• Title/Summary/Keyword: 관찰자

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Mobile M/VC Application Framework (모바일 M/VC 응용 프레임워크)

  • 강이지;박은희;음두헌
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.10b
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    • pp.343-345
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    • 2004
  • 최근 무선 기기 사용자가 급증하고 있다. 이에 따라 교통제어 시스템과 같은 모니터링 및 제어 응용이 무선 기기에서 활발히 사용될 것으로 예상된다. 본 논문에서는 모바일 응용 중 M/VC(Model/View Controller) 응용의 신속한 작성을 지원하는 모바일 M/VC 응용 프레임워크를 소개한다. 모바일 M/VC 응용 프레임워크는 무선 통신 환경에서 클라이언트와 서버 객체의 상호작용을 자동 처리하기 위해, Java의 관찰자/피관찰자(Observer/Observable)를 확장한 모바일 관찰자/피관찰자 패턴과 Multiplexer, Demultiplexer 클래스들을 지원한다. 개발자는 이 프레임워크를 이용하여 Observable과 MobileObserver 클래스들로부터 필요한 객체를 생성한 후, 이들을 Multiplexer와 Demultiplexer 클래스가 생성한 객체에 구성적으로 상호 연결하여 응용을 생성한다. 즉, 개발자는 무선 환경을 고려하지 않고 모바일 M/VC 응용 프레임워크가 제공하는 Multiplexer나 Demultiplexer 클래스의 객체에 무선 관찰자/피관찰자 객체들을 조립식으로 연결함으로써 피관찰자의 상태 변화가 관찰자에게 전달되고, 관찰자를 통한 사용자의 입력이 피관찰자에게 전달되어 반영되는 모바일 응용을 신속하게 생성할 수 있다. 따라서, 모바일 M/VC 응용 프레임워크는 무선 통신 환경하의 컴포넌트 재사용성을 개선하고, 모바일 M/VC 응용의 생산성을 향상시킨다.

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CORBA/JAVA Based Distributed Object Composer for M/VC Applications (CORBA/JAVA 기반 분산 M/VC 응용 프로그램의 조립식 작성기)

  • 양유진;유은자;이미은;음두헌;최성운
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10b
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    • pp.608-610
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    • 1998
  • 분산 M/VC 응용 프로그램의 조립식 작성기, DOC(Distributed Object Composer)는 M/VC(Model/View.Controller) 모델 기반 실시간 클라이언트/서버 응용의 신속한 개발을 지원한다. 본 논문에서는 DOC를 이용한 분산 M/VC 응용 프로그램의 조립식 작성 과정과 함께 그 구현을 소개한다. DOC는 개방화 및 표준화를 주도하는 CORBA 미들웨어를 기반으로 하여, 이질적인 통신 환경에서 클라이언트와 서버 객체간의 네트워크 투과성을 제공하고, 분산된 객체들 간의 상호작용(interaction) 패턴을 추상화하여 조립식 분산 응용 프로그램의 작성을 가능하게 한다. 분산 객체들 간의 상호작용을 처리하기 위해 자바의 관찰자/피관찰자(Observer/Observable) 패턴을 분산 관찰자/피관찰자 패턴으로 확장하여, serverDOC와 clientDOC로 구성된 DOC의 구현에 사용한다. 분산 피관찰자는 M/VC의 모델에 해당하고, 분산 관찰자는 뷰.콘트롤러에 해당한다. 개발자는 분산 환경을 고려하지 않고 필요한 관찰자/피관찰자 객체들을 생성하여 로컬상의 DOC에 조립식으로 연결하기만 하면 피관찰자의 상태 변화는 곧 관찰자에게 전달되고, 관찰자를 통한 사용자의 입력은 피관찰자에게 전달되어 반영된다. DOC를 이용한 응용 프로그램의 작성은 구성 객체들을 DOC에 plug-and-play 방식으로 조립하는 과정이다. 따라서 DOC는 분산 환경하의 컴포넌트 재사용성을 개선하고, 분산 응용의 생산성을 높인다.

Mobile M/VC Application Framework Using Observer/Observable Design Pattern (관찰자/피관찰자 설계 패턴을 이용한 모바일 M/VC 응용 프레임워크)

  • Eum Doo-Hun
    • Journal of Internet Computing and Services
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    • v.7 no.2
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    • pp.81-92
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    • 2006
  • Recently, the number of mobile phone and PDA users has been rapidly increased. Such monitoring and control applications as geographical and traffic information systems are being used widely with wireless devices. In this paper, we introduce the mobile M/VC application framework that supports the rapid constructions of mobile monitoring and control (M/VC) applications. The mobile M/VC application framework uses the mobile Observer/Observable pattern that extends the Java's Observer/Observable for automatic interactions of server and client objects in wireless environments. It also provides the Multiplexer and Demultiplexer classes that supports the assembly feature of Observer and Observable objects. To construct an application using the framework, developers just need to create necessary objects from the Observable and MobileObserver classes and inter-connect them structurally(like the plug-and-play style) through the Multiplexer and Demultiplexer objects. Then, the state change of Observable objects is notified to the connected Observer objects and user's input with Observer objects is propagated to Observable objects. These mechanism is the main process for monitoring and control applications. Therefore, the mobile M/VC application framework can improve the productivity of mobile applications and enhance the reusability of such components as Observer and Observable objects in wireless environments.

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Analysis of Observation Characteristics by Cognitive Style : MEG Study (인지양식에 따른 관찰 특성 분석 : MEG 연구)

  • Yang, Il-Ho;Lee, Soon-Joo;Kim, Eun-Ae;Lee, So-Ree;Kwon, Suk-Won
    • Journal of The Korean Association For Science Education
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    • v.30 no.8
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    • pp.1097-1109
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    • 2010
  • The purpose of this study is to analyze the ERF components patterns of observers who have different cognitive styles using magneto-encephalography (MEG). The task was developed based on the CSA (Cognitive Style Analysis) program. Eight right-handed, healthy male college students participated in voluntarily. To investigate college students' ERF components during the task, an MEG system with block design was used to measure magnetic signals in their brains. For examining the observation characteristic by cognitive style, MEG ERF components were analyzed. As a result, four ERF components (M1, M2, M3, M4) were observed. Through the results of this study, the reason for different observation characteristics by cognitive styles was verified in the neurophysiological methods. This study will have implications to establish theories on scientific observation and cognitive styles.

A Study on the Formative Process of Genre and Storytelling in Observation Entertainment Programs - Focusing on the Role of Observer (관찰 예능의 장르화 과정과 스토리텔링 연구 -관찰자의 역할을 중심으로)

  • Lee, Hyun-Joong
    • Journal of Popular Narrative
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    • v.25 no.2
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    • pp.217-245
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    • 2019
  • Recently, the interest among Korean broadcasters in the 'observation entertainment' genre has intensified. This study aims to analyze the genre and storytelling of observation entertainment programming from a narratological perspective. The origin of the Korean observation entertainment program began with the 'reality-variety show'. There was a 'real-life' debate in these reality-variety shows, and as an alternative, the observation entertainment program appeared. Documentary filming, omnibus composition, and spatialization of 'everyday' life have led to the recognition of observation entertainment as a single genre. In particular, 'observers' have become a key factor in the observation entertainment program. The subject of the program is determined by who the observer is. The variability of the program format is the same. The observer looks at the observation target on behalf of the viewer. At the same time, he or she serves as a narrator of the program. The observer functions as the most influential factor in the storytelling of the observation entertainment program. In the observation entertainment program, 'observation' is only a form. It is the observer who creates a narrative within this same format to make the difference between each program. Also, voyeurism has been considered a problem in reality shows such as observation entertainment programs. However, the form communicated by observers is not a direct peek, so much of the problem of voyeurism is mitigated. Such observation entertainment programs analyzed through observers are meaningful in that they make people understand the cultural meaning of "reality" in TV and the storytelling of contemporary Korean TV entertainment.

Differences in Driver Anger as a Function of Gender, Driving Experience, and Actor-Observer Perspective: A Driving Simulation Study (성별과 운전경력에 따른 행위자-관찰자 관점에서의 운전분노 차이: 운전 시뮬레이션 연구)

  • Jaesik Lee
    • Korean Journal of Culture and Social Issue
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    • v.20 no.2
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    • pp.107-131
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    • 2014
  • This driving simulation study examined relative differences in driving anger as the functions of drivers' gender and driving experiences, and actor-observer perspectives when they were exposed in two anger-provoking driving scenarios(cutting-in and sudden stop). The results showed the followings. First, neither drivers' gender nor driving experience, when they were considered independently of the driving situation types and actor-observer perspectives, yielded significant difference in driving anger. Second, actor-observer effect on driving anger was observed only in the cutting-in condition where other driver's intension was emphasized. Third, the female drivers of low driving experience tended to show the strongest tendency of actor-observer bias in the cutting-in condition. These results suggested that the levels of driving anger as the functions of drivers' gender and driving experience can be differed by types of driving situation as well as perspectives of drivers' interpreting the situations.

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관찰

  • Kim, Jeong-Yeon
    • Cartoon and Animation Studies
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    • s.5
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    • pp.456-459
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    • 2001
  • 제작자의 작품세계에서 표현하고자 하는 시각적 언어를 감상자의 느낌과 제작자의 시점을 통해 시각적 커뮤니케이션이 이루어지도록 하고자 한다. 인간의 시각화의 차례를 역순(feed back)으로 표현하여 시각화된 2차원의 이미지 이전의 3차원에서 관찰할 수 있는 시점에서의 다양한 관찰의 시점을 제시하고자 한다. 시각적 요소들을 관찰자의 시점에서 시각적 이미지로 형성되기 이전의 관찰자의 시점에서 볼 수 있는 시점 중 4가지 시점에서의 관찰을 제시하여 시점의 표현을 관찰하고자 가능한 한 효율적인 동작으로 연구하여 제작하고자 한다.

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3D Display Method for Moving Viewers (움직이는 관찰자용 3차원 디스플레이 방법)

  • Heo, Gyeong-Mu;Kim, Myeong-Sin
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.37 no.4
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    • pp.37-45
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    • 2000
  • In this paper we suggest a method of detecting the two eyes position of moving viewer by using images obtained through a color CCD camera, and also a method of rendering view-dependent 3D image which consists of depth estimation, image-based 3D object modeling and stereoscopic display process. Through the experiment of applying the suggested methods, we could find the accurate two-eyes position with the success rate of 97.5% within the processing time of 0.39 second using personal computer, and display the view-dependent 3D image using Fl6 flight model. And through the similarity measurement of stereo image rendered at z-buffer by Open Inventor and captured by stereo camera using robot, we could find that view-dependent 3D picture obtained by our proposed method is optimal to viewer.

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An Analysis of Meanings and Processes about Scientific Observation in the Science Education (과학교육에서 제시하는 과학적 관찰의 의미와 과정에 대한 분석)

  • Byeon, Jung-Ho;Lee, Jun-Ki;Kwon, Yong-Ju
    • Journal of The Korean Association For Science Education
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    • v.29 no.5
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    • pp.531-540
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    • 2009
  • The purpose of this study is to investigate the meaning and process of scientific observation. Hence, this study reviewed and discussed meanings and process of scientific observation described in philosophy, the philosophy of science and science education. Major researches on scientific observation are focused on a characteristic and type of scientific observation behavior. These research can suggest what is the characteristic of observation facts generated by observer. But it cannot show what is the meaning and process of scientific observation, it should be provide to students. According to the result in this study, scientific observation is affected by observer's subjective factors, such as experience, background knowledge, interpretation(not inference) and observation skill. All factor are integrated as an intellectual framework, and it is able to be changed by the observed facts. On the other hand, inference is excluded on scientific observation, but it have constantly affect on intellectual framework through feedback. This study on scientific observation provides a scaffold in various activities of scientific observation to be provided to students.

Autostereoscopic 3D display system with moving parallax barrier and eye-tracking (이동형 패럴랙스배리어와 시점 추적을 이용한 3D 디스플레이 시스템)

  • Chae, Ho-Byung;Ryu, Young-Roc;Lee, Gang-Sung;Lee, Seung-Hyun
    • Journal of Broadcast Engineering
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    • v.14 no.4
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    • pp.419-427
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    • 2009
  • We present a novel head tracking system for stereoscopic displays that ensures the viewer has a high degree of movement. The tracker is capable of segmenting the viewer from background objects using their relative distance. A depth camera using TOF(Time-Of-Flight) is used to generate a key signal for eye tracking application. A method of the moving parallax barrier is also introduced to supplement a disadvantage of the fixed parallax barrier that provides observation at the specific locations.