• Title/Summary/Keyword: 강신관

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회원작품

  • Korea Institute of Registered Architects
    • Korean Architects
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    • no.5 s.99
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    • pp.19-33
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    • 1977
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회원작품

  • Korea Institute of Registered Architects
    • Korean Architects
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    • no.1 s.154
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    • pp.55-64
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    • 1982
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Integrated Development Environment for Embedded System based on Object (오브젝트 기반의 임베디드 시스템 통합 개발환경 구현)

  • Lee, Jeong-Bae;Kim, Jong-Il;Han, Kang-Woo;Kang, Sin-Kwan
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.05a
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    • pp.949-950
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    • 2007
  • 프로토타이핑이란 개발자들과 사용자들의 의사소통상의 효과를 증진시키기 위하여 취하는 시스템개발상의 기법이며, 이러한 프로토타이핑에는 가상 프로토타이핑과 실물 프로토타이핑이 있다. 본 논문에서는 기존의 실물/가상 프로토타이핑 연동 기법을 개선해서 오브젝트 기반의 임베디드 시스템 통합 프로토타이핑 개발 환경을 구축하였다. 이러한 새로운 임베디드 시스템 개발 환경을 구축함으로써, 재사용성, 유연성, 확장성 그리고 편리성을 가질 수 있다.

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An Implementation of e-Car System using Prototyping Development Tool (프로토타이핑 개발도구를 이용한 e-Car 시스템 구현)

  • Lee, Jeong-Bae;Lee, Young-Ran;Kim, Dae-Eung;Ahn, Sung-Soon;Nam, Ji-Yeun;Kang, Sin-Kwan
    • Proceedings of the Korea Information Processing Society Conference
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    • 2008.05a
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    • pp.536-538
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    • 2008
  • 임베디드 시스템은 안정성이나 신뢰성이 매우 중요하고 개발 난이도가 높음에도 불구하고 상품의 개발기간을 최소화하여 시장진입시점을 빠르게 해야 하는 어려움이 있다. 프로토타이핑 개발 방법론은 그러한 임베디드 시스템 제품의 개발 비용을 최소화하고 경쟁력을 강화하기 위해 널리 이용되고 있다. 본 논문에서는 프로토타이핑 개발도구인 RapidPLUS와 ESPS(Embedded System Prototype Suit)를 이용하여 가상 프로토타이핑을 하여 자동차 시뮬레이터와 실물 프로토타입인 모형자동차를 구현한 후 무선인터넷을 이용한 원격자동차 제어 e-Car시스템을 구현하였다.

The Concept of Divine Beings Coined by Jeungsan Kang Il-Sun (증산 강일순의 신명(神明)사상)

  • Kim, Tak
    • Journal of the Daesoon Academy of Sciences
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    • v.35
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    • pp.109-145
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    • 2020
  • Jeungsan, Kang Il-Sun (hereafter, Jeungsan)'s perspective on divine beings can be characterized by the philosophical notion of divinity, which recognizes a variety of divine entities. Jeungsan insisted that all things embrace divine entities. Furthermore, he claimed that the backgrounds of all incidents were influenced by these gods. Jeungsan thought that the universe consists of the heavenly realm, the earthly realm and the underground realm. He insisted that there were many gods in each realm. And Jeungsan defined his times as the era of divine beings, which meant that the age was a time for divine beings to actively interact with one another and take the lead in world affairs. Divine beings were briskly involved in human affairs and could either reciprocate gratitude or attain revenge. They were also divine beings that could change the acts and perception of humans as well as judge human acts. However, Jeungsan predicted that by the time the paradisiacal land of immortals was established in the Later World, divine beings would instead run errands for humans. In addition, he forecast that divine beings would be entities likely to harbor grievances just like humans, yet they would ultimately become perfected beings in the Later World. Jeungsan further suggested a multitude of various concepts such as the mutual relationship wherein the realm of divine beings and the realm of humanity interrelate with each other, the mutual responses and functions between them, mutual itineration, co-existence, and the homogeneity of divine beings and humans, which described how both have the same innate characteristics. Jeungsan proposed the concept that 'Divinity is an existential state experienced after one's death." In this regard, he is the one who formulated a new perspective of divinity. Moreover, Jeunsan stressed the immortality of humans (continuity or eternality) and the co-existence of divine beings and humans. He emphasized that divinity is intrinsically immanent and the realm of divine beings has a hierarchical system that maintains order and is akin to that of the human realm. Jeungsan recognized a revolutionary change and perspective based on humanity by suggesting a unique view of humanity. In other words, he was a religious figure who introduced an ingenious view of divinity and dramatically transformed this pattern of reasoning. In conclusion, Jeungsan re-interpreted traditional views of divinity in Korea and systemized them into a new concept of divinity in an ingenious way.

A Design of Embedded Integration Prototyping System for Practical Use of Smart-Phone (네트워크 기반의 예약시스템 및 이의 운용방법)

  • Kang, Sin-Kwan;Kim, Jung-Eun;Kang, Hee-Kuk;Lee, Hyun;Lee, Dong-Ha;Lee, Jeong-Bae
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.04a
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    • pp.807-809
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    • 2012
  • 최근 스마트폰 사용의 활성화로, 스마트폰 기반의 통신네트워크를 이용하는 IT 기술들과 타 산업과의 융합 산업의 범위가 확대되고 있다. 또한 스마트폰을 사용하는 사용자들에게 더 나은 삶의 질을 제공하기 위하여, 스마트폰-앱에 관련된 연구가 활발히 진행되고 있다. 따라서 본 논문은 대형 행사장과 같은 많은 인원이 모이는 곳에서 인원을 통제하거나 다양한 서비스를 제공하는데 어려움이 많이 발생하는데, 스마트폰 앱 설계 및 개발을 통하여 이러한 어려움을 해결하고자 한다. 특히, 증강현실 기술을 이용하여 네트워크 기반의 예약시스템 및 이의 운용방법에 대해서 기술하고, 실제 스마트폰 앱 개발에 앞서, 사전 프로토타이핑을 통해서 시스템을 설계하고 개발하는 방법을 제공하고자 한다.

Ovarian Differentiation of the Scorpion Fish, Sebastiscus marmoratus (쏨뱅이, Sebastiscus marmoratus의 난소 분화)

  • Oh, Seong-Rip;Hur, Sung-Pyo;Lim, Bong-Soo;Lee, Chi-Hoon;Lee, Young-Don
    • Development and Reproduction
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    • v.10 no.3
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    • pp.193-196
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    • 2006
  • The process in the formation of primordial germ cells, primitive and early gonadogenesis were investigated by histological examination for the reproductive physiological study in the scorpion fish, Sebastiscus marmoratus. The primordial germ cells about $10\;{\mu}m$ in diameter were observed in the fibrous mesenchymal tissue located between gut and mesonephric duct of the larvae within the maternal body. As the fibrous epithelium extends to the direction of peritoneum, the primordial germ cells moved. From 31 days post parturition, the fibrous epithelium gets thicker, and the primitive gonad starts to form. From 49 days post parturition, as the primitive gonad of the primitive gonad extend, it starts to form cavity, and about 60 days post parturition, the formation of the ovarian cavity is completed. From 79 days post parturition, germ cells proliferated along the inner edge of the ovarian cavity.

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A Study on the Mobile Communication Network and Practical use of Smart Phone for Building of Realtime Location Based Reservation System (실시간 위치기반 예약시스템 구축을 위한 이동통신망과 스마트폰 최적 활용에 관한 연구)

  • Kang, Sin-Kwan;Lee, Jeong-Bae
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.1
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    • pp.283-294
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    • 2012
  • Recently increasing usage of smart phones so, the application field of convergence industry between IT technology using smart phone-based mobile communication networks and other industry branches is expanding. In addition, R&D technologies in other fields are applied to smart phone applications effectively in order to develop products and support daily life more convenient. However, it is very hard to control these products and there is no efficient solution for this problem when many people are sent to specific area for big events, such as Biennale, Film Festival, EXPO, and so on. In order to solve this problem, this paper describes a network-based ticket reservation system and its organization using augmented reality on smart phone and mobile communication networks. In particular, we propose a method of designing and developing prototyping system based on smart phone application design technologies, prior to developing real smart phone application.

The Integrated Mechanism based on Object between Virtual Prototyping and Physical prototyping (객체 기반의 임베디드 실물 및 가상 프로토타입 통합 기법)

  • Kim, Jong-Il;Lee, Jeong-Bae;Yang, Jae-Soo;Lee, Young-Ran;Jung, Young-Jin;Han, Kang-Woo;Kang, Sin-Kwan;Kim, Dae-Eung
    • The KIPS Transactions:PartA
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    • v.14A no.4
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    • pp.227-234
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    • 2007
  • In the virtual prototyping environment, we can simulate details of a target model using many components and libraries provided in advance on a computer. The real prototyping environment provides the test simulation environment as a real product, but we can't do a detailed simulation of a real product in the virtual prototyping environment, and we can't do various simulations in the real prototyping environment. So, we made a integrated prototyping environment for linkage of the two types of prototyping environments. Also, in this paper, we developed the integrated prototyping environment based on objects. By this kind of embedded system development environment, we can have the advantages as reuse, flexibility, scalability, and more convenient of product making.

M-dephanox Process with Rotating Biological Contactor (RBC) in Nitirification Reactor (회전원판형 질화조를 이용한 M-dephanox 공정)

  • Kim, Keum-Yong;Kang, Min-Koo;Shin, Gwan-Woo;Kang, Jung-Kyu;Shin, Min-Su;Kang, Han-Sol;Lee, Sang-Ill
    • Journal of Korean Society on Water Environment
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    • v.29 no.1
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    • pp.1-6
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    • 2013
  • This study was focused on improving nitrification efficiencies of M-dephanox (Modified-Dephanox) process. Rotating biological contactor (RBC) was used instead of floating sponge type media in nitrification reactor. High ammonia removal efficiencies were observed in nitrification reactor, regardless of organic loading from contactor of M-dephanox process. Denitrification efficiencies were also increased to maintain low $NO_3-N$ concentration in effluent. This enhanced phosphate release in anaerobic contactor and resulted in high removal efficiencies of phophorus. Average removal efficiencies of $TCOD_{Cr}$ and $SCOD_{Cr}$ were 93.8% and 81.6%, respectively, while those of TKN and ${NH_4}^+-N$ were 80.9% and 74.4%, respectively. As for phosphorous treatment, the average removal efficiencies of TP and OP were 94.7% and 94.3%, respectively. Also, effect of operating temperature on nitrogen removal was examined. Average removal efficiency of TN was 65.8 % at $15^{\circ}C$ or below (at average temperature of $13.3^{\circ}C$), while that was 82.8% at $15^{\circ}C$ or above (at average temperature of $21.9^{\circ}C$).