• Title/Summary/Keyword: 게임 법률

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VR Theme Park Regulatory Improvement Plan (VR 테마파크 규제개선방안)

  • Song, Seung-Keun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.12
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    • pp.1653-1658
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    • 2018
  • This study aims to analyze the cases of VR space to improve the regulations. The space is divided according to the multi-use business act when the VR simulator and the VR game are simultaneously installed in a single space. It is necessary to amend the rules of the Tourism Promotion Act so that it can operate at a certain area of the youth game room subject to the Game Industry Law. Amendments that do not compartmentalize a space partition in the Multi-use Business Act should be carried out simultaneously. This is safer alternative by collective management rather than by the safety applied within a limited space by eliminating the compartment by industry. This is a legal amendment that allows VR simulator and VR game to be operated in the same space even in small sized amusement facilities such as other amusement facilities. This regulatory improvement plan is expected to help the activation of small sized VR theme parks.

A Criminal Responsibility of Aid by 119 Rescuer (119구급대원의 응급구급활동과 관련한 형법적 책임)

  • Yoon, Sang-Min
    • Fire Science and Engineering
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    • v.20 no.4 s.64
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    • pp.77-90
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    • 2006
  • This is for Criminal Law problem that can be happened during the rescue working of 119 rescue member. There are mainly 3sections can be Criminal Law Problem. At first, denying a rescue request. Second, thing that do not transfer patient or people need someone's help by their refusal. Third, emergency medical management. It can be criminal act if somebody do the 3sections thing under Law about emergency medical treatment. It also can be homicide under Criminal Law or accidental homicide, a charge of injuring a person if people need rescue die or become worse through the work. Rescuers are responsible for a criminal case by their carelessness and fault. A plan has to remain to protect them when they do violence to the life and health of a people inevitably. This paper examines the plan can protect them through the analysis and application of related Law about rescuer's work which can be Criminal Law Problem, presents rational establish plan of Rescuer Protect Law to make them their job well as a rescuer.

Libraries' Efforts to Preserve Intellectual Freedom and Baned Books (도서관에서의 지적자유 수호를 위한 노력과 금서에 관한 연구 - 한국과 미국의 경우를 중심으로 -)

  • Lee, Myeong-Hee
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.15 no.1
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    • pp.193-216
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    • 2004
  • This study focuses on "Intellectual Freedom" based on the fundamental principles of library services. Particularly, this paper pursues to the legal foundations of "the freedom of expression". The American Library Association celebrates "the Banned Books Week" to draw attentions to the danger of banned books and censorship. This study also studies how "the banned books" are made by pursuing the definitions of "pornography" and "obscenity" in terms of the court's opinions of The Supreme Court of the United States and Korea. Recently, the top three reasons for the "banned books" are considered to "be sexually explicit", "contain offensive language" and "be unsuitable to age groups".

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Evaluation of Amendments to the Act on Promotion of e-Sports (Electronic Sports) (「이스포츠(전자스포츠) 진흥에 관한 법률」 개정안 평가 및 개선 방안 제언)

  • Rhee, Jin-Woo;Kim, Ho-Chul
    • Journal of Korea Game Society
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    • v.21 no.4
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    • pp.13-24
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    • 2021
  • Recently, amendments to the e-Sports Act have been proposed in the Korea National Assembly. To evaluate the amendments, this study provided five factors of the e-sports industry: the high accessibility, the instability of the game, the difficulty of professional e-sports players, the fierce competition, and the lack of government policy. Based on these factors, this study suggested improvement in which the e-Sports Act should proceed for professional e-sports players, e-sports teams, and e-sports establishments.

A Study on the Protection of Intellectual Property of Virtual Augmented Reality (VR/AR 콘텐츠 지식재산 보호에 관한 연구)

  • Song, Eun-Jee
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.10a
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    • pp.418-420
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    • 2018
  • 가상증강현실은 장비와 소프트웨어의 기술 발전에 힘입어 산업적인 비즈니스 모델들이 날로 증가하고 있으며 교육, 엔터테인먼트, 관광, 안전, 의료, 국방 등 모든 분야에서 적용에 관한 요구가 급증하고 있는 실정이다. 특히 가상증강현실의 장점인 높은 몰입도와 체감도에 대한 만족도가 요소로 여러 분야의 다양한 VR/AR 콘텐츠가 개발되고 있다. 그러나 아직 지식재산 관점에서의 침해 또는 보호에 대한 정책이 제대로 마련되어 있지 않은 상태다. 본 연구에서는 VR/AR콘텐츠에 대해서 지식재산 관점에서 침해에 대한 법률적 해석과 게임콘텐츠 저작권 보호와 같은 제도가 마련되어야 한다는 필요성에 대해 고찰하고 그 대안을 모색해 보고자 한다.

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Suggestions for Improvement of Youth Internet Regulation: Focusing on Youth Internet Regulation of the Major Country (청소년 인터넷규제 개선방향에 대한 제언: 주요국의 청소년 인터넷규제를 중심으로)

  • Song, Eun-Ji
    • The Journal of the Korea Contents Association
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    • v.13 no.11
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    • pp.690-698
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    • 2013
  • Advanced digital environment, ease of life would bring significant benefits, but rather indiscriminate access to information have occurred new social problems. Especially the youth and children using the Internet to increase in population resulting from harmful information on the Internet, concerns about the negative impact increases establish policies for the protection of youth and children emphasizes the importance of various activities international community. Despite major countries aim to self-regulation minimize the direct regulation through collaboration with the private sector cultivation and campaign, continuing education, Korea was analyzed that implement direct and coercive enforcement regulations such as 'internet game shut down' and insufficient social infrastructure to create activities. Therefore, in order to create a positive internet environment, self-regulation is essential with private experts and organizations based on cooperation and indirect regulation.

Metaverse Artifact Analysis through the Roblox Platform Forensics (메타버스 플랫폼 Roblox 포렌식을 통한 아티팩트 분석)

  • Yiseul Choi;Jeongeun Cho;Eunbeen Lee;Hakkyong Kim;Seongmin Kim
    • Convergence Security Journal
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    • v.23 no.3
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    • pp.37-47
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    • 2023
  • The growth of the metaverse has been accelerated by the increased demand for non-face-to-face interactions due to COVID-19 and advancements in technologies such as blockchain and NFTs. However, with the emergence of various metaverse platforms and the corresponding rise in users, criminal cases such as ransomware attacks, copyright infringements, and sexual offenses have occurred within the metaverse. Consequently, the need for artifacts that can be utilized as digital evidence within metaverse systems has increased. However, there is a lack of information about artifacts that can be used as digital evidence. Furthermore, metaverse security evaluation and forensic analysis are also insufficient, and the absence of attack scenarios and related guidelines makes forensics challenging. To address these issues, this paper presents artifacts that can be used for user behavior analysis and timeline analysis through dynamic analysis of Roblox, a representative metaverse gaming solution. Based on analyzing interrelationship between identified artifacts through memory forensics and log file analysis, this paper suggests the potential usability of artifacts in metaverse crime scenarios. Moreover, it proposes improvements by analyzing the current legal and regulatory aspects to address institutional deficiencies.

Strategic implication of an injunctive relief in global IP lawsuits: based on the Samsung vs. Apple litigation in the US (창조경제시대 글로벌 지식재산소송의 기업 전략적 함의에 관한 소고: 삼성-애플 미국 소송의 침해금지명령을 중심으로)

  • Choi, Jisun
    • Journal of Technology Innovation
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    • v.21 no.2
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    • pp.319-354
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    • 2013
  • As creative economy gets attention, the capabilities of transforming creative ideas into intellectual property and utilizing it commercially have become important than ever before. Korea is lack of the capabilities of utilizing intellectual property compared to those of accumulating it. This paper focuses on the strategic implication of an injunctive relief, which has a far-reaching impact on firms' business strategies as well as national industrial competitiveness because losers in lawsuits are expelled from markets. It analyzes the Samsung-Apple global IP lawsuits about smartphones and tablet PCs, which have expanded into 9 countries since 2011 when the Apple filed the IP lawsuit against Samsung in the US for the first time. In particular, this paper analyzes the requirements to get the permanent injunctive relief in the lawsuits of intellectual property from reviewing the ruling in the court of the US in 2012 and draws some implications from the perspective of business/industrial strategies. This paper has some limitations in that the lawsuit are still ongoing and it is the first attempt to find out the clue that connects legal and strategic issues in the rulings. Regardless of the limitations, however, this paper expects to contribute to raising the issues as to the importance of harmonizing the capabilities of managing technology with law, in order to survive under the era of creative economy.

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The Bitter Counsel for Activation of the Korea Medical Dispute Mediation and Arbitration Agency (한국의료분쟁조정중재원의 활성화를 위한 고언(苦言))

  • Roh, Sang-Yup
    • The Korean Society of Law and Medicine
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    • v.17 no.1
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    • pp.169-208
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    • 2016
  • "Act on Remedies for Injuries from Medical Malpractive and Mediation of Medical Disputes)" has been enacted to solve medical dispute. In addition, mediation and arbitration procedures have started since April 8th, 2012 from the Establishment of Korea Medical Dispute Mediation and Arbitration Agency. The average initiation rate of mediation for the past three years turned out to be 43%. Hereupon, Establishment of Korea Medical Dispute Mediation and Arbitration Agency has created a solution for automatic initiation if relevant to particular conditions to improve initiation rate of mediation procedures and passed it through the Assembly plenary session in May, 2016 and promulgated on the 30th of the same month. However, even if mediation procedure initiation rate is increased, there is no guarantee for mediation establishment rate to be improved according to current law. If Establishment of Korea Medical Dispute Mediation and Arbitration Agency intends to increase aforementioned value, automatic initiation is not the only solution. Instead, it seems to be a major assignment to identify fundamental reasons for why major health care facilities have not participated in it and to restore reliability on them. In addition, among crimes specified on the Article 268 of Criminal Act in the Article $51^*$ of "Act on Remedies for Injuries from Medical Malpractive and Mediation of Medical Disputes)", revision must be made so that the clause of clue and death by occupational or gross negligence is applied. Furthremore, it is suggested to supplement previously insufficient policies with the operation so that mediation procedures created by Establishment of Korea Medical Dispute Mediation and Arbitration Agency are stably settled in the perspective of medical institutions including the establishment of new conditions for medical institutions founders or health and medical service personnel to claim the proxy payment for damage.

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The Influence of Chinese Immigrants at Early Stage on Western Fisheries of the United States (미국 서부 초기 수산업에 미친 중국인의 경향)

  • 김수관
    • The Journal of Fisheries Business Administration
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    • v.30 no.2
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    • pp.91-105
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    • 1999
  • 본 연구는 필자가 미국 Oregon 주의 수산업사를 조사하던 중 1940년대부터 시작된 미국으로 이민 한 중국인들이 미국 서부 수산업에 미친 영향이 거대하다는 것을 발견하고, 이에 관련된 문헌을 찾아 최초 미국 서부(특히, California 주)에 이민하기 시작했던 중국 이민자들이 미국에서 수산업 활동을 시작한 배경과 그에 따른 영향 등을 살펴본 것이다. 중국인이 미국에 이민하기 시작한 배경은 두 가지가 있다. 하나는 국내적인 요인으로서 중국에서의 경제적 빈곤과 정치적 핍박이었고, 다른 하나는 국외적인 요인으로서 금캐기가 가능하다는 소식 등 미국 생활에 대한 동경이었다. 중국인의 미국 이민사에서 독특한 점의 하나는 중국 남부지 방에 위치한 광동성 지방민들이 절대적인 비중(90% 이상)을 차지하고 있다는 것이다. 가장 큰 이유는 광동성은 일찌기 외국문물이 드나드는 곳이어서 인근 광동성 지방민들은 다른 지방민보다 외국소식을 쉽게 접할 수 있었기 때 문이었다. 미국에 도착한 광동성 지방민들은 쉽게 직업을 구할수 없는 처지이 되자 그들이 익숙하게 알고 있는 바다생활에 뛰어들었고, 마침내는 미국 서부에서 진취적인 어업인이 되었다. 따라서 서부에서 최초의 상업적 어업인이 되었으며, 미국 서부에서 시작한 중국인의 수산업은 점차 다른 주로 퍼져 나갔다는 기록은 중국인이 미국 전역에서 최초의 상업적 어업인이었음을 알게 한다. 최초의 중국인 어촌은 1854년 San Francisco의 Rincon Point에 세워졌으며, 25척의 어선과 150여명의 주민이 살았다. 그들이 사용한 어구ㆍ어업은 통발, 정치망, 선망, 낚시, 연승 등이었으며, 중국풍의 어선과 어구를 직접 만들어 새우, 철갑상어, 대구, 우럭, 넙치, 게, 가재, 전복 등을 어획했다. 1888년에는 San Francisco 전역에 20개의 어촌이 형성되었고, 2천여명의 어업종사자가 있었다. 1900년부터는 점차 그 수가 줄기 시작하였다. 가장 크고 오래 지속된 어업은 새우어업은 1860년대부터 1940년 중반까지 계속되었으며, 이 어업에 의해 새우가 인근 지역의 보편적인 식품으로 자리하게 되었다. 인디언에 의해 단순한 장식품으로 사용되던 전복은 중국인에 의해 그 맛이 알려지게 되었고, 유럽이나 미국 동부로 팔려 나갔다. 상어 또한 중국인에 의해 먹기 시작하였으며, 내장에서 뺀 기름이 사용되기 시작하였다. 게를 잡기 위한 통발과 시장형성으로 San Francisco부두의 많은 부분이 차지되었다. 1880년대부터 시작된 해조류의 채취는 처음에는 인디언들에 의해 시작되었으나, 곧 중국인들에 의해 본격화되었다. 광동성 지방민들의 초속식품의 하나인 오징어를 잡기 위해 중국인들은 배를 만들어 야간에 횃불을 밝혔다. 오징어는 곧 San Francisco 주민은 물론 태평양 연안주와 미국 전역에 있는 중국식당에서 수요가 지속되었다. 중국인들은 1849년부터 연어를 상업적으로 잡기 시작하였으며, Washington주에서 시작되어 Oregon, British Columbia, Alaska로 퍼진 통조림 공장은 주로 중국인의 노동력에 의해 운영되었다. 위와 같이 중국인들이 미국 수산업 분야에서 크게 활동하자 미국인들은 그들의 수산업 활동을 제재 또는 통제하고자 일정한 납세를 명시한 각종 법률, 특히 The Chinese Exclusion Act 등을 제정하였다. 미국 서부에서 중국인의 수산업은 미국인의 법적 제재, 중국인의 다른 직업으로의 이직 등으로 1940년대를 끝으로 막을 내렸다.

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