• Title/Summary/Keyword: 도식적언어

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An Action Research for the Practical Construction of the Constructivist Geography Education I (구성주의 지리교육의 실천적 구성을 위한 현장 연구 I)

  • 송언근
    • Journal of the Korean Geographical Society
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    • v.35 no.4
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    • pp.565-583
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    • 2000
  • 레지오 접근법을 토대로 한 구성주의적 지리교육이 현실적 적실성을 갖기 위해서는, 첫째, 도식적 언어를 통한 상징적 표상을 지식 구성의 결과가 아닌 과정적 도구로, 또는 토론의 매개체로 전환하여야 한다. 둘째, 주제(선도) 개념을 중심으로 연계성과 위계성을 가진 개념을 조직하고, 이를 토대로 여러 차시의 내용을 연계하여 수업해야한다. 섯째, 개인적 구성보다 사회적 구성이 보다 고차적이고 심층적인 지식 구성을 가능케 한다. 따라서 구성주의 수업은 협동적.토론적인 모습일 때가 바람직하다. 넷째, 수업의 방향성과 학습의 목적성을 위해 안내자, 조력자로서 교사의 역할을 다하여야 한다. 이때 안내는 학습자 스스로 자신의 학습 목적과 방향을 판단하는 매개체로서, 그리고 사고력을 증진시키는 디딤돌로써의 안내이어야 한다. 다섯째. 선행학습에서의 구성과정과 구성맥락을 재 상기시키고, 이를 통해 구서의 지속성과 심층성을 강화하는 나선형적 구성의 절차를 반드시 밟도록 해야 한다.

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Semantics Of UML Statecharts by SyncCharts (SyncCharts를 이용한 UML Statecharts 의미론)

  • 이수영;김진현;이장수;최진영
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10b
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    • pp.349-351
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    • 2003
  • Statecharts는 UML에서 시스템의 행위를 표현하기 위한 핵심적인 언어로서 다양한 분야에 응용되고 있다. 그 의미론은 수학적인 방법으로 기술되어 있으나 실제로 응용하여 구현하는데에는 상당히 많은 과정을 거쳐야 한다. 본 논문에서는 UML Statecharts와 유사한 언어인 SyncCharts로 정의한다. SyncCharts는 Esterel의 정형명세 언어에 기반한 도식적인 언어로서 그 의미론은 물론 내장형 시스템의 코딩을 위해 잘 정의되고 진화된 언어이다. 본 논문에서는 SyncCharts를 이용하여 Statecharts의 의미론을 정의한다. 특히 실시간적인 행위 측면에서의 동기적 시간 의미론과 비동기적 시간 의미론을 모두 정의한다. 이렇게 함으로써 UML Statecharts의 실시간과 관련된 의미론을 정의한다. 그에 더하여 SyncCharts의 명세를 통해 어떻게 구현이 가능한지를 보임으로서 실제 Statecharts를 이용한 검증 및 구현 과정을 보인다.

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Specification of Requirements of Railroad Control System using Statechart (상태차트를 이용한 철도제어시스템 요구사항 명세)

  • Lee, Hyuk;Hwang, Dae-Yon;Yoon, Yong-Ki;Hwang, Jong-Gyu;Jo, Hyun-Jeong;Choi, Jin-Young
    • Proceedings of the Korean Information Science Society Conference
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    • 2008.06b
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    • pp.114-118
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    • 2008
  • 시스템 운영 중에 오류가 발생하면 치명적인 인적, 물적 피해를 초래하는 안전필수 시스템은 안전성과 신뢰성을 확보하기 위한 요구명세의 정형적인 명세와 검증이 요구된다. 철도 차량의 진로와 속도를 제어하는 철도제어 시스템은 안전필수 시스템임에도 불구하고 요구사항이 자연어로 표현되어 있다. 자연어로 명세 된 요구사항은 자연어의 모호한 특성으로 인하여 오류의 위험으로부터 안전하지 못하다. 본 논문에서는 자연어로 명세 되어있는 철도제어 시스템의 요구사항을 도식적인 설계언어인 상태차트(Statechart)를 이용하여 정형적으로 명세함으로써 철도제어 시스템의 안전성과 신뢰성을 향상하고자 한다.

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Comparison of the Features of Science Language between Texts of Earth Science Articles and Earth Science Textbooks (지구과학 논문과 지구과학 교과서 텍스트의 과학 언어적 특성 비교)

  • Lee, Jeong-A;Kim, Chan-Jong;Maeng, Seung-Ho
    • Journal of The Korean Association For Science Education
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    • v.27 no.5
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    • pp.367-378
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    • 2007
  • The purpose of this study is to investigate the features of science language in Earth science textbooks and Earth science research articles. We examined two Earth science textbooks and two Earth science articles using the taxonomy of scientific words, the text structure analysis of explanations, the analysis of conjunctive relations and reasoning, and the function of conjunction. The results showed that school science language revealed in Earth science textbooks had high proportion of naming words and the text structures in which definition/exemplification structure and description structure were dominant. Also, internal relations that showed additional arrangement rather than logical inference, were predominant in Earth science textbooks. However, scientists' science language revealed in the Earth science articles had more proportion of process words and concept words than the Earth science textbooks and the schematic structure of explanation texts, such as orientation - implication sequence - conclusion. In addition, the text structures in each sentences of implication -sequence showed cause/effect or problem-solving after description structures. Also each sentences expressed causal or abductive reasoning through the internal relations using verbs or adverbial inflection. It is necessary that we bridge the gap between the two languages for students' authentic use of science language. For the bridging, we propose "interlanguage", which mediates between school science language and scientists' language.

Design and Implementation of a Processor for the Reuse of Domain Analysis Information (도메인 분석정보의 재사용을 위한 처리기의 설계 및 구현)

  • Kim, Ji-Hong;Song, Yong-Jae
    • The Transactions of the Korea Information Processing Society
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    • v.2 no.4
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    • pp.499-508
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    • 1995
  • Domain Analysis is an activity to identify commonalities and variabilities which similar application areas in order to reuse analyzed information easily in new software construction. Most of domain analysis output is represented by various diagrams without common standard, and its manual reuses result in low reusability. Domain analysis language can be used to represent domain analysis information and make it possible to automate reuse and test the specifications. In this paper we designed and implemented a processor to reuse domain analysis information represented by domain analysis language and applied our approach to a rental domain and got new specification instances. In addition, we compared reuse of a data flow diagramming tool with reuse of a domain information processor and found combining and found combining of each approach can increase the reusability of both.

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Expression and Reader Cognition of Japanese Comics Character (일본 만화 캐릭터의 표정과 독자 인지)

  • Yoon, Jang-Won
    • The Journal of the Korea Contents Association
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    • v.7 no.2
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    • pp.246-254
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    • 2007
  • As for comics and animation, the specific gravity came to become still larger in all the art fields together with the importance in various image media now which is useful and goes the time of the 21st century new media. Especially the demand of users to the vision culture which develops day by day, Sensitivity Engineering Department is trying to realize the necessity for a sensitivity design acutely together. The influence of the comics which have toxicity most also in Japanese culture in a geographical position like South Korea on it, and animation is the actual condition in the reason which has reached from youth universally to the layer for years, to be inquired systematic to a Korean comics language. This research was conducted as we thought sufficient study on various situations are required, and among them for the research of expressions of cartoons's characters, we've divided the expressions of characters that comes out in Japanese cartoons into categories of 'happiness, anger, sadness, pleasure' and 'fear, astonishment and dislike' and based on these categories, we've drawn out the minimum elements to express emotions in cartoon and prepared image-map by relating them with languages that express emotions of people and based on this, we've made a calculating tools on how our readers would recognize the expression languages. Samples of Japanese cartoons of which we've chosen for the purpose of drawing out the elements of expressions were limited to only published cartoons and we've made a foot steps for expression analysis of animation characters in the future.

A Study on the expression and reader cognition of a Comics character (만화캐릭터의 표정과 독자 인지에 관한 연구)

  • Yoon, Jang-Won
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.227-231
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    • 2006
  • As for comics and animation, the specific gravity came to become still larger in all the art fields together with the importance in various image media now which is useful and goes the time of the 21st century new media. Especially the demand of users to the vision culture which develops day by day, Sensitivity Engineering Department is trying to realize the necessity for a sensitivity design acutely together. The influence of the comics which have toxicity most also in Japanese culture in a geographical position like South Korea on it, and animation is the actual condition in the reason which has reached from youth universally to the layer for years, to be inquired systematic to a Korean comics language. This reserch was conducted as we thought sufficient study on various situations are required, and among them, for the reserch of expressions of cartoons's characters, we've divided the expressions of characters that comes out in Japanese cartoons into catagories of "happiness, anger, sadness, pleasure" and "fear, astonishment and dislike" and based on these catagories, we've drawn out the minimum elements to express emotions in cartoon and prepared image-map by relating them with languages that express emotions of people and based on this, we've made a calculating tools on how our readers would read the expression languages. Samples of Japanese cartoons of which we've chosen for the purpose of drawing out the elements of expressions were limited to only published cartoons and we've made a foot steps for expression analysis of animation characters in the future.

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Effects of the synectics conception on the illustration education (시넥틱스(synectics)적 발상이 일러스트레이션 교육에 미치는 영향)

  • Moon, Cheol
    • Archives of design research
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    • no.16
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    • pp.213-223
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    • 1996
  • Illustration has been used as a means of human communication since the primitive age. And now it has become a way to express impliedly either the fragmentary or the psychological side of our life. Like it has been said in peter knock's Illustration magazine, an artist said "it was the best article ever read." Illustrator's task is to abstract and practically describe not our daily life, but every moment of the perception an object, whether it is define or indefine. It can inspire stronger perception than any other elegant language. Addition to that the practical use of illustration is increasing ever day. The target has now become various such as man, nature, art, science and so on. Therefore, at this point what illustration requires is creation, new and striking idea. It is because in order to get in to the general's living in the complicate and various society, it must show unique images and appearance. Therefore, now the illustration should induce the work which is based on synetics thoughts, not simple improving skill. Now we must restrain futional and diagrammatic illustration education and be able to thik of free and abundant characteristics. It will eventually help students to feel the value of human life and free themselves from the reality of present education which is getting machinized and instrumentalized.entalized.

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