• Title/Summary/Keyword: 가상 스프링

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Design and Implementation of a Cloth Simulation System based on Hierarchical Space Subdivision Method (계층적 공간 분할 방법을 이용한 의복 시뮬레이션 시스템의 설계 및 구현)

  • Kim Ju-Ri;Cho Jin-Ei;Joung Suck-Tae;Lee Yong-Ju;Jung Sung-Tae
    • Journal of the Korea Society of Computer and Information
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    • v.9 no.4 s.32
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    • pp.109-116
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    • 2004
  • This paper describes a cloth simulation system for dressing 3D virtual human model with different pieces of clothing. The garments are constructed of cutting patterns seamed together. The system reads a body file and a cutting pattern file and produces a new model dressed with the specified garment by using a physical simulation based on a mass-spring model. For the realistic cloth simulation, it performs collision detection and response between triangles of the 3D human model and the garment. Because the number of triangles of a human model is very large. the collision detection and response requires a lot of time. To overcome this problem, we propose a pruning method which decreases the number of collision detection and response by a space-subdivision method. Experimental results show that the system produces realistic images and makes it possible to sew a garment around a virtual human body in several seconds.

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Finite Element Analysis of Pipe Whip Restraint Behavior Under Jet Thrust Forces (유체 분사 추진력을 받는 배관 휩 구속장치 거동에 관한 유한요소해석)

  • Sugoong Koh;Lee, Young-Shin
    • Nuclear Engineering and Technology
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    • v.25 no.3
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    • pp.353-360
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    • 1993
  • Many types of pipe whip restraints are installed to protect the structural components from the anticipated pipe whip phenomena of high energy lines in nuclear power plants. It is necessary to investigate these phenomena accurately in order to design the pipe whip restraints properly and/or to evaluate the acceptability of the pipe whip restraint design. Various research programs have been conducted in many countries to develop analytical methods and to verify the validity of the methods. In this study, various types of finite elements in ANSYS[1], the general purpose finite element computer program, was used to simulate the postulated pipe whips to obtain impact loads and the calculated results were compared with the specific experimental results from the sample pipe whip test for the U-shaped pipe whip restraints. Some calculational models, having the gap element or the spring element between the pipe whip restraint and the pipe line, give reasonably good transient responses of the restraint forces compared with the experimental results, and could be useful in evaluating the acceptability of the pipe whip restraint design.

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Study on Development of Virtual Components for Active Air Suspension System Based on HILS for Commercial Vehicle (상용차용 HILS기반 능동형 공기현가 시스템의 가상 Components 개발에 관한 연구)

  • Ko, Youngjin;Park, Kyungmin;Baek, Ilhyun;Kim, Geunmo;Lee, Jaegyu
    • Transactions of the Korean Society of Automotive Engineers
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    • v.21 no.2
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    • pp.26-36
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    • 2013
  • Purpose of this study is to develop virtual components and environment for developing a controller of an Active Air Suspension System in laboratory that slough off existing development environment using real vehicle test. This paper presents an air spring modeling and analysis of air suspension system for a commercial vehicle. Preferentially, It was performed vehicle test for pneumatic system and an air spring for characteristic analysis of system. Each component of an air spring suspension system was developed through emulations and modeling of system for pressure and height sensors in the basis on test results in SILS environment. Non-linear characteristics of air spring are accounted for using the measured data. Also, pressure and volume relations for vehicle hight control is considered. After performance verification of virtual model was performed, we developed virtual environment based on HILS for an Active Air Suspension System. We studied estimation and verification technology for control algorithm that developed.

Adaptive Mesh Structure for Realtime Paper Crumple Simulation (실시간 종이 구김 시뮬레이션을 위한 적응적 메쉬 구조)

  • Kang, Young-Min
    • Journal of Korea Game Society
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    • v.9 no.4
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    • pp.97-106
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    • 2009
  • In this paper, a realtime approach to the simulation of virtual paper with an adaptive mesh structure is proposed. The proposed method can be applied to arbitrary triangular mesh structures and efficiently produces wrinkles and creases on the paper surface with stable numerical integration and deformation-based mesh refinement. In order to plausibly represent the crumples on the paper object, we employed an adaptive mesh structure with breakable springs. Because the adaptive structure continuously inserts or removes vertices and edges to or from the mesh structure, the conservation of the mass and the momentum should be carefully taken into account for the plausible simulation of the virtual paper. The proposed method produced plausible animation of paper-like thin shell in realtime environments.

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A Study on Virtual Manufacturing for Total Auto-Body Panel Stamping Processes (차체판넬 스탬핑공정을 위한 가상생산에 관한 연구)

  • Jeong, Dong-Won
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.24 no.6 s.177
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    • pp.1499-1512
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    • 2000
  • The dynamic explicit finite element method and the static implicit finite element method are applied effectively to analyze total auto-body panel stamping processes, which include the forming stage , the trimming stage and the spring-back stage.\The explicit time integration method has better merits in the forming stage including highly complicated three-dimensional contact conditions. On the contrary, the implicit time integration method is better for analyzing spring-back since the complicated contact conditions are removed and the computing time to get the final static state is short. In this work, brief descriptions of the formulation and the factor study are presented. Further, the simulated results for the total auto-body panel stamping processes are shown and discussed. The formability and the weld line movement in stamping with Tailor Welded Blanks were investigated through QTR-OTR-FRT.

Vibration Analysis of Partially Fluid-filled Continuous Cylindrical Shells with Intermediate Supports (유체가 부분적으로 채워진 내부지지 연속 원통셸의 진동해석)

  • 김영완
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.14 no.3
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    • pp.244-252
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    • 2004
  • The theoretical method is developed to investigate the vibration characteristics for the partially fluid-filled continuous cylindrical shells with the intermediate supports. The intermediate supports are simulated by two types of artificial springs : the translational spring for the translation for each direction and the rotational spring for a rotation. The springs are continuously distributed along the circumferential direction. By allowing the spring stiffness to become very high compared to the stiffness of the structure, the rigid intermediate supports are approximated. In the theoretical procedure, the Love's thin shell theory is adopted to formulate the theoretical model. The frequency equation of the continuous cylindrical shell is derived by the Rayleigh-Ritz approach based on the energy method. Comparison and convergence studies are carried out to verify and establish the appropriate number of series term and the artificial spring stiffness to produce results with an acceptable order of accuracy. The effect of intermediate supports, their positions and fluid level on the natural frequencies and mode shapes are studied.

Free Vibration Analysis of Combined Cylindrical Shells with an Annular Plate Considering Additional Deformations (추가변형을 고려한 환원판 결합 원통셸의 자유진동해석)

  • Chung Kang;Kim Young-Wann
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.29 no.3 s.234
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    • pp.439-446
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    • 2005
  • The theoretical method is developed to investigate the vibration characteristics of the combined cylindrical shells with an annular plate joined to the shell at any arbitrary axial position. The structural rotational coupling between shell and plate is simulated using the rotational artificial spring. For the translational coupling, the continuity conditions for the displacements of shell and plate are used. For the uncoupled annular plate, the transverse motion is considered and the in-plane motions are not. And the additional transverse and in-plane motions of the coupled annular plate by shell deformation are considered in analysis. Theoretical formulations are based on Love's thin shell theory. The frequency equation of the combined shell with an annular plate is derived using the Rayleigh-Ritz approach. The effect of inner-to-outer radius ratio, axial position and thickness of annular plate on vibration characteristics of combined cylindrical shells is studied. To demonstrate the validity of present theoretical method, the finite element analysis is performed.

Analysis of Steel Reinforcement Ratio for Bent Pile Structures Considering Column-Pile Interaction (기둥-말뚝의 상호작용을 고려한 단일 현장타설말뚝의 철근비 분석)

  • Kim, Jae-Young;Jeong, Sang-Seom;Kim, Jang-Ho Jay
    • Journal of the Korea Concrete Institute
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    • v.26 no.2
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    • pp.181-188
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    • 2014
  • In this study, an interactive analysis considering column-pile interaction is performed on the basis of an equivalent base spring model for supplementing virtual fixed point design of bent pile structures. Through this analytical method, the application of the minimum steel reinforcement ratio of the pile (0.4%) is analyzed by taking into account the major influencing parameters. Furthermore, the limit depth for steel reinforcement ratio is proposed through the relationships between column and pile conditions. To obtain the detailed information, it is found that an interactive analysis is intermediate in theoretical accuracy between the virtual fixed point model analysis and full-modeling analysis. Base on this study, it is also found that the maximum bending moment is located within cracking moment of the pile when material nonlinearity is considered. Therefore, the minimum steel reinforcement ratio is appropriately applicable for the optimal design of bent pile structures. Finally, the limit depth for steel reinforcement ratio ($L_{As=x%}$) is proposed by considering the field measured results. It is shown that the normalized limit depth ratio for steel reinforcement ratio ($L_{As=x%}/L_P$) decreases linearly as the length-diameter ratio of pile ($L_P/D_P$) increases, and then converges at a constant value.

Realistic Cloth Animation in Real-time Environments (실시간 환경에서의 사실적인 옷감 애니메이션)

  • 강영민;조환규
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.04c
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    • pp.166-168
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    • 2003
  • 본 논문은 실시간 옷감 애니메이션을 생성하기 위한 기법을 설명한다. 이 논문에서는 질량 스프링 모델에 기반한 물체를 가상현실 환경에서 실시간에 움직이기 위한 수치적분 기술을 다루고 있다. 많은 연구자들이 옷감과 같이 객체의 움직임과 외형을 표현하기 위한 다양한 기법들을 제안했지만. 옷감 객체를 가상 현실 환경에서 실시간으로 움직이게 하는 일은 여전히 어려운 문제이다. 옷감 애니메이션의 가장 큰 문제는 옷감의 움직임을 표현하는 운동 방정식을 수치 적분하는 것이 안정적으로 수행되지 않는다는 것이다. 1990년 Baraff의 논문에서 제시된 것과 같이 암시적 적분법이 이러한 안정성 문제를 해결해 주기는 하지만, 암시적 적분법은 수치적분 문제를 선형시스템 풀이 문제로 바꾸기 때문에 사실적인 외형을 가진 복잡한 모델의 애니메이션을 실시간 혹은 상호작용적으로 생성하는 문제에는 그대로 적용할 수가 없다[1]. 암시적 적분법의 이러한 문제점들을 해결하고 실시간 흑은 상호작용적 애니메이션을 얻기 위해 몇 가지 근사 기법들이 제안되었다. 하지만. 이러한 근사 기법들은 지나친 근사에 기초하고 있기 때문에 실제 옷감의 움직임과 같은 사실적인 동작을 생성하지 못하였다 이 논문에서 소개할 기법은 사실적인 옷감 주름을 생성할 수 있을 정도로 복잡한 옷감 모델을 다루면서도, 이전의 근사 기법들이 생성할 수 없었던 사실적인 움직임을 얻을 수 있다. 따라서, 본 논문의 기법은 가상 현실 환경에서 시스템 전제의 상호작용성을 해치지 않으면서도 매우 사실적인 옷감 모델을 포함할 수 있도록 해 준다. 제안된 기법은 수치적분의 안정성을 위해 암시적 적분법에 기반하고 있으면서도, 선형 시스템의 해를 효과적이면서도 사실성을 해치지 않도록 근사하여 실시간 옷감 애니메이션을 생성한다.한다.수행하였다. 분석에서는 제품의 효율성뿐만 아니라 보안성을 중요하게 생각하였으며, 앞으로 보안 관련 소프트웨어 개발에 사용될 수 있는 도구들이 가이드 라인에 대한 정보를 제공한다.용할 수 있는지 세부 설계를 제시한다.다.으로서 hemicellulose구조가 polyuronic acid의 형태인 것으로 사료된다. 추출획분의 구성단당은 여러 곡물연구의 보고와 유사하게 glucose, arabinose, xylose 함량이 대체로 높게 나타났다. 점미가 수가용성분에서 goucose대비 용출함량이 고르게 나타나는 경향을 보였고 흑미는 알칼리가용분에서 glucose가 상당량(0.68%) 포함되고 있음을 보여주었고 arabinose(0.68%), xylose(0.05%)도 다른 종류에 비해서 다량 함유한 것으로 나타났다. 흑미는 총식이섬유 함량이 높고 pectic substances, hemicellulose, uronic acid 함량이 높아서 콜레스테롤 저하 등의 효과가 기대되며 고섬유식품으로서 조리 특성 연구가 필요한 것으로 사료된다.리하였다. 얻어진 소견(所見)은 다음과 같았다. 1. 모년령(母年齡), 임신회수(姙娠回數), 임신기간(姙娠其間), 출산시체중등(出産時體重等)의 제요인(諸要因)은 주산기사망(周産基死亡)에 대(對)하여 통계적(統計的)으로 유의(有意)한 영향을 미치고 있어 $25{\sim}29$세(歲)의 연령군에서, 2번째 임신과 2번째의 출산에서 그리고 만삭의 임신 기간에, 출산시체중(出産時體重) $3.50{\sim}3.99kg$사이의 아이에서 그 주산기사망률(周産基死亡率)이 각각 가장 낮았다. 2. 사산(死産)과 초생아사망(初生兒死亡)을 구분(區分)하여 고려해 볼때 사산(死産)은 모성(母性)의 임신력(

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A Study on 2D Pattern Design Module and 3D Cloth Simulation System based on Octree Space Subdivision Method (2차원 패턴 디자인 모듈과 Octree 공간 분할 방법을 이용한 3차원 의복 시뮬레이션 시스템에 관한 연구)

  • Kim, Ju-Ri;Joung, Suck-Tae;Jung, Sung-Tae
    • Journal of Korea Multimedia Society
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    • v.10 no.4
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    • pp.527-536
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    • 2007
  • This paper proposes a 3D fashion design system that generates a 3D clothes model by using 2D patterns of clothes and drapes the 3D clothes model on a 3D human model. In the proposed system, 2D patterns of clothes are designed by selecting comer points of 2D mesh. After designing 2D patterns, a 3D clothes model is designed by describing the control points to be connected between 2D patterns. The proposed system reads a 3D human body model file and the designed 3D clothes model and creates a 3D human model putting on the clothes by using the mass-spring model based physical simulation. It calculates collision and reaction between the triangles of human body model and those of clothes for realistic simulation. Because the number of triangles is very large, the collision and reaction processing need a lot of time. To solve this problem, the proposed system decreases the number of collision and reaction processing by using the Octree space subdivision technique. It took a few seconds for generating a 3D human model putting on the designed 3D clothes.

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