• Title/Summary/Keyword: 공유캐쉬

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A Dynamic Transaction Routing Algorithm with Primary Copy Authority (주사본 권한을 이용한 동적 트랜잭션 분배 알고리즘)

  • Kim, Ki-Hyung;Cho, Hang-Rae;Nam, Young-Hwan
    • The KIPS Transactions:PartD
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    • v.10D no.7
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    • pp.1067-1076
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    • 2003
  • Database sharing system (DSS) refers to a system for high performance transaction processing. In DSS, the processing nodes are locally coupled via a high speed network and share a common database at the disk level. Each node has a local memory and a separate copy of operating system. To reduce the number of disk accesses, the node caches database pages in its local memory buffer. In this paper, we propose a dynamic transaction routing algorithm to balance the load of each node in the DSS. The proposed algorithm is novel in the sense that it can support node-specific locality of reference by utilizing the primary copy authority assigned to each node; hence, it can achieve better cache hit ratios and thus fewer disk I/Os. Furthermore, the proposed algorithm avoids a specific node being overloaded by considering the current workload of each node. To evaluate the performance of the proposed algorithm, we develop a simulation model of the DSS, and then analyze the simulation results. The results show that the proposed algorithm outperforms the existing algorithms in the transaction processing rate. Especially the proposed algorithm shows better performance when the number of concurrently executed transactions is high and the data page access patterns of the transactions are not equally distributed.

An Efficient Disk Sharing Technique supporting Single Disk I/O Space in Linux Cluster Systems (리눅스 클러스터 시스템에서 단일 디스크 입출력 공간을 지원하는 효율적 디스크 공유 기법)

  • 김태호;이종우;이재원;김성동;채진석
    • Journal of KIISE:Computing Practices and Letters
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    • v.9 no.6
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    • pp.635-645
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    • 2003
  • One of very important features that are necessarily supported by clustered parallel computer systems is a single I/O system image in which users can access both the local and remote I/O resources transparently. In this paper, we propose an efficient disk sharing technique supporting a single disk I/O system image architecture. The design separates the I/O subsystem of a cluster into the file system and a set of virtual hard disk drivers. The virtual hard disk driver deals with a hard disk in the remote node as a local hard disk. All services provided by it are performed in the device driver level without any modification of file systems. Users can, therefore, access all the disks in the cluster regardless of their locations. Our virtual hard disk driver is implemented under the linux, and also tested in a linux cluster system. We find by experiments that it can successfully support a single disk I/O space, and at the same time it shows better performance than NFS. We are sure that this paper can be a guideline for single I/O space of other devices to be easily constructed.

Cache Performance Analysis of Multiprocessor Systems for OLTP Applications based on a Memory-Resident DBMS (메모리 상주 DBMS 기반의 OLTP 응용을 위한 다중프로세서 시스템 캐쉬 성능 분석)

  • Chung, Yong-Wha;Hahn, Woo-Jong;Yoon, Suk-Han;Park, Jin-Won;Lee, Kang-Woo;Kim, Yang-Woo
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.4
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    • pp.383-392
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    • 2000
  • Currently, multiprocessors are evaluated almost exclusively with scientific applications. Commercial applications are rarely explored because it is difficult to obtain the source codes of commercial DBMS. Even when the source code is available, such as for POSTGRES, understanding the source code enough to perform detailed meaningful performance evaluations is a daunting task for computer architects.To evaluate multiprocessors with commercial applications, we have developed our own DBMS, called EZDB. EZDB is a parallelized DBMS, loosely inspired from POSTGRES, and running on top of a software architecture simulator. It is capable of executing parallel programs written in SQL. Contrary to POSTGRES, EZDB is not intended as a prototype for a production-quality DBMS. Its purpose is to easily run and evaluate the performance of commercial applications on multiprocessor architectures. To illustrate the usefulness of EZDB, we showed the cache performance data collected for the TPC-B benchmark on a shared-memory multiprocessor. The simulation results showed that the data structures exhibited unique sharing characteristics and that their locality properties and working sets were very different from those in scientific applications.

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Research on Event Mechanism for Reducing Power Overheads in Cache Memory Synchronization (캐시 메모리 동기화 전력 감소를 위한 이벤트 메커니즘에 대한 연구)

  • Pak, Young-Jin;Jeong, Ha-Young;Lee, Yong-Surk
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.3
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    • pp.69-75
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    • 2011
  • In this paper, we propose an anycast event driven synchronization mechanism to reduce power overheads. Our proposed mechanism can reduce unnecessary polling operations on SHI(Snoop Hit Invalidate) or SHR(Snoop Hit Read) states. It prevents waisting bandwidth and reduces power overheads on polling operation. Also it decreases transition power of state change compared to broadcast model. Simulation results indicated that the proposed architecture had about 15.3% of power decrease compared to spin-lock model and about 4.7% of power decrease compared to broadcast model. Overall results indicated that proposed synchronization mechanism could increase power efficiency of multi-core system by reducing power overheads.

Effective resource selection and mobility management scheme in mobile grid computing (모바일 그리드 컴퓨팅에서 효율적인 자원 확보와 이동성 관리 기법)

  • Lee, Dae-Won
    • The Journal of Korean Association of Computer Education
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    • v.13 no.1
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    • pp.53-64
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    • 2010
  • In this paper, we tried to enable a mobile device as a resource to access to mobile grid networks. By advanced Internet techniques, the use of mobile devices has been rapidly increased. Some researches in mobile grid computing tried to combine grid computing with mobile devices. However, according to intrinsic properties of mobile environments, mobile devices have many considerations, such as mobility management, disconnected operation, device heterogeneity, service discovery, resource sharing, security, and so on. To solve these problems, there are two trends for mobile grid computing: a proxy-based mobile grid architecture and an agent-based mobile grid architecture. We focus on a proxy-based mobile grid architecture with IP-paging, which can easily manage idle mobile devices and grid resource status information. Also, we use SIP(Session Initiation Protocol)to support mobility management, mobile grid services. We manage variation of mobile device state and power by paging cache. Finally, using the candidate set and the reservation set of resources, we perform task migration. The performance evaluation by simulation, shows improvement of efficiency and stability during execution.

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An Efficient P2Proxy Caching Scheme for VOD Systems (VOD 시스템을 위한 효율적인 P2Proxy 캐싱 기법)

  • Kwon Chun-Ja;Choi Chi-Kyu;Lee Chi-Hun;Choi Hwang-Kyu
    • The KIPS Transactions:PartA
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    • v.13A no.2 s.99
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    • pp.111-122
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    • 2006
  • As VOD service over the Internet becomes popular, a large sealable VOD system in P2P streaming environment has become increasing important. In this paper, we propose a new proxy caching scheme, called P2Proxy, to replace the traditional proxy with a sealable P2P proxy in P2P streaming environment. In the proposed scheme, each client in a group stores a different part of the stream from a server into its local buffer and then uses a group of clients as a proxy. Each client receives the request stream from other clients as long as the parts of the stream are available in the client group. The only missing parts of the stream which are not in the client group are directly received from the server. We represent the caching process between clients in a group and a server and then describe a group creation process. This paper proposes the directory structure to share the caching information among clients. By using the directory information, we minimize message exchange overload for a stream caching and playing. We also propose a recovery method for failures about the irregular behavior of P2P clients. In this paper, we evaluate the performance of our proposed scheme and compare the performance with the existing P2P streaming systems.