• Title/Summary/Keyword: 동영상 정합

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A Position Information Hiding in Road Image for Road Furniture Monitoring (도로시설물 모니터링을 위한 도로영상 내 위치정보 은닉)

  • Seung, Teak-Young;Lee, Suk-Hwan;Kwon, Ki-Ryong;Moon, Kwang-Seok
    • Journal of Korea Multimedia Society
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    • v.16 no.4
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    • pp.430-443
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    • 2013
  • The recognition of current position and road surrounding of car is very important to driver for safe driving. This paper presents the recognition technique of the road traveling environment using position information hiding and viewpoint transform that monitors the information of road furniture and signature and notifies them to driver. The proposed scheme generates the road images into which the position information are hided, from car camera and GPS module and provides the road information to driver through the viewpoint transformation and the road signature detection. The driving tests with camera and GPS module verified that the position information hiding takes about 66.5ms per frame, the detection rate of road signature is about 95.83%, and the road signature detection takes about 227.45ms per frame. Therefore, we know that the proposed scheme can recognize the road traveling environment on the road video with 15 frame rate.

An Adaptive Block Matching Algorithm Based on Temporal Correlations (시간적 상관성을 이용한 적응적 블록 정합 알고리즘)

  • Yoon, Hyo-Sun;Lee, Guee-Sang
    • The KIPS Transactions:PartB
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    • v.9B no.2
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    • pp.199-204
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    • 2002
  • Since motion estimation and motion compensation methods remove the redundant data to employ the temporal redundancy in images, it plays an important role in digital video compression. Because of its high computational complexity, however, it is difficult to apply to high-resolution applications in real time environments. If we have information about the motion of an image block before the motion estimation, the location of a better starting point for the search of an exact motion vector can be determined to expedite the searching process. In this paper, we present an adaptive motion estimation approach bated on temporal correlations of consecutive image frames that defines the search pattern and determines the location of the initial search point adaptively. Through experiments, compared with DS(Diamond Search) algorithm, the proposed algorithm is about 0.1∼0.5(dB) better than DS in terms of PSNR(Peak Signal to Noise Ratio) and improves as high as 50% compared with DS in terms of average number of search point per motion vector estimation.

웨어러블(Wearable) MPEG 국제표준기술 (멀티미디어 통신과 제스처 인식)

  • Cheon, Seung-Mun
    • Broadcasting and Media Magazine
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    • v.20 no.2
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    • pp.64-71
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    • 2015
  • 웨어러블 디바이스 시장은 현재 스마트 워치를 중심으로 급속히 성장하고 있다. 웨어러블 디바이스는 심장 박동수 등 헬스케어 정보를 스마트워치나 스마트밴드의 헬스센서를 통해 얻고, 이 내용을 스마트 폰이나 서버로 전송하는 기능을 수행한다. 그리고 웨어러블 디바이스를 통해 자동차 또는 스마트폰의 메시지 통신과 통화기능까지 수행하고 있다. 현재 웨어러블 디바이스 중 하나인 스마트 글래스도 세계의 여러나라에서 개발을 시작했으며, 구글 글래스 출시 이후에 스마트 글래스의 일반인의 관심이 높아지기 시작했으며, 두 손이 자유로운 이동환경에서 동영상 촬영이나 인터넷이나 사물인터넷 통신이 가능케 하고 있다. 웨어러블 MPEG 국제표준기술은 웨어러블 기기의 가장 중요한 특징을 기초로 하고 있다. 그 중요한 특징은 웨어러블 기기에서 키보드를 사용할 수 없다는 것이다. 웨어러블 디바이스를 사용하는데 제스처, 보이스 명령어를 이용하게 되고, 이 명령어로 멀티미디어 콘텐츠를 제어하는 것이 중요한 요소기술이다. 전세계 웨어러블 디바이스 제조사 입장에서는 스마트폰 또는 다른 웨어러블 디바이스와 통신을 위해 멀티미디어 응용 어플리케이션에 대하여 상호 통신이 가능한 메타데이터 정합표준이 필요하다. 이와 관련된 파일포맷정보의 국제표준화가 시급한 상황이다. 상호 통신을 위해 웨어러블 디바이스에서 사용자로 전달되는 명령어체계는 크게 제스처 명령어, 보이스 명령어와 터치 명령어로 나눌 수 있다. 웨어러블 MPEG 국제표준기술 중에서 멀티미디어 통신과 제스처인식 분야에서는 세가지의 명령어 집합을 기준으로 웨어러블 디바이스의 멀티미디어 콘텐츠를 제어하는 것이 중요한 부분이다.

Bone Segmentation Method based on Multi-Resolution using Iterative Segmentation and Registration in 3D Magnetic Resonance Image (3차원 무릎 자기공명영상 내에서 영역화와 정합 기법을 반복적으로 이용한 다중 해상도 기반의 뼈 영역화 기법)

  • Park, Sang-Hyun;Lee, Soo-Chan;Yun, Il-Dong;Lee, Sang-Uk
    • Journal of Broadcast Engineering
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    • v.17 no.1
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    • pp.73-80
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    • 2012
  • Recently, medical equipments are developed and used for diagnosis or studies. In addition, demand of techniques which automatically deal with three dimensional medical images obtained from the medical equipments is growing. One of the techniques is automatic bone segmentation which is expected to enhance the diagnosis efficiency of osteoporosis, fracture, and other bone diseases. Although various researches have been proposed to solve it, they are unable to be used in practice since a size of the medical data is large and there are many low contrast boundaries with other tissues. In this paper, we present a fast and accurate automatic framework for bone segmentation based on multi-resolutions. On a low resolution step, a position of the bone is roughly detected using constrained branch and mincut which find the optimal template from the training set. Then, the segmentation and the registration are iteratively conducted on the multiple resolutions. To evaluate the performance of the proposed method, we make an experiment with femur and tibia from 50 test knee magnetic resonance images using 100 training set. The proposed method outperformed the constrained branch and mincut in aspect of segmentation accuracy and implementation time.

A Modified Tow-Step Fast Motion Estimation With the Subsampling Method (서브샘플링을 이용한 수정된 Two-Step 고속 움직임 예측 알고리즘)

  • 김철중;채병조;오승준;정광수
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.04a
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    • pp.508-510
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    • 2001
  • 동영상을 효율적으로 압축하기 위한 움직임백터 예측에 관한 많은 연구가 진행되어 왔다. 가장 일반적인 FBMA(Full search-based Block Matching Algorithm)는 화질은 좋지만 계량이 많기 때문에 실시간 인코딩을 요구하는 시스템에서 사용하는데 문제가 있다. 좋은 화질을 유지하면서 인코딩 속도를 해결하기 위한 많은 알고리즘들이 제안되어 왔지만 ASIC이나 소형 시스템에서 사용할 수 있는 방법이 계속 요구되고 있다. 본 논문에서는 계산량을 더욱 줄여 속도향상을 위한 방법인 TSWS(Two-Step search With Subsampling method) 제안하였다. TSWS는 블록정합알고리즘에 기반을 두고 있으며, 서브샘플링한 값으로 움직임 벡터를 찾는다. TSWS를 사용하였을 때 기존 방법들이 제공하는 주관적 화질이나 PSNR을 어느 정도 유지하면서도 속도를 20-30% 정도 개선시킬 수 있다.

Development of a Forest Fire Tracking and GIS Mapping Base on Live Streaming (실시간 영상 기반 산불 추적 및 매핑기법 개발)

  • Cho, In-Je;Kim, Gyou-Beom;Park, Beom-Sun
    • Journal of Convergence for Information Technology
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    • v.10 no.10
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    • pp.123-127
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    • 2020
  • In order to obtain the overall fire line information of medium and large forest fires at night, the ground control system was developed to determine whether forest fires occurred through real-time video clips and to calculate the location of the forest fires determined using the location of drones, angle information of video cameras, and altitude information on the map to reduce the time required for regular video matches obtained after the completion of the mission. To verify the reliability of the developed function, the error distance of the aiming position information of the flight altitude star and the image camera was measured, and the location information within the reliable range was displayed on the map. As the function developed in this paper allows real-time identification of multiple locations of forest fires, it is expected that overall fire line information for the establishment of forest fire extinguishing measures will be obtained more quickly.

Real-time Multi-Objects Recognition and Tracking Scheme (실시간 다중 객체 인식 및 추적 기법)

  • Kim, Dae-Hoon;Rho, Seung-Min;Hwang, Een-Jun
    • Journal of Advanced Navigation Technology
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    • v.16 no.2
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    • pp.386-393
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    • 2012
  • In this paper, we propose an efficient multi-object recognition and tracking scheme based on interest points of objects and their feature descriptors. To do that, we first define a set of object types of interest and collect their sample images. For sample images, we detect interest points and construct their feature descriptors using SURF. Next, we perform a statistical analysis of the local features to select representative points among them. Intuitively, the representative points of an object are the interest points that best characterize the object. in addition, we make the movement vectors of the interest points based on matching between their SURF descriptors and track the object using these vectors. Since our scheme treats all the objects independently, it can recognize and track multiple objects simultaneously. Through the experiments, we show that our proposed scheme can achieve reasonable performance.

Fast Disparity Estimation Method Considering Temporal and Spatial Redundancy Based on a Dynamic Programming (시.공간 중복성을 고려한 다이내믹 프로그래밍 기반의 고속 변이 추정 기법)

  • Yun, Jung-Hwan;Bae, Byung-Kyu;Park, Se-Hwan;Song, Hyok;Kim, Dong-Wook;Yoo, Ji-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.10C
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    • pp.787-797
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    • 2008
  • In this paper, we propose a fast disparity estimation method considering temporal and spatial redundancy based on a dynamic programming for stereo matching. For the first step, the dynamic programming is performed to estimate disparity vectors with correlation between neighboring pixels in an image. Next, we efficiently compensate regions, which disparity vectors are not allocated, with neighboring disparity vectors assuming that disparity vectors in same object are quite similar. Moreover, in case of video sequence, we can decrease a complexity with temporal redundancy between neighboring frames. For performance comparison, we generate an intermediate-view image using the estimated disparity vector. Test results show that the proposed algorithm gives $0.8{\sim}2.4dB$-increased PSNR(peak signal to noise ratio) compared to a conventional block matching algorithm, and the proposed algorithm also gives approximately 0.1dB-increased PSNR and $48{\sim}68%$-lower complexity compared to the disparity estimation method based on general dynamic programming.

Moving Object Tracking Using Co-occurrence Features of Objects (이동 물체의 상호 발생 특징정보를 이용한 동영상에서의 이동물체 추적)

  • Kim, Seongdong;Seongah Chin;Moonwon Choo
    • Journal of Intelligence and Information Systems
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    • v.8 no.2
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    • pp.1-13
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    • 2002
  • In this paper, we propose an object tracking system which can be convinced of moving area shaped on objects through color sequential images, decided moving directions of foot messengers or vehicles of image sequences. In static camera, we suggests a new evaluating method extracting co-occurrence matrix with feature vectors of RGB after analyzing and blocking difference images, which is accessed to field of camera view for motion. They are energy, entropy, contrast, maximum probability, inverse difference moment, and correlation of RGB color vectors. we describe how to analyze and compute corresponding relations of objects between adjacent frames. In the clustering, we apply an algorithm of FCM(fuzzy c means) to analyze matching and clustering problems of adjacent frames of the featured vectors, energy and entropy, gotten from previous phase. In the matching phase, we also propose a method to know correspondence relation that can track motion each objects by clustering with similar area, compute object centers and cluster around them in case of same objects based on membership function of motion area of adjacent frames.

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A Study on Motion Estimator Design Using DCT DC Value (DCT 직류 값을 이용한 움직임 추정기 설계에 관한 연구)

  • Lee, Gwon-Cheol;Park, Jong-Jin;Jo, Won-Gyeong
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.38 no.3
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    • pp.258-268
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    • 2001
  • The compression method is necessarily used to send the high quality moving picture that contains a number of data in image processing. In the field of moving picture compression method, the motion estimation algorithm is used to reduce the temporal redundancy. Block matching algorithm to be usually used is distinguished partial search algorithm with full search algorithm. Full search algorithm be used in this paper is the method to compare the reference block with entire block in the search window. It is very efficient and has simple data flow and control circuit. But the bigger the search window, the larger hardware size, because large computational operation is needed. In this paper, we design the full search block matching motion estimator. Using the DCT DC values, we decide luminance. And we apply 3 bit compare-selector using bit plane to I(Intra coded) picture, not using 8 bit luminance signals. Also it is suggested that use the same selective bit for the P(Predicted coded) and B(Bidirectional coded) picture. We compare based full search method with PSNR(Peak Signal to Noise Ratio) for C language modeling. Its condition is the reference block 8$\times$8, the search window 24$\times$24 and 352$\times$288 gray scale standard video images. The result has small difference that we cannot see. And we design the suggested motion estimator that hardware size is proved to reduce 38.3% for structure I and 30.7% for structure II. The memory is proved to reduce 31.3% for structure I and II.

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