• Title/Summary/Keyword: 교실활동

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Development and Application of Play-Based Science Class Program for the Unit of 'Favorite Constellation' of 4th Grade Students (초등학교 4학년 『별자리를 찾아서』 단원 지도를 위한 놀이 과학 교실 활동 프로그램의 개발과 적용)

  • Shin, Young A;Sohn, Jungjoo;Seo, Eun-Kyoung
    • Journal of Science Education
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    • v.33 no.2
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    • pp.248-257
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    • 2009
  • The purpose of this study is to investigate the learning achievement of students who has taken the play-based and activity-oriented programs in the class. These new science class programs and instrument to measure student learning achievement were developed for the "Constellation Favorite" lesson of 4th grade students and Those are verified by science education experts, teachers in serve. The subjects of this study consist of 121 students in four classes who were selected on the basis of midterm examination result before teaching treatment. They were divided into two categories with two classes per each category, one class for experimental group and the other class for control group. The experimental groups were given five classes including five play-based class programs. The control groups were given five conventional instruction-type classes. The students were given questionnaires to test their interest ratings. The results show about 17% increase of their learning achievement with (p<0.005) by independent sample T-test method and 40% increase of interest rating in play-based class sample compared to normal class sample. In conclusion, the play-based science class program is found to enhance the students' learning achievement and to interest the students more effectively.

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Development of the Flipped Classroom Teaching and Learning Model for the Smart Classroom (스마트 교실을 활용한 '뒤집힌 교수학습모형' 개발)

  • Jeong, Youngsik;Seo, Jinhwa
    • Journal of The Korean Association of Information Education
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    • v.19 no.2
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    • pp.175-186
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    • 2015
  • In this study, we developed the PATROL teaching and learning model by using digital textbooks in Smart Classrooms to correct the disadvantages of Flipped Classrooms. PATROL is an acronym for Planning, Action, Tracking, Recommending, Ordering, and Leading. In the Planning phase, teachers should make a lesson plan. Next, students take Action by watching online contents and completing assignments in their digital textbook. After that, Tracking is needed to analyze the students' activities and the results. Then, Recommending is used to provide suggested instructional activities to teachers based on that analysis. Next, Ordering requires that students request new materials for class activities. Finally, Leading allows teachers to provide materials at the appropriate level to their students based on the students' learning activities. Applying the PATROL model at two elementary schools resulted in an increase in student-directed speech as well as an increase in the number of group and individual activities. Teachers also had more time to walk around the classroom.

The Effect of the Problem-Based Learning for Training 'Classroom Friendly Teachers' - Focusing on the Elementary School Mathematics Education ('교실친화적 교사' 양성을 위한 문제중심학습 적용 효과 - 초등수학교육을 중심으로)

  • Lee, Kwang-Ho
    • School Mathematics
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    • v.13 no.4
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    • pp.543-562
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    • 2011
  • In this research, the PBL program was developed in terms of 'classroom practice ability', 'self-develop ability', and 'teaching profession character' which classroom friendly teachers get ready and was applied to the classroom friendly elementary mathematics teachers for studying the effectiveness of the program. From the result elementary preservice teachers' disposition in terms of thought about mathematics, mathematics learning, and mathematics teaching was changed to the positive direction through the PBL. They could developed their classroom practice ability, self-develop ability, and teaching profession character through application of new knowledge and plan for problem solving and reflection after solving the problems.

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${\cdot}$ 중학생들의 수학적 신념 형성의 요인 분석 -수학 교실의 사회적 규범을 중심으로-

  • Gwon, Mi-Yeon;Jeon, Pyeong-Guk
    • Communications of Mathematical Education
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    • v.8
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    • pp.189-207
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    • 1999
  • 본 연구의 목적은 초 ${\cdot}$ 중학생들의 수학적 신념을 알아보고, 그러한 신념을 형성하는 요인들을 수학 교실의 상호작용에서 찾아보는 것이었다. 이를 위해, 초등학교 5, 6학년과 중학교 1, 2, 3학년 학생들의 수학적 신념을 질문지로 조사하였으며 각급 학교의 수학 교실에서 벌어지는 교수-학습 과정을 비디오로 촬영하여 각 교실의 사회적 규범들을 비교 분석하였다. 그 결과로서, 학생들은 수학은 이미 만들어진 규칙과 용어들로 이루어졌고 그 규칙에 따라 주어진 문제를 풀어 답을 구하는 것이 수학적 활동이라고 인식하고 있었다. 한편, 이러한 신념은 각급 교실에 형성된 사회수학적 규범과 일치했으며, 특히 개념설명과 새로운 전략 및 오류에 대한 반응과 관련된 사회수학적 규범이 학생들의 수학적 활동을 제한함으로써 그들의 신념을 결정하고 있었다.

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Elementary School Students' Recognition of the Informal Science Education Program: 'Korea Junior Engineering Achievement' Case (비정규 과학교육 활동에 대한 초등학생들의 인식: '주니어 공학기술 교실' 사례를 중심으로)

  • Jang Kyoung-Ae;Yoon Hye-Gyoung
    • Journal of Korean Elementary Science Education
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    • v.24 no.4
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    • pp.329-336
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    • 2005
  • The purpose of this study was to investigate the elementary school student's recognition of informal science education program : 'Korea Junior Engineering Achievement (KJEA)'case. The subjects were 807, 4th, 5th, 6th grade elementary school students who participated KJEA program. We developed questionnaires and explored the students' preference and the reason to KJEA (compared with school science lesson), attitude on informal elements of KJEA (non-school teachers and non-curricular content), interest in the each KJEA program, outcome of the KJEA. The result of this study showed that the students' recognition of the informal science education program was strongly affirmative. Students preferred KJEA program to school science lessons for that reason why they could make and do by themselves and the KJEA program had novelty. They expected more teaming opportunities by non-school teachers on non-curricular content. Though KJEA had little effect on career interests, students showed willingness to continue to participate. We could get implication for informal science education that the quality of the program is the most important factors than others. The novelty and the doing by oneselves were also important factors for students.

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Middle School Students' Perceptions of Science Classroom Learning Environments (중학생의 과학 교실 학습 환경에 대한 인식)

  • Hong, Mi-Young;Kang, Nam-Hwa;Kim, Joo-Ah
    • Journal of The Korean Association For Science Education
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    • v.30 no.1
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    • pp.68-79
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    • 2010
  • This study utilized the What Is Happening In this Class (WIHIC) questionnaire to examine students' perceptions of their science learning environment. Data was collected from 587 middle school students in seven coeducation schools in Seoul. Higher mean scores occurred on the scales of Student cohesiveness, Task orientation, Cooperation and Equity in the WIHIC, whereas lower mean scores occurred on Teacher support, Involvement and Investigation. The effects of gender on students' perceptions of their science learning environment were not statistically significant overall, but girls perceived Student cohesiveness and Cooperation more positively than boys. Correlations between the WIHIC scales of the low-level group that perceived their learning environments negatively (10 percentiles) and the high-level group that perceived their learning environments positively (90 percentiles) were computed. Teacher support, Involvement, Task Orientation and Investigation were highly correlated with each other in the low-level group, whereas only Teacher support and Equity were correlated in the high group. Educational implications were discussed.

Effects of Mathematical Justification on Problem Solving and Communication (수학적 정당화가 문제 해결과 의사소통에 미치는 영향)

  • Jeong, In Su
    • Education of Primary School Mathematics
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    • v.16 no.3
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    • pp.267-283
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    • 2013
  • Mathematical justification is the process through which one's claim is validated to be true based on proper and trustworthy data. But it serves as a catalyst to facilitate mathematical discussions and communicative interactions among students in mathematics classrooms. This study is designed to investigate the effects of mathematical justification on students' problem-solving and communicative processes occurred in a mathematics classroom. In order to fulfill the purpose of this study, mathematical problem-solving classes were conducted. Mathematical justification processes and communicative interactions recorded in problem understanding activity, individual student inquiry, small and whole group discussions are analyzed. Based on the analysis outcomes, the students who participated in mathematical justification activities are more likely to find out various problem-solving strategies, to develop efficient communicative skills, and to use effective representations. In addition, mathematical justification can be used as an evaluation method to test a student's mathematical understanding as well as a teaching method to help develop constructive social interactions and positive classroom atmosphere among students. The results of this study would contribute to strengthening a body of research studying the importance of teaching students mathematical justification in mathematics classrooms.

문제중심학습(PBL)을 통한 수학적 태도 변화에 대한 연구

  • Kim, Bu-Yun;Jeong, Du-Yeong;Jeong, Won-Gyeong
    • Communications of Mathematical Education
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    • v.19 no.1 s.21
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    • pp.253-269
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    • 2005
  • 수학시간에 많은 학생들이 흥미를 갖고 능동적인 학습활동을 할 수 있도록, 실세계 상황의 과제가 제시된 소집단 협력학습, 토론활동 위주의 문제중심학습(PBL:Problem-Based Learning)을 고등학교의 수학교실에 적용한다. 이를 위하여 본고에서는 학습여건의 조성, 적합한 학습과제의 특성, 교사의 역할 등을 중심으로 살펴보고, 발전적인 PBL학습모형을 개발하여 교실 실제에 적용함으로써 고등학교 학생들의 정의적 영역의 태도 변화에 미치는 영향을 살펴보고자 한다.

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A Study on Cases for Application of Flipped Learning in K-12 Education (초·중등교육에서의 플립러닝 연구사례 분석)

  • Lee, Jeongmin;Park, Hyeon-Kyeong
    • Journal of Digital Convergence
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    • v.14 no.8
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    • pp.19-36
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    • 2016
  • The purpose of this study was to analyze domestic and overseas cases of flipped learning instructional design model and actual classes in K-12 Education, and find out educational implications in order to design effective flipped learning. Papers, 14 articles in domestic and international journals, were collected. As results of the analysis, first, flipped learning instructional model was presented as flipped learning that applied to ADDIE model and 8C model etc. Second, 'Activities before classroom' consisted of watching lecture videos, lecture notes etc. 'Activities during classroom' was checking prior learning in early stage, individual activities and cooperative activities in middle stage, and solving quizzes, reviewing in later stage. After class, students performed tasks and questions&answers. Third, in case of creating lecture video, they used application such as Screencast-o-matic, Explain Everything; In contrast, some cases utilized online web-sites such as YouTube or Phet. Fourth, positive results were shown in learners' academic achievement, motivation and learning attitude etc. This research has a significance in terms of analyzing the flipped learning instructional model and flipped learning activities, and providing the preliminary data to facilitate the design for the effective flipped learning.

Exploring Korean Adults' Long-Term Memory of School Science Education (학교 과학교육에 대한 한국 성인의 장기기억에 대한 탐색)

  • Song, Jin-Woong
    • Journal of The Korean Association For Science Education
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    • v.15 no.4
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    • pp.487-494
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    • 1995
  • 본 연구는 우리 나라의 성인들이 자신의 초중등 학교 시절 경험하였던 학교 과학교육에 대해 어떤 종류의 즐거운 혹은 괴로운 기억들을 현재까지 갖고 있는가를 탐색하였다. 성인들은 오래 전 경험하였던 매우 인상적인 활동이나 장면들을 통해 학교 과학교육을 기억할 것이고, 이러한 기억은 그들의 학교 과학교육에 대한 전반적인 태도에 결정적인 역할을 할 것이다. 따라서 성인들의 학교 과학교육에 대한 이러한 기억들을 살펴보면, 학교 과학교육의 특징을 이해하고 장기적으로 학교 과학교육을 보다 즐거운 경험의 장으로 만드는 데 도움이 될 것이다. 본 연구는 소규모의 설문 조사를 통해 이루어졌으며, 설문 대상은 대구지역의 30-50대 성인 88명이었다. 설문은 현재 과학과 관련된 특정한 직업을 갖고 있지 않은 사람을 대상으로 하였으며, 설문에서 응답자들은 자신들의 초중등 학교 과학교육을 받으면서 가장 즐거웠던 기억과 가장 괴로웠던 기억이 구체적으로 무엇이며 이러한 경험은 초중고 어느 때이었는가를 응답하였다. 성인들이 가장 즐거웠던 기억으로 지적한 것은 실험 실습 활동(65.9%), 야외학습 활동(19.3%) 등으로 전통적인 교실수업 이외의 활동이 약 86%로 나타났다. 그리고 효과적인 교실수업, 교사의 인성적 특징, 과학전람회 참가 등의 경험을 언급한 경우도 부분적으로 있었다. 성인들이 가장 괴로웠던 기억으로 지적한 것은 따분한 교실수업(51.1%), 실험 실습 활동의 부정적인 측면(28.4%) 등으로 나타났으며, 부분적으로 과다한 숙제, 교사의 인성적 특징, 야외학습 활동, 과학수업의 부재 등을 지적한 경우도 있었다. 또한 전체적으로 즐거웠던 기억은 국민학교 시절의 경험에서(56.8%), 반면 괴로웠던 기억은 고등학교 시절의 경험에서(44.3%) 많이 나타났다. 특히, "개구리 해부 실험" 의 경우, 7명이 가장 즐거웠던 기억으로 8명은 가장 괴로웠던 기억으로 언급하여 매우 상반된 견해를 나타냈다. 따라서 동일한 활동일지라도 학생들에게는 매우 상반된 경험으로 작용하게 되며, 이 경우 생명체에 대한 과학실험의 윤리적 문제와 이에 대한 갈등을 분명하게 드러냈다.

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