• Title/Summary/Keyword: 동기 전략

Search Result 727, Processing Time 0.024 seconds

The Effects of Algorithm Learning using Motivation Stargegies On Secondary Informatics gifted Students In Problem Solving Ability (동기유발전략을 활용한 알고리즘 수업이 중등정보영재들의 문제해결능력에 미치는 영향)

  • Kang, Byung-Ho;Nam, Dong-Soo;Lee, Tae-Wuk
    • Proceedings of the Korean Society of Computer Information Conference
    • /
    • 2010.07a
    • /
    • pp.493-498
    • /
    • 2010
  • 영재들은 그들의 특성상 지적인 호기심과 높은 과제집착력을 갖고 있다. 물론 그들이 갖고 있는 능력으로 봤을 때 알고리즘 수업을 진행하면 어느 정도의 문제해결력을 신장시킬 수 있다. 본 연구에서는 정보영재들의 능력을 조금 더 끌어올리는 것에 연구에 목적을 두고 있으며 동기유발전략을 활용하면 기존의 알고리즘 수업보다 더 높은 문제해결력을 키우는 것에 가설을 두고 연구를 진행하였다. 알고리즘 수업은 기존 정보교육과정과 비교하여 비슷한 수준으로 구성하였으며 실생활과 관련된 수업 모형을 연구, 적용한 후 문제해결능력 검사지[4]를 이용하여 그 효과를 검증하였다. 검사 결과 실험집단의 문제해결능력이 통제 집단에 비해 향상된 것으로 나타났다. 이러한 결과는 전통적인 알고리즘 수업보다는 정보영재들의 지적인 호기심과 자신감을 자극한 수업이 학습자의 문제해결능력을 향상시켰음을 의미한다. 이는 같은 내용이라도 동기유발전략을 활용한 수업이 효과적이라는 것을 확인할 수 있었고 앞으로도 다양한 전략을 활용한 수업이 필요함을 기대한다.

  • PDF

The Effects of Learning Motivation Program for Freshmen of Nursing College: Focusing on Learning Motivation, Core Competence, Time Management, Career Attitude Maturity (간호대학 신입생의 학습동기유발 프로그램의 효과 분석: 학습동기, 핵심역량, 시간관리, 진로태도성숙을 중심으로)

  • Park, Ju-Young;Lim, Hyo-Nam;Kim, Doo Ree
    • Journal of the Korea Convergence Society
    • /
    • v.9 no.8
    • /
    • pp.331-341
    • /
    • 2018
  • The purpose of this study was to develop a learning motivation program and to test its effect to provide basic data to be used for freshmen who are going to enter nursing college and various educational strategies and policies for successful university life. In order to develop the program, the contents of the program were structured so as to improve the learning ability, self-directed ability, and social competence through the current research and literature review. As a result, motivation (F=3.45 p=.033), core competence (F=7.35 p=.001), time management (F=9.80 p<.001) and career attitude maturity (F=19.83 p<.001) were significantly increased before the program. This suggests that the composition of the learning motivation program includes various learning strategies unlike nursing and majors.

A Marketing Theory-Based Approach to Customer's Perceived Shopping Experience (고객의 지각된 쇼핑경험에 대한 마케팅 이론적 접근)

  • Yoon, Sung-Joon;Choi, Dong-Choon
    • Asia Marketing Journal
    • /
    • v.10 no.1
    • /
    • pp.95-131
    • /
    • 2008
  • This study serves the main research purpose of verifying the hypothetical relationship between antecedent and consequence variables of shopping experience based on the classification system by Schmitt (1999) who dimensionalized experience into five components (sense, feel, think, act, relate). Specifically, the study seeks to fulfill the following three research objectives. First, it substantiates dynamic relationships among the five experiential components comprising the strategic experiential modules that serve as the basis of the theoretical framework of the study. Especially, it focuses on interactive relationships among the experiential components by taking a holistic view of the experience. Second, the study seeks to uncover the effects of pre-experiential antecedents such as shopping motivation and shopping involvement, based on taxonomy of motivation as product-centered vs. experience-centered. Third, the study investigates the effects of shopping experience on intention to revisit with regard to department store, discount store, and Internet shops, based on customers' store experiences. The major findings from this study are as follows: first, the five experiential components were found to have a high level of correlations according to hypothesis verification. Second, shopping motivation was learned to have significant effects on preference toward thinking as well as feeling experiences. That is, product-centered (vs. experience-centered) shopping motivation exerted a greater influence on cognitive (vs. affective experience than affective (vs. cognitive) experience.

  • PDF

Design Consideration on Steel-Cored PMLSM Part I : Design Strategy considering the Running Condition (철심형 영구자석 선형동기전동기의 설계 특성에 관한 고찰 I: 운전 특성을 고려한 설계 전략)

  • Jung, Sang-Yong;Kwak, Sang-Yeop;Jung, Hyun-Kyo
    • Proceedings of the KIEE Conference
    • /
    • 2003.04a
    • /
    • pp.31-33
    • /
    • 2003
  • 본 논문에서는 철심형 영구자석 선형동기전동기 (PMLSM, Steel-Cored Permanent Magnet Linear Synchronous Motor)에서 운전 특성을 고려한 설계 특성 및 설계 전략 등에 대한 내용을 다루었다.

  • PDF

An Optimal PWM Strategy for IGBT-based Traction Inverters (철도용 IGBT인버터를 위한 최적 PWM 전략)

  • 강기호;김영민
    • The Transactions of the Korean Institute of Power Electronics
    • /
    • v.4 no.4
    • /
    • pp.332-341
    • /
    • 1999
  • 철도용 전동기는 작은 크기와 중량에 비해 큰 추진력(토크)을 필요로 하지만, 전철의 입력전원 시스템의 특유한 성질로 입력전압이 주기적으로 부족하다. 따라서 전압이용률을 최대화할 수 있는 과변조 PWM이 필요하다. 또 철도용 IGBT 인버터의 스위칭 주파수는 기존의 GTO인버터보다 2배 이상 크므로 철도용 IGBT 인버터 전용의 새로운 동기화 전략이 필요하다. 본 논문은 'Min/Max PWM'을 과변조 영역으로 선형 확장하는 과변조 PWM기법과 최적 동기화법을 혼합한 철도용 IGBT 인버터를 위한 최적 PWM 전략을 제안한다. 전동기-관성부하 모델을 대상으로 시뮬레이션한 결과와 축소모델 실험 결과는 본 전략이 타당함을 보여준다.

  • PDF

Implementation of the Player for Petri-Net-based Multimedia Scenario (페트리 네트로 표현된 멀티미디어 시나리오의 재생기 구현)

  • 한승협;임재걸;이계영
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 1998.10c
    • /
    • pp.309-311
    • /
    • 1998
  • 동기화 전략을 명시하는 방법으로 시간 구간 명시, 시간축 명시, 레퍼런스 포인트를 두는 방법, 페트리넷을 이용하는 방법 등 매우 다양한 연구 결과가 소개되었다. 본 논문은 기존의 멀티미디어 시나리오의 동기화 명시를 위한 페트리넷 방법[1-3]을 확장하여, 페트리넷 동기화 명시를 실현한 멀티미디어 시나리오를 재생하여 주는 시스템을 구현하고, 자료구조, 멀티프로세싱, 동기화 기법 등을 중심으로 본 재생 시스템을 소개한다. 본 시스템의 특징은 미디어 단위의 시나리오 진행이 가능한 것이다. 멀티미디어 프로그램이 학습에 많이 이용되므로 물리의 '중력'을 간단하게 설명하는 예제와 더불어 어떻게 실행되는가를 설명한다.

  • PDF

Purchase Motives, Use of Information Sources, and Decision Making Styles of Online Clothing Shoppers (온라인 의류 소비자들의 쇼핑동기, 정보원 사용과 의사결정 유형)

  • Lee, Jung-Eun;Lee, Kyu-Hye
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.33 no.6
    • /
    • pp.880-892
    • /
    • 2009
  • An overflow of information leads consumers to be easily distracted and to neglect the information being provided to them. E-tailers have to select types of information sources and provide their consumers with the most appropriate information. This study was done to specifically contribute to the research in proposing strategies of providing information of the Internet merchant to the e-shoppers through the analysis of relationships among the online purchase motives of consumers, the use of information sources, and decision making styles. This research categorizes the use of information sources into information sources concerning online stores and information sources concerning products. The uses of information sources relative to online stores are classified into the neutral, human, and marketer-oriented sources. The uses of information sources concerning the products are classified into the online and offline source. This study provides important suggestions for e-tailers to provide information about stores as well as products to the consumers with adaptable strategies.

An Analysis of Motivation in the Earth Science part of the 7th Grade Textbooks (2007 개정 7학년 과학 교과서에 나타난 지구과학의 동기유발 요소 분석)

  • Kim, Ju-Hyun;Han, Shin;Jeong, Jinwoo
    • Journal of Science Education
    • /
    • v.37 no.1
    • /
    • pp.11-22
    • /
    • 2013
  • Motivation is a generative power of making learning interesting and sustaining learning for students. Textbooks are important tools in carrying out lessons. And it is meaningful to analyze how textbooks motivate learning. This study is to analyze components of motivation in learning of the 7th grade middle school science textbooks. Keller's ARCS model was used for the analysis. The result of the study is as follows. First, the eight textbooks had various components from A1 to R3. Second, analyzing textbooks by parts of the textbooks, the body had the most motivation strategies and the next was the introduction, lastly the finishing part. Third, the most frequently used strategy on the attention factor is A1. And the most frequently used strategy in the relevance factor is R3.

  • PDF

Analysing Differences of Learning Motivation According to Learning Styles in Project-Based Programming Learning (PBL 기반 프로그래밍 수업에서 학습양식에 따른 학습동기 차이분석을 통한 시사점 도출)

  • Kim, Byoung-Wook;Kim, Han-Sung;Lee, Won-Gyu
    • The Journal of Korean Association of Computer Education
    • /
    • v.13 no.5
    • /
    • pp.15-27
    • /
    • 2010
  • Project-based learning is an effective teaching method for improvement of academic achievement and problem-solving ability so that is often applied to programming education. However, a strategy of enhancing motivation is required by a course design considering a learning style of students for advantage of PBL to take effect. Yet, studies on considerations with learning style still lack, when designing project-based programming learning courses for improvement of learning motivation. This research aims to address issues for consideration in designing PBL programming course. Accordingly, we analyzed learning motivation's difference between learning style in PBL programming class. We designed PBL programming course focusing ARCS model, where students making simulation The Kolb Learning Style Inventory is used to determine learning preferences. To assess students' motivation, Keller's Course Interest Survey was used in a pre-post-test-design. The result indicates that pre-post students' motivation differed. Also, we found considerations through comparing difference of ARCS model's detailed elements between learning styles.

  • PDF

The influence on learning achievements and motives by using mind tools regarded students' congitive levels (인지수준에 따른 마인드 툴 활용이 학업성취도와 학습동기에 미치는 영향)

  • Kim, Dong-Ryeul;Moon, Doo-Ho
    • The Journal of Korean Association of Computer Education
    • /
    • v.8 no.6
    • /
    • pp.33-44
    • /
    • 2005
  • This study lets you know how semantic network programs called mind tools have an effect on students' learning achievements and learning motives regarded students' cognitive levels. It helps improve the education in the real situation of the classroom. It shows that the class applied by mind tools regarded transitional students' cognitive levels and motive strategies increases students' biologies-learning achievements because it improves students' concentration and confidence efficiently connected with new knowledge by using visual effects. Also, it shows that transitional students' semantic network learning is superior to students' in formal operation stage and it is effective in forming learning contents in the structural organization with students' knowledge.

  • PDF