• Title/Summary/Keyword: 궤적기반

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Instantaneous GHG Emission Estimation Method Considering Vehicle Characteristics in Korea (국내 차량의 동적 주행 특성을 반영한 미시적 온실가스 배출량 산정방법론)

  • Hu, Hyejung;Yoon, Chunjoo;Lee, Taewoo;Yang, Inchul;Sung, Junggon
    • Journal of Korean Society of Transportation
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    • v.31 no.6
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    • pp.90-105
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    • 2013
  • There are lots of variations on speed, acceleration and engine power during vehicle driving. It is well known that Green House Gas emissions by these dynamic driving properties are not precisely estimated by the average speed based emission estimation model which has been currently used in Korea. MOVES are selected as an appropriate transferable model among Micro-level emission estimation models. Based on MOVES, a novel emission estimation model can be used in Korea is developed. In this model, MOVES concept of emission estimation method and the MOVES method of estimating the Micro-level emission rate map is adopted. The results from the proposed model were compared with those from the average speed based emission model. The comparison results show the estimated base emission maps are good to be applied in Korea, but needed to be adjusted to consider the vehicle size differences between the two countries. Therefore, the factors for calibrating vehicle size difference were calculated and applied to acquired the micro-level emission maps for the Korean standard vehicle types.

A Study for Developing an Operating Mode-Based Emission Model for Korea (한국형 운행 모드 기반 배출량 산정 모형 개발에 관한 연구)

  • HU, Hyejung;FREY, Christopher;YOON, Chunjoo;YANG, Choongheon;KIM, Jinkook
    • Journal of Korean Society of Transportation
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    • v.34 no.2
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    • pp.180-190
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    • 2016
  • Atmospheric pollutants such as Nitrogen Oxides(NOx), Carbon Monoxide(CO), Carbon Dioxide($CO_2$), Particulate Matter(PM) and Hydrocarbons(HC) come from vehicle exhaust gases. Emission curves based on average travel speeds have been employed for estimating on-road emissions as well as evaluating environmental impacts of transportation plans and policies in Korea. Recently, there is a growing interest in estimation methods of vehicle emissions considering relationship between vehicle dynamic driving characteristics and emissions, and incorporating such emission estimators into traffic simulation models. MOVES Lite, a simplified version of MOVES, is one of the estimation methods. In this study, the authors performed a study to develop an adaptable version of MOVES Lite for Korea, called MOVES Lite-K. Vehicle types, driving characteristics, emission rates, and emission standards of Korea were reflected in MOVES Lite-K. The characteristics of emission calculation of MOVES Lite-K and NIER emission curves were compared and the adaptability of MOVES Lite-K were examined.

Simulating Group Movement on a Roadmap-based Path (로드맵 기반 경로에서의 그룹 이동 시뮬레이션)

  • Yu, Kyeon-Ah;Cho, Su-Jin;Kim, Kyung-Hye
    • Journal of the Korea Society for Simulation
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    • v.20 no.4
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    • pp.105-114
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    • 2011
  • The roadmap-based planning is a path planning method which is used widely for a goal-directed movement in Robotics and has been applied to the world of computer animation such as computer games. However it is unnatural for computer characters to follow the path planned by the roadmap method as it is performed in Robotics. Flocking which is used for realistic and natural movements in computer animation enables character's movement by using a few simple rules without planning unlike the roadmap method. However it is impossible to achieve a goal-directed movement with flocking only because it does not keep states. In this paper we propose a simulation method which combines planning based on the road map with reactive actions for natural movements along the path planned. We define and implement steering behaviors for a leader which are needed to follow the trajectory naturally by analysing characteristics of roadmap-based paths and for the rest of members which follow the leader in various manners by detecting obstacles. The simulations are performed and demonstrated by using the implemented steering behaviors on every possible combination of roadmap-based path planning methods and models of configuration spaces. We also show that the detection of obstacle-collisions can be done effectively because paths are planned in the configuration space in which a moving object is reduced to a point.

Design and Implementation of Query Processor for Moving Objects (이동객체를 위한 질의처리 컴포넌트의 설계 및 구현)

  • Kim, Kyoung-Sook;Kwon, O-Je;Byun, Hee-Young;Jo, Dae-Soo;Kim, Tae-Wan;Li, Ki-Joune
    • Journal of Korea Spatial Information System Society
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    • v.6 no.1 s.11
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    • pp.31-50
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    • 2004
  • With the growth of wireless communication networks and mobile devices taking in GPS, Location-Based Service(LBS) is becoming an integral part of mobile applications. LBS can deal with location-aware features such as persons holding mobile phones or vehicles equipped with GPS, and provide the users with the location information of the features. Thus it is necessary to develop moving object database systems to store, manage, and query moving objects which change their locations continuously as time passes. In this paper, we design and implement a query processing component which deals with moving objects as a key data type. For this component, we define a new SQL-like query language(called MOQL) and as a consequence, design and implement modules that analyze and execute queries. It supports various types of operators that process range queries, infer topological relations, compute trajectories, and find k-nearest neighbors. It can be used as a subsystem if other application systems which deal moving objects and also supports ADO.NET interface that can be used to interact end-users.

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A Study on the automatic vehicle monitoring system based on computer vision technology (컴퓨터 비전 기술을 기반으로 한 자동 차량 감시 시스템 연구)

  • Cheong, Ha-Young;Choi, Chong-Hwan;Choi, Young-Gyu;Kim, Hyon-Yul;Kim, Tae-Woo
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.10 no.2
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    • pp.133-140
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    • 2017
  • In this paper, we has proposed an automatic vehicle monitoring system based on computer vision technology. The real-time display system has displayed a system that can be performed in automatic monitoring and control while meeting the essential requirements of ITS. Another advantage has that for a powerful vehicle tracking, the main obstacle handing system, which has the shadow tracking of moving objects. In order to obtain all kinds of information from the tracked vehicle image, the vehicle must be clearly displayed on the surveillance screen. Over time, it's necessary to precisely control the vehicle, and a three-dimensional model-based approach has been also necessary. In general, each type of vehicle has represented by the skeleton of the object or wire frame model, and the trajectory of the vehicle can be measured with high precision in a 3D-based manner even if the system has not running in real time. In this paper, we has applied on segmentation method to vehicle, background, and shadow. The validity of the low level vehicle control tracker was also detected through speed tracking of the speeding car. In conclusion, we intended to improve the improved tracking method in the tracking control system and to develop the highway monitoring and control system.

Real-time Hand Region Detection and Tracking using Depth Information (깊이정보를 이용한 실시간 손 영역 검출 및 추적)

  • Joo, SungIl;Weon, SunHee;Choi, HyungIl
    • KIPS Transactions on Software and Data Engineering
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    • v.1 no.3
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    • pp.177-186
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    • 2012
  • In this paper, we propose a real-time approach for detecting and tracking a hand region by analyzing depth images. We build a hand model in advance. The model has the shape information of a hand. The detecting process extracts out moving areas in an image, which are possibly caused by moving a hand in front of a camera. The moving areas can be identified by analyzing accumulated difference images and applying the region growing technique. The extracted moving areas are compared against a hand model to get justified as a hand region. The tracking process keeps the track of center points of hand regions of successive frames. For this purpose, it involves three steps. The first step is to determine a seed point that is the closest point to the center point of a previous frame. The second step is to perform region growing to form a candidate region of a hand. The third step is to determine the center point of a hand to be tracked. This point is searched by the mean-shift algorithm within a confined area whose size varies adaptively according to the depth information. To verify the effectiveness of our approach, we have evaluated the performance of our approach while changing the shape and position of a hand as well as the velocity of hand movement.

Performance Analysis of GNSS Based Precise Positioning User System According to Driving Condition (위성항법 기반 정밀위치결정 사용자 시스템 주행환경에 따른 성능 분석)

  • Lee, Jung-Hoon;Lee, Sangwoo;Ahn, Jongsun;Im, Sunghyuck;Chun, Sebum;Heo, Moon-Beom
    • Journal of Advanced Navigation Technology
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    • v.23 no.6
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    • pp.515-521
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    • 2019
  • The C-ITS requires the lane level positioning of the vehicle in the land transportation environment, and it is most effective to utilize the global navigation satellite system. In the precision positioning system based on satellite navigation, the evaluation of dynamic environment of lane level positioning performance should be accompanied and the evaluation system configuration should be preceded. In addition, performance analysis must be performed according to various environments that change according to traffic or road conditions in a dynamic environment. In this paper, we describe with the performance of traffic and road environment through the evaluation system of lane positioning precision positioning user system based on satellite navigation system. The numerical performance evaluation was carried out based on the data collected by carrying out the actual driving. The performance evaluation by the actual driving trajectory and driving image comparison was performed to derive and analyse evaluation results of positioning performance according to driving condition.

Test and Evaluation for GNSS based Lane Level Precise Positioning User System (위성항법 기반 차로구분 정밀위치결정 사용자 시스템 시험 평가)

  • Lee, Jung-Hoon;Lee, Sangwoo;Ahn, Jongsun;Im, Sunghyuck;Choi, Yunseong;Jang, Youngsu;Lee, Dongchul;Heo, Moon-Beom
    • Journal of Advanced Navigation Technology
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    • v.22 no.6
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    • pp.566-576
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    • 2018
  • The C-ITS requires the lane level positioning of the vehicle in the land transportation environment, and it is most effective to utilize the GNSS. In the precision positioning system based on satellite navigation, the evaluation of dynamic environment of lane level positioning performance should be accompanied and the evaluation system configuration should be preceded. In this paper, we selected performance indicators, assessment equipment, and reliability of reference equipment for evaluation of precision positioning user systems based on the GNSS. The performance evaluation system described above is applied to a real system, and the performance evaluation tool developed for the evaluation system is described. The numerical performance evaluation was carried out based on the data collected by carrying out the actual testbed driving. The performance evaluation by the actual driving trajectory and driving image comparison was performed to derive and analyse the evaluation results of the vehicle lane level positioning user system.

3D Human Motion Control System using Visual Script (시각 스크립트 기반 3차원 인체 동작 제어 시스템)

  • Cha, Gyeong-Ae;Kim, Sang-Wook
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.5
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    • pp.536-542
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    • 2000
  • This paper proposes Visual Script Language which can direct a type of motion to 3D human model and create by dragging gesture like as we can express a certain meaning with hand gestures. Traditional motion control technique of articulated figures such as human needs a complex task that draws on highly developed human skills. So it will reduce the amount of motion specification to provide the motion control method that allow users to describe characters' motion at the higher level abstraction. Visual script is the visual gestures to direct various human motions, so users can express the spatial attributes of a motion such as the path of moving with high-level concepts if they use visual script. And we can show that it is possible to control the motion of human model directly and intuitively by development of 3D human motion control system based on visual script.

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Efficient Approximation of State Space for Reinforcement Learning Using Complex Network Models (복잡계망 모델을 사용한 강화 학습 상태 공간의 효율적인 근사)

  • Yi, Seung-Joon;Eom, Jae-Hong;Zhang, Byoung-Tak
    • Journal of KIISE:Software and Applications
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    • v.36 no.6
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    • pp.479-490
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    • 2009
  • A number of temporal abstraction approaches have been suggested so far to handle the high computational complexity of Markov decision problems (MDPs). Although the structure of temporal abstraction can significantly affect the efficiency of solving the MDP, to our knowledge none of current temporal abstraction approaches explicitly consider the relationship between topology and efficiency. In this paper, we first show that a topological measurement from complex network literature, mean geodesic distance, can reflect the efficiency of solving MDP. Based on this, we build an incremental method to systematically build temporal abstractions using a network model that guarantees a small mean geodesic distance. We test our algorithm on a realistic 3D game environment, and experimental results show that our model has subpolynomial growth of mean geodesic distance according to problem size, which enables efficient solving of resulting MDP.