• Title/Summary/Keyword: 과학 동기

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A Study on the Structural Equation Model Among Components of Positive Experiences about Science (과학 긍정경험 구성 변인 간의 구조방정식 모형에 관한 연구)

  • Kim, Heekyong;Kwak, Youngsun;Kang, Hunsik;Shin, Youngjoon;Lee, Sunghee;Lee, Soo-Young
    • Journal of The Korean Association For Science Education
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    • v.37 no.3
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    • pp.507-521
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    • 2017
  • The purpose of this study is to investigate a meaningful path model among the components of students' positive experiences about science and science learning to understand the interactive relationships among different variables of affective domains. Positive Experiences about Science (PES) means whole experiences that have positive effects on students' affectional achievement related with science learning, which consists of science academic emotion, science-related self-concept, science learning motivation, science-related attitude, and science-related career aspiration. We conducted an online survey with 1,841 students consisting of 4th, 6th, 8th, and 10th graders from 17 provinces and cities using Test for Indicators of Positive Experiences about Science (TIPES). To explore the structural relationships among variables, we selected and analyzed an optimal structural equation model and then conducted multigroup analyses among groups. According to the analysis of the structural equation model, 'positive as well as negative science academic emotion' has effects on science learning motivation, science-related attitude, and science-related career aspiration via science-related self-concept. According to the independent t-test results for TIPES scores by participants' characteristics, there were statistically significant differences in the average scores of five sub-components of PES depending on gender, school-level, school location, and participation in science-related activities. According to the multi-group analysis results, the difference of path coefficients by gender and school-level were statistically significant, whereas the difference of path coefficients by school location and participation were not significant. Discussed in the conclusion are the implications of this research for science education research and ways to help students' affectional achievement related with science learning.

Development and Application of an Evaluation Tool for Serious Games (기능성 게임 평가 도구 개발 및 적용)

  • Jung, Hana;Lee, Changhoon;Jhun, Youngseok
    • Journal of The Korean Association of Information Education
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    • v.18 no.3
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    • pp.401-412
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    • 2014
  • The main purpose of this research is to develop and apply an evaluation tool of serious games for science learning. To develop the evaluation tool, probing references and analyzing previously generated evaluation tools and softwares were carried out. After that, 17 experts in elementary science education appraised serious games, 'milc & seereal', made by Gwacheon National Science Museum with the evaluation tool. The findings on the characteristics of good serious games from assessments are as follows; The learning objects of the games are coincident with national science curriculum, they strongly stimulate the students' motivation, the interfaces are neat and pretty useful for users to get informations, games are easy to maintain, inexpensive, and moral. When we develop or select serious games for science class, the strengths of good games should be considered.

The Effect of Cooperative Learning Environments in Conceptual Change Instruction on Students' Cognitive and Affective Outcomes (개념 변화 수업에서 협동학습 환경이 학생들의 인지적, 정의적 결과에 미치는 효과)

  • Han, Jae-Young;Jeong, Eun-Hee;Noh, Tae-Hee
    • Journal of The Korean Association For Science Education
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    • v.25 no.5
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    • pp.555-562
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    • 2005
  • This study investigated the effects of cooperative learning environments in conceptual change instruction upon students' conception, achievement, learning motivation, attitude toward science instruction, and perception of involvement. Two classes of 8th graders at a co-ed middle school were assigned to the treatment and the comparison groups. They were taught about density, boiling point, freezing point, and solubility for 11 class hours. The treatment group's learning environment involved cooperative conceptual change instructions while the comparison group's environment incorporated individual conceptual change instructions. Mann-Whitney test results revealed that the scores of the conception and achievement test for the treatment group were significantly higher than those for the comparison group. The perceptions of involvement for the treatment group were more positive than those for the comparison group. The scores of the learning motivation test for the treatment group were found to be significantly higher than those for the comparison group based on a two-way ANCOVA analysis. However, attitudes toward science instruction were not found to be significantly different between the two groups.

The Influences of Group Composition in Cooperative CAI (협동적 CAI에서 소집단 구성 방법의 효과)

  • Noh, Tae-Hee;Cha, Jeong-Ho;Park, Hye-Young;Kim, Kyoung-Eun
    • Journal of The Korean Association For Science Education
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    • v.22 no.3
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    • pp.508-516
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    • 2002
  • This study investigated the influences of group composition in cooperative computer-assisted instruction (CAI) upon students' conceptual understandings, application abilities, learning motivations, and the perceptions of involvement. Seventh graders (N=97) were selected from a co-ed middle school in Seoul, and taught about 'motion of molecules' for 5 class hours. In the two treatment groups with cooperative CAI strategy, homogeneous and heterogeneous small groups were organized by the previous science achievement. Traditional instructions were administered to the comparison group. Two-way ANCOVA results revealed that the scores of the conception test for the treatment groups were significantly higher than those for the comparison group. However, there was no difference between the homogeneous and the heterogeneous groups. The scores of the three groups did not differ significantly in the application test and the learning motivation test. However, the perceptions of involvement for the treatment groups were more positive than those for the comparison group.

Analysis of Creative Personality and Intrinsic Motivation of Information Gifted Students Applying Curriculum Based on Computing Thinking (컴퓨팅사고력을 고려한 교육과정을 적용한 정보영재들의 창의적 성격과 내적동기 분석)

  • Chung, Jong-In
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.8
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    • pp.139-148
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    • 2019
  • Fostering science-gifted individuals are very important for the future of the nation, and it is especially important to cultivate information-gifted individuals in the age of the fourth industry. There is no standardized curriculum for each gifted education center of the University. Therefore, in this study, we analyzed how effective the curriculum developed on the basis of computing thinking is to affect the characteristics of the information-gifted individuals. The curriculum developed on the components of computing thinking was applied to the information-gifted students of K University. In order to verify the effectiveness of the curriculum, we developed a creative personality test and an intrinsic motivation test, and conducted tests before and after the training. We compared pre-post test results by t-test with R program. The creative personality test consisted of 36 items with 6 factors: risk-taking, self - acceptance, curiosity, humor, dominance, and autonomy. The intrinsic motivation test consisted of 20 items with 5 items: curiosity and interest oriented tendency, challenging learning task preference orientation, independent judgment dependency propensity, independent mastery propensity, and internal criterion propensity. The effect of the curriculum on the creative personality of the experimental group was significant (0.009, 0.05). The significance level of the intrinsic motivation was 0.056 and was not significant at the 0.05 level of significance.

연구여적 - 의사 아닌 학문의 길 보람의 삶

  • Maeng, Gwang-Ho
    • The Science & Technology
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    • v.32 no.7 s.362
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    • pp.76-77
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    • 1999
  • 의과대학 동기 65명중 예방의학자의 길을 택한 사람은 나 하나 뿐이었다. 밤낮 구별없이 대학서 지세운 대학 조교생활 4년, 국내서 박사학위를 받고 미국으로 유학, 하와이대서 '질병역학과 통계학 연계과정' 박사학위를 받을 때까지 연구현장에서 젊음을 불태운 삶의 여정에 지금 나는 만족한다. 젊어서 연구에 많은 시간을 보내고 나이가 들어서 교육에 시간을 보내는 학문의 길은 내가 선택한 가장 적합한 길이라고 확신한다.

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Design and Implementation of the Role Playing Edugame based on STS Learning (STS 학습을 기반으로 한 롤플레잉 에듀게임의 설계 및 구현)

  • Yun, Hong-Chul;Han, Kyu-Jung
    • 한국정보교육학회:학술대회논문집
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    • 2007.01a
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    • pp.235-243
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    • 2007
  • 본 논문에서는 수준차가 심한 다인수 학급 체제에서 STS 학습의 한계점을 살펴보고, 한계점을 보완할수 있는 롤플레잉에듀게임을 설계하고 구현하였다. 학습자들이 시간과 공간의 제약을 받지 않고 롤플레잉 에듀게임에 참여하도록 함으로써 문제해결력을 비롯한 학습목표 도달 가능성을 높이고, 이들의 과학 학습에 대한 흥미와 관심 및 자신감, 성취동기 등을 높일 수 있도록 과학과 STS 학습에 적용 가능한 개선방안을 제안하였다.

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Factors affecting the Problem-Solving Ability of Nursing Students who have received Online Psychiatric Nursing Practicum (온라인 정신간호학실습교육을 받은 간호학생의 문제해결능력에 미치는 영향요인)

  • Kim, Mi Ja;Oh, Hyun Joo
    • Journal of Industrial Convergence
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    • v.20 no.6
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    • pp.93-104
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    • 2022
  • This study was done to identify the factors affecting the problem-solving ability of nursing students who have received online psychiatric nursing practice. The subjects of the study were 280 fourth-grade nursing students. The data were subjected to descriptive statistics, 𝑥2-test, t-test, one-way ANOVA, Pearson's correlation analysis, and multiple regression analysis using the SPSS 24.0 program. As a result of the analysis, the mean of each variable was learning satisfaction 4.03±.70, self-efficacy in learning 5.69±.82, transfer motivation 5.52±.86, and problem-solving ability was 3.65±.41. Learning satisfaction and problem-solving ability (r=.387, p<.001), self-efficacy in learning and problem-solving ability (r=.576, p<.001), transfer motivation and problem-solving ability (r=.536, p <.001) showed a significant correlation. Factors affecting problem-solving ability were gender (𝛽=.11), grade point average (𝛽=.12), motivation of personal major choice (𝛽=-.12), satisfaction of major (𝛽=.13), self-efficacy in learning (𝛽=.36) and transfer motivation (𝛽=.16), and the explanatory power of variables was 41.4%. Based on the results of this study, a follow-up study is required to identify the causal relationship between variables related to problem-solving ability.

A Study on the Relationship between Self-Determination Motivation, Exercise Satisfaction, and Exercise Continuation Intention in High School Students (고등학생의 자기결정성 동기, 운동만족, 운동지속의도의 관계)

  • Young-Jin Choi;Se-Hee Choi
    • Journal of the Korean Applied Science and Technology
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    • v.40 no.2
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    • pp.233-243
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    • 2023
  • The purpose of this study is to analyze the relationship between self-determination motivation of high school students on exercise satisfaction and exercise continuation intention. To this end, as of March 2022, an online questionnaire was distributed to 440 male students attending high schools in Seoul and Gyeonggi Province, and they were asked to fill out the questionnaire through self-assessment. 346 copies were selected as a valid sample, excluding 94 copies of insincere responses such as responses of the same pattern and incomplete responses. For data processing, frequency analysis, confirmatory factor analysis, and correlation analysis were conducted using SPSS 24.0 and IBM AMOS 18.0 statistical programs, and the following results were derived through structural equation model analysis to identify the structural relationship between factors. First, among self-determination motivation factors, competence and relatedness had a positive (+) effect on exercise satisfaction, but autonomy had a negative (-) effect on exercise satisfaction. Second, there was no relationship between self-determination motivation and exercise continuation intention in high school students. Third, it was found that the relationship between exercise satisfaction and exercise continuation intention had a positive (+) effect.