• Title/Summary/Keyword: 감정적 평가

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Object Material Confirmation for Source Code Comparison on Embedded System (임베디드 시스템의 동일기능 소스코드 유사도 분석 요구사항)

  • Kim, Do-Hyeun;Lee, Kyu-Tae
    • Journal of Software Assessment and Valuation
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    • v.17 no.1
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    • pp.25-30
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    • 2021
  • In case of evaluating the similarity of the source code analysis material in the embedded system, the provided source code must be confirmed to be executable. However, it is currently being in which compilation and interface matching with hardware are provided in an unconfirmed materials. The complainant assumes that many parts of the source code are similar because the characteristics of the operation are similar and the expression of the function is similar. As for the analysis result, the analysis result may appear different than expected due to these unidentified objects. In this study, the improvement direction is sugested through the case study by the analysis process of the source code and the similarity of the unverified source code.

A Survey of Plagiarism Inspection Method for Efficient Protecting of Intellectual Properties and Proposal of Art works Plagiarism Inspection (지적재산권의 효율적 보호를 위한 표절 감정 기법의 고찰 및 예술품의 위작 감정 방법의 제안)

  • 조동욱
    • Proceedings of the Korea Contents Association Conference
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    • 2003.11a
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    • pp.72-78
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    • 2003
  • In this paper, survey of technical methods for protecting intellectual properties and proposal of art works plagiarism detection are accomplished. For this, in this paper, a survey of technical methods for inspecting of program source code plagiarism, analysis of natural languages plagiarism types and existing inspection methods are accomplished Also, author verification system and plagiarism detection about ancient literatures or art works is proposed because of ancient literatures or art work are important in the aspect of cultural properties control, protecting of author's intellectual property and owner's property estimation.

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The Influence of Art-provoked Affect on Product and Product Attributes Evaluation (명화(名畵)에서 유발된 감정이 차용된 제품과 제품속성 평가에 미치는 영향)

  • Kim, Hanku;Jung, Bohee;Chu, Wujin
    • Asia Marketing Journal
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    • v.13 no.2
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    • pp.99-130
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    • 2011
  • In recent years, a new way of differentiating product design has emerged -better known as 'masterpiece marketing,' this is a strategy where famous art pieces are borrowed on to product designs. Because the recent trends of well-being and LOHAS have encouraged the consumers' desires to enjoy culture and live a more opulent lifestyle, famous and notable paintings have grown to be more of "approachable masterpieces" to the public. As a strategy intended to develop a new consumerism, while still prioritizing customers' values and their satisfaction, companies have been drawn to this new type of marketing. The current consumption society has converted renowned art pieces from simply works of 'high culture' to a further way of marketing, aimed to differentiate products and dominate the market. Though many products have had masterpieces applied to their designs and have been noticed for their marketability, there has been less systematic research done on the scientific background behind this marketing approach. This research focused on the art pieces' fundamental nature of inducing emotions in the viewer, and hypothesized about how the evaluation of a product may be influenced by the affect provoked by the art piece used. To be more specific, if art pieces with different levels of pleasure and arousal -the two axis of emotion suggested by existing research on emotion -were used on each product, the goal was to see how the different levels influenced the consumer's assessment of the products, focusing on product's type as well as the evaluation of their attributes. First, a pretest was done to verify the relationship between the emotion provoked by the art piece and the consumer's preference. There were two types of surveys, each with five drawings from the ten that were assumed to differ in levels of the two axis of emotion. The survey was composed of questions asking for positive emotion, negative emotion, level of arousal, and preference. The correlation between the measurements of positive and negative emotions was -0.792, so an integrated entry was used in the analysis by subtracting the measurement of negative emotions from that of positive emotions. The first hypothesis that paintings that provoke positive emotions will be more preferred than paintings that bring out negative emotions was supported; and through this research, paintings that were to be used for the products were selected. The second pretest was conducted to settle on an item that would be used in the research. Items meant to measure utilitarian and hedonic attributes of milk and chocolate, the two products to be used in the research, were extracted. Because milk is a utilitarian product with strong practical attributes while chocolate is a hedonic product with strong hedonic attributes, these two were selected to be used in this research. The first study was executed to see if there is a difference in attitude about products that have different painting on their designs, which either induces positive or negative emotions. It was also to verify whether this difference in attitude was mediated by the viewer's preference for the art piece. This study showed that when positive emotion inducing painting was used, the product was better evaluated compared to the product with a painting that provokes a negative emotion, thus supporting the second hypothesis. It was also supported that the effect of affect on product evaluation was mediated by preference for the art piece. The second study was done to see the influence of the level of arousal on the evaluation of the product's attributes. Art pieces that differ in the level of arousal were selected through the pretest, and later it verified the hypothesis that the level of arousal has an effect on the assessment of the attributes of the product. In the case of milk, a utilitarian product, the fourth hypothesis that a high-arousal painting will better evaluated for its hedonic attributes was supported, as well as the fifth, which hypothesized that a low-arousal painting will receive a higher assessment for its utilitarian attributes. However, for chocolate, a hedonic product, both fourth and fifth hypotheses were not supported. This study is significant for the following basis: first, it verified the importance of the emotion induced by the painting on the evaluation of the product's attributes, by applying a systematic and scientific method. Second, it expanded from the existing research on positive/negative emotions to confirm the additional influence of the state of arousal on product evaluation.

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A Korean Document Sentiment Classification System based on Semantic Properties of Sentiment Words (감정 단어의 의미적 특성을 반영한 한국어 문서 감정분류 시스템)

  • Hwang, Jae-Won;Ko, Young-Joong
    • Journal of KIISE:Software and Applications
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    • v.37 no.4
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    • pp.317-322
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    • 2010
  • This paper proposes how to improve performance of the Korean document sentiment-classification system using semantic properties of the sentiment words. A sentiment word means a word with sentiment, and sentiment features are defined by a set of the sentiment words which are important lexical resource for the sentiment classification. Sentiment feature represents different sentiment intensity in general field and in specific domain. In general field, we can estimate the sentiment intensity using a snippet from a search engine, while in specific domain, training data can be used for this estimation. When the sentiment intensity of the sentiment features are estimated, it is called semantic orientation and is used to estimate the sentiment intensity of the sentences in the text documents. After estimating sentiment intensity of the sentences, we apply that to the weights of sentiment features. In this paper, we evaluate our system in three different cases such as general, domain-specific, and general/domain-specific semantic orientation using support vector machine. Our experimental results show the improved performance in all cases, and, especially in general/domain-specific semantic orientation, our proposed method performs 3.1% better than a baseline system indexed by only content words.

The Analysis on Sport Emotion Type by Sport Game Characteristics: with Social Big-Data (스포츠 경기의 특성에 따른 스포츠 감정 유형 분석 : 소셜 빅데이터를 중심으로)

  • Kim, Young-Mee;Yang, Jae-Sik
    • Journal of Digital Convergence
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    • v.19 no.7
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    • pp.371-377
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    • 2021
  • This study tried to analyze the types of sport emotion by sport game characteristics. For that, 7 soccer games and 6 baseball games of Korean team in 2018 Asian Games were selected, and the articles and their replies about those on social network services were collected as study materials. Python was used for the collecting and expert group meeting was held for the emotion analysis. As the results of the analysis on sport emotion types by win or lose, the level of opponents and the performance of Korean team as game characteristics, the following conclusions were drawn. First, it was hard to say that win or lose and opponent's level make certain sport emotion type. Second, The performance could made contended, enthusiastic and joyful emotions when judged good, but frustrated, angry, humiliated emotions when bad. Third, social·cultural background or certain event of the games also could effect on the sport emotion types. Follow-up studies with the other game characteristics and more game cases were needed to find out more clear causal relationship.

A Document Sentiment Classification System Based on the Feature Weighting Method Improved by Measuring Sentence Sentiment Intensity (문장 감정 강도를 반영한 개선된 자질 가중치 기법 기반의 문서 감정 분류 시스템)

  • Hwang, Jae-Won;Ko, Young-Joong
    • Journal of KIISE:Software and Applications
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    • v.36 no.6
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    • pp.491-497
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    • 2009
  • This paper proposes a new feature weighting method for document sentiment classification. The proposed method considers the difference of sentiment intensities among sentences in a document. Sentiment features consist of sentiment vocabulary words and the sentiment intensity scores of them are estimated by the chi-square statistics. Sentiment intensity of each sentence can be measured by using the obtained chi-square statistics value of each sentiment feature. The calculated intensity values of each sentence are finally applied to the TF-IDF weighting method for whole features in the document. In this paper, we evaluate the proposed method using support vector machine. Our experimental results show that the proposed method performs about 2.0% better than the baseline which doesn't consider the sentiment intensity of a sentence.

A Study on Methodology of ERP System Completeness Judgement (ERP 시스템 완성도 감정을 위한 방법론 연구)

  • Lim, Jae Hwan;Kim, YangHoon;Kang, JongGu;Na, YoungSub;Chang, HangBae
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.11a
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    • pp.205-208
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    • 2011
  • 오늘날 기업 내 ERP(Enterprise Resource Planing)시스템 도입이 활발해지고 있는 가운데 그 역기능으로 ERP 시스템 도입 실패 사례 또한 증가하고 있다. 이로 인해 ERP 시스템이 올바르게 구축되었는가를 판단하는 ERP 시스템에 대한 완성도 혹은 하자여부를 판단하는 감정평가 활동이 증가하고 있다. ERP 시스템은 일반적으로 패키지 형태의 프로그램과는 달리 비즈니스 프로세스 분석 단계에서 계약의 내용이 수정 및 확정되어지며, 업종 및 국가별 비즈니스 프로세스 특성에 따라 일반화된 모듈 프레임 워크를 그대로 적용하기 어려운 점을 가지고 있다. 따라서 본 연구에서는 ERP 시스템 완성도 감정평가를 위해 국내외 ERP 시스템에 대한 기본구조와 함께 세부적인 (공통/상이)모듈에 대해 정리를 수행하고, 이를 대상으로 핵심적인 비즈니스 업무수행을 위한 세부적인 절차를 추출하고자 한다. 본 연구를 통하여 제시된 ERP 시스템 감정 절차는 ERP 시스템 감정을 위한 기초자료로 활용될 수 있다.

A Study of Cognitive Beliefs and Consumption Feelings As Predictors of Well-known Brand Apparel Purchasing Intention (유명브랜드 의류에 대한 인지적 신념과 소비감정이 구매 의도에 미치는 영향)

  • 정혜영
    • The Research Journal of the Costume Culture
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    • v.10 no.3
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    • pp.248-260
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    • 2002
  • The purpose of this study were 1) to examine underlying dimensions of two aspects of attitudes - cognitive beliefs and consumption feelings of well-known name brand apparel and 2) to examine predictiveness of those two variables in predicting buying intentions of well-known name brand apparel. The data were collected through questionnaire from convenient samples of 207 female college students. Statistical analysis of factor analysis, t-test and multiple regression analysis were performed in analysing the data. The major findings were as fellows: 1. The dimensions of evaluation criteria of well-known name brand apparel were design/brand name, clothing construction, and practicality. 2. The dimensions of consumption feelings were pleasure/confidence, active and regret. 3. In predicting buying intension of name brand apparel, consumption feelings fecund to be as more robust predictors than cognitive variables.

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Emotion Classification of User's Utterance for a Dialogue System (대화 시스템을 위한 사용자 발화 문장의 감정 분류)

  • Kang, Sang-Woo;Park, Hong-Min;Seo, Jung-Yun
    • Korean Journal of Cognitive Science
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    • v.21 no.4
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    • pp.459-480
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    • 2010
  • A dialogue system includes various morphological analyses for recognizing a user's intention from the user's utterances. However, a user can represent various intentions via emotional states in addition to morphological expressions. Thus, a user's emotion recognition can analyze a user's intention in various manners. This paper presents a new method to automatically recognize a user's emotion for a dialogue system. For general emotions, we define nine categories using a psychological approach. For an optimal feature set, we organize a combination of sentential, a priori, and context features. Then, we employ a support vector machine (SVM) that has been widely used in various learning tasks to automatically classify a user's emotions. The experiment results show that our method has a 62.8% F-measure, 15% higher than the reference system.

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A study on the Visual Preference of Keum River Sceneries at Different Water Level (금강 경관의 수면폭 변화에 따른 시각적 선호도 연구)

  • Yoo, Sang-Wan
    • Archives of design research
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    • v.19 no.1 s.63
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    • pp.273-282
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    • 2006
  • This study has evaluated the visual preference factor of Keum river sceneries which could vary according to the change of water level while other scenic environment near by the river did not change. 1) At Gap Cheon site, the variances of the visual preferences for river scenery at different water level are determined as emotional, physical, aesthetic and individual factor. At Mujoo site, the variances of the visual preferences are determined as only two factors such as emotional and physical factors. Those factors show significant relations. All of the visual preferences are increased as the increase of preference factors. Also decreasing of preference factors result in decreasing of visual preferences. 2) In multiple regression model, both the Gap cheon site and Mujoo site show that the increase of emotional factor affect most to visual preference when other conditions are fixed. The physical factor affect less than the emotional factor. At Gap cheon site, the relative importance level which the preference factors contribute to the visual preference appears as the order of emotional, physical, aesthetic and individual factor. Emotional factor's importance level is 4.2 times greater than individual factor. At Mujoo site, the relative importance level which the preference factors contribute to the visual preference appears as the order of emotional and physical factor. The emotional factor's importance level is 1.1 times greater than physical factor. It is clearly indicate that the emotional factor is most important preference factor in both study sites. The factor analysis results of Keum river scenery at different water level using the visual evaluation method affect a lot to the quantification of river instream flow and water level.

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