• Title/Summary/Keyword: 교구 로봇

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Effectiveness analysis of attitude improvement through educational robot utilization (교구로봇활용을 통한 행동문제 개선 효과분석)

  • Cho, So-Rum;Han, Jeong-Hye;Jo, Mi-Heon;Kim, Jin-Oh;Park, Ill-Woo
    • 한국정보교육학회:학술대회논문집
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    • 2011.01a
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    • pp.261-264
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    • 2011
  • Recently, poor child problem becomes severe, which is induced by earning differentials, because of the growing social polarization; the gap between the rich and the poor. The children in low-income group tend to have low dignity, anxiety, offense, and shrinking problems, because they frequently confront many negative circumstances, such as eliminating family, leaving home, and financial hardship. Those behavior problems can result in the low scholastic performance. This study deals with the effectiveness of attitude improvement using educational robots. We have a result that the children in welfare institutions have been improved not only in creativity but also in attitude points of view.

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An Implementation of A Multi-Robot System Using Educational Mini-Robots (교육용 소형 로봇을 이용한 군집로봇 시스템 구현)

  • Yoo, Young-Dae;Jang, Seon-Ah;Yang, Jae-Gun;Park, Ji-Hyun;Bae, Jae-Hak J.
    • Proceedings of the Korean Information Science Society Conference
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    • 2008.06c
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    • pp.387-390
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    • 2008
  • 본 논문에서는 교구용 소형 로봇으로 구현한 군집로봇 시스템을 소개한다. 각 로봇에 내장된 블루투스 무선통신으로 군집로봇 네트워크를 구성하였다. 실험에 사용한 로봇은 $LEGO^{(R)}$ $MINDSTORMS^{(R)}$ NXT이다. 여러 로봇이 라인으로 표현한 대형 미로를 동시에 탐사하는 환경을 가정하였다. 이런 상황에서 각 로봇은 주어진 임무를 수행하면서 센서로 주변 환경 정보를 측정해서 대표 로봇에게 보낸다. 여기에 필요한 메시지 구조를 군집로봇에 적절하도록 설계하였다. 이렇게 군집로봇을 구현하고 실험한 결과, 그룹 대표로봇이 통신을 중계하는 방법으로 통신거리 제약을 해소할 수 있었다.

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The Study On Creative RSPM(Robot Based Software Programming Method) Engineering Education And NCS Training Effectiveness Analysis Using Smart Robot (스마트 로봇을 활용한 창의적 RSPM 공학 교육 및 NCS 직무 교육 효과 분석에 관한 연구)

  • Lee, Byung-Sun
    • Journal of the Institute of Electronics and Information Engineers
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    • v.53 no.8
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    • pp.136-144
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    • 2016
  • In general, it is this variety of learning methods and teaching tools for embedded software development and deployment training. In this paper, I want to take advantage of the smart robot to learn creative problem-solving methods that are required in embedded software engineering education. It analyzes the effect of creative engineering education with the smart robot and presents for RSPM Engineering Embedded SW teaching methods to improve NCS education. Embedded SW engineering education in a more creative and smart robot, EV3 system was utilized to improve SW programming skills. In this paper, we utilize the EV3 system to the parish through the creative RSPM engineering courses through the survey and analysis of the impact level, interests and program skills and influence in embedded SW engineering education propose for successful embedded software programming skills potential.

Development of Sensor and Block expandable Teaching-Aids-robot (센서 및 블록 확장 가능한 교구용 보조 로봇 개발)

  • Sim, Hyun;Lee, Hyeong-Ok
    • The Journal of the Korea institute of electronic communication sciences
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    • v.12 no.2
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    • pp.345-352
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    • 2017
  • In this paper, we design and implement an educational robot system that can use scratch education with the function of user demanding to perform robot education in actual school site in an embedded environment. It is developed to enable physical education for sensing information processing, software design and programming practice training that is the basis of robotic system. The development environment of the system is Arduino Uno based product using Atmega 328 core, debugging environment based on Arduino Sketch, firmware development language using C language, OS using Windows, Linux, Mac OS X. The system operation process receives the control command of the server using the Bluetooth communication, and drives various sensors of the educational robot. The curriculum includes Scratch program and Bluetooth communication, which enables real-time scratch training. It also provides smartphone apps and is designed to enable education like C and Python through expansion. Teachers at the school site used the developed products and presented performance processing results satisfying the missionary needs of the missionaries.

A Study on the Design and Development of Robot Game-based Project for Teaching Children to Program Computers (프로그램교육 목적의 로봇게임 프로젝트 학습 구안에 관한 연구)

  • Shin, Seung-Young;You, Sang-Mi;Kim, Mi-Ryang
    • Journal of Internet Computing and Services
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    • v.10 no.6
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    • pp.159-171
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    • 2009
  • The objective of this research is to explore a method to utilize a programmable robot, as a potential learning tool in the elementary school's curricula. Due to their programmability and operational ease of use, programmable robots are among digital toys that today offer specially instructive features. In this research, we developed the robot game-based project contents as a tool for teaching the elementary school children to learn the algorithm, the essential part of computer programming. The LEGO material, selected as the construction kit for robot, consists of a mechanical assembly system, a set of sensors and actuators, a central control unit, a programming environment. The project requires the children to complete 3 separate tasks, each of which is developed based on the principles of algorithm. The classroom feedback supports that the robotic experiences provided the children with fun and absorption. It is likely that implementing learning with robot in regular classroom in elementary school can bring new possibilities to the educational system, provided that a thorough preparation backs up the plan.

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Design of Robot Instruction Program for Lower Classes of Elementary School. (초등 저학년 로봇교육 프로그램 설계)

  • Kang, Ho;Lee, Jae-Ho
    • 한국정보교육학회:학술대회논문집
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    • 2006.08a
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    • pp.129-134
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    • 2006
  • 본 논문에서는 정보과학영재교육을 위한 문제해결력 증진과 논리적 사고력 향상을 위해 미래 사회의 핵심이 될 로봇에 대한 초등학교 저학년용 교육 프로그램을 설계하여 값 비싼 교구 없이 일반학교와 영재교육의 심화과정 으로 사용할 수 있도록 하였다. 일반학교 3학년 학생을 대상으로 하여 1학기 분량으로 재량 수업시수 17차시 의 분량으로 학생들의 능동적인 참여를 유도하는 학습내용을 제시하였으며, 향후 연구방향을 제시하였다.

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Development of Chemistry Experimental Teaching Aid for Software Education Convergence Type Elementary And Middle School (소프트웨어 교육 융합형 초·중등용 화학실험교구 개발)

  • Kim, Jin-Ha;Son, Min-Woo;Kim, Eung-Kon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.14 no.4
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    • pp.769-774
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    • 2019
  • The development of information technology in a software-centered society as of today is a very important, and the training of software utilizing robots has become popular in recent years. This study proposes efficient SW convergence education by providing curriculum and contents for science + SW convergence education in conjunction with instruction block coding program. It also complements the limitations of existing unstructured chemistry experiment teaching aid, We have developed a 'chemical experiment paradigm' that integrates software education that can be linked with other classes.

Green UCR (User Created Robot) in r-Learning (r-Learning에서의 Green UCR (User Created Robot))

  • Kim, Jin-Oh;Han, Jeong-Hye
    • 한국IT서비스학회:학술대회논문집
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    • 2010.05a
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    • pp.260-265
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    • 2010
  • 국제적으로 관심이 증가되고 있는 지구 온난화와 환경문제는 제조업체, 유통업체, 서비스업체 뿐만 아니라 교육현장에 있어서도 매우 중요한 이슈이다. 창의성 증진에 대한 기대로 성장하고 있는 로봇교육은 OECD 및 EU 국가정부의 환경영향 카테고리인 유독성, 비에너지 자원고갈의 문제와 연결된다. 본 논문에서는 r-Learning을 위한 교구로봇교육에서 환경이슈를 고려하는 미래지향적 Green UCR(User Created Robots)에 대한 이론적 개념을 정립하고자 한다. 그리고 교과부에서는 '친환경 그린스쿨 조성사업'을 추진하고 있는데, 창의성 증진뿐만 아니라 환경보호에 대한 인지적 교육 효과가 매우 큰 초등학교의 Green 로봇교육은 제대로 조명받고 있지 못하는 실정이다. 이에 국내외 Green 로봇 제품 및 교육 현황을 살펴보고, 국내의 초등 방과후학교 로봇교실에서의 연간 전국 건전지 사용실태 추정수치와 교사의 Green UCR에 대한 이슈를 조사하여 제시하고자 한다. 마지막으로 이를 토대로 업체, 교육기관, 정부를 위한 그린 UCR 교육 서비스를 위한 가이드라인을 제시한다.

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Development and Application of Robot Curriculum Based Education in Insects Robot (곤충형 로봇 제작에 기반한 로봇 교육과정 개발 및 적용)

  • Moon, Wae-Shik;Yoo, Seoung-Han
    • Journal of The Korean Association of Information Education
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    • v.14 no.2
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    • pp.209-218
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    • 2010
  • Robot Curriculum based education in Insects Robot help elementary school students better understand how a robot works. This robot curriculum is aimed at elementary school students in fifth grade. This study progressed with LEGO(R) MINDSTORMS(R) NXT, departed 6 groups, reached the insect's movement, designed robot like insects. This curriculum enhanced discussion prowess and improved the ability of building robot. During this study, most of the students were attracted to the action of the robot-like insect's movement.

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The Perception for Software Education of pre-Service Special Elementary Teacher (프로그래밍 도구에 따른 로봇활용수업 학습방안)

  • Kim, Se-min;Ryu, Chang-su;You, Kang-soo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.10a
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    • pp.635-637
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    • 2016
  • The purpose of this study was to apply other programming tools such as robots parish. The robot was utilized for Lego Mindstorms NXT. Programming tools were used to block generic programming tools were used in the NXT-G, was used as a simulation programming tools MSRDS, mobile App Inventor is a programming tool (App Inventor). It can lead to interesting effects of learning and learning based on three programming tool above.

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