• Title/Summary/Keyword: 개인화추천

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A Study on the Effect of Booth Recommendation System on Exhibition Visitors Unplanned Visit Behavior (전시장 참관객의 계획되지 않은 방문행동에 있어서 부스추천시스템의 영향에 대한 연구)

  • Chung, Nam-Ho;Kim, Jae-Kyung
    • Journal of Intelligence and Information Systems
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    • v.17 no.4
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    • pp.175-191
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    • 2011
  • With the MICE(Meeting, Incentive travel, Convention, Exhibition) industry coming into the spotlight, there has been a growing interest in the domestic exhibition industry. Accordingly, in Korea, various studies of the industry are being conducted to enhance exhibition performance as in the United States or Europe. Some studies are focusing particularly on analyzing visiting patterns of exhibition visitors using intelligent information technology in consideration of the variations in effects of watching exhibitions according to the exhibitory environment or technique, thereby understanding visitors and, furthermore, drawing the correlations between exhibiting businesses and improving exhibition performance. However, previous studies related to booth recommendation systems only discussed the accuracy of recommendation in the aspect of a system rather than determining changes in visitors' behavior or perception by recommendation. A booth recommendation system enables visitors to visit unplanned exhibition booths by recommending visitors suitable ones based on information about visitors' visits. Meanwhile, some visitors may be satisfied with their unplanned visits, while others may consider the recommending process to be cumbersome or obstructive to their free observation. In the latter case, the exhibition is likely to produce worse results compared to when visitors are allowed to freely observe the exhibition. Thus, in order to apply a booth recommendation system to exhibition halls, the factors affecting the performance of the system should be generally examined, and the effects of the system on visitors' unplanned visiting behavior should be carefully studied. As such, this study aims to determine the factors that affect the performance of a booth recommendation system by reviewing theories and literature and to examine the effects of visitors' perceived performance of the system on their satisfaction of unplanned behavior and intention to reuse the system. Toward this end, the unplanned behavior theory was adopted as the theoretical framework. Unplanned behavior can be defined as "behavior that is done by consumers without any prearranged plan". Thus far, consumers' unplanned behavior has been studied in various fields. The field of marketing, in particular, has focused on unplanned purchasing among various types of unplanned behavior, which has been often confused with impulsive purchasing. Nevertheless, the two are different from each other; while impulsive purchasing means strong, continuous urges to purchase things, unplanned purchasing is behavior with purchasing decisions that are made inside a store, not before going into one. In other words, all impulsive purchases are unplanned, but not all unplanned purchases are impulsive. Then why do consumers engage in unplanned behavior? Regarding this question, many scholars have made many suggestions, but there has been a consensus that it is because consumers have enough flexibility to change their plans in the middle instead of developing plans thoroughly. In other words, if unplanned behavior costs much, it will be difficult for consumers to change their prearranged plans. In the case of the exhibition hall examined in this study, visitors learn the programs of the hall and plan which booth to visit in advance. This is because it is practically impossible for visitors to visit all of the various booths that an exhibition operates due to their limited time. Therefore, if the booth recommendation system proposed in this study recommends visitors booths that they may like, they can change their plans and visit the recommended booths. Such visiting behavior can be regarded similarly to consumers' visit to a store or tourists' unplanned behavior in a tourist spot and can be understand in the same context as the recent increase in tourism consumers' unplanned behavior influenced by information devices. Thus, the following research model was established. This research model uses visitors' perceived performance of a booth recommendation system as the parameter, and the factors affecting the performance include trust in the system, exhibition visitors' knowledge levels, expected personalization of the system, and the system's threat to freedom. In addition, the causal relation between visitors' satisfaction of their perceived performance of the system and unplanned behavior and their intention to reuse the system was determined. While doing so, trust in the booth recommendation system consisted of 2nd order factors such as competence, benevolence, and integrity, while the other factors consisted of 1st order factors. In order to verify this model, a booth recommendation system was developed to be tested in 2011 DMC Culture Open, and 101 visitors were empirically studied and analyzed. The results are as follows. First, visitors' trust was the most important factor in the booth recommendation system, and the visitors who used the system perceived its performance as a success based on their trust. Second, visitors' knowledge levels also had significant effects on the performance of the system, which indicates that the performance of a recommendation system requires an advance understanding. In other words, visitors with higher levels of understanding of the exhibition hall learned better the usefulness of the booth recommendation system. Third, expected personalization did not have significant effects, which is a different result from previous studies' results. This is presumably because the booth recommendation system used in this study did not provide enough personalized services. Fourth, the recommendation information provided by the booth recommendation system was not considered to threaten or restrict one's freedom, which means it is valuable in terms of usefulness. Lastly, high performance of the booth recommendation system led to visitors' high satisfaction levels of unplanned behavior and intention to reuse the system. To sum up, in order to analyze the effects of a booth recommendation system on visitors' unplanned visits to a booth, empirical data were examined based on the unplanned behavior theory and, accordingly, useful suggestions for the establishment and design of future booth recommendation systems were made. In the future, further examination should be conducted through elaborate survey questions and survey objects.

Design of Convergence Platform for companion animal Personalized Services (반려동물 개인화서비스를 위한 융합 플랫폼 설계)

  • Kim, Sam-Taek
    • Journal of the Korea Convergence Society
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    • v.7 no.6
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    • pp.29-34
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    • 2016
  • Nowadays, real-time devices that provide health care for a companion animal is being developed by IoT technology and its demand such as smart puppy tag is increasing. However, it is difficult for IoT devices of companion animals to process complex nature due to miniaturized hardware and constructive nature. There is a clear limit to custom advanced features like health care implementation. This paper designs an integrated platform with statistical analysis which makes it possible to customized services such as feed production, pharmaceutical production, and health care for each companion animal. Middleware that collects sensor information, customer's spending pattern and information from Social Network Service is also designed by making use of IoT devices which companion animals wear. Furthermore, the paper designed data analyzer which analyzes and refines data from collected information that can be applied to personalized services.

A Moving Object Query Process System for Mobile Recommendation Service (모바일 추천 서비스를 위한 이동 객체 질의 처리 시스템)

  • Park, Jeong-Seok;Shin, Moon-Sun;Ryu, Keun-Ho;Jung, Young-Jin
    • The KIPS Transactions:PartD
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    • v.14D no.7
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    • pp.707-718
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    • 2007
  • Recently, much studies for providing mobile users with suitable and useful content services, LBS(Location Based Service) corresponding to the change of users' location, are actively going on. First and foremost, this is basically owing to the progress of location management technologies such as GPS, mobile communication technology and the spread of personal devices like PDA and the cellular phones. Besides, the research scope of LBS has been changed from vehicle tracking and navigation services to intelligent and personalized services considering the changing information of conditions or environment where the users' are located. For example, it inputs the information such as heavy traffic, pollution, and accidents. The query languages which effectively search the stored vehicle and environment information have been studied depending on the increase of the information utilization. However, most of existing moving object query languages are not enough to provide a recommendation service for a user, because they can not be tested and evaluated in real world and did not consider changed environment information. In order to retrieve not only a vehicle location and environment condition but also use them, we suggest a moving object query language for recommendation service and implement a moving object query process system for supporting a query language. It can process a nearest neighbor query for recommendation service which considers various attributes such as a vehicle's location and direction, environment information. It can be applied to location based service application which utilizes the recommended factors based on environmental conditions.

A Mobile Multimedia Contents Recommendation Technique Considering Users' Psychological Patterns and Situations (사용자의 심리와 상황을 고려한 맞춤형 모바일 멀티미디어 콘텐츠 추천 기법)

  • Park, Won-Ik;Shim, Woo-Je;Kim, Young-Kuk
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.2
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    • pp.232-236
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    • 2010
  • Nowadays, mobile users have a huge amount of multimedia contents and can use these contents anytime, anywhere by advance in computer and network techniques. However, users spend too much time for searching and managing these contents in web and local file system. Expecially, small and uncomfortable user interfaces of mobile devices make it difficult to search and manage multimedia contents. Therefore, an intelligent multimedia contents management technique is needed to use these contents more efficiently. In this paper, we propose a Personalized Mobile Multimedia Contents Provider (PMMCP) System which provides personalized multimedia contents based on users' psychological patterns and situations.

Design of Emotion Recognition system utilizing fusion of Speech and Context based emotion recognition in Smartphone (스마트폰에서 음성과 컨텍스트 기반 감정인식 융합을 활용한 감정인식 시스템 설계)

  • Cho, Seong Jin;Lee, Seongho;Lee, Sungyoung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2012.07a
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    • pp.323-324
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    • 2012
  • 최근 스마트폰 환경에서 제공되는 수많은 서비스들은 일률적으로 소비자에게 단방향으로 제공되던 예전과 달리 사용자마다 개인화된 서비스 제공을 통해, 더욱 효율적으로 서비스를 제공하려는 시도들이 이루어지고 있다. 그 중에서 감정인식을 이용한 연구는 사용자에게 최적화된 개인화 서비스 제공을 위해 사용자의 감정을 인식하여 사용자가 느끼는 감정에 맞는 서비스를 제공함으로써 보다 몰입감을 느낄 수 있도록 하여 결과적으로 특정 서비스의 이용을 유도하도록 할 수 있다. 본 논문에서는 사용자 선호도와 컨텍스트 정보를 활용하여 사용자의 감정을 추출하고 이를 음성기반 감정인식과 융합하여 그 정확도를 높이고 실제서비스에서 활용할 수 있는 시스템 설계를 제안한다. 제안하는 시스템은 사용자 선호도와 컨텍스트 인식으로 감정을 판단했을 경우의 오류를 음성을 통한 감정인식으로 보완하며, 사용자가 감정인식 시스템을 활용하기 위한 비용을 최소화한다. 제안하는 시스템은 스마트폰에서 사용자 감정을 이용한 애플리케이션이나 추천서비스 등에서 활용이 가능하다.

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A Literature Review and Classification of Recommender Systems on Academic Journals (추천시스템관련 학술논문 분석 및 분류)

  • Park, Deuk-Hee;Kim, Hyea-Kyeong;Choi, Il-Young;Kim, Jae-Kyeong
    • Journal of Intelligence and Information Systems
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    • v.17 no.1
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    • pp.139-152
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    • 2011
  • Recommender systems have become an important research field since the emergence of the first paper on collaborative filtering in the mid-1990s. In general, recommender systems are defined as the supporting systems which help users to find information, products, or services (such as books, movies, music, digital products, web sites, and TV programs) by aggregating and analyzing suggestions from other users, which mean reviews from various authorities, and user attributes. However, as academic researches on recommender systems have increased significantly over the last ten years, more researches are required to be applicable in the real world situation. Because research field on recommender systems is still wide and less mature than other research fields. Accordingly, the existing articles on recommender systems need to be reviewed toward the next generation of recommender systems. However, it would be not easy to confine the recommender system researches to specific disciplines, considering the nature of the recommender system researches. So, we reviewed all articles on recommender systems from 37 journals which were published from 2001 to 2010. The 37 journals are selected from top 125 journals of the MIS Journal Rankings. Also, the literature search was based on the descriptors "Recommender system", "Recommendation system", "Personalization system", "Collaborative filtering" and "Contents filtering". The full text of each article was reviewed to eliminate the article that was not actually related to recommender systems. Many of articles were excluded because the articles such as Conference papers, master's and doctoral dissertations, textbook, unpublished working papers, non-English publication papers and news were unfit for our research. We classified articles by year of publication, journals, recommendation fields, and data mining techniques. The recommendation fields and data mining techniques of 187 articles are reviewed and classified into eight recommendation fields (book, document, image, movie, music, shopping, TV program, and others) and eight data mining techniques (association rule, clustering, decision tree, k-nearest neighbor, link analysis, neural network, regression, and other heuristic methods). The results represented in this paper have several significant implications. First, based on previous publication rates, the interest in the recommender system related research will grow significantly in the future. Second, 49 articles are related to movie recommendation whereas image and TV program recommendation are identified in only 6 articles. This result has been caused by the easy use of MovieLens data set. So, it is necessary to prepare data set of other fields. Third, recently social network analysis has been used in the various applications. However studies on recommender systems using social network analysis are deficient. Henceforth, we expect that new recommendation approaches using social network analysis will be developed in the recommender systems. So, it will be an interesting and further research area to evaluate the recommendation system researches using social method analysis. This result provides trend of recommender system researches by examining the published literature, and provides practitioners and researchers with insight and future direction on recommender systems. We hope that this research helps anyone who is interested in recommender systems research to gain insight for future research.

Social Commerce Food Coupon Recommending System Based On Context Information Using Bayesian Network (베이지안 네트워크를 이용한 상황정보에 기반을 둔 소셜커머스 음식 쿠폰 추천시스템)

  • Jeong, Hyeon-Ju;Lee, Sang-Yong
    • Journal of Digital Convergence
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    • v.11 no.3
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    • pp.389-395
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    • 2013
  • More sales of food and beverage coupons have been made using SNS on social commerce recently. If one buys coupons on social commerce, he/she can enjoy products at a lower price; however, there are drawbacks that one must consider such as location, service hours, and discount rate. Thus, this paper suggests a system that recommends food and beverage coupons on social commerce for users that considers a user's personal context of location, time, and purchase history. In order to reflect a user's context awareness and continuous preference, this paper suggests a method based on the Bayesian network. In order to reflect personalized weighting on the standard of coupon selection to match a user's preference, a measurement and classification of weighting preferences is performed on the basis of AHP. 20 experiments in one month involving 12 students were carried out to verify the effectiveness of the system, resulting in an 80% satisfaction level.

A Similarity Measure Using Rating Ranges for Memory-based Collaborative Filtering (메모리 기반 협력필터링을 위한 평가 등급 범위를 이용한 유사도 척도)

  • Lee, Soojung
    • Journal of The Korean Association of Information Education
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    • v.17 no.4
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    • pp.375-382
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    • 2013
  • Collaborative filtering has been most widely used in commercial sites to recommend items based on the history of user preferences for items. The basic idea behind this method is to find similar users whose ratings for items are incorporated to make recommendations for new items. Hence, similarity calculation is most critical in recommendation performance. This paper presents a new similarity measure that takes each rating of a user relatively to his own ratings. Extensive experiments revealed that the proposed measure is more reliable than the classic measures in that it significantly decreases generation of extreme similarity values and its performance improves when consulting neighbors with high similarites only. In particular, the results show that the proposed measure is superior to the classic ones for datasets with large rating scales.

Dynamic Recommendation System for a Web Library by Using Cluster Analysis and Bayesian Learning (군집분석과 베이지안 학습을 이용한 웹 도서 동적 추천 시스템)

  • Choi, Jun-Hyeog;Kim, Dae-Su;Rim, Kee-Wook
    • Journal of the Korean Institute of Intelligent Systems
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    • v.12 no.5
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    • pp.385-392
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    • 2002
  • Collaborative filtering method for personalization can suggest new items and information which a user hasn t expected. But there are some problems. Not only the steps for calculating similarity value between each user is complex but also it doesn t reflect user s interest dynamically when a user input a query. In this paper, classifying users by their interest makes calculating similarity simple. We propose the a1gorithm for readjusting user s interest dynamically using the profile and Bayesian learning. When a user input a keyword searching for a item, his new interest is readjusted. And the user s profile that consists of used key words and the presence frequency of key words is designed and used to reflect the recent interest of users. Our methods of adjusting user s interest using the profile and Bayesian learning can improve the real satisfaction of users through the experiment with data set, collected in University s library. It recommends a user items which he would be interested in.

A Personalized Recommendation Methodology based on Collaborative Filtering (협업 필터링 기법을 활용한 개인화된 상품 추천 방법론 개발에 관한 연구)

  • Kim, Jae-Kyeong;Suh, Ji-Hae;Ahn, Do-Hyun;Cho, Yoon-Ho
    • Journal of Intelligence and Information Systems
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    • v.8 no.2
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    • pp.139-157
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    • 2002
  • The rapid growth of e-commerce has made both companies and customers face a new situation. Whereas companies have become to be harder to survive due to more and more competitions, the opportunity for customers to choose among more and more products has increased. So, the recommender systems that recommend suitable products to the customer have an important position in E-commerce. This research introduces collaborative filtering based recommender system which helps customers find the products they would like to purchase by producing a list of top-N recommended products. The suggested methodology is based on decision tree, product taxonomy, and association rule mining. Decision tree is used to select target customers, who have high possibility of purchasing recommended products. We applied the recommender system to a Korean department store. The methodology is evaluated with the analysis of a real department store case and is compared with other methodologies.

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