• Title/Summary/Keyword: 그리디 알고리즘

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A Geographic Routing based Data Delivery Scheme for Void Problem Handling in Wireless Sensor Networks (무선 센서 네트워크에서 보이드 문제 해결을 위한 위치 기반 데이터 전송 기법)

  • Kim, Seog-Gyu
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.4
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    • pp.59-67
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    • 2009
  • In wireless sensor networks (WSNs), geographic greedy forwarding fails to move a packet further towards its destination if the sender does not have any closer node to the destination in its one hop transmission region. In this paper, we propose a enhanced geographic routing, called CGR(Cost based Geographic Routing) for efficient data delivery against void problem environment. CGR first establishes Shadow Bound Region and then accomplishes Renewing Cost Function Algorithm for effective greedy forwarding data delivery. Our simulation results show significant improvements compared with existing schemes in terms of routing path length, success delivery ratio and energy efficiency.

Greedy-based Neighbor Generation Methods of Local Search for the Traveling Salesman Problem

  • Hwang, Junha;Kim, Yongho
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.9
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    • pp.69-76
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    • 2022
  • The traveling salesman problem(TSP) is one of the most famous combinatorial optimization problem. So far, many metaheuristic search algorithms have been proposed to solve the problem, and one of them is local search. One of the very important factors in local search is neighbor generation method, and random-based neighbor generation methods such as inversion have been mainly used. This paper proposes 4 new greedy-based neighbor generation methods. Three of them are based on greedy insertion heuristic which insert selected cities one by one into the current best position. The other one is based on greedy rotation. The proposed methods are applied to first-choice hill-climbing search and simulated annealing which are representative local search algorithms. Through the experiment, we confirmed that the proposed greedy-based methods outperform the existing random-based methods. In addition, we confirmed that some greedy-based methods are superior to the existing local search methods.

An Efficient Routing Algorithm for Solving the Lost Link Problem of Vehicular Ad-hoc Networks (차량 애드혹 네트워크의 링크 단절 문제 해결을 위한 효율적인 라우팅 알고리즘)

  • Lim, Wan-Seon;Kim, Sok-Hyong;Suh, Young-Joo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.12B
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    • pp.1075-1082
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    • 2008
  • A greedy forwarding algorithm is one of the most suitable solutions for routing in vehicular ad-hoc networks. Compared to conventional routing protocols for mobile ad-hoc networks, greedy forwarding based routing protocols maintain only local information of neighbors instead of per-destination routing entries, and thus they show better performance in highly-mobile vehicular ad-hoc networks. With greedy forwarding, each node learns its geographical position and periodically broadcasts a beacon message including its position information. Based on the position information, each node selects a neighbor node located closest to the destination node as the next forwarder. One of the most serious problems in greedy forwarding is the lost link problem due to the mobility of nodes. In this paper, we propose a new algorithm to reduce the lost link problem. The proposed algorithm aims to find an efficient and stable routing path by taking account of the position of neighbors and the last beacon reception time. Our simulation results show that the proposed algorithm outperforms the legacy greedy algorithm and its variants.

Optimizing Multi-way Join Query Over Data Streams (데이타 스트림에서의 다중 조인 질의 최적화 방법)

  • Park, Hong-Kyu;Lee, Won-Suk
    • Journal of KIISE:Databases
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    • v.35 no.6
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    • pp.459-468
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    • 2008
  • A data stream which is a massive unbounded sequence of data elements continuously generated at a rapid rate. Many recent research activities for emerging applications often need to deal with the data stream. Such applications can be web click monitoring, sensor data processing, network traffic analysis. telephone records and multi-media data. For this. data processing over a data stream are not performed on the stored data but performed the newly updated data with pre-registered queries, and then return a result immediately or periodically. Recently, many studies are focused on dealing with a data stream more than a stored data set. Especially. there are many researches to optimize continuous queries in order to perform them efficiently. This paper proposes a query optimization algorithm to manage continuous query which has multiple join operators(Multi-way join) over data streams. It is called by an Extended Greedy query optimization based on a greedy algorithm. It defines a join cost by a required operation to compute a join and an operation to process a result and then stores all information for computing join cost and join cost in the statistics catalog. To overcome a weak point of greedy algorithm which has poor performance, the algorithm selects the set of operators with a small lay, instead of operator with the smallest cost. The set is influenced the accuracy and execution time of the algorithm and can be controlled adaptively by two user-defined values. Experiment results illustrate the performance of the EGA algorithm in various stream environments.

An Efficient Coverage Algorithm for Intelligent Robots with Deadline (데드라인을 고려하는 효율적인 지능형 로봇 커버리지 알고리즘)

  • Jeon, Heung-Seok;Jung, Eun-Jin;Kang, Hyun-Kyu;Noh, Sam-H.
    • The KIPS Transactions:PartA
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    • v.16A no.1
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    • pp.35-42
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    • 2009
  • This paper proposes a new coverage algorithm for intelligent robot. Many algorithms for improving the performance of coverage have been focused on minimizing the total coverage completion time. However, if one does not have enough time to finish the whole coverage, the optimal path could be different. To tackle this problem, we propose a new coverage algorithm, which we call MaxCoverage algorithm, for covering maximal area within the deadline. The MaxCoverage algorithm decides the navigation flow by greedy algorithm for Set Covering Problem. The experimental results show that the MaxCoverage algorithm performs better than other algorithms for random deadlines.

Delay Improvement Greedy Forwarding in Low-Duty-Cycle Wireless Sensor Networks (로우듀티사이클 환경을 고려한 무선센서네트워크에서 데이터 전송지연을 향상한 그리디 포워딩)

  • Choe, Junseong;Le, Huu Nghia;Shon, Minhan;Choo, Hyunseung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.04a
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    • pp.609-611
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    • 2012
  • 논문에서는 로우듀티사이클 환경을 고려하여 목적지까지 데이터 전송의 신뢰성뿐만 아니라 낮은 데이터 지연도 보장하는 DIGF (Delay Improvement Greedy Forwarding) 기법을 제안한다. 초기에 제안된 그리디 포워텅 기법들은 무선링크가 갖는 비신뢰성 및 비대칭성의 문제점을 해결하기 위해 데이터 전송 성공률과 에너지 효율을 높이는 기법이 제안되었다. 하지만 많은 그리디 포워텅 기법들은 노드들이 데이터를 송수신하기 위해 대기하고 있는 수신대기상태로 인한 많은 에너지 소모를 고려하지 않아 네트워크 라이프타임을 감소시킨다. 이러한 문제점을 해결하고자 제안기법인 DIGF는 무선링크의 비신뢰성과 비대칭성을 고려할 뿐만 아니라 로우듀티사이클 환경을 고려한다. 또한 로우듀티사이클 환경을 고려할 때 발생되는 높은 수면지연성 (Sleep latency) 을 해결하기 위한 알고리즘을 제안하여 낮은 전송지연과 신뢰성 있는 데이터 전송을 보장한다.

Void-less Routing Protocol for Position Based Wireless Sensor Networks (위치기반 무선 센서 네트워크를 위한 보이드(void) 회피 라우팅 프로토콜)

  • Joshi, Gyanendra Prasad;JaeGal, Chan;Lee, Chae-Woo
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.45 no.10
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    • pp.29-39
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    • 2008
  • Greedy routing which is easy to apply to geographic wireless sensor networks is frequently used. Greedy routing works well in dense networks whereas in sparse networks it may fail. When greedy routing fails, it needs a recovery algorithm to get out of the communication void. However, additional recovery algorithm causes problems that increase both the amount of packet transmission and energy consumption. Communication void is a condition where all neighbor nodes are further away from the destination than the node currently holding a packet and it therefore cannot forward a packet using greedy forwarding. Therefore we propose a VODUA(Virtually Ordered Distance Upgrade Algorithm) as a novel idea to improve and solve the problem of void. In VODUA, nodes exchange routing graphs that indicate information of connection among the nodes and if there exist a stuck node that cannot forward packets, it is terminated using Distance Cost(DC). In this study, we indicate that packets reach successfully their destination while avoiding void through upgrading of DC. We designed the VODUA algorithm to find valid routes through faster delivery and less energy consumption without requirement for an additional recovery algorithm. Moreover, by using VODUA, a network can be adapted rapidly to node's failure or topological change. This is because the algorithm utilizes information of single hop instead of topological information of entire network. Simulation results show that VODUA can deliver packets from source node to destination with shorter time and less hops than other pre-existing algorithms like GPSR and DUA.

A Genetic Algorithm for the Maximal Covering Problem (유전 알고리즘을 이용한 Maximal Covering 문제의 해결)

  • 박태진;이용환;류광렬
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2002.11a
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    • pp.502-509
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    • 2002
  • Maximal Covering 문제(MCP)란 행렬 상에서 n개의 열(column) 중 p개를 선택하여 m개의 행(row)중 최대한 많은 행을 cover하는 문제로 정의된다. 본 논문에서는 MCP를 유전 알고리즘(Genetic Algorithm)으로 해결하기 위해 문제에 적합하게 설계된 교차 연산자(crossover operator)와 비발현 유전인잔(unexpressed gene)를 가진 새로운 염색체 구조를 제시한다. 해결하고자 하는 대상 MCP의 규모가 매우 큰 경우 전통적인 임의교차(random crossover) 방법으로는 좋은 결과를 얻기가 힘들다. 따라서 본 연구에서는 그리디 교차(greedy crossover) 방법을 제시하여 문제를 해결한다. 그러나 이러한 그리디 교차를 사용하더라도 조기 수렴 등의 문제로 인해 타부 탐색 등의 이웃해 탐색 방법에 비해 그리 좋은 결과를 얻기가 힘들다. 본 논문은 이러한 조기 수렴 문제를 해결하고 다른 이웃에 탐색 방법보다 더 좋은 결과를 얻기 위해 비발현 유전인자(unexpressed gene)를 가진 염색체를 도입하여 해결함을 특징으로 한다. 비발현 유전인자는 교차 과정에서 자식 염색체의 유전인자로 전달되지 않은 정보 중 나중에라도 유용할 가능성이 보이는 정보를 보존하는 역할을 하여 조기 수렴 문제를 해결하는데 도움을 주어 보다 나은 결과를 얻을 수 있게 해준다. 대규모 MCP를 해결하는 실험에서 새로운 비발현 유전인자를 적용한 유전 알고리즘이 기존의 유전 알고리즘뿐만 아니라 다른 탐색 기법에 비해 더욱 좋은 성능을 보여줌을 확인하였다.

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Greedy Query Optimization Performance Analysis for Join Continuous Query over Data Streams (데이터 스트림 환경에서의 조인 연속 질의의 그리디 질의 최적화 성능 분석)

  • Park, Hong-Kyu;Lee, Won-Suk
    • Proceedings of the Korea Information Processing Society Conference
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    • 2006.11a
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    • pp.361-364
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    • 2006
  • 최근에 제한된 데이터 셋보다 센서 데이터 처리, 웹 서버 로그나 전화 기록과 같은 다양한 트랜잭션 로그 분석 등과 관련된 데이터 스트림 처리에 더 많은 관심이 집중되고 있으며, 특히 데이터 스트림의 질의 처리에 대한 관심이 증가하고 있다. 본 논문에서는 질의 중에서 2 개 이상의 스트림을 조인하는 조인 연속 질의를 처리하는 방법과 성능에 대해서 연구한다. 각 조인의 비용을 스트림의 입력 속도와 조인 선택도를 이용한 조인 비용 모델로 정의하고 그리디 알고리즘을 이용하여 최적화하는 기법을 제안하고 실험을 통해 다양한 스트림 환경에서 최적화 알고리즘이 어떤 성능을 보이는 지를 알아본다.

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An Information Diffusion Maximization Algorithm Based on Diffusion Probability and Node Degree for Social Networks (소셜 네트워크를 위한 확산 확률과 노드 연결성 기반의 정보 확산 최대화 알고리즘)

  • Linh, Nguyen Duy;Quan, Wenji;Hwang, Junho;Yoo, Myungsik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38B no.6
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    • pp.485-491
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    • 2013
  • Recently, with the proliferation of social network services, users and many companies hope that their information spread more faster. In order to study the information diffusion in the social networks, many algorithms such as greedy algorithm and heuristic algorithm have been proposed. However, the greedy algorithm is too complicated to use in real-life social network, and the heuristic algorithms have been studied under the uniform distribution of diffusion probability, which is different from the real social network property. In this paper, we propose an heuristic information diffusion maximization algorithm based on diffusion probability and node degree. For performance evaluation, we use real social network database, and it is verified that our proposed algorithm activates more active nodes than existing algorithms, which enables faster and wider information diffusion.