• Title/Summary/Keyword: 경로추적성

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A Design of Intelligent Surveillance System Based on Mobile Robot and Network Camera (모바일 로봇 및 네트워크 카메라 기반 지능형 감시 시스템 설계)

  • Park, Jung-Hyun;Lee, Min-Young;Sim, Kwee-Bo
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2008.04a
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    • pp.111-114
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    • 2008
  • 보안이 중요시 되는 공간에서 지능형 감시 시스템의 필요성이 점차 중요시 되고 있다. 본 논문에서는 embedded Linux 기반의 Mobile Robot에 Network Camera를 탑재 하여 침입자를 추적할 수 있는 시스템 구현에 목적을 두고 있다. Network Camera부터 Wireless Lan을 이용하여 서버로 영상을 전송하고, 서버에서 블록매칭 알고리즘을 이용하여 침입자의 이동경로를 파악하며 침입자에 대한 방향 정보를 전송하여 침입자를 추적한다. 로봇이 침입자를 추적함에 따라 침입자의 유효 영상을 얻는다. 본 논문에 의해서 구현된 시스템은 다른 감시 시스템과 연동하여 지능형 감시 시스템으로서 신뢰성을 더할 수 있다.

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Design, Fabrication and Performance Analysis of Fiber Optic Concentrators for Daylighting (자연채광을 위한 화이버 광학 집광기의 설계, 제작 및 성능 평가)

  • Han, Hyun-Joo;Kim, Jeong-Tai
    • Journal of the Korean Solar Energy Society
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    • v.27 no.4
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    • pp.129-136
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    • 2007
  • 자연광의 이용은 큰 어려움 없이 지속 가능한 에너지 기술을 구현할 수 있는 방안으로 고려되고 있다. 여러 개의 작은 반사경을 적용한 태양 추적식 자연채광 시스템은 비교적 단순한 메카니즘을 적용하여 그 성능과 효용성의 극대화를 꾀할 수 있으며, 또한 그 제작, 설치 작동 그리고 활용성에서 상당한 이점이 있다. 본 연구에서는 작은 mini-dish형 반사경(직경<30cm 이하)을 이용한 화이버 광학 집광기의 설계, 제작 및 작동 특성에 대하여 소개하고, 아울러 광추적 프로그램인 Photopia를 이용하여 그 성능에 대한 시뮬레이션을 수행하였다. 주요 구성 요소에서의 광추적에 의한 시뮬레이션 결과치는 실제 시스템의 설계 및 성능 예측에 중요한 기술적 데이터를 제공하며, 특히 실측이 곤란한 측정 면에서의 빛의 경로 해석에 유용하게 적용될 수 있다.

The Application of Direction Vector Function for Multi Agents Strategy and The Route Recommendation System Research in A Dynamic Environment (멀티에이전트 전략을 위한 방향벡터 함수 활용과 동적 환경에 적응하는 경로 추천시스템에 관한 연구)

  • Kim, Hyun;Chung, Tae-Choong
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.2
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    • pp.78-85
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    • 2011
  • In this paper, a research on multi-agent is carried out in order to develop a system that can provide drivers with real-time route recommendation by reflecting Dynamic Environment Information which acts as an agent in charge of Driver's trait, road condition and Route recommendation system. DEI is equivalent to number of n multi-agent and is an environment variable which is used in route recommendation system with optimal routes for drivers. Route recommendation system which reflects DEI can be considered as a new field of topic in multi-agent research. The representative research of Multi-agent, the Prey Pursuit Problem, was used to generate a fresh solution. In this thesis paper, you will be able to find the effort of indulging the lack of Prey Pursuit Problem,, which ignored practicality. Compared to the experiment, it was provided a real practical experiment applying the algorithm, the new Ant-Q method, plus a comparison between the strategies of the established direction vector was put into effect. Together with these methods, the increase of the efficiency was able to be proved.

A New Survivor Path Memory Management Method for High-speed Viterbi Decoders (고속 비터비 복호기를 위한 새로운 생존경로 메모리 관리 방법)

  • 김진율;김범진
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.5C
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    • pp.411-421
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    • 2002
  • In this paper, we present a new survivor path memory management method and a dedicated hardware architecture for the design of high-speed Viterbi decoders in modern digital communication systems. In the proposed method, a novel use of k-starting node number deciding circuits enables to acheive the immediate traceback of the merged survivor path from which we can decode output bits, and results in smaller survivor path memory size and processing delay time than the previously known methods. Also, in the proposed method, the survivor path memory can be constructed with ease using a simple standard dual-ported memory since one read-pointer and one write-pointer, that are updated at the same rate, are required for managing the survivor path: the previously known algorithms require either complex k-ported memory structure or k-times faster read capability than write. With a moderate hardware cost for immediate traceback capability the proposed method is superior to the previously known methods for high-speed Viterbi decoding.

Development of Real-Time Tracking System Through Information Sharing Between Cameras (카메라 간 정보 공유를 통한 실시간 차량 추적 시스템 개발)

  • Kim, Seon-Hyeong;Kim, Sang-Wook
    • KIPS Transactions on Computer and Communication Systems
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    • v.9 no.6
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    • pp.137-142
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    • 2020
  • As research on security systems using IoT (Internet of Things) devices increases, the need for research to track the location of specific objects is increasing. The goal is to detect the movement of objects in real-time and to predict the radius of movement in short time. Many studies have been done to clearly recognize and detect moving objects. However, it does not require the sharing of information between cameras that recognize objects. In this paper, using the device information of the camera and the video information taken from the camera, the movement radius of the object is predicted and information is shared about the camera within the radius to provide the movement path of the object.

The Study of Seafood Logistics Network with RFID (RFID를 이용한 수산물 유통 경로망 연구)

  • Kim, Oe-Yeong;Lee, Jong-Kun
    • Journal of the Korea Society for Simulation
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    • v.19 no.2
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    • pp.43-49
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    • 2010
  • Form, increasing the income of fishermen and internationally competitive high value-added seafood merchandising consumers for the purpose of improving the reliability of the food as do Tongyeong Gyeongsangnam-piping of the high quality marine products traceability system for farm businesses. Real-time traceability of the seafood supply chain to manage RFID technologies and related IT technology was introduced in progress. In this study, real-time traceability of fish introduced to the features of RFID technology and to recognize its effects. And efficient distribution system of fish suggests ways to improve and execute simulation about supply chain.

Tracking Application Behaviors Using User Interactions on Android Smartphones (안드로이드 스마트폰에서 사용자 상호작용을 이용한 앱 행위 추적 기법)

  • Ahn, Woo Hyun;Joun, Young Nam
    • Convergence Security Journal
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    • v.14 no.4
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    • pp.61-71
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    • 2014
  • In recent years, malwares in Android smartphones are becoming increased explosively. Since a great deal of appsare deployed day after day, detecting the malwares requires commercial anti-virus companies to spend much time and resources. Such a situation causes malwares to be detected after they have become already spread. We propose a scheme called TAU that dynamically tracks application behaviors to specify apps with potential security risks. TAU keeps track of how a user's interactions to smartphones incurs the app installation, the route of app spread, and the behavior of app execution. This tracking specifies apps that have the possibility of attacking the smartphones using the drive-by download and update attack schemes. Moreover, the tracked behaviors are used to decide whether apps are repackaged or not. Therefore, TAU allows anti-virus companies to detect malwares efficiently and rapidly by guiding to preferentially analyze apps with potential security risks.

Improved Simple Boundary Following Algorithm (개선된 간단한 경계선 추적자 알고리즘)

  • Cheong, Cheol-Ho;Han, Tack-Don
    • Journal of KIISE:Software and Applications
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    • v.33 no.4
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    • pp.427-439
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    • 2006
  • The SBF (Simple Boundary Follower) is a boundary-following algorithm, and is used mainly for image recognition and presentation. The SBF is very popular because of its simplicity and efficiency in tracing the boundary of an object from an acquired binary image; however, it does have two drawbacks. First, the SBF cannot consistently process inner or inner-outer corners according to the follower's position and direction. Second, the SBF requires movement operations for the non-boundary pixels that are connected to boundary pixels. The MSBF (Modified Simple Boundary Follower) has a diagonal detour step for preventing inner-outer corner inconsistency, but is still inconsistent with inner-corners and still requires extra movement operations on non-boundary pixels. In this paper, we propose the ISBF (Improved Simple Boundary Follower), which solves the inconsistencies and reduces the extra operations. In addition, we have classified the tour maps by paths from a current boundary pixel to the next boundary pixel and have analyzed SBF, MSBF, and ISBF. We have determined that the ISBF has no inconsistency issues and reduces the overall number of operations.

Location Tracking Method using UAV (무인 비행체를 이용한 위치 추적 시스템)

  • Youm, Sungkwan;Min, Junhong;Shin, Kwang-Seong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.514-515
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    • 2021
  • This paper presents a method to find a target using UAVs in LoRa communication environment. The proposed method proposes a UAV flight path so that the target signal can be found without blind spots. The flight path was changed by using the intensity of the transmitted signal during the flight using the variation of the signal strength. We verified the proposed method by simulation and confirmed that it takes a long time to track the target, although the efficiency of the 3 flights is high. It is best to fly three UAVs to reduce time to find target and increase efficiency when the time is a critical factor. The LoRa communication lowers the production cost and makes it possible to construct the system at low cost.

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An Enhancement of Removing Noise Branches by Detecting Noise Blobs (잡영블랍 검출에 의한 잡영가지 제거 방법의 개선)

  • 김성옥;임은경;김민환
    • Journal of Korea Multimedia Society
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    • v.6 no.3
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    • pp.419-428
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    • 2003
  • Several methods have been studied to prune the parasitic branches that cause unfortunately from thinning a shape to get its skeleton. We found that the symmetric path finding method was most efficient because it followed the boundary pixels of the shape just once. In this paper, its extended method is proposed to apply to removing the noise branches that protrude out of the boundary of a segmented or extracted shape in a given image. The proposed method can remove a noise branch with one-pixel width and also remove the noise branch that includes a round shape called a noise blob. The method uses a 4-8-directional boundary-following technique to determine symmetric paths and finds noise branches with noise blobs by detecting quasi-symmetric paths. Its time complexity is a linear function of the number of boundary pixels. Interactively selectable parameters are used to define various types of noise branches flexibly, which are the branch - size parameter and the blob-size parameter. Experimental results for a practical shape and various artificial shapes showed that the proposed method was very useful for simplifying the shapes.

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