• Title/Summary/Keyword: 규모변환

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Empirical Verification of Conversion and Restoration of Preservation Format for Dataset: Application of Dataset with Disaster Safety Information to SIARD (데이터세트 보존포맷 검증방안에 관한 연구: 재난안전정보 데이터세트의 SIARD 적용을 통해)

  • Han, Hui-Jeong;Yoon, Sung-Ho;Oh, Hyo-Jung;Yang, Dongmin
    • Journal of the Korean Society for information Management
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    • v.37 no.2
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    • pp.251-284
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    • 2020
  • As the use of information has emerged as the core of national competitiveness, major developed countries and the Korean government have realized the importance of data. They have pursued technical research and standard establishment for long-term preservation and continuously strived for systematic management and preservation of data. However, although various types of data are specified for the purpose of record management in the law, there is no specific method on how to collect, manage and preserve them, except standard electronic documents. In particular, management and preservation of huge datasets from the administrative information system have been strongly demanded above all. Any guidelines for datasets do not have been properly provided. After the framework for selecting preservation format must be prepared, the system can be supplemented and built. The framework considering the characteristics of the dataset should be specified more concretely, and empirical verification of the conversion and restoration for the dataset preservation format derived according to the selection criteria is necessary. Therefore, this study intends to propose a method for long-term preservation through empirical verification of the preservation format after deriving an evaluation the framework for the preservation format selection criteria considering the characteristics of the dataset.

Impact Assessment of Climate Change on Extreme Rainfall and I-D-F Analysis (기후변화가 극한강우와 I-D-F 분석에 미치는 영향 평가)

  • Kim, Byung-Sik;Kim, Bo-Kyung;Kyung, Min-Soo;Kim, Hung-Soo
    • Journal of Korea Water Resources Association
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    • v.41 no.4
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    • pp.379-394
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    • 2008
  • Recently, extreme precipitation events beyond design capacity of hydraulic system have been occurred and this is the causes of failure of hydraulic structure for flood prevention and of severe flood damage. Therefore it is very important to understand temporal and spatial characteristics of extreme precipitation events as well as expected changes in extreme precipitation events and distributional characteristics during design period under future climate change. In this paper, climate change scenarios were used to assess the impacts of future climate change on extreme precipitation. Furthermore, analysis of future extreme precipitation characteristics and I-D-F analysis were carried out. This study used SRES B2 greenhouse gas scenario and YONU CGCM to simulate climatic conditions from 2031 to 2050 and statistical downscaling method was applied to establish weather data from each of observation sites operated by the Korean Meteorological Administration. Then quantile mapping of bias correction methods was carried out by comparing the simulated data with observations for bias correction. In addition Modified Bartlett Lewis Rectangular Pulse(MBLRP) model (Onof and Wheater, 1993; Onof 2000) and adjust method were applied to transform daily precipitation time series data into hourly time series data. Finally, rainfall intensity, duration, and frequency were calculated to draw I-D-F curve. Although there are 66 observation sites in Korea, we consider here the results from only Seoul, Daegu, Jeonju, and Gwangju sites in this paper. From the results we found that the rainfall intensity will be increased and the bigger intensity will be occurred for longer rainfall duration when we compare the climate conditions of 2030s with present conditions.

Measurement Accuracy for 3D Structure Shape Change using UAV Images Matching (UAV 영상정합을 통한 구조물 형상변화 측정 정확도 연구)

  • Kim, Min Chul;Yoon, Hyuk Jin;Chang, Hwi Jeong;Yoo, Jong Soo
    • Journal of Korean Society for Geospatial Information Science
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    • v.25 no.1
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    • pp.47-54
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    • 2017
  • Recently, there are many studies related aerial mapping project and 3 dimensional shape and model reconstruction using UAV(unmanned aerial vehicle) system and images. In this study, we create 3D reconstruction point data using image matching technology of the UAV overlap images, detect shape change of structure and perform accuracy assessment of area($m^2$) and volume($m^3$) value. First, we build the test structure model data and capturing its images of shape change Before and After. Second, for post-processing the Before dataset is convert the form of raster format image to ensure the compare with all 3D point clouds of the After dataset. The result shows high accuracy in the shape change of more than 30 centimeters, but less is still it becomes difficult to apply because of image matching technology has its own limits. But proposed methodology seems very useful to detect illegal any structures and the quantitative analysis of the structure's a certain amount of damage and management.

Vegetation Cover Type Mapping Over The Korean Peninsula Using Multitemporal AVHRR Data (시계열(時系列) AVHRR 위성자료(衛星資料)를 이용한 한반도 식생분포(植生分布) 구분(區分))

  • Lee, Kyu-Sung
    • Journal of Korean Society of Forest Science
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    • v.83 no.4
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    • pp.441-449
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    • 1994
  • The two reflective channels(red and near infrared spectrum) of advanced very high resolution radiometer(AVHRR) data were used to classify primary vegetation cover types in the Korean Peninsula. From the NOAA-11 satellite data archive of 1991, 27 daytime scenes of relatively minimum cloud coverage were obtained. After the initial radiometric calibration, normalized difference vegetation index(NDVI) was calculated for each of the 27 data sets. Four or five daily NDVI data were then overlaid for each of the six months starting from February to November and the maximum value of NDVI was retained for every pixel location to make a monthly composite. The six bands of monthly NDVI composite were nearly cloud free and used for the computer classification of vegetation cover. Based on the temporal signatures of different vegetation cover types, which were generated by an unsupervised block clustering algorithm, every pixel was classified into one of the six cover type categories. The classification result was evaluated by both qualitative interpretation and quantitative comparison with existing forest statistics. Considering frequent data acquisition, low data cost and volume, and large area coverage, it is believed that AVHRR data are effective for vegetation cover type mapping at regional scale.

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A DNA Index Structure using Frequency and Position Information of Genetic Alphabet (염기문자의 빈도와 위치정보를 이용한 DNA 인덱스구조)

  • Kim Woo-Cheol;Park Sang-Hyun;Won Jung-Im;Kim Sang-Wook;Yoon Jee-Hee
    • Journal of KIISE:Databases
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    • v.32 no.3
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    • pp.263-275
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    • 2005
  • In a large DNA database, indexing techniques are widely used for rapid approximate sequence searching. However, most indexing techniques require a space larger than original databases, and also suffer from difficulties in seamless integration with DBMS. In this paper, we suggest a space-efficient and disk-based indexing and query processing algorithm for approximate DNA sequence searching, specially exact match queries, wildcard match queries, and k-mismatch queries. Our indexing method places a sliding window at every possible location of a DNA sequence and extracts its signature by considering the occurrence frequency of each nucleotide. It then stores a set of signatures using a multi-dimensional index, such as R*-tree. Especially, by assigning a weight to each position of a window, it prevents signatures from being concentrated around a few spots in index space. Our query processing algorithm converts a query sequence into a multi-dimensional rectangle and searches the index for the signatures overlapped with the rectangle. The experiments with real biological data sets revealed that the proposed method is at least three times, twice, and several orders of magnitude faster than the suffix-tree-based method in exact match, wildcard match, and k- mismatch, respectively.

Identification of Factors Affecting Errors of Velocity Calculation on Application of MLSPIV and Analysys of its Errors through Labortory Experiment (MLSPIV를 이용한 유속산정시 오차요인 규명 및 실내실험을 통한 유속산정오차 분석)

  • Kim, Young-Sung;Lee, Hyun-Seok
    • Journal of Korea Water Resources Association
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    • v.43 no.2
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    • pp.153-165
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    • 2010
  • Large-Scale Particle Image Velocimetry (LSPIV) is an extension of particle image velocimetry (PIV) for measurement of flows spanning large areas in laboratory or field conditions. LSPIV is composed of six elements - seeding, illumination, recording, image transformation, image processing, postprocessing - based on PIV. Possible error elements at each step of Mobile LSPIV (MLSPIV), which is a mobile version of LSPIV, in field applications are identified and summarized the effect of the errors which were quantified in the previous studies. The total number of elemental errors is 27, and five error sources were evaluated previously, seven elemental errors are not effective to the current MLSPIV system. Among 15 elemental errors, four errors - sampling time, image resolution, tracer, and wind - are investigated through an experiment at a laboratory to figure out how those errors affect to velocity calculation. The analysis to figure out the effect of the number of images used for image processing on the velocity calculation error shows that if over 50 images or more are used, the error due to it goes below 1 %. The effect of the image resolution on velocity calculation was investigated through various image resolution using digital camera. Low resolution image set made 3 % of velocity calculation error comparing with high resolution image set as a reference. For the effect of tracers and wind, the wind effect on tracer is decreasing remarkably with increasing the flume bulk velocity. To minimize the velocity evaluation error due to wind, tracers with high specific gravity is favorable.

A Study on Field Seismic Data Processing using Migration Velocity Analysis (MVA) for Depth-domain Velocity Model Building (심도영역 속도모델 구축을 위한 구조보정 속도분석(MVA) 기술의 탄성파 현장자료 적용성 연구)

  • Son, Woohyun;Kim, Byoung-yeop
    • Geophysics and Geophysical Exploration
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    • v.22 no.4
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    • pp.225-238
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    • 2019
  • Migration velocity analysis (MVA) for creating optimum depth-domain velocities in seismic imaging was applied to marine long-offset multi-channel data, and the effectiveness of the MVA approach was demonstrated by the combinations of conventional data processing procedures. The time-domain images generated by conventional time-processing scheme has been considered to be sufficient so far for the seismic stratigraphic interpretation. However, when the purpose of the seismic imaging moves to the hydrocarbon exploration, especially in the geologic modeling of the oil and gas play or lead area, drilling prognosis, in-place hydrocarbon volume estimation, the seismic images should be converted into depth domain or depth processing should be applied in the processing phase. CMP-based velocity analysis, which is mainly based on several approximations in the data domain, inherently contains errors and thus has high uncertainties. On the other hand, the MVA provides efficient and somewhat real-scale (in depth) images even if there are no logging data available. In this study, marine long-offset multi-channel seismic data were optimally processed in time domain to establish the most qualified dataset for the usage of the iterative MVA. Then, the depth-domain velocity profile was updated several times and the final velocity-in-depth was used for generating depth images (CRP gather and stack) and compared with the images obtained from the velocity-in-time. From the results, we were able to confirm the depth-domain results are more reasonable than the time-domain results. The spurious local minima, which can be occurred during the implementation of full waveform inversion, can be reduced when the result of MVA is used as an initial velocity model.

Explicit Transient Simulation of SH-waves Using a Spectral Element Method (스펙트럴 요소법을 이용한 SH파 전파의 외연적 시간이력해석)

  • Youn, Seungwook;Kang, Jun Won
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.31 no.2
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    • pp.87-95
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    • 2018
  • This paper introduces a new explicit spectral element method for the simulation of SH-waves in semi-infinite domains. To simulate the wave motion in unbounded domains, it is necessary to reduce the infinite extent to a finite computational domain of interest. To prevent the wave reflection from the trunctated boundaries, perfectly matched layer(PML) wave-absorbing boundary is introduced. The forward problem for simulating SH-waves in PML-truncated domains can be formulated as second-order PDEs. The second-order semi-discrete form of the governing PDEs is constructed by using a mixed spectral elements with Legendre-gauss-Lobatto quadrature method, which results in a diagonalized mass matrix. Then the second-order semi-discrete form is transformed to a first-order, whose solutions are calculated by the fourth-order Runge-Kutta method. Numerical examples showed that solutions of SH-wave in the two-dimensional analysis domain resulted in stable and accurate, and reflections from truncated boundaries could be reduced by using PML boundaries. Elastic wave propagation analysis using explicit time integration method may be apt for solving larger domain problems such as three-dimensional elastic wave problem more efficiently.

A Representation Method of Game Mechanics Using UML Notations in Game Design (UML 표기법을 활용한 게임메카닉스 설계내용 표현방법)

  • Chang, Hee-Dong
    • Journal of Korea Game Society
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    • v.6 no.4
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    • pp.47-53
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    • 2006
  • In the game development differently with general software development, game planers, programers, and graphic designers, the specialists of the various fields, accomplished one team and they are advanced all to their goal. So it is very difficult for the development participants to communicate each other accurately and efficiently. For successful game development, all development participants should understand accurately the contents of the game design document. Specially the game mechanics as a major part of game design, requires the no-error contents, the no-error expression, and the no-error readings to all development participants because it contains almost game-play logic. It becomes more difficult for the development participants to understand accurately the game mechanics which becomes larger and complicated as the size of game development becomes larger. And configuration management of the game mechanics becomes more complicated and inefficient. In this paper, we propose a new representation method of game mechanics using UML notations for solving this problem. The proposed method satisfies the visual expression and the logical expression simultaneous for the requirements of the game mechanics because of UML notations. And the proposed method could be an efficient management of configuration because the management is based on the UML model management. The proposed representation of game mechanics of "Capture The Dude" game, shows good visual expression and good logical expression.

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Study of Low Reflectance and RF Frequency by Rie Surface Texture Process in Multi Crystall Silicon Solar Cells (공정가스와 RF 주파수에 따른 웨이퍼 표면 텍스쳐 처리 공정에서 저반사율에 관한 연구)

  • Yun, Myoung-Soo;Hyun, Deoc-Hwan;Jin, Beop-Jong;Choi, Jong-Young;Kim, Joung-Sik;Kang, Hyoung-Dong;Yi, Jun-Sin;Kwon, Gi-Chung
    • Journal of the Korean Vacuum Society
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    • v.19 no.2
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    • pp.114-120
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    • 2010
  • Conventional surface texturing in crystalline silicon solar cell have been use wet texturing by Alkali or Acid solution. But conventional wet texturing has the serious issue of wafer breakage by large consumption of wafer in wet solution and can not obtain the reflectance below 10% in multi crystalline silicon. Therefore it is focusing on RIE texturing, one method of dry etching. We developed large scale plasma RIE (Reactive Ion Etching) equipment which can accommodate 144 wafers (125 mm) in tray in order to provide surface texturing on the silicon wafer surface. Reflectance was controllable from 3% to 20% in crystalline silicon depending on the texture shape and height. We have achieved excellent reflectance below 4% on the weighted average (300~1,100 nm) in multi crystalline silicon using plasma texturing with gas mixture ratio such as $SF_6$, $Cl_2$, and $O_2$. The texture shape and height on the silicon wafer surface have an effect on gas chemistry, etching time, RF frequency, and so on. Excellent conversion efficiency of 16.1% is obtained in multi crystalline silicon by RIE process. In order to know the influence of RF frequency with 2 MHz and 13.56 MHz, texturing shape and conversion efficiency are compared and discussed mutually using RIE technology.