• Title/Summary/Keyword: 과학문화 설계인

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Transfer Learning-based Generated Synthetic Images Identification Model (전이 학습 기반의 생성 이미지 판별 모델 설계)

  • Chaewon Kim;Sungyeon Yoon;Myeongeun Han;Minseo Park
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.2
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    • pp.465-470
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    • 2024
  • The advancement of AI-based image generation technology has resulted in the creation of various images, emphasizing the need for technology capable of accurately discerning them. The amount of generated image data is limited, and to achieve high performance with a limited dataset, this study proposes a model for discriminating generated images using transfer learning. Applying pre-trained models from the ImageNet dataset directly to the CIFAKE input dataset, we reduce training time cost followed by adding three hidden layers and one output layer to fine-tune the model. The modeling results revealed an improvement in the performance of the model when adjusting the final layer. Using transfer learning and then adjusting layers close to the output layer, small image data-related accuracy issues can be reduced and generated images can be classified.

Experiment on the Ancient Smelting-Smithing Technologies - A Study on the Proper Experimental Temperature - (고대 제련-단야기술 복원을 위한 실험적 연구 - 적정 조업온도 연구를 중심으로 -)

  • Lee, Eunwoo;Kwak, Byeongmoon;Kim, Eunji;Park, Jongryuk
    • Journal of Conservation Science
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    • v.34 no.6
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    • pp.581-593
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    • 2018
  • Studies on ancient iron production technologies still have challenges to overcome, although there have been many results that have enabled us to understand these old technologies. The purpose of this study is to propose a suitable temperature condition for smelting experiments. The target for reconstruction is a smelting-smithing process in the ancient Jungwon area, and the experiment was designed on the basis of published research, such as archaeological evidence. Experiment A was performed at a low temperature to produce low-carbon iron, while Experiment B was conducted at a relatively high temperature to synthesize high-carbon iron. In addition, the low-carbon iron proved to be suitable for the smithing process. Moreover, aspects such as the microstructure and chemical composition of the slag and the surface condition of the furnace wall showed that the low-temperature smelting process was closer to the ancient method. It is important to mention the premise that the reconstruction of ancient technology can be achieved when the results of an experiment replicate the conditions of a real site. The results show that direct smelting, which produces low-carbon iron bloom under a low-temperature condition, should be the subject of smelting experiments concerning the iron production technologies of the ancient Jungwon area.

User's Evaluation on the Supdari in Jeonju-River through Importance-Performance Analysis (전주천 섶다리의 주민의식 및 이용성취도 평가 - 중요도-성취도분석을 중심으로 -)

  • Kim, Sang-Wook
    • Journal of the Korean Institute of Traditional Landscape Architecture
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    • v.29 no.3
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    • pp.78-84
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    • 2011
  • This study investigated the user's attitude to the supdari(a traditional wooden bridge) itself and the supdari project, and evaluated the quality of user's satisfaction of the bridge in Jeonju-River by importance-performance analysis(IPA). User's evaluation was achieved through questionnaire survey, and total 267 pieces of subjects were used for the analysis. The supdari users didn't realize the supdari construction was performed as a governance project, and didn't consider the supdari as one of landmarks of Jeonju-River. But local people thought that the supdari is one of the traditional and cultural facilities to reminds their hometown's landscapes and the supdari project can make the community network vitalize. Through the IPA, attributes with relative dissatisfaction were 'landscape facilities like small squares and rest area', 'safety facilities like handrails and guardrails' and width of the supdari. To make the supdari as a traditional landmark in Jeonju-River, an open space based on the tradition and ecological education has to be constructed near the bridge. And in the supdari design, especially handrails system and the bridge width has to be improved to enhance the user's safety.

A Study on the Faceted Classification Scheme for the Korea-related Records (1950~1979) Collected from UNESCO Archive (유네스코 소장 한국 관련 수집 기록물의 패싯 분류 체계 연구 - 1950~1979년 기록을 중심으로 -)

  • Park, Do Young;Oh, Kyung-Mook
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.31 no.2
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    • pp.99-118
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    • 2020
  • The purpose of this study is to suggest the faceted classification scheme as a new classification scheme for 1,136 records (1950-1979) collected from UNESCO which are related to Korea. After extracting 1,601 nouns from the titles and index terms of the 1,136 records, they were classified and categorized based on the temporarily set fundamental categories. Through repeated classification and categorization, the last category names were derived as facets. As a result, the faceted classification scheme for Korea related records are structured into 10 basic facets and 38 sub-facets.

Hierarchy analysis of computationally proposed 100 cases of new digital games based on the expected marketability (컴퓨테이셔널 방법론에 따라 제안된 100가지 미개발 게임 유형들에 대한 기대 시장성 기준의 위계 분석)

  • Kim, Ikhwan
    • Journal of Korea Game Society
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    • v.19 no.5
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    • pp.133-142
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    • 2019
  • In this study, 100 types of computationally proposed digital games were analyzed based on the expected marketability. The game classification methodology with five classification criteria proposed by Kim (2017) and the elimination method leveraged by the Decision Tree have been adopted as the methodology of the study. As a result, digital games could be classified into three groups. With the result, designers in the field will be able to leverage computational design methodology to develop a new type of digital game more efficiently by following the proposed hierarchy.

Monitoring the Change of Physical Properties of Traditional Dancheong Pigments (전통 단청안료 표면의 물리적 특성 변화 모니터링)

  • Kim, Ji Sun;Jeong, Hye Young;Byun, Doo-Jin;Yoo, Min Jae;Kim, Myoung Nam;Lee, Sun Myung
    • Journal of Conservation Science
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    • v.36 no.6
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    • pp.549-561
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    • 2020
  • This study aimed to assess the performance and life of nine natural mineral dancheong pigments: Seokganju, Jinsa, Hwangto, Jahwang, Wunghwang, Seokrok, Noerok, Seokcheong, and Baekto. The design of the accelerated weathering test considered the domestic climate characteristics and the location of Dancheong. Outdoor weathering tests were conducted at the Research Institute in Daejeon and the Sungnyemun Gate in Seoul to confirm the field reproducibility of the accelerated weathering test. Monitoring of the physical changes in pigments through accelerated and outdoor weathering tests are based on ultraviolet exposure dose. Despite small cracks at the beginning of the tests, the monitoring showed that Seokganju and Baekto had no marked physical changes, but the surface cracks of Jinsa and Seorok continue to expand. Hwangto and Noerok were marked with water or were resin stained, and the particles of Jahwang, Wunghwang, and Seokcheong had lost their luster. Despite the absolute difference in color change in each test, the final chromaticity change patterns of pigments were similar in that the color difference between Baekto and Noerok was below five, and Jina was above 28. The physical and surface color pigment changes were more concentrated in outdoor weathering tests than in accelerated tests, and the Seoul site was more intense than the Daejeon site. This is because outdoor weathering tests are exposed to severe variations of temperature and moisture or deposition of dust particles and, in the case of Seoul, the site is more exposed to the external environment than the Daejeon site.

A Study on the Computer Graphics Education in Network Environments (박람회장 공간의 특수전시 연출 및 기획에 관한 연구 - 대전 엑스포 '93 정부관을 중심으로 -)

  • 한은수
    • Archives of design research
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    • v.11 no.3
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    • pp.58-67
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    • 1998
  • Exposition primarily reguires the basic understanding of the mutual effect between the conventional culture and the future-oriented change of society.A number of fundamental and general research articles exist which are related to the exhibition planning and design. Unfortunately, the concrete research works dealing with the large-scale international expositions are hardly found in the literature. In this connection, this research was particularly focused on the special exposition display and planning. The International Exposition, the World Design Exposition and the International Garden and Greenery Exposition were chosen in order to examine the conceptual characteristics as the proper examples creating the fantastic space and developing the new exposition display technigue. The Government Pavilion in the Taejon Expo , 93 was chosen as an example for the exposition planning. An overall research concerning the basic direction and structure of the exposition design, the exposition display and the special system technigue was carried out in order to represent the basic spirit and theme with the most efficient way.

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Service Design Guideline for Maker Space (메이커 스페이스를 위한 서비스 디자인 가이드 라인)

  • Kwak, Sojung;Baek, Yuncheol;Kwon, Jieun
    • Journal of Digital Convergence
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    • v.17 no.2
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    • pp.389-397
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    • 2019
  • The purpose of this study is to present guidelines for service design for efficient operation of Maker Space due to the proliferation of Maker Movement. First, we investigate the literature survey and prior research on the definition and status of Maker space. Second, we performed video ethnography, participant observation and in-depth interview on maker space service by qualitative survey method. Third, we analyze the surveyed contents and present guidelines such as Persona or Blueprint for maker space. We classify Maker space into general lab and professional lab, derive Persona from each Maker space, and establish Blueprint to provide guidelines for design and operation. It is expected that the Maker space service design presented in this study can be used as a guideline to help the service improvement of the existing Maker space and the planning, design and operation of the new Maker space.

Study on Design of Protest Song Metadata based on OAIS Reference Model (OAIS 참조모형 기반 민중가요 메타데이터 설계에 관한 연구)

  • Kang, Minjeong;Chang, Wookwon
    • Journal of Korean Society of Archives and Records Management
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    • v.21 no.1
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    • pp.211-230
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    • 2021
  • This study aims to design folk song metadata based on the OAIS reference model for the folk songs' preservation and permanent use. Thus, the folk songs' general characteristics were investigated by researching literature and related technical standards. The type of records, the methods and standards for long-term storage of records, OAIS reference models, and each package's metadata elements were identified through opinions from the popular songs' creators and researchers. The results awere that first, folk songs were created for social transformation, serving as a cultural heritage different from popular songs given their noncommercial quality. Second, the types of folk song records were identified, and the long-term preservation system suitable for the types of records was based on the OAIS reference model. Third, the metadata were edited, and the OIS reference model was applied such that respect was given to the folk songs' characteristics, context, and original order. Fourth and last, information package metadata elements matching the folk songs' records were derived and applied to the representative Korean folk song, "The March for Being."

Proposal of WebGIS-based Korean Archaeological Dictionary Information Service Model (WebGIS 기반 한국고고학사전 정보서비스 모델의 제안)

  • KANG Dongseok
    • Korean Journal of Heritage: History & Science
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    • v.57 no.1
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    • pp.6-19
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    • 2024
  • The Korean Archaeological Dictionary, which represents Korean archaeological knowledge information, contains refined and high-quality information written by expert collective intelligence. This is a characteristic that clearly distinguishes it from overseas archaeological data archives, and can be called differentiated infrastructure data. However, it has not played a role as an information service or knowledge information platform reflecting the latest digital technology. As a way to maximize these strengths and compensate for weaknesses, it was proposed to develop and operate a GIS-based knowledge and information platform for Korean archaeology. To realize this, it is necessary to develop a title management system centered on repositories and metadata that can collect and store various information, link open linked data design and related systems, develop a search function that can analyze and visualize data in response to the big data era, and establish a WebGIS-based information service system. This will be a platform to continuously manage, supplement, and update Korean archaeological knowledge information, build a ubiquitous environment where anyone can use information anytime, anywhere, and create various types of business models.