• Title/Summary/Keyword: 교수-학습 전략

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A Study on Learning Effect Depending on Teaching Strategy in Programming Course (교수전략에 따른 프로그래밍 학습효과 연구)

  • Kim, JI Sim;Kim, Kyoung Ah;Ahn, You Jung;Oh, Suk;Lee, Mi Yeong;Jin, Myung Sook
    • Proceedings of the Korea Information Processing Society Conference
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    • 2018.10a
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    • pp.321-322
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    • 2018
  • 본 연구에서는 학습자의 프로그래밍 학습능력을 향상시키기 위하여, 학습효과에 영향을 미치는 교수 전략을 규명하는 것을 목표로 하였다. 프로그래밍 학습효과에 영향을 미치는 교수전략으로는 진도 적절성, 난이도 적절성, 교수자의 개입수준, 유머 사용으로 측정하였으며 학습효과는 성취도와 만족도를 측정하였다. A 전문대학의 컴퓨터공학과 110명의 학생을 대상의 설문을 실시한 후 학습효과에 대한 교수전략의 영향을 분석한 결과, 난이도 적절성이 성취도에 영향을 끼치며, 난이도 적절성과 교수자의 개입수준이 수업만족도에 영향을 미치는 것으로 규명되었다. 이에 따라 프로그래밍의 학습효과를 향상시킬 수 있는 시사점을 제안하였다.

A Study on Teaching-Learning Strategies for Flow Experience in e-Learning Environment (e-Learning 환경에서의 몰입(Flow) 경험을 위한 교수 학습 전략 연구)

  • Lee, EunKyoung;Han, Keun-Woo;Kim, SeongSik;Lee, YoungJun
    • The Journal of Korean Association of Computer Education
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    • v.10 no.1
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    • pp.21-30
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    • 2007
  • It is necessary to design a careful teaching-learning plan for motivating learners as well as helping them to maintain the learning process so that the advantages and effects of e-Learning system are fully exploited. In order to solve the problems in motivation and maintaining learning, we reviewed the Flow Theory and its relevant previous research materials, analyzed the technological and environmental characteristics of e-Learning, and developed the teaching-learning strategies to promote flow experiences fit for the characteristics of e-Learning. Additionally, to verify the effectiveness of these strategies, we have implemented an e-Learning system based on the strategies and applied it in the actual teaching-learning field. As a result, it has been proved that the teaching-leaning strategies developed for flow experiences in this study were helpful in improving learners' flow level and, consequently, contributed to the enhancement of their academic achievements.

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The Development of Home Economics Teaching-Learning Program applying Keller's ARCS Model on the Unit of 'youth sex and peer relationship' (동기 유발 전략을 적용한 가정과 '청소년의 성과 친구관계' 단원 교수.학습 과정안 개발)

  • Han, Ju;Chae, Jung-Hyun
    • Journal of Korean Home Economics Education Association
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    • v.23 no.4
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    • pp.87-103
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    • 2011
  • The purpose of this study was to develop a teaching-learning program for the unit 'youth sex and peer relationship' of middle school seventh - grade technology & home economics by applying Keller's ARCS model in five stages: analysis, design, development, implementation and evaluation. In the analysis stage, earlier studies of motivation were analyzed, and a survey was conducted to select ARCS strategies, in the design stage, in which way motivation strategies should be designed, in the development stage, a teaching-learning program for eight sessions was developed in accordance with the two practical problems. In the implementation stage, middle school seventh graders took six sessions according to the program, in the evaluation stage, the highly applicable teaching-learning program was finalized in response to the needs of the students. This study focused on revising ARCS strategies which provide in the teaching-learning programs by implementing and evaluating. Students desired for interesting instruction. It was necessary to develop new ARCS strategies can apply to Home Economics.

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A Study of Teaching and Learning Strategies for a Creative Sight-singing and Ear-trainig Program (창의적인 시창·청음 프로그램을 위한 교수·학습 전략 연구)

  • Park, Young Joo
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.3
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    • pp.359-365
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    • 2022
  • This study was to provide teaching and learning strategies to develop a creative sight-singing and ear-training program that aims to design student-centered education. Therefore, the characteristics of the sight-singing and ear-training as well as teaching and learning methods were analyzed through the literature review, and the following meaningful strategies were derived. First, a student-centered teaching environment was promoted by diversifying the teaching environment through small group activities and establishing a sustainable learning environment using MyEarTraining and Musescore applications. Second, teaching and learning strategies were proposed to improve sight-singing and ear-training skills by applying for various teaching and learning methods and cultivating the qualities of a pre-service teacher. This study is expected to be used as meaningful fundamental data in developing specific teaching and learning processes for a creative sight-singing and ear-training program.

An Analysis of Teaching Strategies of Science Teacher's Teaching in Science Museum (과학관 학습 실행에서 나타난 과학 교사의 교수 전략 분석)

  • Han, Moonjung;Yang, Chanho;Noh, Taehee
    • Journal of The Korean Association For Science Education
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    • v.34 no.6
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    • pp.559-569
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    • 2014
  • In this case study, we investigated teaching strategies of science teacher's teaching in science museum. Two secondary science teachers who completed a teacher training course on teaching in science museums participated in this study. We conducted interviews about their perceptions on teaching in science museum and their teaching plans before teaching. Then, we observed and recorded their teaching practices in the science museum throughout one semester, and collected all of the teaching materials. The interviews were also conducted after every lessons and at the end of the semester. For the analysis of teaching strategies, we used a framework that was revised from the framework for museum practice (FMP). The analysis of results revealed that the teachers understood the significance of planning the activities in a series of pre-visit, during-visit, and post-visit, so that they structured their teaching as continuous activities, not as an one-time event. However, they showed differences in the extent of connecting the activities with the national science curriculum according to their teaching objectives. In addition, there were differences in strategies such as promoting social interaction, evoking students' curiosity and interest, providing students with choices and control, and inducing engagement and challenge depending on each teacher's perceptions and experiences on teaching in science museum. These results suggest that science teacher education for the professional development of teaching in science museum should systematically provide knowledge and experiences on teaching strategies based on appropriate perceptions on teaching in science museum.

A Study of the Robot Programming Instructional Strategies Considered Gender Differences (성별의 차이를 고려한 로봇프로그래밍 교수전략에 관한 연구)

  • Bae, Young-Kwon
    • The Journal of Korean Association of Computer Education
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    • v.10 no.4
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    • pp.27-37
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    • 2007
  • Recently, robot programming education are suggested for elementary students. However, the degree of class participation of female students was low because of the failure of the recognition of female students' inclination when they chose contents and instructional strategies. Thus, this paper analyzed the gender differences of interests of elementary students have in robot programming through questionnaire and suggested the robot programming instructional strategies considered gender differences through reviewing literature in such areas as gender differences in computer learning and programming learning, and effective instructional strategies. Furthermore, the validity of the instructional strategies which are suggested was verified by experts. Through this research, the researcher expects for the researcher findings to be bases for a more active participation of female students in computer field.

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Classification of Online Simulation Content for Effective Engineering E-Learning Courses (효과적 이러닝 실습전략을 위한 온라인 시뮬레이션 구현방법 및 학습활동 분류)

  • Hwang, Suk
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.2 no.1
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    • pp.77-83
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    • 2010
  • Effectiveness of the e-learning hands-on practice in the engineering education depends on the quality of the contents of which simulation is a part and the teaching strategy of the instructor. Instructors who develop and use the simulation-included e-learning content should employ various teaching and learning activities which would make online simulation practice effective. Thus, the strategy for the effective e-learning simulated practice in engineering courses should be known and used effectively. The aim of this paper is to classify the development methods of the simulations and the teaching and learning activities of the development types classified. The comparison of the teaching and learning activities leads to suggestion on teaching and learning strategy for effective use of the online simulation in engineering education.

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Design of education program for mathematical-gifted student and Teaching-learning strategy - Focusing on functions - (수학영재교육 프로그램의 설계 및 교수-학습전략 -함수중심으로-)

  • Lee Joong-Kwoen;Lee Jea-Hyun
    • Communications of Mathematical Education
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    • v.20 no.1 s.25
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    • pp.61-73
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    • 2006
  • Studying functions is the fundamental that makes people understand complicate social events by using mathematical symbol system. But there are not enough program design and Teaching-learning strategy for mathematical-gifted student. So this research aim to design education program and teaching-learning strategy in functions area for mathematical-gifted student. 1 use real life-related problems to make students develop their problem-solving skill. And in this research I encourage students to study functions by grouping, discussion and presentation for self-directed teaming.

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Perception of Students with disabilities and their WBI personnel about Web accessibility and its effective instructional design strategies (장애 학습자와 웹 기반 교수자의 웹 접근성에 대한 인식도와 이를 위한 효과적인 교수설계전략)

  • Roh, Seak-Zoon
    • Journal of Internet Computing and Services
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    • v.8 no.2
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    • pp.117-135
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    • 2007
  • There are two purposes of this study; 1) to identify the perception about Web accessibility of students with disabilities and their Web-based Instructional personnel (WBI personnel) in higher education, and 2) to find out effective WBI design strategies actually used by WBI personnel to design and develop accessible Web-Based instruction for students with disabilites. Sixteen students with disabilites and their WBI personnel at a mid-western university in US were recruited for individual interviews. The results showed that WBI personnel did not know about Web accessibility and were not well prepared to make their WBI accessible. They have to provide the equality and quality of life to students with disabilites by making their instruction accessible. They felt that they could not guarantee whether their WBI was accessible even after meeting current standards and guidelines. WBI personnel also suggested that they had to provide students with disabilites with various methods and use appropriate instructional design strategies in order to address their needs. Finally, some effective instructional design used by WBI personnel in order to make WBI accessible were listed.

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Study on Strategy for Applying Flipped Learning Method for Programming Practice (프로그래밍 실습을 위한 플립드러닝 교수법 적용 전략 연구)

  • Kim Hyun Ah
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.3
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    • pp.753-761
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    • 2023
  • This study investigates strategies to increase learning efficiency for programming subjects to which flipped learning teaching method is applied targeting non-major students. Design a learner-centered flipped learning-based programming class and get strategies for effective application methods for field application. Also, the purpose is to explore the efficient application of the flipped learning teaching method to the computational thinking subject of liberal arts classes at this university. By applying the flipped learning teaching method, one of the innovative teaching methods, we consider ways to improve the quality of programming subject classes, the efficiency of practical education, and the improvement of learner achievement. The purpose of this study is to design an efficient learning model for software education targeting non-majors by applying various teaching methods and learning design models convergence away from the traditional teaching method.