• Title/Summary/Keyword: 가상압축성

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Study on Peridynamic Interlayer Modeling for Multilayered Structures (가상 절점을 이용한 적층 구조물의 페리다이나믹 층간 결합 모델링 검토)

  • Ahn, Tae Sik;Ha, Youn Doh
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.30 no.5
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    • pp.389-396
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    • 2017
  • Peridynamics has been widely used in the dynamic fracture analysis of brittle materials. Recently, various crack patterns(compact region, floret, Hertz-type crack, etc.) of multilayered glass structures in experiments(Bless et al. 2010) were implemented with a bond-based peridynamic simulation(Bobaru et al.. 2012). The actual glass layers are bound with thin elastic interlayer material while the interlayer is missing from the peridynamic model used in the previous numerical study. In this study, the peridynamic interlayer modeling for the multilayered structures is proposed. It requires enormous computational time and memory to explicitly model very thin interlayer materials. Instead of explicit modeling, fictitious peridynamic particles are introduced for modeling interlayer materials. The computational efficiency and accuracy of the proposed peridynamic interlayer model are verified through numerical tests. Furthermore, preventing penetration scheme based on short-range interaction force is employed for the multilayered structure under compression and verified through parametric tests.

A FRINGE CHARACTER ANALYSIS OF FRINGE IMAGE (Fringe 영상의 주파수 특성 분석)

  • Seo Young-Ho;Choi Hyun-Jun;Kim Dong-Wook
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.11C
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    • pp.1053-1059
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    • 2005
  • The computer generated hologram (CGH) designs and produces digital information for generating 3-D (3-Dimension) image using computer and software instead of optically-sensed hologram of light interference, and it can synthesis a virtual object which is physically not in existence. Since digital hologram includes an amount of data as can be seen at the process of digitization, it is necessary that the data representing digital hologram is reduced for storing, transmission, and processing. As the efforts that are to handle hologram with a type of digital information have been increased, various methods to compress digital hologram called by fringe pattern are groped. Suitable proposal is encoding of hologram. In this paper, we analyzed the properties of CGH using tools of frequency transform, assuming that a generated CGH is a 2D image by introducing DWT that is known as the better tool than DCT for frequency transform. The compression and reconstruction result which was extracted from the wavelet-based codecs illustrates that it has better properties for reconstruction at the maximum 2 times higher compression rate than the Previous researches of Yoshikawa[2] and Thomas[3].

Prestudy on Expendable Turbine Engine for High-Speed Vehicle (초고속 비행체용 소모성 터빈엔진 사전연구)

  • Kim, You-Il;Hwang, Ki-Young
    • Proceedings of the Korean Society of Propulsion Engineers Conference
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    • 2011.11a
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    • pp.629-634
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    • 2011
  • A prestudy on expendable turbine engine for high-speed vehicle was conducted. The two possible mission profiles were established to decide the engine requirements and Design Point, and Design Point analysis was performed with the values of design parameter which were obtained from similar class engines and technical references. The results showed that Specific Net Thrust is 2599.4 ft/s and Specific Fuel Consumption is 1.483 lb/($lb^*h$) at the flight condition of Sea Level, Mach 1.2. It was also found through the performance analysis on the two possible mission profiles that major design parameters for determining Net Thrust were Turbine Inlet Temperature for low supersonic flight speed and Compressor Exit Temperature for high supersonic flight speed. In addition, simple turbojet engine with axial compressor, straight annular combustor, axial turbine and fixed throat area converge-diverge exhaust nozzle was proposed as the configuration of simple low cost light engine.

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Prestudy on Expendable Turbine Engine for High-Speed Vehicle (초고속 비행체용 소모성 터빈엔진 사전연구)

  • Kim, YouIl;Hwang, KiYoung
    • Journal of the Korean Society of Propulsion Engineers
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    • v.17 no.1
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    • pp.97-102
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    • 2013
  • A prestudy on expendable turbine engine for high-speed vehicle was conducted. After two possible mission profiles were established to decide the engine requirements, design point analysis was performed with the values of design parameter which were obtained from similar class engines, references, etc. The results showed that specific net thrust and specific fuel consumption with turbine inlet temperature of 3,600 R are 2,599.4 ft/s and 1.483 lb/(lb*h) respectively at the flight condition of sea level, Mach 1.2. It was also found that major design parameters for determining maximum net thrust were turbine inlet temperature for low supersonic and transonic flight speed and compressor exit temperature for high supersonic flight speed from the results of performance analysis on the two possible mission profiles. In addition, simple turbojet engine with an axial compressor, a straight annular combustor, an one stage axial turbine and a fixed throat area converge-diverge exhaust nozzle was proposed as the configuration of simple low cost lightweight turbine engine.

Efficient Correlation Channel Modeling for Transform Domain Wyner-Ziv Video Coding (Transform Domain Wyner-Ziv 비디오 부호를 위한 효과적인 상관 채널 모델링)

  • Oh, Ji-Eun;Jung, Chun-Sung;Kim, Dong-Yoon;Park, Hyun-Wook;Ha, Jeong-Seok
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.3
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    • pp.23-31
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    • 2010
  • The increasing demands on low-power, and low-complexity video encoder have been motivating extensive research activities on distributed video coding (DVC) in which the encoder compresses frames without utilizing inter-frame statistical correlation. In DVC encoder, contrary to the conventional video encoder, an error control code compresses the video frames by representing the frames in the form of syndrome bits. In the meantime, the DVC decoder generates side information which is modeled as a noisy version of the original video frames, and a decoder of the error-control code corrects the errors in the side information with the syndrome bits. The noisy observation, i.e., the side information can be understood as the output of a virtual channel corresponding to the orignal video frames, and the conditional probability of the virtual channel model is assumed to follow a Laplacian distribution. Thus, performance improvement of DVC systems depends on performances of the error-control code and the optimal reconstruction step in the DVC decoder. In turn, the performances of two constituent blocks are directly related to a better estimation of the parameter of the correlation channel. In this paper, we propose an algorithm to estimate the parameter of the correlation channel and also a low-complexity version of the proposed algorithm. In particular, the proposed algorithm minimizes squared-error of the Laplacian probability distribution and the empirical observations. Finally, we show that the conventional algorithm can be improved by adopting a confidential window. The proposed algorithm results in PSNR gain up to 1.8 dB and 1.1 dB on Mother and Foreman video sequences, respectively.

A Time-Derivative Preconditioning Method for Compressible Flows at All Speeds (Preconditioning을 이용한 전속도 영역에 대한 압축성 유체유동해석)

  • 최윤호
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.18 no.7
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    • pp.1840-1850
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    • 1994
  • Enhancement of numerical algorithms for low speed compressible flow will be considered. Contemporary time-marching algorithm has been widely accepted and applied as the method of choice for transonic, supersonic and hypersonic flows. In the low Mach number regime, time-marching algorithms do not fare as well. When the velocity is small, eigenvalues of the system of compressible equations differ widely so that the system becomes very stiff and the convergence becomes very slow. This characteristic can lead to difficulties in computations of many practical engineering problems. In the present approach, the time-derivative preconditioning method will be used to control the eigenvalue stiffness and to extend computational capabilities over a wide range of flow conditions (from very low Mach number to supersonic flow). Computational capabilities of the above algorithm will be demonstrated through computation of a variety of practical engineering problems.

Incompatible finite Elements for Axisymmetric Structure with Assumed Strains (가상 변형률을 갖는 비적합 4절점 축대칭 요소)

  • 주상백;신효철
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.19 no.2
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    • pp.486-494
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    • 1995
  • This paper introduces two kinds of new four-node quadrilateral axisymmetric elements with independently-assumed strains. They are formulated by the modified Hellinger-Reissner principle so as to employ incompatible displacements and assumed strains. In one of the present elements, the strains from incompatible displacements are corrected to pass the constant strain patch test. The other contains incompatible functions that are obtained from the element boundary condition. The elements are evaluated on the several problems of bending and material incompressibility with regular and distorted meshes. The results show that the new element performs excellently in deformation and stress calculation.

VR Image Watermarking Method Using DWT (DWT를 이용한 VR영상 워터마킹 방법)

  • Kang, I-Seul;Moon, Won-Jun;Seo, Young-Ho;Kim, Dong-Wook
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2017.11a
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    • pp.104-106
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    • 2017
  • 본 논문에서는 급부상하고 있는 가상현실 기술에서의 저작권 보호를 위해 VR영상을 타겟으로 하는 워터마킹 방법을 제안한다. 제안하는 방법은 VR영상의 합성에 널리 사용되는 SIFT 알고리즘을 통해 조건에 만족하는 점을 찾고, 그 점을 중심으로 한 주변 영역에 이산 웨이블릿 변환을 수행하여 워터마크를 삽입하는 방법이다. 또한 추출할 때에는 기존에 삽입한 워터마크와의 NCC값을 비교하여 일정 임계값 이상의 데이터들을 추출하고, 통계적 방법으로 최종 워터마크를 확정하게 된다. 이에 대해 가우시안 필터. 가우시안 노이즈, Sharpening, 회전변환, JPEG 압축 등의 공격을 가하고, 공격 후 추출되는 워터마크의 NCC, BER 값을 비교하여 워터마크의 강인성(robustness)을 확인한다.

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A STUDY OF INCOMPRESSIBLE VISCOUS FLOW ANALYSIS BY VORTEX-IN-CELL METHOD (보오텍스 인 셀 방법을 이용한 점성유동해석 연구)

  • Lee, J.H.;Kim, Y.C.;Lee, K.J.;Suh, J.C.
    • 한국전산유체공학회:학술대회논문집
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    • 2011.05a
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    • pp.78-85
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    • 2011
  • The Vortex-In-Cell(VIC) method combined with panel method is applied to the analysis of incompressible unsteady viscous flow. The dynamics of resulting flow is governed by the vorticity transport equation in Lagrangian form with vortex particle representation of the flow field. A regular grid which is independent to the shape of a body is used for numerical evaluation based on immersed boundary technique. With an introduction of this approach, the development and validation of the VIC method is presented with some computational results for incompressible viscous flow around two or three dimensional bodies such as wing section, sphere, finite wing and marine propeller.

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A Design and Implementation of FBA 3-Dimensional animation Software with VRML (VRML을 이용한 FBA 3차원 애니메이션 소프트웨어 설계와 구현)

  • Lim, Jeong-Yon;Seong, Won;Park, Min-Sik;Park, Jong-Won
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.04b
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    • pp.613-615
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    • 2000
  • 최근 인터넷 상의 3D 게임이나 가상 세계 등의 증가로 3차원 애니메이션에 대한 필요성이 고조되고 있다. 하지만 상당한 메모리와 전송 시간 및 데이터 전송, 처리에 대한 문제가 해결돼야 한다. 이러한 문제점을 해결하기 위해 새롭고 효율적인 3차원 애니메이션 부호화 기술 개발이 필요하다. 현재, MPEG-4는 BIFS와 FBA에 기반하여 애니메이션 애플리케이션들의 다양한 변형들을 구현할 수 있다. BIFS는 인터폴레이터, 스크립트, 센서 노드들 같은 몇 가지 애니메이션 노드들을 지원한다. 그리고 FBA는 인간 모형에 흡사한 객체를 생성하고 움직임을 주는데 유용하게 쓰이는 애니메이션 방법이다. 이 방법들 중 본 논문은 FBA 애니메이션을 VRML 2.0을 사용하여 구현하였고, 이 FBA 객체의 구성과 특징을 관찰하여 FBA 객체의 움직임을 생성하는데 필요한 데이터들을 압축해 데이터양을 줄이는 알고리즘을 구현하였다.

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