• Title/Summary/Keyword: 도덕시스템

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Design and Implementation of Online Moral Level Test System based on Kohlberg's Moral Development (Kohlberg의 도덕성 발달 수준을 기반으로 한 온라인 도덕성 검사 시스템 설계 및 구현)

  • Baek, Hyeon-Gi;Ha, Tae-Hyeon;Park, Hye-Sin
    • 한국디지털정책학회:학술대회논문집
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    • 2006.06a
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    • pp.363-375
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    • 2006
  • 본 연구에서는 청소년들을 대상으로 정의적 특성으로 분류해 온 도덕성의 성격과 발달 수준을 찾아 이를 기초하여 학생들의 자기 이해를 돕고 정의적 성숙을 가져올 수 있게 하는 자기 평가식 도덕성검사를 Kohlberg의 도덕성 발달 수준을 기반으로 한 온라인 도덕성 검사 시스템을 설계 및 구현하는 방법을 연구하였다. 구현된 시스템을 이용하여 학생들 스스로 자신의 도덕성을 진단하고 평가하여 자기중심성으로 부터 벗어나 협동과 상호존중의 관계를 지향할 수 있는 학생이 되도록 하는 것이 이 연구의 주요한 목적이다. 본 연구에서 설계하고 구현한 도덕성검사 시스템이 성공적으로 적용된다면 검사와 검사의 결과에 대한 진로안내가 한 시스템 내에서 이루어지기 때문에 학생들의 진로지도에 대한 효율적인 성과를 가져올 수 있을 것이며, 또한 쉽고 빠른 검사로 인해 지필검사를 통해 실시하는 것보다 훨씬 경제적인 효과를 올릴 수 있을 것이다.

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A Study on Game Moral System Plan for the Moral Improvement of the Children and Teenagers (아동 및 청소년의 도덕성 향상을 위한 게임 도덕시스템 연구)

  • He, Yu-Xuan;Lee, Dong-Yeop;Lee, Wan-Bok;Kyung, Byung-Pyo;Ryu, Seuc-Ho;Lee, Dong-lyeor
    • Journal of Digital Convergence
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    • v.13 no.12
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    • pp.359-366
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    • 2015
  • In Pingyu, China, 2003, murders caused by the game occurred. The perpetrator murdered 17 people under 20 years old by imitating the character of warrior of the game in the real world. This event was to draw the public's attention to a change of mentality and morality of the youth from the game. People have pointed to the problem of emotional design in the process of designing online games. Game designers have not considered making the game in the most ethical component. The moral element of the game design is a very important factor in forming the psychological changes and outlook on life and values of gamers. Therefore, to understand the rational moral standards is an important part of the online game design. This paper aims the design of a "moral system" role, contents and tasks settings and community game design elements of the game by using a systematic process of the moral element in online gaming. Hence the result is the formation of moral attitudes and values to the user of the online game allows the gamers to introduce a moral system in online games.

A Study on the Web-Based Performance Assessment System for Elementary School Moral Education (초등학교 도덕과 웹기반 수행평가 시스템에 관한 연구)

  • Kim, Jeong-Rang;Ma, Dae-Sung;Chung, Sung-Kyun
    • Journal of The Korean Association of Information Education
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    • v.7 no.1
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    • pp.130-139
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    • 2003
  • In elementary moral education, performance assessment should be conducted in both cognitive, affective, and behavioral domains in harmony. The present study attempts to consider the features of performance assessment in elementary moral education; classify them by the types of assessment, and; implement and apply the web-based performance assessment system, in which teachers, students, and parents all participate. The development of this web-based performance assessment system for elementary moral education allowed the students to carry out the performance assessment process by themselves and to see the result no matter when and where they are. The students became interested in their own behavior, and the parents got to have a broader range of understanding for their children by participating in personal in the assessment procedure. The parents also realized that home guidance for their children's life habits became pretty easy. It is expected that the performance assessment system carried out based on the collaboration between the school and the family will be helpful in applying the contents of the moral subject studied at school and the relevant knowledge and skills to the actual life outside the school.

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입자영상유속계(PIV) 시스템 표준화사업

  • 도덕희
    • 한국가시화정보학회:학술대회논문집
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    • 2004.04a
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    • pp.65-69
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    • 2004
  • 한국표준협회의 민간단체표준화 사업의 일환으로 우리 학회회원인 도덕희 교수(연구책임자, 한국해양대)가 "입자영상유속계 시스템의 표준화 사업"을 수행하고 있다. 이 사업은 현재 본 학회가 한국표준협회를 통한 "가시화시스템 기술 포럼"의 개최 추진에 연계가 되는 것이라서 의의가 크다고 볼 수 있다. 따라서, 본 보에서 이를 소개함으로써 차기에 추진되어야 할 가시화시스템 기술 포럼개최를 위한 주변여건을 형성하고자 한다.

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A Study on Moral Functionalities of Digital Game as an Art Form (예술작품으로서 디지털 게임의 도덕적 기능에 대한 연구)

  • Ahn, Kay-Youn;Woo, Tack
    • Journal of Korea Game Society
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    • v.11 no.6
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    • pp.159-170
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    • 2011
  • It seems that social distrust toward morality of video games has not been deducted even the influence of video game has increased drastically for last few decades. To rationalize the identity of video game and its social legitimacy, this paper first considered video game genre as a new art form. By doing so, we could derive various aesthetical and moral issues to dispute in modern society. Secondly, by considering former issues, this study could figure out moral vulnerabilities of the genre according to its own form, by categorizing them into virtual reality, interactivity and simulation. To suggest most effective way to overcome its immorality by functionalize social feedbacks which elaborately designed based on John Dewey's pragmatist aesthetics and immoralism.

Quasi-public operating Bus nature of the public interest as a moral hazard - Game theoretical approach as the Yeosu area cases (도덕적 해이로서 공익적 성격의 버스운송 체계 - 여수 시내버스 사례에 대한 게임이론적 접근)

  • Lee, Moo-Seong
    • The Journal of the Korea institute of electronic communication sciences
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    • v.10 no.11
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    • pp.1285-1296
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    • 2015
  • As examples of the region's transition to quasi-public goods a previous stage of full public goods also extremely limited in research. However, in this way can it compensate for this paper as a system to minimize moral hazard by electronic information and communication systems focused on safety in accordance with the methods and gave public goods introduction of grafting of electronic information systems played the Yeosu area to specific cases I went to the deployment.

Design and Implementation of Online Moral Level Test System based on Kohlberg's Moral Development (Kohlberg의 도덕성 발달 수준을 기반으로 한 온라인 도덕성 검사 시스템 설계 및 구현)

  • Baek, Hyeon-Gi;Ha, Tae-Hyeon;Lee, Hyeon-No
    • Journal of Digital Convergence
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    • v.4 no.2
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    • pp.51-65
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    • 2006
  • This study is to evaluate the morality of teenagers with regard to features of justice. On the basis of the findings, an online morality level test system is designed and implemented to help students understand themselves better and to increase moral maturity through this self-test method based on Kohlberg's Morality Development Level. The main purpose of this study is to help students test and evaluate their morality, and it will be contributed to slough off egocentrism and to orient a relationship based on a mutual respect by using the embodied system. If this system can be applied successfully, an effective improvement on students' further education guidance may be gained because the test and its results are made in the system simultaneously. Also this easy and fast test system can attain much more economical effects than a written test.

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Oriental Way of Systems Thinking

  • Kim, Dong-Hwan
    • Korean System Dynamics Review
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    • v.4 no.1
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    • pp.55-68
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    • 2003
  • 1960년대 이후 서양에서 발전된 시스템 사고는 동양 사고와는 상이한 사고 체계로 받아들여져 왔다. 피드백 시스템에 초점을 두는 시스템 사고는 오히려 전통적인 동양 사고와 유사하다는 점을 본 논문을 통하여 밝히고자 하였다. 특히 본 논문에서는 노자의 도덕경에서 자신의 행위가 자신에게로 되돌아온다는 순환적 사구 즉 피드백 사고를 발견할 수 있다는 점을 지적하였다. 아울러 동양의 전통적 관점이라고 할 수 있는 음양오행이론 역시 피드백 사고로 해석될 수 있다는 점을 밝히고자 하였다. 본 논문은 이러한 사상적 유사성이야말로 시스템 사고를 동양 사회에 도입할 수 있는 유연한 토대를 제공한다는 점을 지적하였다. 동양사고와 시스템 사고의 유사성이야말로 시스템 사고를 동양 사회에 적용하고 확산시키는데 있어서 지렛대의 역할을 수행할 것이다.

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