 2013
  • Rapidly increasing internet use has brought beneficial development in many aspect and provide us with abundance and comfort as well as enhancement of quality of life. But Cyber space is giving rise to some negative result such as violence and delinquent conduct. It bring about more serious social problems than real life. We try to provide the desirable direction for Internet ethics by mobile SNS. SNS has not only economical values but also social communication toll to exchange and share views of specific issues with other users. Social influential and personal emotion factor is a factor of community relation. Thus SNS contribute to self-construction, interpersonal relations and public sphere. This internet ethics of mobile Era will makes people recognize the correct internet ethics information and do it, suggest the solution for interpersonal internet environment.

U-health Bike Web Services for Reducing Carbon and Health Information (탄소 저감 및 건강 정보를 위한 U-health Bike 웹 서비스)

  • Kim, Changjin;Kim, Wuwoan;Jang, Sangdong
    • Journal of Digital Convergence
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    • v.11 no.2
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    • pp.249-256
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    • 2013
  • Recent days, the global warming problem due to excessive use of fossil fuels has been the world wide issue so that Korea government and developed countries make an alternative plan for eco-friendly and transportations by utilizing bicycles for health promotion. Existing Public Bicycle Rental Service Systems provide simple service such as bicycle rental management and tracking the location. However there is no user-side service for the information of the measure of carbon reduction, or use of bicycles. The proposed system in this paper provides users' health information, environmental information, personal information, counseling services and the measures of carbon reduction. The new system has been developed to carry out reducing carbon and growing green in terms of using bicycles by adopting Web 2.0 technology.

Case Study on Disney Animation's Character Pipeline (디즈니 애니메이션 캐릭터 파이프라인 사례 연구)

  • Paik, Ji-Won
    • Journal of Digital Contents Society
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    • v.12 no.4
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    • pp.491-499
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    • 2011
  • Though there has been great advances in films' computer graphics both in technical and artistic side, there is still a big gap between computer graphics (a.k.a CG) studios in South Korea and major CG studios in US. Therefore, in this research, based on working experience at Disney Animation and information from working professionals in major CG studios, this paper analyzes strengths and weakness of character pipeline that major CG studios have by using examples and then suggest what CG studios in South Korea need. Steps of research process is to analyze what CG studios in South Korea developed, what are the strengths and weakness of Disney's character pipeline system and how these strengths can be applied to CG studios in South Korea.

Cultural Heritage Experiential Learning Smart-Phone APP Using LBS (LBS를 활용한 문화유산 체험학습 스마트폰 APP)

  • Kim, Yong-Ho;Kim, Hyeong-Gyun
    • Journal of Digital Convergence
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    • v.11 no.12
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    • pp.821-828
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    • 2013
  • This paper proposed CHELS-App that Smart-phone APP optimized cultural heritage experiential learning is configured can learning and sightseeing at the same time with experience the cultural heritage and enjoying the mission through quests to take advantage of the Smart-phone. CHELS-App is provide a guide maps by using the location-based service and cultural commentary(commentary, photos, quizzes, games, cartoon) with capability of event push about the Jongmyo Shrine as world heritage, and configured with capability of experience diary create and foot stamp through these experiences.

Comparative analysis Gundam contents(Animation and Figure) and elements of a culture theory (건담 컨텐츠(애니메이션 및 건담 피규어)의 문화 성립 요소분석)

  • Sohn, Jong-Nam
    • Journal of Digital Convergence
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    • v.10 no.2
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    • pp.299-304
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    • 2012
  • First broadcasted in 1979's and until today very popular in the Original title video content Mobil Suit GUNDAM, it has difference to existing other two-way race other robot animation. According to director Tomino Yoshiyuki animation Gundam has an elements of drama. It's explain imply all untruth reality contents. The content of Japanese animation, GUNDAM beyond its wide range of industries around the world, further developed and expanded, and further is referred to as GUNDAM culture. Academic culture in terms of the five elements that make up culture (technology, values, social relations, language, and material) around the content analysis of GUNDAM. As a result, the five cultures of each of the elements that conflict with sufficient information and are believed to be worth.

A Study on the Actual State and the Cultivating Policies of the Package SW Industry (국산 패키지SW산업 실태와 육성방안)

  • Noh, Kyoo-Sung
    • Journal of Digital Convergence
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    • v.10 no.6
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    • pp.61-69
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    • 2012
  • The SW market has greatly growing up according as rapid progressing of the smart fusion, nowadays. But, the portion of Korea in the global SW market is no more than 2.2%. Especially, the portion of Korea's package SW is very much fragile than it of the global companies and lower than it of embedded SW in Korea. It is caused by weak competitiveness of Korea's package SW and the politic support of government is fainter than it of other SW kinds. So, this article will grasp the actual state of domestic package SW industry through data and case study, drew the improving problems of the package SW policy, and propose the cultivating policies of the package SW.

A Development of Comprehensive Framework for Continuous Information Security (기업의 지속적 정보보안 강화를 위한 접근법 개발)

  • Jeong, Tae-Seok;Yim, Myun-Seong;Lee, Jae-Beom
    • Journal of Digital Convergence
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    • v.10 no.2
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    • pp.1-10
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    • 2012
  • The growth in computer use has ushered increased concerns of information security throughout the world. Historically, researchers interested in the security of information systems have long investigated extensively themselves with building technological countermeasures in order to prevent several information security problems. However, due to infusion of more procedures and logical or physical devices within the information environment, no system can be completely secure. Therefore, keeping IT environment safe demands a more comprehensive understanding of the phenomenon, which requires broadening information security far beyond the technical aspects. This study is aimed at proposing a information security framework from holistic view.

A Study of the Development of a National Financial Health Maintenance in Response to Economic Crisis (경제위기 대응을 위한 국가재정 건전성 유지 발전을 위한 연구)

  • Kim, Young-Hu
    • Journal of Digital Convergence
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    • v.12 no.1
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    • pp.23-36
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    • 2014
  • Recently economic crisis has brought world economic instability. Each country in order to stabilize the economy, fiscal rules are introduced or reinforced. Fiscal Policy in a country plays an important role in determining the economic situation in the present and future. Existing fiscal rules tend to place a rigid limit not only on the deficit ratio and thus on the scope for fiscal stabilization, but also on the extent to which fiscal policy can be used for structural purposes. But the fiscal rules are operated in many ways and adopted in various forms, with different binding of each other, according to their own fiscal situations, and political circumstances. This study shows several important factors for successful National fiscal system and continuous fiscal soundness and development.