• Title/Summary/Keyword: 디지털 매핑

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A Study on Mapping 3-D River Boundary Using the Spatial Information Datasets (공간정보를 이용한 3차원 하천 경계선 매핑에 관한 연구)

  • Choung, Yun-Jae;Park, Hyen-Cheol;Jo, Myung-Hee
    • Journal of the Korean Association of Geographic Information Studies
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    • v.15 no.1
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    • pp.87-98
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    • 2012
  • A river boundary is defined as the intersection between a main stream of a river and the land. Mapping of the river boundary is important for the protection of the properties in river areas, the prevention of flooding and the monitoring of the topographic changes in river areas. However, the utilization of the ground surveying technologies is not efficient for the mapping of the river boundary due to the irregular surfaces of river zones and the dynamic changes of water level of a river stream. Recently, the spatial information data sets such as the airborne LiDAR and aerial images are widely used for coastal mapping due to the acquisition of the topographic information without human accessibility. Due to these advantages, this research proposes a semi-automatic method for mapping of the river boundary using the spatial information data set such as the airborne LiDAR and the aerial photographs. Multiple image processing technologies such as the image segmentation algorithm and the edge detection algorithm are applied for the generation of the 3D river boundary using the aerial photographs and airborne topographic LiDAR data. Check points determined by the experienced expert are used for the measurement of the horizontal and vertical accuracy of the generated 3D river boundary. Statistical results show that the generated river boundary has a high accuracy in horizontal and vertical direction.

The Mirror-based real-time dynamic projection mapping design and dynamic object detection system research (미러 방식의 실시간 동적 프로젝션 매핑 설계 및 동적 사물 검출 시스템 연구)

  • Soe-Young Ahn;Bum-Suk Seo;Sung Dae Hong
    • Journal of Internet of Things and Convergence
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    • v.10 no.2
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    • pp.85-91
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    • 2024
  • In this paper, we studied projection mapping, which is being utilized as a digital canvas beyond space and time for theme parks, mega events, and exhibition performances. Since the existing projection technology used for fixed objects has the limitation that it is difficult to map moving objects in terms of utilization, it is urgent to develop a technology that can track and map moving objects and a real-time dynamic projection mapping system based on dynamically moving objects so that it can respond to various markets such as performances, exhibitions, and theme parks. In this paper, we propose a system that can track real-time objects in real time and eliminate the delay phenomenon by developing hardware and performing high-speed image processing. Specifically, we develop a real-time object image analysis and projection focusing control unit, an integrated operating system for a real-time object tracking system, and an image processing library for projection mapping. This research is expected to have a wide range of applications in the technology-intensive industry that utilizes real-time vision machine-based detection technology, as well as in the industry where cutting-edge science and technology are converged and produced.

Agent-based Forensic Computing Management for Protection of Digital (디지털 켄텐츠 보호를 위한 에이전트기반 포렌식 컴퓨팅 관리)

  • Hwang, Chul;Hwang, Dae-Joon
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.04a
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    • pp.856-858
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    • 2001
  • 지적 재산권 보호 중에서 디지털 저작물 보호는 근래에 활발히 연구되고 있으며 법 과학 분야는 지문감식, 치아감정, DNA 등 많은 분야가 있다. 법과학 분야 중 법적용 컴퓨팅(Forensic Computing)에 관한 응용은 새로운 연구 과제이다. 그 중에서도 디지털 저작물에 대하여 증거를 보전 하고자 많은 연구가 진행되고 있지만 디지털 저작물에 관하여 네트워크를 통한 능동적 저작물 보호는 미약하다. 현재의 데이터 추출(Extraction), 발굴(Exploitation), 복구, 암호 해독, 패스워스 풀기(Defeat), 미러 이미징 등의 방법 가지고 해결 못하는 경우와 인터넷 상에서 온라인으로 이루어지는 불법 복제에서 결정적 기여(smoking gun)를 찾아내려고 하는 것이 본 논문에서 해결 하고자 하는 부분이다. 오프라인일 경우도 가능하며 분석된 결과는 변호사/대리인, 법인, 보험회사, 법집행관 등에게 온라인으로 제공한다. 진행 과정은 서버에서 파견시킨, 미션을 부여받은 에이전트가 저작물 불법 복제 상황을 트래킹 한 후, 네트워크를 통하여 정해진 시간별로 서버에 전달하면, 법 조항과 매핑시켜서 분석한 다음 서버의 지식베이스에 저장되어 사용자의 요구에 응하는 능동형 디지털 저작물 보호 관리 시스템이다.

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Forensic Computing Model for Contents Protection on d-Commerce (디지털 상거래에서 컨텐츠 보호를 위한 법 적용 컴퓨팅 모델)

  • Hwang, Chul;Hwang, Dae-Joon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2001.04a
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    • pp.433-436
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    • 2001
  • 지적 재산권 보호 중에서 디지털 상거래에서 가장 절실한 저작물 보호는 근래에 활발히 연구되고 있으며 법 과학 분야는 지문감식, 치아감정 DNA 등 많은 분야가 있다. 그러나 법과학 분야중 법적용 컴퓨팅(Forensic Computing)에 관한 응용은 아직 부족한 상태이다. 그중에도 디지털 저작물에 대하여 증거를 보전 하고자 많은 연구가 진행 되고 있지만 디지털 저작물에 관하여 네트워크를 통한 능동적 저작물 보호는 미약하다. 현재의 데이터 추출(Extraction), 발굴(Exploitation), 복구, 암호 해독, 패스워스 풀기(Defeat), 미러 이미징등의 방법 가지고 해결 못하는 경우와 인터넷 상에서 온라인으로 이루어지는 불법 복제에서 결정적 기여(smoking gun)를 찾아내려고 하는 것이 본 논문에서 해결 하고자 하는 부분이다. 오프라인일 경우도 가능하며 분석된 결과는 변호사/대리인, 법인, 보험회사, 법집행관등에게 온라인으로 제공한다. 진행 과정은 서버에서 파견시킨, 미션을 부여받은 에이전트가 저작물 불법 복제 상황을 트래킹 한 후, 네트워크를 통하여 정해진 시간별로 서버에 전달하면, 법 조항과 매핑시켜서 분석한 다음 서버의 지식베이스에 저장되어 사용자의 요구에 응하는 능동형 디지털 저작물 보호 관리 시스템이다.

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Derivation of design equations for various incremental delta sigma analog to digital converters (다양한 증분형 아날로그 디지털 변환기의 설계 방정식 유도)

  • Jung, Youngho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.11
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    • pp.1619-1626
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    • 2021
  • Unlike traditional delta-sigma analog-to-digital converters, incremental analog-to-digital converters enable 1:1 mapping of input and output through a reset operation, which can be used very easily for multiplexing. Incremental analog-to-digital converters also allow for simpler digital filter designs compared to traditional delta-sigma converters. Therefore, starting with analysis in the time domain of the delayed integrator and non-delayed integrator, which are the basic blocks of analog-to-digital converter design, the design equations of a second-order input feed-forward, extended counting, 2+1 MASH (Multi-stAge-noise-SHaping), 2+2 MASH incremental analog-to-digital converter are derived in this paper. This allows not only prediction of the performance of the incremental analog-to-digital converter before design, but also the design of a digital filter suitable for each analog-to-digital converter. In addition, extended counting and MASH design techniques were proposed to improve the accuracy of analog-to-digital converters.

Digital TV Revenue Models and T-commerce strategies (디지털 TV 방송서비스 수익모델과 사업자별 T-commerce 통합전략)

  • 정충영
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.7 no.4
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    • pp.589-597
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    • 2003
  • This paper discusses revenue model of digital TV broadcast service(D-TV) and presents the basic framework for integrated strategy of applications. Also this paper presents the cases of D-TV in the frame of integrated model. The broadcasting operators should focus on interactive advertising and revenue generation utilizing customer participation. Also, they should utilize the strengths as a platform operator. The contents provider should be concerned about the retail revenue rather than commission revenue. The middle ware provider should develop new interactive D-TV service rather than system use fee or consulting fee.

Supporting The Tunnel Using Digital Photographic Mapping And Engineering Rock Classification (디지털 사진매핑에 의한 공학적 암반분류와 터널의 보강)

  • Kim, Chee-Hwan
    • Tunnel and Underground Space
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    • v.21 no.6
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    • pp.439-449
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    • 2011
  • The characteristics of rock fractures for engineering rock classification are investigated by analyzing three dimensional point cloud generated from adjusted digital images of a tunnel face during construction and the tunnel is reinforced based on the supporting pattern suggested by the RMR and the Q system using parameters extracted from those images. As results, it is possible saving time required from face mapping to tunnel reinforcing work, enhancing safety during face mapping work in tunnels and reliability of both the mapping information and selecting supporting pattern by storing the files of digital images and related information which can be checked again, if necessary sometime in the future.

A Study on Digital Sound Source based LED Color Matching Algorism using Moving Average Filter (이동평균 필터방식을 이용한 디지털음원 기반 LED컬러 매칭 알고리즘에 관한 연구)

  • Lee, Seonhee;Lee, Junghoon;Cho, Juphil
    • Journal of Satellite, Information and Communications
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    • v.9 no.4
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    • pp.69-72
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    • 2014
  • Recently, lighting systems using audio signal of audible frequency and frequency spectrum of visible lighting are studied. And various related products are being sold and released commercially. Also demands of emotional matching algorithm and system which includes effective and methodical designs are being increased. And the importance related with this scheme has increased. In this Paper, we configures a system for digital sound source based LED color control. And we develop algorithm to control LED color for the system configuration. Also we demonstrated the usefulness of the algorithm through experiment with simulation using LED color control system. We expected to be useful in a variety of fields and applications using proposed digital music based LED color control system.

A study of 3D animation using projection mapping in the space on the utilization (프로젝션 매핑을 사용한 3D 애니메이션의 공간에 따른 활용 사례 분석 연구)

  • Lee, Sooyeon
    • Cartoon and Animation Studies
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    • s.33
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    • pp.449-467
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    • 2013
  • Contemporary 21st century, the rapid development of technology has achieved due to the emergence of various digital devices, a variety of media to the diversification of the limits of visual representation is reduced. Therefore, the combination of technology and art, visual arts, giving limits of getting it free to the public will feel fresh new visual impact. Such a new approach to light of a combination of technology and art, a variety of fine art and motion picture of the visual arts, such as has been recognized as a new genre. Of the resolution of the projector by utilizing the current reality and unreality beyond the boundaries of the building or structure in the city, as a schematic design of the screen projected structure and mapping of the art technology in an attempt to integrate recent has been studied in various ways. The projected structure design and the mapping of the art technology in an attempt to incorporate recent research has been diverse. In this study, as a new technology of a projection mapping to study the technique of looking for the definition of mapping practices to maximize the effectiveness of Visual Perception 3D animation was applied to a case study. A combination of 3D animation and project mapping in the future the fusion of art and technology to meet the zeitgeist with new possibilities of visual art to create synergies that is expected.

Hardware-Software Cosynthesis of Multitask Multicore SoC with Real-Time Constraints (실시간 제약조건을 갖는 다중태스크 다중코어 SoC의 하드웨어-소프트웨어 통합합성)

  • Lee Choon-Seung;Ha Soon-Hoi
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.9
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    • pp.592-607
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    • 2006
  • This paper proposes a technique to select processors and hardware IPs and to map the tasks into the selected processing elements, aming to achieve high performance with minimal system cost when multitask applications with real-time constraints are run on a multicore SoC. Such technique is called to 'Hardware-Software Cosynthesis Technique'. A cosynthesis technique was already presented in our early work [1] where we divide the complex cosynthesis problem into three subproblems and conquer each subproblem separately: selection of appropriate processing components, mapping and scheduling of function blocks to the selected processing component, and schedulability analysis. Despite good features, our previous technique has a serious limitation that a task monopolizes the entire system resource to get the minimum schedule length. But in general we may obtain higher performance in multitask multicore system if independent multiple tasks are running concurrently on different processor cores. In this paper, we present two mapping techniques, task mapping avoidance technique(TMA) and task mapping pinning technique(TMP), which are applicable for general cases with diverse operating policies in a multicore environment. We could obtain significant performance improvement for a multimedia real-time application, multi-channel Digital Video Recorder system and for randomly generated multitask graphs obtained from the related works.