• Title/Summary/Keyword: 개발디자인

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Development of Hangul Calligraphy for Brand Identity of Red Ginseng Package (세미나 - 홍삼인삼패키지 브랜드 아이덴티티를 위한 한글 캘리그래피 개발)

  • Kim, Hye-Jeong
    • The monthly packaging world
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    • s.279
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    • pp.104-110
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    • 2016
  • 본 연구는 한국상품문화학회 논문집에 게재된 내용으로 홍삼인삼 제품을 생산하는 지역단위 영세 중소기업의 브랜드 아이덴티티(brand identity)를 위하여 우리나라 고유의 문화 이미지를 대표하는 한글을 이용한 캘리그래피를 개발하는데 그 목적이 있다. 이를 통해 홍삼인삼 제품이 국가 브랜드를 주도할 수 있도록 하는데 기여하고 한글의 국제화는 물론, 기업들이 소비자에게 가까이 다가갈 수 있는 브랜드 디자인(brand design)을 개발하고, 개발된 브랜드 아이덴티티(brand identity)를 활용하여 소비자로부터 지속적인 관심과 선택을 받을 수 있도록 도움을 주는데 그 의의가 있다. 본 고에서는 홍삼인삼패키지 브랜드별 패키지디자인 사례를 중심으로 논문의 일부 내용을 살펴보도록 한다.

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A Research on the Development of Design for Traditional Active Sports Wear - Focusing on Korean Wrestling Uniform - (전통 국기복 디자인 개발에 관한 연구 - 씨름복을 중심으로 -)

  • Yun, Eul-Yo;Park, Sun-Kyung
    • Archives of design research
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    • v.19 no.1 s.63
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    • pp.5-14
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    • 2006
  • This is the follow-up research on aesthetic review for Korean wrestling uniform design and deals with practical design evolvement of Korean wrestling uniform. The process and contents of the research was based on the outcome of the ground research. I studied Japanese wrestling and marketing strategy of its uniform, which enjoy added value as well as elevated worth as cultural item, and then compared it with our traditional wrestling. In addition, I divided practical designs into color, material and style according to concept for further research. The most important factor in designing traditional wrestling uniform can be found in harmonization of tradition and modernism. It is essential to operate and manage design in consistent and systematic way that can harmonize with modern sports marketing and designs, which contains national sentiment and contemporary mind. Designing Korean wrestling uniform with consistent concept based on aesthetic parts of Korean wrestling uniform, this research is meaningful as an exemplary for traditional and cultural item design as well as national costume.

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The Research of Design Development for Strengthening Competitiveness of Domestic Medical Instrument Industry -Focused on C-Arm Surgical X-Ray Design- (국내 의료기기산업 경쟁력 강화를 위한 디자인개발에 관한 연구 -이동형 영상진단기기 디자인을 중심으로-)

  • Han, Il-Woo
    • Archives of design research
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    • v.17 no.4
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    • pp.51-60
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    • 2004
  • The medical instrument industry which is one of the high value added industry has been neglected on the various system and political support because it has been recognized as an unknown field to the public although it is the very easy-approaching field for the export market that minimize a technological gap between advanced country and Korea. Especially, the product design that is very important element for the efficient medical treatment and the psychological stabilization of patient is a typical field of lack of investment and support by the unconcern and lack of understanding of design. Therefore this research suggests the current problem of design with the general inquiry of internal and external market situation and domestic medical instrument industry and also it has the conclusion of an alternative proposal for the solution with the design development processing of a moving type-image diagnostic equipment. We will emboss the importance of design competitiveness, suggest the model and basic data to the medical instrument company that starts later, and be a role of inspiration for the lasting investible desire with this research.

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Data-Driven Design Methodology based on Data Science Paradigm Focused on Design Research Case Study of Fine Dust Information App Service (데이터 과학의 방법론을 적용한 데이터 기반 디자인 방법론에 대한 연구 - 미세먼지 정보 서비스 앱의 디자인 리서치 사례를 중심으로)

  • Lee, Hyun Jhin
    • The Journal of the Korea Contents Association
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    • v.21 no.10
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    • pp.103-114
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    • 2021
  • This study explores research methodologies of design and data science, and applies data science paradigm on design process. Design research methodologies would have benefits of productivity and efficiency by using data driven design methodology. From insights of former studies, a new methodology of data driven design is suggested that design problem is transformed to data set attributes, such as variables, values and data patterns. The fine dust information app design is conducted as a case study to prove this methodology.

A Study on the Textile-Design and Fashion-Design through the CAD system (CAD 시스템을 이용한 텍스타일 design과 패션 design에 관한 연구)

  • Yang, Lee-Na;Choi, Na-Young
    • The Journal of Natural Sciences
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    • v.8 no.2
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    • pp.225-236
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    • 1996
  • Computer simulation methods for three area of textile design, wearing, and design were developed by using CAD system, and its results were applied to pattern design simulation. Textile design created by using the CAD system was applied to T-shirt schematization. Created wearing, printing, and knitting design respectively were applied to women clothing, children's wear, and men sweater. In this rearch, several equipped since various color working, materials, pattern development and swift intention decision of goods direction are possible on the moniter. Third, many goods order are rushed within short time because spot direction are possible on the moniter. Third, many goods order are rushed within short time because intention decision of buyer could be induced and embodied design almost reflection the buyer's will on the spot before production of goods and samples. Forth, time and expense were saved to get the information in terms of design information systematically and could be managed annually. Fifth, creative design development can be not only availed but saved the service expense of outside orders and the traffic expense.

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Environmenal Design Value of Underground Space & Design Factor by Evaluation Model (지하공간의 환경디자인적 가치와 평가모델에 의한 디자인요소 추출)

  • 최병오;채완석
    • Archives of design research
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    • v.11 no.2
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    • pp.117-126
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    • 1998
  • The underground space which has been highlighted anew in view of urban scenery and environmental conservation through the control of ground development and solution of urban problems through making the utility of urban space efficient can promote the urban service, amenity, stability and others by arranging the urban function of ground area to the underground which is anticipated to be demanding the more in the future an also can be effective measures of confrontation in the solution of traffic, the complex in the heart of the city and lack of land through effective construction of the structure of urban space. But it has been understood to be extremely negative space at this time as limited to negative and fragmentary development and it has faced the necessity of constructing pleasant environment by overcoming every problem. After all, through the general research of underground space, this dissertation is reconsidering the development value of environmental design on the basis of the case study in international city development of underground space, and trying to extract design factors which should be treated in developing the underground space by establishing the evaluation model on the functional, techinical and behavioral elements factors.

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Research about the interrelationship of the function and form in the eyewear design -Around the cultural history background and eyewear design history- (Eyewear Design에 있어 형태와 기능의 상관성에 관한 연구 - 문화사적 배경과 안경디자인사를 중심으로 -)

  • Park, Seung On
    • Journal of Korean Ophthalmic Optics Society
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    • v.9 no.2
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    • pp.371-380
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    • 2004
  • The history of the glasses can say that we began with the development of the typography. Glasses were made for the first time from the skin which they tied. We came to make the rim as the horn tree afterwards or bone. And the snail glasses make the lens as the modification or glass and to put to connect the two to large snail was developed. The rim after he brought lots of style change. The development of the Bridge and eyewear form of the Temple of an entry today began to come out. The development of and various design and material. We reached practical style. development of design concentration new fashion trend lead can make it eyewear company and designer's. A rim of various style through historical development course because we have a present time's rim analysis. We try to try to investigate a method element of the glass design with a final cause form of the design in the viewpoint of the facility.

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A system design for developing a 'learning community' (학습 커뮤니티'개발을 위한 시스템 디자인)

  • 천진향
    • Archives of design research
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    • v.12 no.2
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    • pp.19-28
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    • 1999
  • Current technology does not emphasize closer connection through group collaboration, but rather underlines the distances and separations that are visible in today's society. As the interpretation of our territory of life which is still based on the model of the 'physical' of industrial era is no more valid, a different 'sense of belonging' corresponds to this new notion of territory. The main idea is how to make the sense of community to connect actual space with one child from each place. Therefore, the subject of this thesis is to design the system making children from distance to be closer, developing 'learning community' connecting with two classes across the globe. The contents include its studying in respect to the development of a non-geographical 'learning community' based on co-evolution, and to the system design of conceptual models for the community. In conclusion, the physical interface design is suggested to let user develop accurate mental models of the system.

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An Analysis of Emotion and Sensibility according to the Color-combinations applied to Living room (거실공간의 배색기법에 따른 감성효과 분석)

  • 강선아;조현승;이주현
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2001.11a
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    • pp.64-68
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    • 2001
  • 본 연구에서는 (1) 인테리어에 대한 감성어휘모형을 도출하고, (2) 거실 인테리어의 주요 배색을 추출한 후, (3) 거실 공간의 배색 감성모형을 개발하였으며, (4) 연구결과를 토대로 거실 인테리어 디자인을 위한 배색기법을 제시하였다. 이를 위하여 인테리어를 기술하는 감성어휘를 수집하고 이들로부터 대표적 감성어휘를 추출, 감성어휘척도를 구성하였다. 감성조사분석을 통해 '따뜻하다-차갑다'(제 1차원), '고급스럽다-소박하다(제 2차원)', '현대적이다-고전적이다'(제3차원)의 세 차원축이 도출되었고, 이렇게 도출된 감성공간 상에 감성어휘들을 대응시키고, 9개의 감성 범주로 구분함으로써 감성어휘모형을 개발하였다. 한편, 거실 인테리어의 주요 배색을 추출하여 배색자극물을 개발하고, 감성어휘모형과의 관계분석을 통해 거실 공간의 배색 감성모형을 개발하였다. 최종적으로, 배색 감성모형에서 도출된 9개의 감성범주와 그에 대응하는 배색을 기반으로 하여 거실용 인테리어 디자인의 핵심이미지에 따른 배색지침을 제시하였다.

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