• Title/Summary/Keyword: 공간정보 플랫폼

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해무 탐지 및 예측 기술의 현황 및 미래상

  • 송현호;이주영;김영택
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2022.11a
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    • pp.319-320
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    • 2022
  • 해무는 해면에 인접한 층에서 수증기가 응결하여 대기 중에 부유하는 현상으로 기상학적으로 수평 가시거리가 1km이하 일때로 정의되며 해무로 인해 항공기 이착륙 지연, 교통사고, 운항 통제, 인명 피해 등 사회적, 경제적 피해를 유발하고 있다. 본 연구에서는 기존의 해무 발생, 탐지, 예측과 관련한 연구를 비교 분석하여 향후 연구개발의 방향을 제시하고자 한다. 해무 발생, 예측과 관련하여 연구개발이 진행되어 왔으나 해무의 특성상 규칙성이 약하고 고정적인 측정법이나 이를 다루기 위한 네트워크가 부족하여 예측하기가 어렵다. 특히, 국내에서는 국립해양조사원과 기상청에서 해무 탐지 및 예측에 관한 연구개발 및 서비스가 진행되고 있으나 현업화가 이루어지지 않거나 특정지점에 대한 정보만 제공되고 있는 한계가 있다. 따라서, CCTV영상, 인공위성 영상, 시정계, 기상자료, 수치모형을 통해 수집된 정보를 통합하여 예측할 수 있는 인공지능기반의 해무 탐지 및 예측 기술개발이 진행되어야 할 것이다.

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3D Tile Application Method for Improvement of Performance of V-world 3D Map Service (브이월드 3D 지도 서비스 성능 향상을 위한 3D 타일 적용 방안 연구)

  • Kim, Tae Hoon;Jang, Han Sol;Yoo, Sung Hwan;Go, Jun Hee
    • Journal of Korean Society for Geospatial Information Science
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    • v.25 no.1
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    • pp.55-61
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    • 2017
  • The V-world, korean type spatial information open platform, provides various services to easily utilize 2D, 3D map and administrative information of the country. Among them, V-world 3D map service, modeled in individual building unit, require requests for each building model file and the draw calls for drawing models on the screen by the request. This causes a large number of model requests and draw calls to occur that increase the latency occurring during the transmission and conversion process between the central processing unit(CPU) and the graphic processing unit(GPU), which lead to the performance degradation of the 3D map service. In this paper, we propose a performance improvement plan to reduce the performance degradation of 3D map service caused by multiple model requests and draw calls. Therefore, we tried to reduce the number of requests and draw calls for the model file by applying a 3D tile model that combined multiple building models to single tile. In addition, we applied the quadtree algorithm to reduce the time required to load the model file by shortening the retrieval time of the model. This is expected to contribute to improving the performance of 3D map service of V-world.

An HTML5-based Web Application Running Platform of a Digital Broadcasting Receiver (디지털방송 단말의 HTML5 기반 웹 애플리케이션 실행 플랫폼)

  • You, Dae-Sang;Maeng, Seung-Ryol
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.9
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    • pp.2048-2054
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    • 2013
  • Due to the development of the digital technology, the territories of broadcasting and telecommunications are being converged and there have been the efforts to eliminate the spatial and/or temporal restrictions in utilizing the services (usually implemented as applications) via various devices (e.g. smart-phone, smart TV, pad-computer, etc). In the circumstances, Web is coming to the fore as a common running platform of the services and the digital broadcasting receivers are pressed to run Web applications as well as Java applications, which are the standard of data service of the digital broadcasting. The paper introduces a platform for running HTML5-based Web applications, which is equipped with a Web kernel (an engine for running HTML5 Web applications), a Web desktop (the facilities (with an UI similar to Window OS) for managing Web applications), and SDK (a set of API's for Web application developers).

Analyzing the Characteristics of User-Participation-based Idea Platforms Depending on their Classification (사용자 참여형 아이디어 플랫폼의 유형별 특성 분석)

  • Choi, Seungyeon;Park, Jae Wan
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.6 no.8
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    • pp.481-490
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    • 2016
  • Today, the advance of a community tool such as a SNS enables users to easily share information each other and quickly deliver various opinions to suppliers. The suppliers are trying to create new value through co-creation strategies in order to satisfy rapidly and variously changing user's needs. User-participation-based idea platforms are emerging as a open innovation space that can provide user participation and interaction between suppliers and users. However, although each idea platform has specific advantages in each stage of a development process, this development process is not generalized as one complete, integrated development process. Thus, the development of an effectively integrated process, which includes advantages in each stage of the process, is needed. This research aims to analysis the characteristics of idea platforms based on the classification of idea platforms as a basic study for proposing a new development processes of them. This research will contribute to the guideline for developing a new user-participation-based idea platform.

Development Status of Crowdsourced Ground Vibration Data Collection System Based on Micro-Electro-Mechanical Systems (MEMS) Sensor (MEMS 센서 기반 지반진동 정보 크라우드소싱 수집시스템 개발 현황)

  • Lee, Sangho;Kwon, Jihoe;Ryu, Dong-Woo
    • Tunnel and Underground Space
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    • v.28 no.6
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    • pp.547-554
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    • 2018
  • Using crowdsourced sensor data collection technique, it is possible to collect high-density ground vibration data which is difficult to obtain by conventional methods. In this study, we have developed a crowdsourced ground vibration data collection system using MEMS sensors mounted on small electronic devices including smartphones, and implemented client and server based on the proposed infrastructure system design. The system is designed to gather vibration data quickly through Android-based smartphones or fixed devices based on Android Things, minimizing the usage of resource like power usage and data transmission traffic of the hardware.

Memory-Efficient Implementation of Ultra-Lightweight Block Cipher Algorithm CHAM on Low-End 8-Bit AVR Processors (저사양 8-bit AVR 프로세서 상에서의 초경량 블록 암호 알고리즘 CHAM 메모리 최적화 구현)

  • Seo, Hwajeong
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.28 no.3
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    • pp.545-550
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    • 2018
  • Ultra-lightweight block cipher CHAM, consisting of simple addition, rotation, and eXclusive-or operations, enables the efficient implementations over both low-end and high-end Internet of Things (IoT) platforms. In particular, the CHAM block cipher targets the enhanced computational performance for the low-end IoT platforms. In this paper, we introduce the efficient implementation techniques to minimize the memory consumption and optimize the execution timing over 8-bit AVR IoT platforms. To achieve the higher performance, we exploit the partly iterated expression and arrange the memory alignment. Furthermore, we exploit the optimal number of register and data update. Finally, we achieve the high RANK parameters including 29.9, 18.0, and 13.4 for CHAM 64/128, 128/128, and 128/256, respectively. These are the best implementation results in existing block ciphers.

User Customized Realization of Virtual Earthquakes based on Visual Intelligence and Dynamic Simulation (시각지능 및 동적 시뮬레이션 기반의 사용자 맞춤형 가상 지진 실감화)

  • Kwon, Jihoe;Ryu, Dongwoo;Lee, Sangho
    • Journal of the Korean Society of Mineral and Energy Resources Engineers
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    • v.55 no.6
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    • pp.614-623
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    • 2018
  • The recent occurrence of consecutive large earthquakes in the southeastern part of the Korean peninsula has brought significant attention to the prevention of earthquake damage in Korea. This article aims to explore a technology-based approach for earthquake drills using state-of-the-art visual intelligence and virtual reality technologies. The technical process consists of several stages, including acquisition of image information in living spaces using a camera, recognition of objects from the acquired image information, extraction of three dimensional geometric information, simulation of virtual earthquakes using dynamic modelling techniques such as the discrete element method, and realization of the simulated earthquake in a virtual reality environment. This article provides a comprehensive analysis of the individual processes at each stage of the technical process, a survey on the current status of related technologies, and discussion of the technical challenges in its execution.

A Study on Immersive Media Technology in the Metaverse World

  • Lee, Kyoung-A
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.9
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    • pp.73-79
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    • 2021
  • As the importance of online virtual space grows due to Corona Pandemic, interest in virtual space utilization technology is increasing, causing a boom in the growth of the untact technology and related content industry, and accelerating the transition to Metaverse era, a new virtual convergence platform based on virtual and reality. This study analyzed ZEPETO, a Metaverse platform and found that it provides a creative space through Built-it and ZEPETO Studio, and offers items and contents with active economic activity. This is the result of an analysis centered on ZEPETO, so it varies depending on the Metaverse platform. We look to find key items to activate a Metaverse platform and how to make best use of virtual assets crated in Metaverse in reality through Metaverse related technologies.

A Study on Methods for the Domestic Diffusion of Intelligent Security Project : With a Focus on the Case of Smart City Integrated Platform (지능형 방범 사업의 국내 확산 방안 연구 : 스마트시티 통합플랫폼을 대상으로)

  • Shin, Young-Seob;Han, Sun-Hee;Lee, Jae-Yong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.7
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    • pp.474-484
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    • 2019
  • In this age, where the social environment is changing rapidly and unpredictably, interest in safety from crime is increasing in Korean society. As the desire to live a life free from the fear of crime increases, interest in the construction of safe cities is also rising nationwide. To meet the national demand, the Korean government is promoting a project to link public disaster safety systems by involving municipalities, 112, 119, and other emergency services and institutions through the Smart City Integrated Platform in order to construct a smart safety net. This study investigates the linking of theSmart City Integrated Platform and theIntelligent Security Project. The results are as follows. 1. The linkage's objective is clear. 2. The system sector can provide information to accident-related organizations. 3. The scenario area can be expanded to a crime-prevention sector, and a long-term urban information integration infrastructure can be created. 4. Product testing is enabled by a smart city road map and through continuous consultation with relevant organizations. 5. Project diffusion to other local governments can be promoted with the continued addition of commercial products.

Indoor Localization Technique for Intelligent Robotic Space (지능형 로봇 공간을 위한 실내 측위기술)

  • Ahn, H.S.;Lee, J.Y.;Yu, W.P.;Han, K.S.
    • Electronics and Telecommunications Trends
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    • v.22 no.2 s.104
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    • pp.48-57
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    • 2007
  • 본 고에서 다루고자 하는 지능형 로봇 공간(intelligent robotic space)은 이동성(mobility), 조작성(manipulability)으로 대표되는 로봇의 독특한 기능을 분산센싱, 분산처리환경을 구축하여 고기능화함으로써 자연스러운 이동, 조작기능의 구현이 가능한 공간으로 정의할 수 있다. 이는 개념적으로 가상 공간(virtual space), 추론 공간(semantic space), 물리 공간(physical space)으로 구성된다. 가상 공간은 로봇-센서간 융합을 통한 환경지도 작성 및 표현을 위한 플랫폼 기술이고 추론 공간은 로봇 및 로봇과 연동된 사람이나 사물의 상태 해석을 위한 객체 모델 기술이다. 물리 공간은 지능형이동성과 로봇 조작 능력의 향상을 위한 지능형 하드웨어 공간이다. 본 고에서는 물리공간에서 가장 핵심적인 이슈인 실내 측위기술에 대해서 알아본다. 측위기술은 사람이나 사물의 위치를 정밀하게 결정하여 로봇이 인간과 공존할 수 있도록 안정적이고 신뢰성 있는 측위 정보를 제공하는 것을 목적으로 한다. 지능형 로봇을 위한 측위기술은 크게 무선 센서네트워크 기반의 광역(coarse) 위치 결정과 RFID 및 로봇 비전(vision)을 기반으로 하는 정밀(fine) 위치 결정으로 나뉘어진다. 본 고에서는 Wi-Fi, ZigBee, UWB를 이용하는 무선 센서네트워크 기반의 실내 위치 측정에 관한 연구 개발 동향을 분석하고 각각의 기술이 가지는 장단점을 비교한다.