• Title/Summary/Keyword: 기획 프로세스

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Development of multimedia Contents for Paintings and Orignal Forms of Shaman Spirit in Korean shamanism (한국 무속신앙에 나타난 무신도(巫神圖)와 무신원형의 멀티미디어 컨텐츠 개발 방안 연구)

  • 한지애;류시천;김병욱;고광필;남병호
    • Archives of design research
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    • v.17 no.3
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    • pp.199-208
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    • 2004
  • From the aspect that design should respond to the necessity of various cultural bases, design is important to be grafted to Korean traditional culture. This circumstance leads this study to clarify the plan of multimedia contents development of 'paintings and original forms of shaman spirit' in Korean shamanism as one of realistic re-illumination works for Korean cultural original forms. The main study results are conduded as followings through literature reviews, internet searches and case studies. First, 'the planning process' necessary for the development of scenarios, characters and multimedia contents are suggested based on the establishment of hierarchy structure among shaman spirits which are classified into necromancer, human being, nature and life after death. Second, relating to execution of process above, it is suggested that 'the strategic. plan by business items and its genres' such as blessing fancy goods, characters for mobile or game, scenarios for game or animation, online digital exorcisms, e-cards, e-talismans and so on. Finally, as future industrialization concerns, 'the industrial development plan' is suggested which can be extended to scenario-based original businesses such as game scenarios for online or mobile and heroism fictions. The study results highlight the fact that multimedia design approach are considered for expanding the target and scope of creative material for Korean cultural original forms. Future researches, based on the results of the study, are expected to be expanded to the various designerly-thinking approaches into 'Shaman' themes and rather to be re-illuminated to the development of Korean cultural original forms as a nation's strategic standpoint.

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Case Study of SM Entertainment on the K-Pop Visual Directing Strategy (K-Pop 비주얼디렉팅 전략에 관한 SM 사례연구)

  • Choi, Lia Sung-Yee;Ko, Jeong-Min
    • Journal of Digital Convergence
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    • v.17 no.2
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    • pp.373-379
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    • 2019
  • This study examines the process and scope of visual directing through the case of SM Entertainment, and explores the role of visual directors. As a result of the case study, SM created the visual directing team composed of art director and visual designers within the creative headquarters and was actively introducing visual directing for the development of idol. The visual directing process of SM, which is being developed as a part of the star marketing, consists of analyzing the environment in marketing strategy, establishing marketing strategy related to idol, setting up target image per artist, and finally planning and managing the visual directing project. The visual director in SM is required to have creative talent, logical persuasion, information analytical ability, visual expression ability, and field application ability. SM also applies visual directing accumulated from idol singers to SM business areas such as MD product design and production, product composition and designer collaboration, and SM town COEX artium. This paper have significance in attracting visual directing to the academic field.

Analyzing Site Reliability for Residential, Civil and Plant Projects using Lean Construction Principles (린 건설에 기초한 국내 건설 공사의 시공 계획 신뢰도 평가 및 분석)

  • Koo, Bonsang
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.28 no.5D
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    • pp.655-664
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    • 2008
  • Lean Construction recommends implementing site production management by measuring the reliability of daily production tasks, collecting the causes for failure of incomplete tasks, and identifying problems in the existing process based on the collected data. Although many research projects have been performed to introduce Lean Construction in Korea, there are not many cases in which day-to-day site production operations has been stringently evaluated based on such methods. This paper introduces three cases in which such techniques were implemented on a residential, civil infrastructure and plant project. On each project, process maps were created with the superintendents and daily production meetings were held for two weeks. Consequently, the average PPC for the three projects was 79% for PPC and 16% for PAT. In addition, the majority of the failures were due to 'Directive/Plan' and 'Prerequisites.' The results show that project stakeholders (owners, contractors, etc.) lack the ability to plan ahead and keep to their plans, and also lack the capability to synchronize workflow between themselves. The results also reveal that project participants need to be more proactive in solving process problems on site and also need to be better educated in Lean concepts and methodologies.

Establishment of Measurement Standards for Productivity Assessment in Construction Project (건설 프로젝트 생산성 평가를 위한 측정 기준 수립)

  • Kim, Junyoung;Yoon, Inseok;Jung, Minhyuk;Joo, Seonu;Park, Seungeun;Hong, Yeungmin;Cho, Jongwoo;Park, Moonseo
    • Korean Journal of Construction Engineering and Management
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    • v.23 no.3
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    • pp.3-12
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    • 2022
  • In general construction project planning ratio of manpower and quantity of outputs produced, such as the construction estimate standard, is used as the criterion for labor productivity. This method is highly effective in construction projects with repetitive work, however, there is a limit to apply in large-scale projects with high complexity. This is because the influence of non-work time caused by various work interruption factors that act complexly on the productivity of the project is greater than the average labor productivity derived from the performance data of the project. Therefore, this study proposes a productivity measurement method that can evaluate the characteristics of construction works and the cause of non-working time. To this end, first, detailed work processes and their non-work factors for each work type are defined, and the Adv-FMR technique is developed for quantitatively measuring them. Next, based on the concept of obtainable productivity, methods for comparative productivity analysis by work type, evaluating non-work factors, and deriving productivity improvement methods are proposed. Finally, a case study is conducted to validate that the analysis results based on Adv-FMR data can support the decision-making of construction managers on productivity management.

A Study on the Work Process of Creating AI SORA Videos (AI SORA 동영상 생성 제작의 작업 과정에 관한 고찰)

  • Cho, Hyun Kyung
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.5
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    • pp.827-832
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    • 2024
  • The AI program Sora is a video production model that can be used innovatively and is the starting point of a major paradigm shift in video planning and production in the future. In this paper, through consideration of the characteristics, application, and process of the AI video production program, the characteristics of the AI design video production method were understood, and the production algorithm was considered. The detailed consideration and characteristics of the work creation process for the video graphic AI video generation program that will be intensified every year were examined. Next, the method of generating a customized video with a text prompt and the process of innovative production results different from the previous production method were considered. In addition, the design direction through the generation of AI images was studied through the review of the strengths and weaknesses of the image details of the recently announced AI music video results. By considering the security of the AI generation video Sora and looking at the internal process of the actual AI process, it will be possible to present indicators for the future direction of AI video model production and education along with the direction of the design designer and education system. In the text and conclusion, we analyzed the strengths and weaknesses and future status of OpenAI Sora image, concluded how to apply the Sora model's capabilities, limitations, quality, and human creativity, and presented problems and alternatives through examples of the Sora model's capabilities and limitations to increase human creativity.

A study on methods for drawing a task of Rolling stock's core parts & enhancing of Urban Railway/Light Railway Transit (도시철도/경량전철 차량 핵심부품 및 장치 고도화 연구 과제 도출기법에 관한 고찰)

  • Lee, Dae-Won;Lee, Jong-Moon;Lee, Seong-Gwon;Ko, Jae-Hyun;Chung, Su-Young
    • Proceedings of the KSR Conference
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    • 2011.05a
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    • pp.849-859
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    • 2011
  • Before 2010, assignments proposed by government caused inconvenience of users(operation institutions & customers) as performing that National research organization suggested requirements from private organizations to special institutes, but now the institution of assignments is improving to reflect opinions from the present users. This is a study on methods for drawing a task of Rolling stock's core parts & enhancing of Urban Railway/Light Railway Transit. The definition of multiple stakeholders(local government, operation institution, research organization, academic world, the industrial world, etc.) related to rolling stock of urban railway/Light railway transit, experts in rolling stock and the application for designing of question items verified and designed through Delphi technique for objectivity, justness and fairness. Also, it is to draw a conclusion of assignments through a study on methods for drawing a task of Rolling stock's core parts & enhancing of Urban Railway/Light Railway Transit as sharing a process of assignments and integrating opinions of each stakeholder of urban railway/light railway transit.

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A Study on Encouragement Strategy of Electronic Commerce through Clothing Industry (의류산업을 통한 전자상거래 활성화 전략 방안 연구)

  • Lee, Hyun-Chang;Jin, Chan-Young;Shin, Seong-Yoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.11
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    • pp.2359-2364
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    • 2011
  • E-commerce is a kind of trade type between buyers and sellers rely on computer networks. Carried out according to certain standards of various business activities. e-commerce is based on modern information technology and network technology, financial electronic collection, management, information technology, business and trade information networks into one, aimed at logistics, capital flow and information flow of harmony and unity of the new trade, trade activities of the entire process, electronic, networking and digital. E-commerce has brought to the traditional ways of trading a huge impact, led to changes in economic structures, is a business revolution in the way and is recognized internationally as the 21st century is an important driver of economic development compared to current traditional companies. In this material, we first consider the current problem, analyze particular characteristics of clothing shopping mall to increase the purchasing power of customer. For these reasons, we describe the process for building the clothing site.

Research Technology Evolution of UAV(Unmanned Aerial Vehicle) and to Prospect Promising Technology (무인항공기 기술진화 탐색 및 유망기술 발굴 연구)

  • Joo, Seong-Hyeon
    • Journal of Aerospace System Engineering
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    • v.13 no.6
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    • pp.80-89
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    • 2019
  • Prospecting future social environmental changes and improvement research on future technologies is required for prospecting promising technology, as it would be useful for institution·company to set up technical planning. This study aims at providing a methodology for retaining international technology competitiveness, marketable industry, and sustainable promising technology in a field of new growth engine industry such as national unmanned aerial vehicle industry. We draw a result by analysing with tools such as KrKwic, Excel, NetMiner, presenting methods of a Social Network Analysis, sub-group analysis, and cognitive map analysis based on patent data in a field of unmanned aerial vehicle industry. Therefore, this study explored the technology evolution of UAV and to prospect promising technology. As a result, some future promising technologies are prospected as what worths concentrated investment, such as 'system integration tech', 'assessment/airworthiness certification tech', 'avionics', 'pilot control tech', 'identification of friend or foe', 'flight control tech', 'supportive equipment'.

Impact of quality management system process implementation on differentiated competitive advantage and management performance: the moderating effect of company size (창업기업의 품질경영시스템 프로세스 실행이 차별화 경쟁우위 및 경영성과에 미치는 영향: 기업 규모의 조절효과)

  • Jeong, Heon Bae;Lee, Hyun-Woo
    • Journal of Digital Convergence
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    • v.18 no.6
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    • pp.225-235
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    • 2020
  • The purpose of this study is to identify the effect of the start-ups' quality management system implementation on differentiated competitive advantage and management performance, and to verify the effect of the moderating effect of company size between the quality management system implementation and differentiated competitive advantage. A questionnaire was conducted for start-ups and 259 samples were analyzed using SmartPLS 2.0. First, it was found that leadership, planning, support, operation, performance evaluation, and improvement have a positive effect on differentiated competitive advantage, and contexts of organization does not have a positive effect. Second, differentiated competitive advantage has a positive effect on financial and non-financial performance. Third, company size has a moderating effect in the relationship between leadership, support, operation, improvement and competitive advantage. The results of the study can be interpreted that the quality management system improves the quality of start-ups and has a positive effect on management performance. In addition, it implies that the organizational situation and the size of the company should be considered when implementing the quality management system.

A Study of the Home Appliance Control Characteristics of the Elderly (고령자의 생활가전제품 조작행동 특성에 관한 연구)

  • Lee, Ho-Soong
    • Science of Emotion and Sensibility
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    • v.14 no.4
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    • pp.617-626
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    • 2011
  • Home appliance proposes the experience of new lifestyle to consumers, together with digital technology-applied highly advanced functions, beyond its natural quality like the basic function of reducing the burden of housework. However, under the current circumstances that populations are rapidly aging, the number of elderly consumers, who feel it inconvenient to smoothly use even the basic function of home appliance, is increasing in proportion to populations. Therefore, the necessity for developing home appliance with improved usability in consideration of the elderly is rising up. This study analyzed the elderly's pattern of using home appliance and illustrated the procedure of their using home appliance, putting its focus on the home appliance that the elderly highly depend on in keeping their daily life and that they feel it inconvenient to control. And based on the illustrated procedure, this paper substituted various kinds of home appliance that were not surveyed by this study and found out 4 user behavioral models for home appliance. Same as the concept of universal design, product designs, which are convenient to use by the elderly whose physical functions are reduced, are expected acceptable to various user classes. The found user behavioral models purport to give references to design process for product planning and design solutions.

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